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> Army of the Czecho-Slovak Republic 1938-1945, An Armed Assault modification by WWIIcz
petr.t.lbc
post Oct 5 2007, 06:36
Post #61


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Linker Split:
yammer.gif YES!!!!
Salvatore Lee its in team 2 years.

Tasi - leader, webdesing
Farmr - 3d, test
Jeboň - test
Bolec - 2d, 3d (too make for Blitzkrieg mod)
HoRi - 2d, 3d
Frankie - information
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and we kooperate with:

September 1939 Mod ( already one year)
KVH BŘECLAV
V.Těhnik - information
Pochyst - information
and others good mens worship.gif worship.gif worship.gif



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"O hranice se nejedna, o hranice se strili. T.G.M"
 
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petr.t.lbc
post Oct 5 2007, 06:51
Post #62


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All the Mo.30 armoured cars in the Czechoslovak Army carried identical camouflage, i.e. in the sense of its form and distribution of distinct coloured spots on the armour plate surfaces of each car. Tge spots were formed of colour shades of light ochre, reddicsh brown and dull green, with the green considered to be the basic uńderlying colour. The inner surface of the combat compartment was painted a shade of ivory. The police registration numbers consisted of five Arabic numerals on blask plates of 340 x 140 mm, completed with 3 mm wide white circumference border.


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"O hranice se nejedna, o hranice se strili. T.G.M"
 
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Model39
post Oct 5 2007, 08:22
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Jak dla mnie bomba Petr worship.gif , tylko brakuje mi faktury metalu cool.gif


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Deadeye
post Oct 5 2007, 10:46
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QUOTE(Model39 @ Oct 5 2007, 09:22) *
Jak dla mnie bomba Petr worship.gif , tylko brakuje mi faktury metalu cool.gif

Model39 : This is an english forum, so post in english! Use a PM if you want to communicate in your native language !

QUOTE
§7)Write in English


As this is the English part of the board please write in English. Try avoiding writing in any other language since the majority of the members most likely won't understand.

Please avoid using short forms of words e.g. "m8" instead of mate, "u r" instead of you are or your, it may seem attractive to type in such a "shorthand" manner but remember that there are many people on the forums who do not have English as a first language, so it is disrespectful to use bad English simply for the sake of laziness. (Obviously there are common shortenings of words that have been used for many years on the internet that continue to be acceptable, e.g. LMAO, LOL, FYI etc.)


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Avalla'ch
post Oct 14 2007, 20:13
Post #65


He's called 'Fingers' Vagin. Cute name.
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WANTED

We are looking for:

- Somebody who knows how to work with ArmA config files



Contact me by ICQ:338775009
or e-mail: Viet.Cong@seznam.cz

OR

Contact petrtlach our head addon, mission etc etc. maker
ICQ:216-944-366



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Minsc will lead with blade and boot! Boo will take care of the details. - BG2
Formerly known as Salvatore_Leeİ (In nomine Memory! and Rot In Pieces!)
 
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petr.t.lbc
post Oct 18 2007, 18:07
Post #66


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Yeah, we need help, we have little team. rolleyes.gif More work - mod for OFP and ArmA, two version.

We making in Cinema 4d, 3ds max, oxygen 1, oxygen 2 thumbsup.gif and 2d bodypaint, photoshop, paintshop.

................................................................................
.................
I have two pictupe from the 3d program Cinema 4d. WIP. Heavy objects:






and AC Mo.30 (Slovakian) thumbsdownsmileyanim.gif comp and WIP




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"O hranice se nejedna, o hranice se strili. T.G.M"
 
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Valhalian
post Oct 19 2007, 12:42
Post #67


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Id like to ask, whether you are making these forts/bunkers placeable or a part of the landscape. In which case Id like to know if you are making a super realistic island according to maps of czech border areas? blues.gif


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Avalla'ch
post Oct 19 2007, 12:55
Post #68


He's called 'Fingers' Vagin. Cute name.
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QUOTE(Valhalian @ Oct 19 2007, 13:42) *
Id like to ask, whether you are making these forts/bunkers placeable or a part of the landscape. In which case Id like to know if you are making a super realistic island according to maps of czech border areas? blues.gif



Bunkers/Forts will be placeable via Editor thumbsup.gif
and about maps, well we haven't anybody who knows how to make new ArmA maps, yes tools are out but we are now busy making authentic Armory, weapons, objects and soldiers etc.... w00t.gif


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Minsc will lead with blade and boot! Boo will take care of the details. - BG2
Formerly known as Salvatore_Leeİ (In nomine Memory! and Rot In Pieces!)
 
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ComadeRwaR
post Oct 19 2007, 13:23
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all looks pretty worship.gif Where i can hear sounds of this mod?


P.S Mods sounds are very important.
 
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petr.t.lbc
post Oct 21 2007, 15:23
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QUOTE(ComadeRwaR @ Oct 19 2007, 14:23) *
all looks pretty worship.gif Where i can hear sounds of this mod?
P.S Mods sounds are very important.


mellow.gif what the sounds?? blink.gif


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"O hranice se nejedna, o hranice se strili. T.G.M"
 
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ComadeRwaR
post Oct 21 2007, 19:27
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sound of mod happy.gif guns, amors, vehicles...
 
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petr.t.lbc
post Oct 22 2007, 06:54
Post #72


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QUOTE(ComadeRwaR @ Oct 21 2007, 20:27) *
sound of mod happy.gif guns, amors, vehicles...


Soundpack to you won't say nothing. rolleyes.gif Sounds its not as replace.


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"O hranice se nejedna, o hranice se strili. T.G.M"
 
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Avalla'ch
post Oct 24 2007, 18:40
Post #73


He's called 'Fingers' Vagin. Cute name.
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yeah, the souds will be 100% authentic thumbsup.gif


--------------------
Minsc will lead with blade and boot! Boo will take care of the details. - BG2
Formerly known as Salvatore_Leeİ (In nomine Memory! and Rot In Pieces!)
 
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ComadeRwaR
post Oct 26 2007, 18:32
Post #74


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nice... i'm waiting for it
 
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petr.t.lbc
post Nov 11 2007, 21:27
Post #75


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hello,
sorry for long time my posts. Momental i make OFP vesion this mod. But for ArmA I prepare new model THNP/S model A as:

LT vz.38
LT-38
LT-38 (with khaki camo)
LTM-38
Bfw 38(t)
Pz kpfw 38(t)

This model have more details and fixed technical bugs. His its picture as geman version:



Reflection its too at the texture. In 3d program I have off all efekcts when i make screens.. thumbsup.gif






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"O hranice se nejedna, o hranice se strili. T.G.M"
 
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petr.t.lbc
post Nov 15 2007, 10:24
Post #76


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I have for your new picture (WIP). Heavy objects in game (momental only normal and specular map). Picture by Pochyst and Pz kpfw II in progres (Cinema 4d).






Pz kpfw II



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"O hranice se nejedna, o hranice se strili. T.G.M"
 
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Rewan
post Nov 15 2007, 22:08
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Very nice picts smile.gif


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petr.t.lbc
post Nov 17 2007, 09:31
Post #78


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"O hranice se nejedna, o hranice se strili. T.G.M"
 
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Linker Split
post Nov 17 2007, 09:44
Post #79


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bunker models are very detailed, good job! do they have paths for AI? smile.gif


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Marxist
post Nov 18 2007, 19:24
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wow , good work!


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