IPB


Welcome Guest ( Log In | Register )

 Forum Rules ArmedAssault.info Forum Rules
27 Pages V  « < 13 14 15 16 17 > »   
Reply to this topicStart new topic
> General Armed Assault Discussion Thread, News, Opinions and everything else
King Homer
post Nov 29 2006, 19:48
Post #281


The King
***

Group: Former .info Serviceman
Posts: 169
Joined: 16-October 06
Member No.: 5



My specs are still

X2 4000+
2 GB RAM
Geforce 7950GT

Oh and yes, I'm badly pissed of because of the controls. Missing already my fire-in-commander-view option. Command menue doesn't seem to be closeable in that mode (you know DEL on numblock). So you can't watch you're tank shooting from plenty different angles!


--------------------
Former "Uber"-Administrator.
 
Quote Post
The Lord
post Nov 29 2006, 19:54
Post #282


Member
***

Group: Members
Posts: 43
Joined: 12-November 06
From: Scotland
Member No.: 94



Just ORDERED ARMED ASSAULT OFF EBAY!!!!!
AAAAAH!!! WOOOO!!!!!!!
Ah! Phew!
Cant wait to get it going!


--------------------
 
Quote Post
Sniperwolf572
post Nov 29 2006, 20:31
Post #283


Member
***

Group: Members
Posts: 57
Joined: 4-November 06
From: Sarajevo, Bosnia & Herzegovina
Member No.: 16



QUOTE(King Homer @ Nov 29 2006, 19:48) *

My specs are still

X2 4000+
2 GB RAM
Geforce 7950GT

Oh and yes, I'm badly pissed of because of the controls. Missing already my fire-in-commander-view option. Command menue doesn't seem to be closeable in that mode (you know DEL on numblock). So you can't watch you're tank shooting from plenty different angles!


Try remapping it to some unbinded key. Worked for me.
 
Quote Post
The Lord
post Nov 29 2006, 22:55
Post #284


Member
***

Group: Members
Posts: 43
Joined: 12-November 06
From: Scotland
Member No.: 94



Aww crap! just had a thought!
Does the German version have edited content?! like green blood?! or anything difrent! I pray not! and i think not, as its a port of CZ version.
Please confirm? smile.gif


--------------------
 
Quote Post
DaRat
post Nov 29 2006, 23:04
Post #285


~Established April, 2004~
*****

Group: Former .info Serviceman
Posts: 800
Joined: 12-November 06
From: Sussex, England
Member No.: 34



QUOTE(King Homer @ Nov 29 2006, 18:48) *

My specs are still

X2 4000+
2 GB RAM
Geforce 7950GT


Excellent!
Soon I shall be enjoying ArmA at full settings devil.gif
 
Quote Post
King Homer
post Nov 29 2006, 23:09
Post #286


The King
***

Group: Former .info Serviceman
Posts: 169
Joined: 16-October 06
Member No.: 5



QUOTE(The Lord @ Nov 29 2006, 22:55) *

Aww crap! just had a thought!
Does the German version have edited content?! like green blood?! or anything difrent! I pray not! and i think not, as its a port of CZ version.
Please confirm? smile.gif



Looks all the same. Red blood. Normal skin color. English voices.


--------------------
Former "Uber"-Administrator.
 
Quote Post
DaRat
post Nov 29 2006, 23:11
Post #287


~Established April, 2004~
*****

Group: Former .info Serviceman
Posts: 800
Joined: 12-November 06
From: Sussex, England
Member No.: 34



Homer, you said you always get 30fps+, is that on medium settings or high..?
 
Quote Post
King Homer
post Nov 29 2006, 23:20
Post #288


The King
***

Group: Former .info Serviceman
Posts: 169
Joined: 16-October 06
Member No.: 5



I'm still playing on high settings.
Texture detail on highest.
Shadows, terrain detail normal.
Postprocessing minimum (I don't like the blurring).
Every other setting on high.


--------------------
Former "Uber"-Administrator.
 
Quote Post
DaRat
post Nov 29 2006, 23:32
Post #289


~Established April, 2004~
*****

Group: Former .info Serviceman
Posts: 800
Joined: 12-November 06
From: Sussex, England
Member No.: 34



Lush!! Thanks Homer smile.gif
I think I'll definatley look into ordering the German version when that hotfix comes out - but TBH I don't even think I'll need it Copy of rolleyes.gif
 
Quote Post
LooseKannon
post Nov 30 2006, 10:02
Post #290


KH Was Here 06
***

Group: Members
Posts: 132
Joined: 12-November 06
From: Gold Coast, Australia
Member No.: 40



KH - Does my new rig compare to yours? See Tech thread wink.gif

Will mine be as powerful as yours?


--------------------
Visit my Blog or my Facebook.

Ye olde member.
 
Quote Post
Deadeye
post Nov 30 2006, 11:12
Post #291


ArmA.info Sarcasm Society's Gentleman Usher of the Banstick
******

Group: Former .info Serviceman
Posts: 1,781
Joined: 1-November 06
From: Old-Europe
Member No.: 11



QUOTE(LooseKannon @ Nov 30 2006, 10:02) *

KH - Does my new rig compare to yours? See Tech thread wink.gif

Will mine be as powerful as yours?

YOur system will be twice as fast as Homers wink.gif

ARMA has arrived

My mood : w00t.gif


--------------------
 
Quote Post
LooseKannon
post Nov 30 2006, 11:26
Post #292


KH Was Here 06
***

Group: Members
Posts: 132
Joined: 12-November 06
From: Gold Coast, Australia
Member No.: 40



Whew, Really?

Awesome smile.gif


--------------------
Visit my Blog or my Facebook.

Ye olde member.
 
Quote Post
King Homer
post Nov 30 2006, 11:44
Post #293


The King
***

Group: Former .info Serviceman
Posts: 169
Joined: 16-October 06
Member No.: 5



Dude, you have 1.800 Euros for instance, I just had 700, so it should be at least twice as good as mine smile.gif

You're currently bought/going to buy the system I always wanted smile.gif

On ArmA:
Got the controls a bit better now but still missing some general features like target acquisition via RMB. Can't find it in the optiones...


--------------------
Former "Uber"-Administrator.
 
Quote Post
Crankep
post Nov 30 2006, 13:18
Post #294


Member
***

Group: Members
Posts: 73
Joined: 25-November 06
Member No.: 281



It is in the game, the differance is that you have to hold the button instead of clicking (otherwise it goes to "raise weapon"). I think it's called something like "Target Lock" in the keymap.
 
Quote Post
King Homer
post Nov 30 2006, 15:43
Post #295


The King
***

Group: Former .info Serviceman
Posts: 169
Joined: 16-October 06
Member No.: 5



Thanks, found it, it's working now. Just found some other general bugs:
M2 ammo belt for the commander MG has no animation, but M249 and M240 belt has. No zoom in Commanderview, neither in Commander-MG.

Furthermore I get a strange error when starting ArmA:

No entry: \....\ArmA\ArmA.cfg.3D_Performance

After clicking OK the game starts normally. Anyone who knows what the problem is?


--------------------
Former "Uber"-Administrator.
 
Quote Post
Crankep
post Nov 30 2006, 15:48
Post #296


Member
***

Group: Members
Posts: 73
Joined: 25-November 06
Member No.: 281



No idea, but the no zoom in command mode is annoying. sad.gif
 
Quote Post
The Lord
post Nov 30 2006, 17:43
Post #297


Member
***

Group: Members
Posts: 43
Joined: 12-November 06
From: Scotland
Member No.: 94



Indeed, though remember this is still like 1.01 or 1.01 or something, when we finished with OFP it waqs near as perfect as it was ever gonna be smile.gif
KH, how did you get such a good PC for 700 euro?


--------------------
 
Quote Post
King Homer
post Nov 30 2006, 18:28
Post #298


The King
***

Group: Former .info Serviceman
Posts: 169
Joined: 16-October 06
Member No.: 5



To tell you the truth: I had to lower my details today. Played a MP machted, no I tried it but it was lagging like hell. I don't have low FPS but the game was loading/stuck every 3 seconds and it was annoying. Currently all settings on normal, expect Anti Aliasing and Texture detail, they're still running on "high" but it seems to run quite smooth now.


Edit

Patch 1.01 for German Armed Assault version has been released.
Download @ morphicon.de

Patch 1.01 for Czech Armed Assault version has been released.
Download @ armed-assault.de


QUOTE
************************************************** *************************
*** 1.01

Performance:

- Significantly improved general performance of the German version
- Improved performance on shading detail and texture detail very low
- Optimized grass implementation
- Fixed bug in texture management: All textures could have been thrown away under certain conditions

Stability and Security:

- Some crash opportunities in multiplayer fixed.
- Crash when out of videomemory fixed
- Removed function exportLandscapeXYZ

AI:
- Pathfinding improvements
- Combat reaction improvements

Multiplayer:

- Dedicated server related improvements

Campaign:
- Improved missions endings in various conditions
- Fixed mission duration info



ENGINE CHANGE LOG
=================
1.01 - Fixed: Some users disconnected from the MP session after several minutes

1.01 - Fixed: Modified config test is obsolete and no longer supported.
Use verifySignatures=1 in the server.cfg to verify data are not modified by clients.
Note: this currently prevents using any 3rd party addons as they are not signed.

1.01 - Fixed: Lowering terrain grid increased overall settings indication.

1.01 - Fixed: Window flags changed to improve full-screen window border handling.

1.01 - New: Support for improved UI in dialogs during joining to dedicated server

1.01 - Changed: normal maps are not used when using "shading quality" "very low"

1.01 - Improved: AI pathfinding failing less often now

1.01 - Removed: function exportLandscapeXYZ

1.01 - Fixed: Tonemapping was not involved in the flare color calculation

1.01 - Fixed: NULL RT texture can be created now if possible as a shadow buffer resource - it will save some video RAM when using nVidia SB technique

1.01 - Fixed: 1x1 texture is created now as a shadow buffer resource, when using retail version of the DX - it will save some video RAM when using nVidia or ATI SB techniques

1.01 - Fixed: Fixed bug in texture management. All textures could have been thrown away under certain conditions

1.01 - Fixed: crash when out of videomemory

1.01 - Fixed: AI sometimes did not react to change formation command

1.01 - Fixed: AI more actively scanning visually for enemy when his position is not known.

1.01 - Fixed: AI sometimes planned path through walls

1.01 - Fixed: AI sometimes did not found path around mountains

1.01 - Fixed: Message: No entry 'bin\config.bin/CfgMarkers.'

1.01 - Fixed: Dedicated server can retranslate Voice Over Net packets

1.01 - Fixed: Possible crash when exiting multiplayer game.

1.01 - Fixed: Possible crash when hosting MP session

1.01 - Fixed: LOD selection for clutters was not working properly

1.01 - Fixed: Very low shading quality settings now invoke usage of very cheap shader for trees

1.01 - Fixed: Display for mission selecting / voting on dedicated server - mission list fixed

1.01 - Fixed: Crash in multiplayer lobby screen

1.01 - Fixed: Debriefing - mission duration info was wrong in campaign

1.01 - Fixed: Command interface, with ALT held should move cursor

1.01 - Fixed: Improved AI reaction to soldier being hit nearby.

1.01 - Fixed: Improved AI reaction to friendly units observed being killed.

1.01 - Fixed: AI reaction improved for enemies disembarking vehicles.

1.01 - Fixed: Unicode used for dedicated server console output.

1.01 - Fixed: Unicode used for debugger output (OutputDebugString)


--------------------
Former "Uber"-Administrator.
 
Quote Post
DaRat
post Nov 30 2006, 18:41
Post #299


~Established April, 2004~
*****

Group: Former .info Serviceman
Posts: 800
Joined: 12-November 06
From: Sussex, England
Member No.: 34



Has that patch made a difference for you KH?
 
Quote Post
King Homer
post Nov 30 2006, 18:46
Post #300


The King
***

Group: Former .info Serviceman
Posts: 169
Joined: 16-October 06
Member No.: 5



+50% performance I'd say.


--------------------
Former "Uber"-Administrator.
 
Quote Post

27 Pages V  « < 13 14 15 16 17 > » 
Fast ReplyReply to this topicStart new topic
3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 26th April 2024 - 15:16