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Post
#2
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New Member ![]() Group: Members Posts: 2 Joined: 15-July 07 Member No.: 985 ![]() |
This tutorial it's not correct, and kinda misleading.
The correct way to create a normal map is by making a Hi poly model to bake the normals, OR to transform a BUMP MAP into a normal map using the Nvidia photoshop filter (or gimp). Just creating a normal map using a color map as a base, it's useless. Some links http://en.wikipedia.org/wiki/Normal_mapping http://www.bencloward.com/tutorials_normal_maps1.shtml -------------------- |
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Lo-Fi Version | Time is now: 14th June 2024 - 02:48 |