Bradley ADATS, as requested... |
Bradley ADATS, as requested... |
Mar 28 2009, 00:04
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#21
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New Member Group: Members Posts: 7 Joined: 13-February 09 Member No.: 5,103 |
Sorry Manzilla, You need the xxx_repl.pbo, because it includes the supported weapons. The basic ADATS included the VikhrLauncher, using a mag of 12 rockets. That is why I have decided to hide the basic config. The "m2a2" (which is a M2A0... I have mixed up the designations...), was equipped with the BMP's gun in the basic config, where the only real issue was the tracercolor. I will unhide it, with the beta release. If you want make it visible, simply place vehicleClass = "PirSmurfC_ERA_110_Armor"; into the config instead of vehicleClass = ""; But it is civillian-sided... at least you should be able to place the empty vehicle on the map. BR, mike Thanks bud. I appreciate the info. Civilian side is fine with me for the moment, I was just planning on using the empty vehicles. This post has been edited by Manzilla: Mar 28 2009, 00:07 |
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Apr 14 2009, 11:08
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#22
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Member Group: Addon Maker Posts: 75 Joined: 13-August 08 Member No.: 3,904 |
OK, I have received no more bug-reports, so here is the beta-version (includes fixes only): DL-link by zShare
QUOTE Smurfclan M2A2 ADATS Beta-Version required addons (for xxx_repl.pbo): Extended_Eventhandlers Solus & Killswitch (http://www.armaholic.com/page.php?id=2605) Changes: V2: - non-repl version includes "civilian" version to be used in the mission editor without xeh support - Enabled hitpoits for turret and launchers - Added hitpoints for radar - Added periscopes from M2A2/M6 project V1: - Added RACS / BLUFOR skins for the launcher - Added engine sounds - removed manual control from HE ammunition (improves AI hit ratio) - Semi-random numbering added ------------------------------------------------------------------ mission addon name: "smurfc_m2a2_adats_repl" Mission editor's container: PirSmurfC_ERA_110_Armor ("SmurfC"), BLUFOR and Independent side smurfc_m2a2_adats_o (BLUFOR OFP style version) smurfc_m2a2_adats_b (BLUFOR version) smurfc_m2a2_adats_g (RACS version) smurfc_m2a2_adats_b2 (BLUFOR HE FRAG version) smurfc_m2a2_adats_g2 (RACS HE FRAG version) Main Features: - MLOD model included for other addon makers - Converted OFP model from oxygen samples - OFP interrior - Damage section textures - Working dampers - Custom Texture ready (1_co_m2a2, 2_co_m2a2, 3_co_m2a2, flag_m2a2 sections) - Numbers ready ("num1_m2a2","num2_m2a2","num3_m2a2" sections) - Vehicle values related to OFP's WGL values - BLUFOR and RACS chassis skins - Random numbers (thanks to raedor) - ADATS can lock on laser targets The HE FRAG-version is inteded for AA, while the vanilla version features additional AP ammunition against heavy armored targets. M240 for basic infantry defense. model & config. by BI and modEmMaik Credits to: Rewan @ armed-assault.info for request ^^ Eble for specmaps Aaron Ash for his sounds Raedor @hx3.de for the MP-conpatible numers Burns, WGL.Q and King Homer @hx3.de for their support and material Maruk, Urki and Loneship crCTI clan @smurfclan.org for ideas, support and beta tests T_bone, CameronMcDonald, hamis, Gedis, A.T.R.F. special: Marijus plus all the others @http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi for tests, photos and suggestions Rellikki (http://www.rellikki.armaholic.net/) piranha-dl (http://www.denny-piranha.com/) Vilas (http://ofp.gamepark.cz/_hosted/vilas/) WGL mod team (http://ofpc.de/wargames/news.php) for their great mod ACE team (http://ace.usmc-warriors.org/), successors of the former WGL team Solus & Killswitch for their Extended_Eventhandlers implementation BI (http://www.armedassault.com/) for their sample models Wikipedia Project (en.wikipedia.org) for additional information Disclaimer: I tried to get in contact with Aaron Ash (mail, PM and thread on BI-forums) about permissions for sounds, but got no reply yet. have fun and good luck, modEmMaik I have included the MLOD of the model for all other addon makers. When you plan to make a public release of a modified version, please take care that the original addon can be installed in parallel without interference. No further permission request or credits needed for such a publication (well, would be nice to credit me, but it is no must ) BR, mike This post has been edited by modEmMaik: Apr 14 2009, 11:24 |
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Apr 14 2009, 20:00
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#23
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ArmA.info Sarcasm Society's Beast of War Group: Site Team Posts: 547 Joined: 4-November 06 From: Marseille Member No.: 12 |
Thanks you for your hard work !
Will try this out. Now... could you make a Tunguska ? (I Find that the grison is the best counter-part to this) -------------------- This is my totaly useless signature Lazyness = mc² |
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Apr 14 2009, 20:38
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#24
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Member Group: Addon Maker Posts: 75 Joined: 13-August 08 Member No.: 3,904 |
Thanks you for your hard work ! Will try this out. Now... could you make a Tunguska ? (I Find that the grison is the best counter-part to this) You are welcome, but after 6 months from my last request to this beauty, I will start to convert a MTB... not a MBT btw.: You will get a Tungi in A2 This post has been edited by modEmMaik: Apr 14 2009, 20:39 |
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Apr 15 2009, 07:30
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#25
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ArmA.info Sarcasm Society's Beast of War Group: Site Team Posts: 547 Joined: 4-November 06 From: Marseille Member No.: 12 |
Moep... but A2 isn't out, at least for now ^^
But I won't force you, don't worry ^^ Buuut weeeell iiif yaa want ta say goodbye to youuuur friends dooo it naw or neve' agaaain (Kidding) -------------------- This is my totaly useless signature Lazyness = mc² |
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Apr 15 2009, 17:49
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#26
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Member Group: Members Posts: 124 Joined: 22-June 08 Member No.: 3,465 |
Great addon as far as i've seen. Glad to see now that the western side has a dedicated anti air vehicle other than the outdated m163 VADS. And since theres an SA-6 gainful addon out there too for the SLA, its pretty much balanced.
-------------------- My Armed Assault Youtube page.
http://www.youtube.com/watch?v=sYwE-HkeYuQ |
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Lo-Fi Version | Time is now: 25th April 2024 - 00:17 |