Posted on: Oct 25 2011, 20:45 | |
Junior Member Group: Members Posts: 10 Joined: 5-August 09 Member No.: 6,304 |
wipman,try download link in first post |
Forum: Addons - Released · Post Preview: #76237 · Replies: 14 · Views: 25,993 |
Posted on: Oct 18 2011, 14:58 | |
Junior Member Group: Members Posts: 10 Joined: 5-August 09 Member No.: 6,304 |
new version : This mod requires Combined Operations (ArmA2 + OA) to work properly. Description: This pack is an update of my old and very buggy M113_BIS mod. if you have this files deletes them this pack include M113A3,M113 Ambulance,M163 Vulcain and M163 Machbet in desert and wood camo. They can be found under BLUFOR->US/USMC->Armored and BLUFOR->US/USMC->Support for M113 ambulance. The USMC version defaults to the woods camo, while the US version defaults to desert camo. Classnames : BLUFOR->US->Armored M163 Machbet -> TTK_M163_Machbet_US M163 Vulcan -> TTK_M163A1_US M113A3 -> TTK_M113A_US BLUFOR->USMC->Armored M163 Machbet -> TTK_M163_Machbet_USMC M163 Vulcan -> TTK_M163A1_USMC M113A3 -> TTK_M113A_USMC BLUFOR->US->Support M113 Ambulance -> TTK_M113Ambul_US BLUFOR->USMC->Support M113 Ambulance -> TTK_M113Ambul_USMC hiddenSelections = "camo1", "camo2" Credits: * BIS for the original models * Xeno426 for new config files and improved the original models special thanks to xeno426 for his help and advice http://thegamewardens.net/ Download : http://www.mediafire.com/?ojdg960zgcm12cl |
Forum: Addons - Released · Post Preview: #76143 · Replies: 14 · Views: 25,993 |
Posted on: Aug 10 2009, 02:32 | |
Junior Member Group: Members Posts: 10 Joined: 5-August 09 Member No.: 6,304 |
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Forum: Addons - Released · Post Preview: #65194 · Replies: 14 · Views: 25,993 |
Posted on: Aug 9 2009, 17:23 | |
Junior Member Group: Members Posts: 10 Joined: 5-August 09 Member No.: 6,304 |
class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; weapons[] = {"AKS_74_U","Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; respawnWeapons[] = {"Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; }; class CDF_Soldier_Pilot : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier_Pilot"; accuracy = 3.200000; camouflage = 1.200000; sensitivity = "0.5 *1.6"; cost = 20000; portrait = "\Ca\characters\data\portraits\comBarHead_ru_pilot_ca"; scope = 2; displayName = "$STR_DN_PILOT"; class SpeechVariants { class Default { speechSingular[] = {"veh_pilot" }; speechPlural[] = {"veh_pilots" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_pilot_CZ" }; speechPlural[] = {"veh_pilots_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_pilot_CZ4P" }; speechPlural[] = {"veh_pilots_CZ4P" }; }; class RU { speechSingular[] = {"veh_pilot_RU" }; speechPlural[] = {"veh_pilots_RU" }; }; }; TextPlural = "$STR_DN_pilots"; TextSingular = "$STR_DN_pilot"; nameSound = "veh_pilot"; weapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" }; respawnWeapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" }; }; class CDF_Soldier_Crew : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier_Crew"; accuracy = 3.400000; camouflage = 1.400000; sensitivity = "0.5 *1.8"; cost = 20000; portrait = "\Ca\characters\data\portraits\comBarHead_common_crew_ca"; scope = 2; displayName = "$STR_DN_CREW"; weapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" }; class SpeechVariants { class Default { speechSingular[] = {"veh_crew" }; speechPlural[] = {"veh_crews" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_crew_CZ" }; speechPlural[] = {"veh_crews_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_crew_CZ4P" }; speechPlural[] = {"veh_crews_CZ4P" }; }; class RU { speechSingular[] = {"veh_crew_RU" }; speechPlural[] = {"veh_crews_RU" }; }; }; TextPlural = "$STR_DN_crews"; TextSingular = "$STR_DN_crew"; nameSound = "veh_crew"; }; class CDF_Soldier_Engineer : CDF_Soldier { scope = 2; displayName = "$STR_DN_ENGINEER"; accuracy = 3.900000; camouflage = 1.400000; sensitivity = "0.5 *1.8"; cost = 60000; threat[] = {1,0.500000,0.100000 }; canDeactivateMines = 1; weapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","Mine","Mine" }; respawnWeapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","Mine" }; }; class Citizen : Civilian { identityTypes[] = {"Head_CIV","Language_CZ","Civ_Glasses","Civ_SunGlasses" }; faceType = "Man"; vehicleClass = "Men"; displayName = "$STR_DN_CIV_CITIZEN"; model = "\ca\characters2\civil\citizen\citizen"; scope = 0; accuracy = 3.900000; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\citizen\data\citizen.rvmat","ca\characters2\civil\citizen\data\W1_citizen.rvmat","ca\characters2\civil\citizen\data\W2_citizen.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; rarityUrban = 0.500000; hiddenSelections[] = {"Camo" }; }; class Citizen1 : Citizen { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_CITIZEN1"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\citizen\data\citizen_co.paa" }; }; class Citizen2 : Citizen { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_CITIZEN2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\citizen\data\Citizen_v2_co.paa" }; }; class Citizen3 : Citizen { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_CITIZEN3"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\citizen\data\Citizen_v3_co.paa" }; }; class Citizen4 : Citizen { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_CITIZEN4"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\citizen\data\Citizen_v4_co.paa" }; }; class RU_Citizen1 : Citizen1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Citizen2 : Citizen2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Citizen3 : Citizen3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Citizen4 : Citizen4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class Worker : Civilian { identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" }; scope = 0; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_WORKER"; model = "\ca\characters2\civil\Worker\Worker"; hiddenSelections[] = {"Camo" }; class Wounds { tex[] = {}; mat[] = {"ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters2\civil\worker\data\worker.rvmat","ca\characters2\civil\worker\data\W1_worker.rvmat","ca\characters2\civil\worker\data\W2_worker.rvmat" }; }; rarityUrban = 0.400000; }; class Worker1 : Worker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKER1"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\worker_co.paa" }; rarityUrban = 0.400000; }; class Worker2 : Worker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKER2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\Worker_v2_CO.paa" }; rarityUrban = 0.500000; }; class Worker3 : Worker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKER3"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\Worker_v3_CO.paa" }; }; class Worker4 : Worker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKER4"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\Worker_v4_CO.paa" }; }; class RU_Worker1 : Worker1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Worker2 : Worker2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Worker3 : Worker3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Worker4 : Worker4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class Profiteer : Civilian { identityTypes[] = {"Head_CIV","Civ_Glasses","Civ_SunGlasses","Language_CZ" }; scope = 0; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_PROFITEER"; model = "\ca\characters2\civil\profiteer\profiteer"; hiddenSelections[] = {"Camo" }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\profiteer\data\profiteer.rvmat","ca\characters2\civil\profiteer\data\W1_profiteer.rvmat","ca\characters2\civil\profiteer\data\W2_profiteer.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; rarityUrban = 0.600000; }; class Profiteer1 : Profiteer { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_PROFITEER1"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\profiteer\data\profiteer_co.paa" }; }; class Profiteer2 : Profiteer { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_PROFITEER2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\profiteer\data\profiteer_v2_co.paa" }; }; class Profiteer3 : Profiteer { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_PROFITEER3"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\profiteer\data\profiteer_v3_co.paa" }; }; class Profiteer4 : Profiteer { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_PROFITEER4"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\profiteer\data\profiteer_v4_co.paa" }; }; class RU_Profiteer1 : Profiteer1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Profiteer2 : Profiteer2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Profiteer3 : Profiteer3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Profiteer4 : Profiteer4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class Rocker : Civilian { scope = 0; identityTypes[] = {"Head_CIV","Civ_Glasses","Civ_SunGlasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_ROCKER"; model = "\ca\characters2\civil\Rocker\Rocker"; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\Rocker\data\Rocker.rvmat","ca\characters2\civil\Rocker\data\W1_Rocker.rvmat","ca\characters2\civil\Rocker\data\W2_Rocker.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; hiddenSelections[] = {"Camo","CamoB" }; rarityUrban = 0.500000; }; class Rocker1 : Rocker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_ROCKER1"; hiddenSelectionsTextures[] = {"\ca\characters2\Civil\Rocker\Data\rocker_co.paa","\ca\characters2\Civil\Rocker\Data\rockerhair_ca.paa" }; }; class Rocker2 : Rocker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_ROCKER2"; hiddenSelectionsTextures[] = {"\ca\characters2\Civil\Rocker\Data\rocker_v2_co.paa","\ca\characters2\Civil\Rocker\Data\rockerhair_ca.paa" }; }; class Rocker3 : Rocker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_ROCKER3"; hiddenSelectionsTextures[] = {"\ca\characters2\Civil\Rocker\Data\rocker_v3_co.paa","\ca\characters2\Civil\Rocker\Data\rockerhair_v2_ca.paa" }; }; class Rocker4 : Rocker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_ROCKER4"; hiddenSelectionsTextures[] = {"\ca\characters2\Civil\Rocker\Data\rocker_v4_co.paa","\ca\characters2\Civil\Rocker\Data\rockerhair_v3_ca.paa" }; }; class RU_Rocker1 : Rocker1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Rocker2 : Rocker2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Rocker3 : Rocker3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Rocker4 : Rocker4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class Woodlander : Civilian { scope = 0; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_WOODLANDER"; model = "\ca\characters2\civil\Woodlander\Woodlander"; hiddenSelections[] = {"Camo" }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\Woodlander\data\Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W1_Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W2_Woodlander.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; rarityUrban = 0.400000; }; class Woodlander1 : Woodlander { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WOODLANDER1"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_co.paa" }; }; class Woodlander2 : Woodlander { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WOODLANDER2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v2_co.paa" }; }; class Woodlander3 : Woodlander { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WOODLANDER3"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v3_co.paa" }; }; class Woodlander4 : Woodlander { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WOODLANDER4"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v4_co.paa" }; }; class RU_Woodlander1 : Woodlander1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Woodlander2 : Woodlander2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Woodlander3 : Woodlander3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Woodlander4 : Woodlander4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class Functionary : Civilian { scope = 0; identityTypes[] = {"Head_CIV","Civ_Glasses","Civ_SunGlasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_FUNCTIONARY"; model = "\ca\characters2\civil\Functionary\Functionary"; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary_co.paa" }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\Functionary\data\Functionary.rvmat","ca\characters2\civil\Functionary\data\W1_Functionary.rvmat","ca\characters2\civil\Functionary\data\W2_Functionary.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; rarityUrban = 0.800000; }; class Functionary1 : Functionary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FUNCTIONARY1"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary_co.paa" }; }; class Functionary2 : Functionary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FUNCTIONARY2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary2_co.paa" }; rarityUrban = 0.700000; }; class RU_Functionary1 : Functionary1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Functionary2 : Functionary2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class Villager : Civilian { scope = 0; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_VILLAGER"; model = "\ca\characters2\civil\Villager\Villager"; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_co.paa" }; class Wounds { tex[] = {}; mat[] = {"ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters2\Civil\Villager\Data\villager.RVmat","ca\characters2\Civil\Villager\Data\villager_w1.RVmat","ca\characters2\Civil\Villager\Data\villager_w2.RVmat" }; }; rarityUrban = 0.200000; }; class Villager1 : Villager { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_VILLAGER1"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_co.paa" }; }; class Villager2 : Villager { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_VILLAGER2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v2_co.paa" }; }; class Villager3 : Villager { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_VILLAGER3"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa" }; }; class Villager4 : Villager { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_VILLAGER4"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v4_co.paa" }; }; class RU_Villager1 : Villager1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Villager2 : Villager2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Villager3 : Villager3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Villager4 : Villager4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class Priest : Civilian { scope = 2; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_PRIEST"; model = "\ca\characters2\civil\Priest\Priest"; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\priest\data\priest.rvmat","ca\characters2\civil\priest\data\W1_priest.rvmat","ca\characters2\civil\priest\data\W2_priest.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; }; class RU_Priest : Priest { faction = "CIV_RU"; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class Doctor_base : Civilian { scope = 0; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" }; vehicleClass = "Men"; model = "\ca\characters2\civil\Doctor\Doctor"; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\civil\doctor\data\doctor_co.paa" }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\doctor\data\doctor.rvmat","ca\characters2\civil\doctor\data\W1_doctor.rvmat","ca\characters2\civil\doctor\data\W2_doctor.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; }; class Doctor : Doctor_base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_CIV_DOCTOR"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\doctor\data\doctor_co.paa" }; attendant = 1; }; class RU_Doctor : Doctor { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class SchoolTeacher : Doctor_base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_CIV_SCHOOLTEACHER"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\doctor\data\doctor2_co.paa" }; rarityUrban = 0.500000; }; class RU_SchoolTeacher : SchoolTeacher { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class Assistant : Doctor_base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_CIV_ASSISTANT"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\doctor\data\doctor_3_co.paa" }; rarityUrban = 0.500000; }; class RU_Assistant : Assistant { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class Pilot : Civilian { scope = 2; identityTypes[] = {"Head_CIV","pilot_sunglasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_PILOT"; model = "\ca\characters2\civil\Pilot\Pilot"; class Wounds { tex[] = {}; mat[] = {"ca\characters2\Civil\Pilot\Data\camelpilot.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W1.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W2.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat" }; }; }; class RU_Pilot : Pilot { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","pilot_sunglasses","Language_RU" }; }; class Policeman : Civilian { scope = 2; identityTypes[] = {"Head_CIV","pilot_sunglasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_POLICEMAN"; model = "\ca\characters2\civil\Policeman\Policeman"; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\policeman\data\policeman.rvmat","ca\characters2\civil\policeman\data\w1_policeman.rvmat","ca\characters2\civil\policeman\data\w2_policeman.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat" }; }; }; class RU_Policeman : Policeman { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","pilot_sunglasses","Language_RU" }; }; class Woman : Civilian { scope = 0; accuracy = 3.900000; vehicleClass = "Women"; moves = "CfgMovesWomen"; genericNames = "CzechWomen"; woman = 1; displayName = "$STR_DN_WOMAN"; faceType = "WomanHead"; identityTypes[] = {"Woman","Language_w_CZ" }; class SpeechVariants { class Default { speechSingular[] = {"veh_woman" }; speechPlural[] = {"veh_women" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_woman_CZ" }; speechPlural[] = {"veh_women_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_woman_CZ4P" }; speechPlural[] = {"veh_women_CZ4P" }; }; class RU { speechSingular[] = {"veh_woman_RU" }; speechPlural[] = {"veh_women_RU" }; }; }; TextPlural = "$STR_DN_women"; TextSingular = "$STR_DN_woman"; nameSound = "veh_woman"; rarityUrban = -1; triggerAnim = ""; class HitDamage { class Group0 { hitSounds[] = {{{"ca\sounds\Characters\Noises\Damage\banz-hit-01",0.177828,1,120 },0.200000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-02",0.177828,1,120 },0.200000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-03",0.177828,1,120 },0.200000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-04",0.177828,1,120 },0.100000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-05",0.177828,1,120 },0.100000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-06",0.177828,1,120 },0.100000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-07",0.177828,1,120 },0.100000 } }; damageSounds[] = {{"body",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-01",0.056234,1,120,0.250000,5,6,10 } },{"body",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-02",0.056234,1,120,0.250000,5,7.500000,10 } },{"body",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-03",0.056234,1,120,0.250000,5,6,10 } },{"body",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-04",0.056234,1,120,0.250000,5,7.500000,10 } },{"hands",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-07-arm",0.056234,1,120,0.500000,0,2.500000,5 } },{"hands",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-08-arm",0.056234,1,120,0.500000,0,2.500000,5 } },{"legs",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-05-leg",0.056234,1,120,0.500000,0,1,2 } },{"legs",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-06-leg",0.056234,1,120,0.500000,0,1,2 } } }; }; }; class SoundBreath { breath0[] = {{{{"\ca\sounds\Characters\Noises\Breath\hanz-run-breath-01",0.056234,1,8 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run-breath-02",0.056234,1,8 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run-breath-03",0.056234,1,8 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run-breath-04",0.125893,1,8 },0.250000 } },{{{"\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-01",0.056234,1,15 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-02",0.056234,1,15 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-03",0.056234,1,15 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-04",0.125893,1,15 },0.250000 } },{{{"\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath-01",0.100000,1,20 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath-02",0.100000,1,20 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath-03",0.100000,1,20 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath--04",0.100000,1,20 },0.250000 } } }; }; class SoundGear { primary[] = {{"walk",{"",0.001778,1,10 } },{"run",{"",0.003162,1,15 } },{"sprint",{"",0.005623,1,20 } } }; secondary[] = {{"walk",{"",0.001778,1,10 } },{"run",{"",0.003162,1,10 } },{"sprint",{"",0.005623,1,10 } } }; }; class SoundEquipment { soldier[] = {{"walk",{"",0.001778,1,13 } },{"run",{"",0.003162,1,20 } },{"sprint",{"",0.003981,1,25 } } }; civilian[] = {{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-01",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-02",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-03",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-04",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-05",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-06",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-07",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-08",0.177828,1,8 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-01",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-02",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-03",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-04",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-05",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-06",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-07",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-08",0.100000,1,15 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-01",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-02",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-03",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-04",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-05",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-06",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-07",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-08",0.056234,1,20 } } }; }; weapons[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {}; respawnWeapons[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {}; portrait = "\Ca\characters\data\portraits\comBarHead_civ_woman_ca"; weaponSlots = "2 * 256 + 4* 16 + 4* 131072"; minHeadTurnAI = -40; maxHeadTurnAI = 40; leftArmToElbow[] = {"LeftArm",0.500000,"LeftArmRoll",0 }; leftArmFromElbow[] = {"LeftForeArm",0,"LeftForeArmRoll",0.500000 }; leftWrist = "LeftHand"; leftShoulder = "LeftShoulder"; leftHand[] = {"LeftHandThumb3","LeftHandThumb2","LeftHandThumb1","LeftHandIndex3","LeftHandIndex2","LeftHandIndex1","LeftHandMiddle3","LeftHandMiddle2","LeftHandMiddle1","LeftHandRing3","LeftHandRing2","LeftHandRing1","LeftInHandRing","LeftHandPinky3","LeftHandPinky2","LeftHandPinky1" }; leftArmPoints[] = {"LeftShoulder","lelbow","lelbow_axis","lwrist" }; rightArmToElbow[] = {"rightArm",0.500000,"rightArmRoll",0 }; rightArmFromElbow[] = {"rightForeArm",0,"rightForeArmRoll",0.500000 }; rightWrist = "rightHand"; rightShoulder = "rightShoulder"; rightHand[] = {"rightHandThumb3","rightHandThumb2","rightHandThumb1","rightHandIndex3","rightHandIndex2","rightHandIndex1","rightHandMiddle3","rightHandMiddle2","rightHandMiddle1","rightHandRing3","rightHandRing2","rightHandRing1","rightInHandRing","rightHandPinky3","rightHandPinky2","rightHandPinky1" }; rightArmPoints[] = {"rightShoulder","relbow","relbow_axis","rwrist" }; }; class Secretary : Woman { accuracy = 3.900000; displayName = "$STR_DN_CIV_SECRETARY"; model = "\ca\characters2\civil\Woman\Secretary\Secretary"; identityTypes[] = {"Woman_Young","Secretary","Language_w_CZ" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\Secretary\data\secretary.rvmat","Ca\characters2\Civil\Woman\Secretary\data\w1_secretary.rvmat","Ca\characters2\Civil\Woman\Secretary\data\w2_secretary.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.800000; characterID = 0; }; class Secretary1 : Secretary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SECRETARY1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary1_co.paa" }; }; class Secretary2 : Secretary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SECRETARY2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary2_co.paa" }; }; class Secretary3 : Secretary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SECRETARY3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary3_co.paa" }; }; class Secretary4 : Secretary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SECRETARY4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary4_co.paa" }; }; class Secretary5 : Secretary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SECRETARY5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary5_co.paa" }; }; class RU_Secretary1 : Secretary1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Secretary2 : Secretary2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Secretary3 : Secretary3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Secretary4 : Secretary4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Secretary5 : Secretary5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class Sportswoman : Woman { accuracy = 3.900000; displayName = "$STR_DN_CIV_SPORTSWOMAN"; model = "\ca\characters2\civil\Woman\Sportswoman\Sportswoman"; identityTypes[] = {"Woman_Young","SportsWoman","Language_w_CZ" }; moves = "CfgMovesSportWomen"; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\Sportswoman\Data\Sportswoman.rvmat","Ca\characters2\Civil\Woman\Sportswoman\Data\w1_Sportswoman.rvmat","Ca\characters2\Civil\Woman\Sportswoman\Data\w2_Sportswoman.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.600000; characterID = 1; }; class Sportswoman1 : Sportswoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SPORTSWOMAN1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman1_co.paa" }; }; class Sportswoman2 : Sportswoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SPORTSWOMAN2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman2_co.paa" }; rarityUrban = 0.400000; }; class Sportswoman3 : Sportswoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SPORTSWOMAN3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman3_co.paa" }; }; class Sportswoman4 : Sportswoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SPORTSWOMAN4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman4_co.paa" }; rarityUrban = 0.300000; }; class Sportswoman5 : Sportswoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SPORTSWOMAN5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman5_co.paa" }; }; class RU_Sportswoman1 : Sportswoman1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Sportswoman2 : Sportswoman2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Sportswoman3 : Sportswoman3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Sportswoman4 : Sportswoman4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Sportswoman5 : Sportswoman5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class ValentinaFit : Woman { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_CIV_VALENTINAFIT"; model = "\ca\characters2\civil\Woman\ValentinaFit\ValentinaFit"; identityTypes[] = {"Woman_Young","Valentina","Language_w_CZ" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\ValentinaFit\Data\ValentinaFit.rvmat","Ca\characters2\Civil\Woman\ValentinaFit\Data\w1_ValentinaFit.rvmat","Ca\characters2\Civil\Woman\ValentinaFit\Data\w2_ValentinaFit.rvmat" }; }; }; class ValentinaVictim : ValentinaFit { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_VALENTINAVICTIM"; model = "\ca\characters2\civil\Woman\ValentinaVictim\ValentinaVictim"; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\ValentinaVictim\Data\ValentinaVictim.rvmat","Ca\characters2\Civil\Woman\ValentinaVictim\Data\w1_ValentinaVictim.rvmat","Ca\characters2\Civil\Woman\ValentinaVictim\Data\w2_ValentinaVictim.rvmat" }; }; }; class Madam : Woman { displayName = "$STR_DN_CIV_MADAM"; accuracy = 3.900000; model = "\ca\characters2\civil\Woman\Wife\Wife"; identityTypes[] = {"Woman_Old","Wife","Language_w_CZ" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\Wife\Data\Wife.rvmat","Ca\characters2\Civil\Woman\Wife\Data\w1_Wife.rvmat","Ca\characters2\Civil\Woman\Wife\Data\w2_Wife.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.700000; characterID = 2; }; class Madam1 : Madam { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_MADAM1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife1_co.paa" }; }; class Madam2 : Madam { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_MADAM2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife2_co.paa" }; }; class Madam3 : Madam { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_MADAM3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife3_co.paa" }; }; class Madam4 : Madam { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_MADAM4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife4_co.paa" }; }; class Madam5 : Madam { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_MADAM5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife5_co.paa" }; }; class RU_Madam1 : Madam1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Wife","Language_w_RU" }; }; class RU_Madam2 : Madam2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Wife","Language_w_RU" }; }; class RU_Madam3 : Madam3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Wife","Language_w_RU" }; }; class RU_Madam4 : Madam4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Wife","Language_w_RU" }; }; class RU_Madam5 : Madam5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Wife","Language_w_RU" }; }; class Farmwife : Woman { scope = 0; accuracy = 3.900000; displayName = "$STR_DN_CIV_FARMWIFE"; identityTypes[] = {"Woman_Old","Farmwife","Language_w_CZ" }; moves = "CfgMovesOldWomen"; model = "\ca\characters2\civil\Woman\Farmwife\Farmwife"; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\Farmwife\Data\Farmwife.rvmat","Ca\characters2\Civil\Woman\Farmwife\Data\w1_Farmwife.rvmat","Ca\characters2\Civil\Woman\Farmwife\Data\w2_Farmwife.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.300000; characterID = 3; }; class Farmwife1 : Farmwife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FARMWIFE1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife1_co.paa" }; }; class Farmwife2 : Farmwife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FARMWIFE2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife2_co.paa" }; }; class Farmwife3 : Farmwife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FARMWIFE3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife3_co.paa" }; }; class Farmwife4 : Farmwife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FARMWIFE4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife4_co.paa" }; }; class Farmwife5 : Farmwife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FARMWIFE5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife5_co.paa" }; }; class RU_Farmwife1 : Farmwife1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" }; }; class RU_Farmwife2 : Farmwife2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" }; }; class RU_Farmwife3 : Farmwife3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" }; }; class RU_Farmwife4 : Farmwife4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" }; }; class RU_Farmwife5 : Farmwife5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" }; }; class Damsel : Woman { scope = 0; accuracy = 3.900000; displayName = "$STR_DN_CIV_DAMSEL"; identityTypes[] = {"Woman_Young","Damsel","Language_w_CZ" }; model = "\ca\characters2\civil\Woman\Damsel\Damsel"; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\Damsel\Data\Damsel.rvmat","Ca\characters2\Civil\Woman\Damsel\Data\w1_Damsel.rvmat","Ca\characters2\Civil\Woman\Damsel\Data\w2_Damsel.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.500000; characterID = 4; }; class Damsel1 : Damsel { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_DAMSEL1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel1_co.paa" }; }; class Damsel2 : Damsel { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_DAMSEL2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel2_co.paa" }; rarityUrban = 0.400000; }; class Damsel3 : Damsel { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_DAMSEL3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel3_co.paa" }; }; class Damsel4 : Damsel { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_DAMSEL4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel4_co.paa" }; }; class Damsel5 : Damsel { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_DAMSEL5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel5_co.paa" }; rarityUrban = 0.700000; }; class RU_Damsel1 : Damsel1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" }; }; class RU_Damsel2 : Damsel2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" }; }; class RU_Damsel3 : Damsel3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" }; }; class RU_Damsel4 : Damsel4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" }; }; class RU_Damsel5 : Damsel5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" }; }; class HouseWife : Woman { scope = 0; accuracy = 3.900000; displayName = "$STR_DN_CIV_HOUSEWIFE"; identityTypes[] = {"Woman_Old","HouseWife","Language_w_CZ" }; moves = "CfgMovesOldWomen"; model = "\ca\characters2\civil\Woman\HouseWife\HouseWife"; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\HouseWife\Data\HouseWife.rvmat","Ca\characters2\Civil\Woman\HouseWife\Data\w1_HouseWife.rvmat","Ca\characters2\Civil\Woman\HouseWife\Data\w2_HouseWife.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.500000; characterID = 5; }; class HouseWife1 : HouseWife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_HOUSEWIFE1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife1_co.paa" }; }; class HouseWife2 : HouseWife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_HOUSEWIFE2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife2_co.paa" }; }; class HouseWife3 : HouseWife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_HOUSEWIFE3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife3_co.paa" }; }; class HouseWife4 : HouseWife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_HOUSEWIFE4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife4_co.paa" }; }; class HouseWife5 : HouseWife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_HOUSEWIFE5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife5_co.paa" }; }; class RU_Housewife1 : HouseWife1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" }; }; class RU_Housewife2 : HouseWife2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" }; }; class RU_Housewife3 : HouseWife3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" }; }; class RU_Housewife4 : HouseWife4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" }; }; class RU_Housewife5 : HouseWife5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" }; }; class Hooker : Woman { scope = 0; accuracy = 3.900000; displayName = "$STR_DN_CIV_HOOKER"; model = "\ca\characters2\civil\Woman\Hooker\Hooker"; identityTypes[] = {"Woman_Young","Hooker","Language_w_CZ" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\Hooker\Data\Hooker.rvmat","Ca\characters2\Civil\Woman\Hooker\Data\w1_Hooker.rvmat","Ca\characters2\Civil\Woman\Hooker\Data\w2_Hooker.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.800000; characterID = 6; }; class Hooker1 : Hooker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_HOOKER1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker1_co.paa" }; }; class Hooker2 : Hooker1 { displayName = "$STR_DN_CIV_HOOKER2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker2_co.paa" }; }; class Hooker3 : Hooker1 { displayName = "$STR_DN_CIV_HOOKER3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker3_co.paa" }; }; class Hooker4 : Hooker1 { displayName = "$STR_DN_CIV_HOOKER4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker4_co.paa" }; }; class Hooker5 : Hooker1 { displayName = "$STR_DN_CIV_HOOKER5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker5_co.paa" }; }; class RU_Hooker1 : Hooker1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_Hooker2 : Hooker2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_Hooker3 : Hooker3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_Hooker4 : Hooker4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_Hooker5 : Hooker5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class WorkWoman : Woman { scope = 0; accuracy = 3.900000; displayName = "$STR_DN_CIV_WORKWOMAN"; model = "\ca\characters2\civil\Woman\WorkWoman\WorkWoman"; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\WorkWoman\Data\WorkWoman.rvmat","Ca\characters2\Civil\Woman\WorkWoman\Data\w1_WorkWoman.rvmat","Ca\characters2\Civil\Woman\WorkWoman\Data\w2_WorkWoman.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.500000; characterID = 7; }; class WorkWoman1 : WorkWoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKWOMAN1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman1_co.paa" }; }; class WorkWoman2 : WorkWoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKWOMAN2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman2_co.paa" }; }; class WorkWoman3 : WorkWoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKWOMAN3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman3_co.paa" }; }; class WorkWoman4 : WorkWoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKWOMAN4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman4_co.paa" }; }; class WorkWoman5 : WorkWoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKWOMAN5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman5_co.paa" }; }; class RU_WorkWoman1 : WorkWoman1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_WorkWoman2 : WorkWoman2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_WorkWoman3 : WorkWoman3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_WorkWoman4 : WorkWoman4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_WorkWoman5 : WorkWoman5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; }; |
Forum: Edition : Addons · Post Preview: #65174 · Replies: 17 · Views: 14,910 |
Posted on: Aug 9 2009, 17:23 | |
Junior Member Group: Members Posts: 10 Joined: 5-August 09 Member No.: 6,304 |
class Wounds { tex[] = {}; mat[] = {"ca\characters2\OpforIns\data\lifcik_body_1.RVmat","ca\characters2\OpforIns\data\lifcik_body_1_W1.RVmat","ca\characters2\OpforIns\data\lifcik_body_1_W2.RVmat","ca\characters2\OpforIns\data\smersh_body_2.RVmat","ca\characters2\OpforIns\data\smersh_body_2_W1.RVmat","ca\characters2\OpforIns\data\smersh_body_2_W2.RVmat","ca\characters2\OpforIns\data\smersh_body_G.RVmat","ca\characters2\OpforIns\data\smersh_body_G_W1.RVmat","ca\characters2\OpforIns\data\smersh_body_G_W2.RVmat","ca\characters2\OpforIns\data\smersh_body_COM.RVmat","ca\characters2\OpforIns\data\smersh_body_COM_W1.RVmat","ca\characters2\OpforIns\data\smersh_body_COM_W2.RVmat","ca\characters2\OpforIns\data\lifcik_body_1.RVmat","ca\characters2\OpforIns\data\lifcik_body_1_W1.RVmat","ca\characters2\OpforIns\data\lifcik_body_1_W2.RVmat","ca\characters2\OpforIns\data\lifcik_body_AT.RVmat","ca\characters2\OpforIns\data\lifcik_body_AT_W1.RVmat","ca\characters2\OpforIns\data\lifcik_body_AT_W2.RVmat","Ca\characters2\OpforIns\Data\commander.rvmat","Ca\characters2\OpforIns\Data\commander_w1.rvmat","Ca\characters2\OpforIns\Data\commander_w2.rvmat","ca\characters2\OpforIns\data\lifcik_body_Crew.RVmat","ca\characters2\OpforIns\data\lifcik_body_AT_W1.RVmat","ca\characters2\OpforIns\data\lifcik_body_AT_W2.RVmat" }; }; class TalkTopics : TalkTopics { core_cz = "Core_Full"; core_ru = "Core_Full"; }; languages[] = {"RU","CZ" }; }; class Ins_Soldier_1 : Ins_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_RIFLEMAN"; model = "\ca\characters2\OpforIns\Ins_Soldier_1.p3d"; }; class Ins_Soldier_2 : Ins_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_INS_SOLDIER"; model = "\ca\characters2\OpforIns\Ins_Soldier_2.p3d"; faceType = "HeadMask3Khaki"; glassesEnabled = 0; weapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" }; }; class Ins_Soldier_GL : Ins_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_GRENADIER"; model = "\ca\characters2\OpforIns\Ins_Soldier_G.p3d"; faceType = "HeadMask3Khaki"; glassesEnabled = 0; weapons[] = {"AK_74_GL","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" }; respawnWeapons[] = {"AK_74_GL","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" }; cost = 50000; }; class Ins_Soldier_CO : Ins_Soldier_Base { scope = 2; displayName = "$STR_DN_OFFICER"; model = "\ca\characters2\OpforIns\Ins_Soldier_Com.p3d"; Picture = "\Ca\characters\data\Ico\i_tleader_CA.paa"; icon = "\Ca\characters2\data\icon\i_leader_CA.paa"; portrait = "\Ca\characters\data\portraits\comBarHead_opFor_ca"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; accuracy = 3.600000; sensitivity = "0.5 *2.2"; nightVision = 1; weapons[] = {"AKS_74_pso","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Makarov" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; respawnWeapons[] = {"AKS_74_pso","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell" }; cost = 600000; class TalkTopics : TalkTopics { core_en = "Core_Full"; }; languages[] = {"RU","CZ","EN" }; }; class Ins_Commander : Ins_Soldier_Base { scope = 2; displayName = "$STR_DN_COMANDER"; model = "\ca\characters2\OpforIns\Ins_Commander.p3d"; Picture = "\Ca\characters\data\Ico\i_off_CA.paa"; Icon = "\Ca\characters2\data\icon\i_officer_CA.paa"; portrait = "\Ca\characters\data\portraits\comBarHead_ru_spec_com_ca"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; accuracy = 3.600000; sensitivity = "0.5 *2.2"; weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; weapons[] = {"AKS_74_U","Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; respawnWeapons[] = {"Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; cost = 600000; enableGPS = 1; }; class Ins_Soldier_Medic : Ins_Soldier_Base { scope = 2; displayName = "$STR_DN_MEDIC"; model = "\ca\characters2\OpforIns\Ins_Soldier_Com.p3d"; picture = "\Ca\characters\data\Ico\i_Med_CA.paa"; icon = "\Ca\characters2\data\icon\i_medic_CA.paa"; accuracy = 3.700000; cost = 60000; attendant = 1; class SpeechVariants { class Default { speechSingular[] = {"veh_Medic" }; speechPlural[] = {"veh_Medics" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Medic_CZ" }; speechPlural[] = {"veh_Medics_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Medic_CZ4P" }; speechPlural[] = {"veh_Medics_CZ4P" }; }; class RU { speechSingular[] = {"veh_Medic_RU" }; speechPlural[] = {"veh_Medics_RU" }; }; }; TextPlural = "$STR_DN_Medics"; TextSingular = "$STR_DN_Medic"; nameSound = "veh_Medic"; weaponSlots = "1 + 4 + 8 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","SmokeShellOrange" }; respawnWeapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","SmokeShellOrange" }; }; class Ins_Soldier_AR : Ins_Soldier_Base { scope = 2; displayName = "$STR_DN_ARMAN"; model = "\ca\characters2\OpforIns\Ins_Soldier_1.p3d"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa"; accuracy = 3.700000; cost = 80000; class SpeechVariants { class Default { speechSingular[] = {"veh_mgunner" }; speechPlural[] = {"veh_mgunners" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_mgunner_CZ" }; speechPlural[] = {"veh_mgunners_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_mgunner_CZ4P" }; speechPlural[] = {"veh_mgunners_CZ4P" }; }; class RU { speechSingular[] = {"veh_mgunner_RU" }; speechPlural[] = {"veh_mgunners_RU" }; }; }; TextPlural = "$STR_DN_mgunners"; TextSingular = "$STR_DN_mgunner"; nameSound = "veh_mgunner"; weapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell" }; respawnWeapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","SmokeShell" }; }; class Ins_Soldier_MG : Ins_Soldier_Base { scope = 2; displayName = "$STR_DN_MGUNNER"; model = "\ca\characters2\OpforIns\Ins_Soldier_2.p3d"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa"; faceType = "HeadMask3Khaki"; glassesEnabled = 0; accuracy = 3.700000; class SpeechVariants { class Default { speechSingular[] = {"veh_mgunner" }; speechPlural[] = {"veh_mgunners" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_mgunner_CZ" }; speechPlural[] = {"veh_mgunners_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_mgunner_CZ4P" }; speechPlural[] = {"veh_mgunners_CZ4P" }; }; class RU { speechSingular[] = {"veh_mgunner_RU" }; speechPlural[] = {"veh_mgunners_RU" }; }; }; TextPlural = "$STR_DN_mgunners"; TextSingular = "$STR_DN_mgunner"; nameSound = "veh_mgunner"; weapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" }; threat[] = {1,0.100000,0.800000 }; respawnWeapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" }; cost = 90000; }; class Ins_Soldier_AT : Ins_Soldier_Base { scope = 2; model = "\ca\characters2\OpforIns\Ins_Soldier_AT.p3d"; icon = "\Ca\characters2\data\icon\i_launcher_CA.paa"; displayName = "$STR_DN_AT_SOLDIER"; class SpeechVariants { class Default { speechSingular[] = {"veh_launcherSoldier" }; speechPlural[] = {"veh_launcherSoldiers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_launcherSoldier_CZ" }; speechPlural[] = {"veh_launcherSoldiers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_launcherSoldier_CZ4P" }; speechPlural[] = {"veh_launcherSoldiers_CZ4P" }; }; class RU { speechSingular[] = {"veh_launcherSoldier_RU" }; speechPlural[] = {"veh_launcherSoldiers_RU" }; }; }; TextPlural = "$STR_DN_launcherSoldiers"; TextSingular = "$STR_DN_launcherSoldier"; nameSound = "veh_launcherSoldier"; accuracy = 3.500000; camouflage = 1.600000; threat[] = {1,0.900000,0.100000 }; cost = 120000; weapons[] = {"AK_47_M","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","PG7VL","PG7VL","PG7VL" }; respawnWeapons[] = {"AK_47_M","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","PG7VL","PG7V" }; }; class Ins_Soldier_AA : Ins_Soldier_Base { scope = 2; displayName = "$STR_DN_AA_SOLDIER"; model = "\ca\characters2\OpforIns\Ins_Soldier_1.p3d"; class SpeechVariants { class Default { speechSingular[] = {"veh_launcherSoldier" }; speechPlural[] = {"veh_launcherSoldiers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_launcherSoldier_CZ" }; speechPlural[] = {"veh_launcherSoldiers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_launcherSoldier_CZ4P" }; speechPlural[] = {"veh_launcherSoldiers_CZ4P" }; }; class RU { speechSingular[] = {"veh_launcherSoldier_RU" }; speechPlural[] = {"veh_launcherSoldiers_RU" }; }; }; TextPlural = "$STR_DN_launcherSoldiers"; TextSingular = "$STR_DN_launcherSoldier"; nameSound = "veh_launcherSoldier"; accuracy = 3.500000; camouflage = 1.700000; threat[] = {1,0.500000,0.900000 }; cost = 100000; weapons[] = {"AK_47_S","Strela","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","Strela" }; respawnWeapons[] = {"AK_47_S","Strela","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","Strela" }; }; class Ins_Soldier_Sniper : Ins_Soldier_Base { scope = 2; displayName = "$STR_DN_SNIPER"; model = "\ca\characters2\OpforIns\Ins_Soldier_G.p3d"; faceType = "HeadMask3Khaki"; glassesEnabled = 0; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; accuracy = 3.900000; sensitivity = "0.5 *3"; camouflage = 0.500000; threat[] = {1,0.100000,0.100000 }; cost = 250000; weapons[] = {"SVD","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; magazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" }; respawnWeapons[] = {"SVD","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; respawnMagazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","SmokeShellOrange" }; }; class Ins_Soldier_Sapper : Ins_Soldier_Base { scope = 2; displayName = "$STR_DN_SAPPER"; camouflage = 1.000000; accuracy = 3.900000; cost = 45000; canDeactivateMines = 1; weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East","Mine","Mine" }; respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","Mine" }; }; class Ins_Soldier_Sab : Ins_Soldier_Base { scope = 2; displayName = "$STR_DN_SABOTEUR"; model = "\ca\characters2\OpforIns\Ins_Soldier_G.p3d"; accuracy = 3.900000; camouflage = 0.700000; sensitivity = "0.5 *2.7"; cost = 150000; faceType = "HeadMask3Khaki"; glassesEnabled = 0; weapons[] = {"AKS_74_UN_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; magazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","PipeBomb","PipeBomb" }; respawnWeapons[] = {"AKS_74_UN_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; respawnMagazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","PipeBomb" }; }; class Ins_Worker2 : Ins_Soldier_Base { scope = 2; accuracy = 3; displayName = "$STR_Ins_Worker2"; vehicleClass = "MenGUE"; model = "\ca\characters2\civil\Worker\Worker"; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\Worker_v2_CO.paa" }; weaponSlots = "1 + 4 + 4 * 256 + 2 * 4096 + 2 + 2* 16 + 12*131072"; weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47" }; respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47" }; }; class Ins_Woodlander1 : Ins_Soldier_Base { scope = 2; accuracy = 3; displayName = "$STR_Ins_Woodlander1"; model = "\ca\characters2\civil\Woodlander\Woodlander"; vehicleClass = "MenGUE"; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_co.paa" }; weaponSlots = "1 + 4 + 4 * 256 + 2 * 4096 + 2 + 2* 16 + 12*131072"; weapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47" }; respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47" }; }; class Ins_Woodlander2 : Ins_Woodlander1 { displayName = "$STR_Ins_Woodlander2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v2_co.paa" }; accuracy = 3; weapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" }; respawnWeapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" }; }; class Ins_Woodlander3 : Ins_Woodlander1 { displayName = "$STR_Ins_Woodlander3"; accuracy = 3; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v3_co.paa" }; weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47" }; respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47" }; }; class Ins_Villager3 : Ins_Soldier_Base { scope = 2; accuracy = 3; vehicleClass = "MenGUE"; displayName = "$STR_Ins_Villager3"; model = "\ca\characters2\civil\Villager\Villager"; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa" }; weaponSlots = "1 + 4 + 4 * 256 + 2 * 4096 + 2 + 2* 16 + 12*131072"; weapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" }; respawnWeapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" }; }; class Ins_Villager4 : Ins_Villager3 { displayName = "$STR_Ins_Villager4"; accuracy = 3; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v4_co.paa" }; weapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" }; respawnWeapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" }; }; class Ins_Lopotev : Ins_Commander { scope = 2; displayName = "$STR_DN_INS_LOPOTEV"; model = "\ca\characters2\OpforIns\Ins_Lopotev"; portrait = "\Ca\characters\data\portraits\comBarHead_civ_man_ca"; Picture = "\Ca\characters\data\Ico\i_off_CA.paa"; Icon = "\Ca\characters2\data\icon\i_officer_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; accuracy = 1000; sensitivity = "0.5 *2.2"; weapons[] = {"G36C","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS","Makarov" }; magazines[] = {"30Rnd_556x45_G36","30Rnd_556x45_G36","30Rnd_556x45_G36","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; respawnWeapons[] = {"G36C","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS","Makarov" }; respawnMagazines[] = {"30Rnd_556x45_G36","30Rnd_556x45_G36","30Rnd_556x45_G36","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; cost = 600000; enableGPS = 1; class Wounds { tex[] = {}; mat[] = {"ca\characters\data\hhl.rvmat","ca\characters\data\us_hhl_wound1.rvmat","ca\characters\data\us_hhl_wound2.rvmat","ca\characters2\OpforIns\data\ins_lopotev.rvmat","ca\characters2\OpforIns\data\W1_ins_lopotev.RVmat","ca\characters2\OpforIns\data\W2_ins_lopotev.RVmat" }; }; }; class Ins_Bardak : Ins_Commander { scope = 2; displayName = "$STR_DN_INS_BARDAK"; model = "\ca\characters2\OpforIns\Ins_Bardak.p3d"; portrait = "\Ca\characters\data\portraits\comBarHead_ru_spec_com_ca"; Picture = "\Ca\characters\data\Ico\i_off_CA.paa"; Icon = "\Ca\characters2\data\icon\i_officer_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; accuracy = 1000; sensitivity = "0.5 *2.2"; weapons[] = {"Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS","Makarov" }; magazines[] = {"8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; respawnWeapons[] = {"Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS","Makarov" }; respawnMagazines[] = {"8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; cost = 600000; enableGPS = 1; class Wounds { tex[] = {}; mat[] = {"ca\characters\data\hhl.rvmat","ca\characters\data\us_hhl_wound1.rvmat","ca\characters\data\us_hhl_wound2.rvmat","ca\characters2\OpforIns\data\Ins_Bardak.rvmat","ca\characters2\OpforIns\data\W1_ins_bardak.rvmat","ca\characters2\OpforIns\data\W2_ins_bardak.rvmat" }; }; }; class Ins_Soldier_Pilot : Ins_Soldier_Base { scope = 2; displayName = "$STR_DN_PILOT"; portrait = "\Ca\characters\data\portraits\comBarHead_ru_pilot_ca"; model = "\ca\characters2\civil\Pilot\Pilot"; class Wounds { tex[] = {}; mat[] = {"ca\characters2\Civil\Pilot\Data\camelpilot.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W1.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W2.rvmat" }; }; class SpeechVariants { class Default { speechSingular[] = {"veh_pilot" }; speechPlural[] = {"veh_pilots" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_pilot_CZ" }; speechPlural[] = {"veh_pilots_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_pilot_CZ4P" }; speechPlural[] = {"veh_pilots_CZ4P" }; }; class RU { speechSingular[] = {"veh_pilot_RU" }; speechPlural[] = {"veh_pilots_RU" }; }; }; TextPlural = "$STR_DN_pilots"; TextSingular = "$STR_DN_pilot"; nameSound = "veh_pilot"; accuracy = 3.200000; camouflage = 1.200000; sensitivity = "0.5 *1.6"; cost = 20000; weaponSlots = "1 + 4 + 8 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; weapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" }; respawnWeapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" }; }; class Ins_Soldier_Crew : Ins_Soldier_Base { scope = 2; displayName = "$STR_DN_CREW"; model = "\ca\characters2\OpforIns\Ins_Soldier_Crew.p3d"; portrait = "\Ca\characters\data\portraits\comBarHead_common_crew_ca"; class SpeechVariants { class Default { speechSingular[] = {"veh_crew" }; speechPlural[] = {"veh_crews" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_crew_CZ" }; speechPlural[] = {"veh_crews_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_crew_CZ4P" }; speechPlural[] = {"veh_crews_CZ4P" }; }; class RU { speechSingular[] = {"veh_crew_RU" }; speechPlural[] = {"veh_crews_RU" }; }; }; TextPlural = "$STR_DN_crews"; TextSingular = "$STR_DN_crew"; nameSound = "veh_crew"; accuracy = 3.400000; camouflage = 1.400000; sensitivity = "0.5 *1.8"; cost = 20000; weapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" }; }; class CDF_Soldier_Base : SoldierWB { identityTypes[] = {"Head_CDF","CDF_Glasses" }; faceType = "Man"; side = 1; faction = "CDF"; genericNames = "CzechMen"; vehicleClass = "Men"; portrait = "\Ca\characters\data\portraits\comBarHead_bluFor_cdf_ca"; model = "\ca\characters2\Blufor\Soldier"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_soldier_CA.paa"; accuracy = 2.000000; camouflage = 1.400000; sensitivity = "0.5 *2"; minFireTime = 10; scope = 1; cost = 40000; weapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\Blufor\data\Soldier.RVmat","ca\characters2\Blufor\data\Soldier_W1.RVmat","ca\characters2\Blufor\data\Soldier_W2.RVmat","ca\characters2\Blufor\data\Soldier_Light.RVmat","ca\characters2\Blufor\data\Soldier_Light_W1.RVmat","ca\characters2\Blufor\data\Soldier_Light_W2.RVmat","ca\characters2\Blufor\data\Soldier_EQUIP_Light.RVmat","ca\characters2\Blufor\data\Soldier_Light_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Light_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_GL.RVmat","ca\characters2\Blufor\data\Soldier_GL_W1.RVmat","ca\characters2\Blufor\data\Soldier_GL_W2.RVmat","ca\characters2\Blufor\data\Soldier_NCO.RVmat","ca\characters2\Blufor\data\Soldier_NCO_W1.RVmat","ca\characters2\Blufor\data\Soldier_NCO_W2.RVmat","ca\characters2\Blufor\data\Soldier_MG.RVmat","ca\characters2\Blufor\data\Soldier_MG_W1.RVmat","ca\characters2\Blufor\data\Soldier_MG_W2.RVmat","ca\characters2\Blufor\data\Soldier_AT.RVmat","ca\characters2\Blufor\data\Soldier_AT_W1.RVmat","ca\characters2\Blufor\data\Soldier_AT_W2.RVmat","ca\characters2\Blufor\data\Soldier_CO.RVmat","ca\characters2\Blufor\data\Soldier_CO_W1.RVmat","ca\characters2\Blufor\data\Soldier_CO_W2.RVmat","ca\characters2\Blufor\data\Soldier_CO_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_CO_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_CO_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Pilot.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_W1.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_W2.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Guard.RVmat","ca\characters2\Blufor\data\Soldier_Guard_W1.RVmat","ca\characters2\Blufor\data\Soldier_Guard_W2.RVmat","ca\characters2\Blufor\data\Soldier_Crew.RVmat","ca\characters2\Blufor\data\Soldier_Crew_W1.RVmat","ca\characters2\Blufor\data\Soldier_Crew_W2.RVmat","ca\characters2\Blufor\data\Soldier_Crew_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_Crew_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_Crew_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Guard_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_Guard_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_Guard_EQUIP_W2.RVmat" }; }; class TalkTopics : TalkTopics { core_en = "Core_Full"; core_cz = "Core_Full"; }; languages[] = {"CZ","EN" }; }; class CDF_Soldier : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier"; scope = 2; accuracy = 3.900000; displayName = "$STR_DN_RIFLEMAN"; }; class CDF_Soldier_Light : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier_Light"; scope = 2; accuracy = 3.900000; displayName = "$STR_DN_SOLDIER_LIGHT"; weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; weapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {}; respawnWeapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {}; }; class CDF_Soldier_GL : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier_GL"; scope = 2; accuracy = 3.900000; displayName = "$STR_DN_GRENADIER"; cost = 50000; weapons[] = {"AK_74_GL","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" }; respawnWeapons[] = {"AK_74_GL","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" }; }; class CDF_Soldier_Militia : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier_Guard"; accuracy = 3.900000; scope = 2; displayName = "$STR_DN_SOLDIER_MILITIA"; weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" }; }; class CDF_Soldier_Medic : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier"; scope = 2; displayName = "$STR_DN_MEDIC"; picture = "\Ca\characters\data\Ico\i_Med_CA.paa"; Icon = "\Ca\characters2\data\icon\i_medic_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_Medic" }; speechPlural[] = {"veh_Medics" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Medic_CZ" }; speechPlural[] = {"veh_Medics_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Medic_CZ4P" }; speechPlural[] = {"veh_Medics_CZ4P" }; }; class RU { speechSingular[] = {"veh_Medic_RU" }; speechPlural[] = {"veh_Medics_RU" }; }; }; TextPlural = "$STR_DN_Medics"; TextSingular = "$STR_DN_Medic"; nameSound = "veh_Medic"; attendant = 1; accuracy = 3.700000; cost = 60000; weaponSlots = "1 + 4 + 8 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; weapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShellOrange" }; respawnWeapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShellOrange" }; }; class CDF_Soldier_Sniper : CDF_Soldier_Base { displayName = "$STR_DN_SNIPER"; scope = 2; accuracy = 3.900000; camouflage = 0.500000; sensitivity = "0.5 *3"; threat[] = {1,0.500000,0.100000 }; cost = 250000; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; model = "\ca\characters2\Ghillie_Overall"; portrait = "\Ca\characters\data\portraits\comBarHead_common_sniper_ca"; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; weapons[] = {"SVD","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; magazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" }; respawnWeapons[] = {"SVD","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; respawnMagazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","SmokeShellOrange" }; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\data\ghillie_overall1_co.paa" }; }; class CDF_Soldier_Spotter : CDF_Soldier_Base { displayName = "$STR_DN_SPOTTER"; portrait = "\Ca\characters\data\portraits\comBarHead_common_sniper_ca"; scope = 2; accuracy = 3.900000; camouflage = 0.500000; sensitivity = "0.5 *3"; threat[] = {1,0.500000,0.100000 }; cost = 150000; model = "\ca\characters2\Ghillie_Overall"; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; weapons[] = {"AKS_74_UN_kobra","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","HandGrenade_East","HandGrenade_East","SmokeShellOrange","SmokeShell" }; respawnWeapons[] = {"AKS_74_UN_kobra","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","HandGrenade_East","SmokeShell" }; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\data\ghillie_overall1_co.paa" }; }; class CDF_Soldier_Marksman : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier"; scope = 2; displayName = "$STR_DN_CDF_MARKSMAN"; accuracy = 3.900000; camouflage = 0.800000; sensitivity = "0.5 *2.7"; nightVision = 1; cost = 200000; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; weapons[] = {"AKS_74_pso","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShellOrange","SmokeShell" }; respawnWeapons[] = {"AKS_74_pso","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell" }; }; class CDF_Soldier_RPG : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier_AT"; scope = 2; displayName = "$STR_DN_AT_SOLDIER"; icon = "\Ca\characters2\data\icon\i_launcher_CA.paa"; cost = 120000; accuracy = 3.500000; camouflage = 1.600000; nightVision = 1; class SpeechVariants { class Default { speechSingular[] = {"veh_launcherSoldier" }; speechPlural[] = {"veh_launcherSoldiers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_launcherSoldier_CZ" }; speechPlural[] = {"veh_launcherSoldiers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_launcherSoldier_CZ4P" }; speechPlural[] = {"veh_launcherSoldiers_CZ4P" }; }; class RU { speechSingular[] = {"veh_launcherSoldier_RU" }; speechPlural[] = {"veh_launcherSoldiers_RU" }; }; }; TextPlural = "$STR_DN_launcherSoldiers"; TextSingular = "$STR_DN_launcherSoldier"; nameSound = "veh_launcherSoldier"; threat[] = {1,0.900000,0.100000 }; weapons[] = {"AK_74","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VL","PG7VL","PG7VL" }; respawnWeapons[] = {"AK_74","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VL","PG7V" }; }; class CDF_Soldier_Strela : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier"; scope = 2; displayName = "$STR_DN_AA_SOLDIER"; icon = "\Ca\characters2\data\icon\i_launcher_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_launcherSoldier" }; speechPlural[] = {"veh_launcherSoldiers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_launcherSoldier_CZ" }; speechPlural[] = {"veh_launcherSoldiers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_launcherSoldier_CZ4P" }; speechPlural[] = {"veh_launcherSoldiers_CZ4P" }; }; class RU { speechSingular[] = {"veh_launcherSoldier_RU" }; speechPlural[] = {"veh_launcherSoldiers_RU" }; }; }; TextPlural = "$STR_DN_launcherSoldiers"; TextSingular = "$STR_DN_launcherSoldier"; nameSound = "veh_launcherSoldier"; accuracy = 3.500000; camouflage = 1.700000; cost = 100000; weapons[] = {"AK_74","Strela","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","Strela" }; respawnWeapons[] = {"AK_74","Strela","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","Strela" }; threat[] = {1,0.500000,0.900000 }; }; class CDF_Soldier_AR : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier_MG"; scope = 2; displayName = "$STR_DN_ARMAN"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_mgunner" }; speechPlural[] = {"veh_mgunners" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_mgunner_CZ" }; speechPlural[] = {"veh_mgunners_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_mgunner_CZ4P" }; speechPlural[] = {"veh_mgunners_CZ4P" }; }; class RU { speechSingular[] = {"veh_mgunner_RU" }; speechPlural[] = {"veh_mgunners_RU" }; }; }; TextPlural = "$STR_DN_mgunners"; TextSingular = "$STR_DN_mgunner"; nameSound = "veh_mgunner"; accuracy = 3.700000; cost = 80000; threat[] = {1,0.100000,0.400000 }; weapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell" }; respawnWeapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","SmokeShell" }; }; class CDF_Soldier_MG : CDF_Soldier_Base { scope = 2; cost = 90000; accuracy = 3.700000; model = "\ca\characters2\Blufor\Soldier_MG"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_mgunner" }; speechPlural[] = {"veh_mgunners" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_mgunner_CZ" }; speechPlural[] = {"veh_mgunners_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_mgunner_CZ4P" }; speechPlural[] = {"veh_mgunners_CZ4P" }; }; class RU { speechSingular[] = {"veh_mgunner_RU" }; speechPlural[] = {"veh_mgunners_RU" }; }; }; TextPlural = "$STR_DN_mgunners"; TextSingular = "$STR_DN_mgunner"; nameSound = "veh_mgunner"; displayName = "$STR_DN_MGUNNER"; weapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" }; threat[] = {1,0.100000,0.800000 }; respawnWeapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" }; }; class CDF_Soldier_TL : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier_NCO"; scope = 2; displayName = "$STR_DN_TEAMLEADER"; Picture = "\Ca\characters\data\Ico\i_tleader_CA.paa"; icon = "\Ca\characters2\data\icon\i_leader_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; accuracy = 3.600000; sensitivity = "0.5 *2.2"; cost = 350000; enableGPS = 1; weapons[] = {"AKS_74_kobra","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell","SmokeShellOrange","SmokeShellBlue" }; respawnWeapons[] = {"AKS_74_kobra","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell","SmokeShellOrange","SmokeShellBlue" }; }; class CDF_Soldier_Officer : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier_CO"; portrait = "\Ca\characters\data\portraits\comBarHead_common_officer_ca"; scope = 2; displayName = "$STR_DN_OFFICER"; Picture = "\Ca\characters\data\Ico\i_off_CA.paa"; Icon = "\Ca\characters2\data\icon\i_officer_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; identityTypes[] = {"Head_CDF_CO","CDF_Glasses" }; accuracy = 3.600000; camouflage = 1.200000; sensitivity = "0.5 *2.4"; cost = 700000; nightVision = 1; enableGPS = 1; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; weapons[] = {"AKS_74_U","Makarov","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; respawnWeapons[] = {"AKS_74_U","Makarov","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; }; class CDF_Commander : CDF_Soldier_Base { model = "\ca\characters2\Blufor\CDF_Commander"; portrait = "\Ca\characters\data\portraits\comBarHead_common_officer_ca"; scope = 2; displayName = "$STR_DN_GENERAL"; identityTypes[] = {"Head_CDF_CO","CDF_Glasses" }; Picture = "\Ca\characters\data\Ico\i_off_CA.paa"; Icon = "\Ca\characters2\data\icon\i_officer_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; accuracy = 3.600000; camouflage = 1.200000; cost = 900000; enableGPS = 1; |
Forum: Edition : Addons · Post Preview: #65173 · Replies: 17 · Views: 14,910 |
Posted on: Aug 9 2009, 17:22 | |
Junior Member Group: Members Posts: 10 Joined: 5-August 09 Member No.: 6,304 |
class FR_Assault_R : FR_R { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_FR_DR1"; model = "\ca\characters2\USMC\FR_DirAction1"; portrait = "\Ca\characters\data\portraits\comBarHead_fr_spec_ca"; weapons[] = {"M4A1_AIM_camo","Colt1911","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShellPurple","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911" }; respawnWeapons[] = {"M4A1_AIM_camo","Colt1911","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","SmokeShell","SmokeShellPurple","7Rnd_45ACP_1911","7Rnd_45ACP_1911" }; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.850000; }; class HitBody : HitBody { armor = 1; passThrough = 0.800000; }; }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\FR_DA1.rvmat","Ca\characters2\USMC\DATA\W1_FR_DA1.rvmat","Ca\characters2\USMC\DATA\W2_FR_DA1.rvmat" }; }; }; class FR_Assault_GL : FR_GL { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_FR_DR2"; identityTypes[] = {"Head_USMC_Camo" }; model = "\ca\characters2\USMC\FR_DirAction2"; portrait = "\Ca\characters\data\portraits\comBarHead_fr_spec_ca"; weapons[] = {"M4A1_HWS_GL_camo","Colt1911","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShellPurple","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_Smoke_M203","7Rnd_45ACP_1911","7Rnd_45ACP_1911" }; respawnWeapons[] = {"M4A1_HWS_GL_camo","Colt1911","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","SmokeShell","SmokeShellPurple","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_Smoke_M203","7Rnd_45ACP_1911","7Rnd_45ACP_1911" }; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.850000; }; class HitBody : HitBody { armor = 1; passThrough = 0.800000; }; }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\FR_DA2.rvmat","Ca\characters2\USMC\DATA\W1_FR_DA2.rvmat","Ca\characters2\USMC\DATA\W2_FR_DA2.rvmat" }; }; }; class RU_Soldier_Base : SoldierEB { scope = 1; side = 0; vehicleClass = "Men"; faction = "RU"; genericNames = "RussianMen"; cost = 80000; accuracy = 1.500000; camouflage = 1.800000; identityTypes[] = {"Head_RU","RU_Glasses" }; faceType = "Man"; portrait = "\Ca\characters\data\portraits\comBarHead_ru_soldier_ca"; model = "\ca\characters2\Rus\Soldier"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_soldier_CA.paa"; weapons[] = {"AK_107_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AK_107_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" }; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.850000; }; class HitBody : HitBody { armor = 1; passThrough = 0.800000; }; }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\Rus\DATA\soldier_flora_vsr_vest.RVmat","ca\characters2\Rus\DATA\soldier_flora_vsr_vest_w1.RVmat","ca\characters2\Rus\DATA\soldier_flora_vsr_vest_w2.RVmat","ca\characters2\Rus\DATA\soldier_co_flora_vsr_vest.RVmat","ca\characters2\Rus\DATA\soldier_co_flora_vsr_vest_w1.RVmat","ca\characters2\Rus\DATA\soldier_co_flora_vsr_vest_w2.RVmat","ca\characters2\Rus\DATA\soldier_mg_flora_vsr_vest.RVmat","ca\characters2\Rus\DATA\soldier_mg_flora_vsr_vest_w1.RVmat","ca\characters2\Rus\DATA\soldier_mg_flora_vsr_vest_w2.RVmat","ca\characters2\Rus\DATA\soldier_at_flora_VSR_vest.RVmat","ca\characters2\Rus\DATA\soldier_at_flora_VSR_vest_w1.RVmat","ca\characters2\Rus\DATA\soldier_at_flora_VSR_vest_w2.RVmat","ca\characters2\Rus\DATA\soldier_pilot_flora_vsr.RVmat","ca\characters2\Rus\DATA\soldier_pilot_flora_vsr_w1.RVmat","ca\characters2\Rus\DATA\soldier_pilot_flora_vsr_w2.RVmat","ca\characters2\Rus\DATA\soldier_crew_flora_vsr.RVmat","ca\characters2\Rus\DATA\soldier_crew_flora_vsr_w1.RVmat","ca\characters2\Rus\DATA\soldier_crew_flora_vsr_w2.RVmat","ca\characters2\Rus\DATA\Commander.rvmat","ca\characters2\Rus\DATA\W1_Commander.rvmat","ca\characters2\Rus\DATA\W2_Commander.rvmat" }; }; class TalkTopics : TalkTopics { core_ru = "Core_Full"; }; languages[] = {"RU" }; }; class RU_Soldier : RU_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_RIFLEMAN"; weapons[] = {"AK_107_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AK_107_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" }; }; class RU_Soldier2 : RU_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_RU_SOLDIER2"; weapons[] = {"Saiga12K","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","HandGrenade_East","HandGrenade_East","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"Saiga12K","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","HandGrenade_East","HandGrenade_East" }; }; class RU_Soldier_GL : RU_Soldier_Base { scope = 2; cost = 90000; accuracy = 3.900000; displayName = "$STR_DN_GRENADIER"; weapons[] = {"AK_107_GL_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" }; respawnWeapons[] = {"AK_107_GL_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" }; }; class RU_Soldier_Light : RU_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_SOLDIER_LIGHT"; model = "\ca\characters2\Rus\Soldier_Light"; weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; weapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {}; respawnWeapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {}; }; class RU_Soldier_Officer : RU_Soldier_Base { scope = 2; displayName = "$STR_DN_OFFICER"; identityTypes[] = {"Head_RU_CO","RU_Glasses" }; portrait = "\Ca\characters\data\portraits\comBarHead_common_officer_ca"; Picture = "\Ca\characters\data\Ico\i_off_CA.paa"; icon = "\Ca\characters2\data\icon\i_officer_CA.paa"; model = "\ca\characters2\Rus\Soldier_CO"; accuracy = 3.600000; sensitivity = "0.5 *3.6"; camouflage = 1.600000; cost = 750000; nightVision = 1; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; class TalkTopics : TalkTopics { core_en = "Core_Full"; }; languages[] = {"RU","EN" }; enableGPS = 1; weapons[] = {"AKS_74_U","Makarov","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; respawnWeapons[] = {"AKS_74_U","Makarov","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; }; class RU_Soldier_SL : RU_Soldier_Base { scope = 2; displayName = "$STR_DN_SQUADLEADER"; model = "\ca\characters2\Rus\Soldier_CO"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; Picture = "\Ca\characters\data\Ico\i_off_CA.paa"; icon = "\Ca\characters2\data\icon\i_officer_CA.paa"; accuracy = 3.600000; sensitivity = "0.5 *3.4"; cost = 500000; enableGPS = 1; nightVision = 1; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; weapons[] = {"AK_107_pso","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Makarov" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell","SmokeShellOrange","SmokeShellBlue","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; respawnWeapons[] = {"AK_107_pso","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Makarov" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell","SmokeShellOrange","SmokeShellBlue","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; }; class RU_Soldier_TL : RU_Soldier_Base { scope = 2; displayName = "$STR_DN_TEAMLEADER"; model = "\ca\characters2\Rus\Soldier"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; Picture = "\Ca\characters\data\Ico\i_sleader_CA.paa"; icon = "\Ca\characters2\data\icon\i_leader_CA.paa"; accuracy = 3.600000; sensitivity = "0.5 *3.2"; cost = 400000; enableGPS = 1; nightVision = 1; weapons[] = {"AK_107_GL_kobra","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShellOrange","SmokeShellBlue","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_SMOKE_GP25","1Rnd_SMOKE_GP25","FlareWhite_GP25","FlareRed_GP25" }; respawnWeapons[] = {"AK_107_GL_kobra","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShellOrange","SmokeShellBlue","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_SMOKE_GP25","1Rnd_SMOKE_GP25","FlareWhite_GP25","FlareRed_GP25" }; }; class RU_Commander : RU_Soldier_Base { scope = 2; displayName = "$STR_DN_GENERAL"; model = "\ca\characters2\Rus\RU_Commander"; identityTypes[] = {"Head_RU_CO","RU_Glasses" }; Picture = "\Ca\characters\data\Ico\i_off_CA.paa"; icon = "\Ca\characters2\data\icon\i_officer_CA.paa"; portrait = "\Ca\characters\data\portraits\comBarHead_common_officer_ca"; accuracy = 3.600000; sensitivity = "0.5 *3.6"; camouflage = 1.600000; cost = 900000; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; enableGPS = 1; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; class TalkTopics : TalkTopics { core_en = "Core_Full"; }; languages[] = {"RU","EN" }; weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; weapons[] = {"AKS_74_U","Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; respawnWeapons[] = {"Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; }; class RU_Soldier_MG : RU_Soldier_Base { scope = 2; cost = 130000; accuracy = 3.700000; class SpeechVariants { class Default { speechSingular[] = {"veh_mgunner" }; speechPlural[] = {"veh_mgunners" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_mgunner_CZ" }; speechPlural[] = {"veh_mgunners_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_mgunner_CZ4P" }; speechPlural[] = {"veh_mgunners_CZ4P" }; }; class RU { speechSingular[] = {"veh_mgunner_RU" }; speechPlural[] = {"veh_mgunners_RU" }; }; }; TextPlural = "$STR_DN_mgunners"; TextSingular = "$STR_DN_mgunner"; nameSound = "veh_mgunner"; displayName = "$STR_DN_MGUNNER"; model = "\ca\characters2\Rus\Soldier_MG"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa"; weapons[] = {"Pecheneg","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" }; threat[] = {1,0.100000,0.800000 }; respawnWeapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" }; }; class RU_Soldier_AR : RU_Soldier_Base { scope = 2; accuracy = 3.700000; cost = 115000; displayName = "$STR_DN_ARMAN"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_mgunner" }; speechPlural[] = {"veh_mgunners" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_mgunner_CZ" }; speechPlural[] = {"veh_mgunners_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_mgunner_CZ4P" }; speechPlural[] = {"veh_mgunners_CZ4P" }; }; class RU { speechSingular[] = {"veh_mgunner_RU" }; speechPlural[] = {"veh_mgunners_RU" }; }; }; TextPlural = "$STR_DN_mgunners"; TextSingular = "$STR_DN_mgunner"; nameSound = "veh_mgunner"; threat[] = {1,0.100000,0.400000 }; weapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell" }; respawnWeapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","SmokeShell" }; }; class RU_Soldier_LAT : RU_Soldier_Base { scope = 2; displayName = "$STR_DN_RU_SOLDIER_LAT"; class SpeechVariants { class Default { speechSingular[] = {"veh_launcherSoldier" }; speechPlural[] = {"veh_launcherSoldiers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_launcherSoldier_CZ" }; speechPlural[] = {"veh_launcherSoldiers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_launcherSoldier_CZ4P" }; speechPlural[] = {"veh_launcherSoldiers_CZ4P" }; }; class RU { speechSingular[] = {"veh_launcherSoldier_RU" }; speechPlural[] = {"veh_launcherSoldiers_RU" }; }; }; TextPlural = "$STR_DN_launcherSoldiers"; TextSingular = "$STR_DN_launcherSoldier"; nameSound = "veh_launcherSoldier"; model = "\ca\characters2\Rus\Soldier"; icon = "\Ca\characters2\data\icon\i_launcher_CA.paa"; cost = 125000; accuracy = 3.500000; camouflage = 2.000000; threat[] = {1,0.900000,0.100000 }; weapons[] = {"AK_107_kobra","RPG18","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","RPG18" }; respawnWeapons[] = {"AK_107_kobra","RPG18","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","RPG18" }; }; class RU_Soldier_AT : RU_Soldier_Base { scope = 2; displayName = "$STR_DN_RU_SOLDIER_AT"; class SpeechVariants { class Default { speechSingular[] = {"veh_launcherSoldier" }; speechPlural[] = {"veh_launcherSoldiers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_launcherSoldier_CZ" }; speechPlural[] = {"veh_launcherSoldiers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_launcherSoldier_CZ4P" }; speechPlural[] = {"veh_launcherSoldiers_CZ4P" }; }; class RU { speechSingular[] = {"veh_launcherSoldier_RU" }; speechPlural[] = {"veh_launcherSoldiers_RU" }; }; }; TextPlural = "$STR_DN_launcherSoldiers"; TextSingular = "$STR_DN_launcherSoldier"; nameSound = "veh_launcherSoldier"; model = "\ca\characters2\Rus\Soldier_AT"; icon = "\Ca\characters2\data\icon\i_launcher_CA.paa"; cost = 150000; accuracy = 3.500000; camouflage = 2.000000; nightVision = 1; weapons[] = {"AK_107_kobra","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VR","PG7VL","PG7VL" }; threat[] = {1,0.900000,0.100000 }; respawnWeapons[] = {"AK_107_kobra","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VL","PG7VL" }; }; class RU_Soldier_HAT : RU_Soldier_Base { scope = 2; displayName = "$STR_DN_RU_SOLDIER_HAT"; icon = "\Ca\characters2\data\icon\i_launcher_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_launcherSoldier" }; speechPlural[] = {"veh_launcherSoldiers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_launcherSoldier_CZ" }; speechPlural[] = {"veh_launcherSoldiers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_launcherSoldier_CZ4P" }; speechPlural[] = {"veh_launcherSoldiers_CZ4P" }; }; class RU { speechSingular[] = {"veh_launcherSoldier_RU" }; speechPlural[] = {"veh_launcherSoldiers_RU" }; }; }; TextPlural = "$STR_DN_launcherSoldiers"; TextSingular = "$STR_DN_launcherSoldier"; nameSound = "veh_launcherSoldier"; cost = 175000; camouflage = 2.100000; threat[] = {1,0.900000,0.100000 }; weapons[] = {"AK_107_kobra","NVGoggles","MetisLauncher","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","AT13" }; respawnWeapons[] = {"AK_107_kobra","NVGoggles","MetisLauncher","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","AT13" }; }; class RU_Soldier_AA : RU_Soldier_Base { scope = 2; displayName = "$STR_DN_AA_SOLDIER"; icon = "\Ca\characters2\data\icon\i_launcher_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_launcherSoldier" }; speechPlural[] = {"veh_launcherSoldiers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_launcherSoldier_CZ" }; speechPlural[] = {"veh_launcherSoldiers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_launcherSoldier_CZ4P" }; speechPlural[] = {"veh_launcherSoldiers_CZ4P" }; }; class RU { speechSingular[] = {"veh_launcherSoldier_RU" }; speechPlural[] = {"veh_launcherSoldiers_RU" }; }; }; TextPlural = "$STR_DN_launcherSoldiers"; TextSingular = "$STR_DN_launcherSoldier"; nameSound = "veh_launcherSoldier"; accuracy = 3.500000; camouflage = 2.100000; cost = 150000; weapons[] = {"AK_107_kobra","NVGoggles","igla","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","igla" }; respawnWeapons[] = {"AK_107_kobra","NVGoggles","Strela","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","igla" }; threat[] = {1,0.500000,0.900000 }; }; class RU_Soldier_Sniper : RU_Soldier_Base { scope = 2; Picture = "\Ca\characters\data\Ico\i_SF_CA.paa"; model = "\ca\characters2\Ghillie_Overall"; portrait = "\Ca\characters\data\portraits\comBarHead_common_sniper_ca"; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; displayName = "$STR_DN_SNIPER"; nightVision = 1; cost = 350000; accuracy = 3.900000; sensitivity = "0.5 *4"; camouflage = 0.500000; threat[] = {1,0.300000,0.100000 }; enableGPS = 1; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; class HitBody : HitBody { armor = 0.800000; passThrough = 1; }; }; weapons[] = {"SVD_CAMO","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","MakarovSD" }; magazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" }; respawnWeapons[] = {"SVD_CAMO","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","MakarovSD" }; respawnMagazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" }; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\data\ghillie_overall2_co.paa" }; }; class RU_Soldier_SniperH : RU_Soldier_Sniper { scope = 2; displayName = "$STR_DN_RU_SOLDIER_SNIPERH"; weapons[] = {"KSVK","MakarovSD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" }; respawnWeapons[] = {"KSVK","MakarovSD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","HandGrenade_East","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" }; }; class RU_Soldier_Spotter : RU_Soldier_Base { scope = 2; displayName = "$STR_DN_SPOTTER"; model = "\ca\characters2\Ghillie_Overall"; portrait = "\Ca\characters\data\portraits\comBarHead_common_sniper_ca"; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; accuracy = 3.900000; sensitivity = "0.5 *4"; camouflage = 0.500000; nightVision = 1; cost = 200000; threat[] = {1,0.500000,0.100000 }; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; class HitBody : HitBody { armor = 0.800000; passThrough = 1; }; }; weapons[] = {"AK_107_pso","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" }; respawnWeapons[] = {"AK_107_pso","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell","SmokeShellOrange" }; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\data\ghillie_overall2_co.paa" }; }; class RU_Soldier_Marksman : RU_Soldier_Base { scope = 2; Picture = "\Ca\characters\data\Ico\i_SF_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; displayName = "$STR_DN_RU_MARKSMAN"; weapons[] = {"SVD","Makarov","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; nightVision = 1; cost = 250000; accuracy = 3.900000; sensitivity = "0.5 *3.8"; camouflage = 1.000000; threat[] = {1,0.100000,0.100000 }; respawnWeapons[] = {"SVD","Makarov","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","SmokeShell","SmokeShell","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; }; class RU_Soldier_Medic : RU_Soldier_Base { scope = 2; attendant = 1; accuracy = 3.700000; cost = 100000; displayName = "$STR_DN_MEDIC"; model = "\ca\characters2\Rus\Soldier_MG"; weaponSlots = "1 + 4 + 8 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; Picture = "\Ca\characters\data\Ico\i_Med_CA.paa"; icon = "\Ca\characters2\data\icon\i_medic_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_Medic" }; speechPlural[] = {"veh_Medics" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Medic_CZ" }; speechPlural[] = {"veh_Medics_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Medic_CZ4P" }; speechPlural[] = {"veh_Medics_CZ4P" }; }; class RU { speechSingular[] = {"veh_Medic_RU" }; speechPlural[] = {"veh_Medics_RU" }; }; }; TextPlural = "$STR_DN_Medics"; TextSingular = "$STR_DN_Medic"; nameSound = "veh_Medic"; weapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShellOrange" }; respawnWeapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShellOrange" }; }; class RU_Soldier_Pilot : RU_Soldier_Base { scope = 2; accuracy = 3.200000; camouflage = 1.600000; sensitivity = "0.5 *2.6"; cost = 20000; displayName = "$STR_DN_PILOT"; enableGPS = 1; model = "\ca\characters2\Rus\Soldier_Pilot"; portrait = "\Ca\characters\data\portraits\comBarHead_ru_pilot_ca"; class SpeechVariants { class Default { speechSingular[] = {"veh_pilot" }; speechPlural[] = {"veh_pilots" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_pilot_CZ" }; speechPlural[] = {"veh_pilots_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_pilot_CZ4P" }; speechPlural[] = {"veh_pilots_CZ4P" }; }; class RU { speechSingular[] = {"veh_pilot_RU" }; speechPlural[] = {"veh_pilots_RU" }; }; }; TextPlural = "$STR_DN_pilots"; TextSingular = "$STR_DN_pilot"; nameSound = "veh_pilot"; weapons[] = {"AKS_74_U","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" }; respawnWeapons[] = {"AKS_74_U","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" }; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.700000; }; class HitBody : HitBody { armor = 0.800000; passThrough = 1; }; }; }; class RU_Soldier_Crew : RU_Soldier_Base { scope = 2; class SpeechVariants { class Default { speechSingular[] = {"veh_crew" }; speechPlural[] = {"veh_crews" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_crew_CZ" }; speechPlural[] = {"veh_crews_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_crew_CZ4P" }; speechPlural[] = {"veh_crews_CZ4P" }; }; class RU { speechSingular[] = {"veh_crew_RU" }; speechPlural[] = {"veh_crews_RU" }; }; }; TextPlural = "$STR_DN_crews"; TextSingular = "$STR_DN_crew"; nameSound = "veh_crew"; accuracy = 3.400000; camouflage = 1.800000; sensitivity = "0.5 *2.8"; cost = 20000; model = "\ca\characters2\Rus\Soldier_Crew"; portrait = "\Ca\characters\data\portraits\comBarHead_common_crew_ca"; displayName = "$STR_DN_CREW"; enableGPS = 1; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.700000; }; class HitBody : HitBody { armor = 0.800000; passThrough = 1; }; }; weapons[] = {"AKS_74_U","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AKS_74_U","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" }; }; class RUS_Soldier_Base : SoldierEB { scope = 1; faction = "RU"; genericNames = "RussianMen"; vehicleClass = "MenRUS"; cost = 200000; enableGPS = 1; camouflage = 0.800000; accuracy = 2.000000; sensitivity = "0.5 *3.8"; minFireTime = 2.500000; class SpeechVariants { class Default { speechSingular[] = {"veh_SpecialForce" }; speechPlural[] = {"veh_SpecialForces" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_SpecialForce_CZ" }; speechPlural[] = {"veh_SpecialForces_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_SpecialForce_CZ4P" }; speechPlural[] = {"veh_SpecialForces_CZ4P" }; }; class RU { speechSingular[] = {"veh_SpecialForce_RU" }; speechPlural[] = {"veh_SpecialForces_RU" }; }; }; TextPlural = "$STR_DN_SpecialForces"; TextSingular = "$STR_DN_SpecialForce"; nameSound = "veh_SpecialForce"; picture = "\Ca\characters\data\Ico\i_SF_CA.paa"; icon = "\Ca\characters2\data\icon\i_special_CA.paa"; portrait = "\Ca\characters\data\portraits\comBarHead_ru_spec_ca"; identityTypes[] = {"Head_RU_Camo","RU_Glasses" }; faceType = "Man"; model = "\ca\characters2\Rus\Specnaz"; threat[] = {1,0.500000,0.100000 }; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.850000; }; class HitBody : HitBody { armor = 1; passThrough = 0.800000; }; }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\rus\data\soldier_specnaz_partizan.rvmat","ca\characters2\rus\data\soldier_specnaz_partizan_w1.rvmat","ca\characters2\rus\data\soldier_specnaz_partizan_w2.rvmat","ca\characters2\rus\data\soldier_specnaz_back_partizan.rvmat","ca\characters2\rus\data\soldier_specnaz_back_partizan_w1.rvmat","ca\characters2\rus\data\soldier_specnaz_back_partizan_w2.rvmat","ca\characters2\rus\data\soldier_specnaz_back_partizan.rvmat","ca\characters2\rus\data\soldier_specnaz_back_partizan_w1.rvmat","ca\characters2\rus\data\soldier_specnaz_back_partizan_w2.rvmat","ca\characters2\rus\data\soldier_speccom.RVmat","ca\characters2\rus\data\soldier_speccom_w1.RVmat","ca\characters2\rus\data\soldier_speccom_w2.RVmat" }; }; class TalkTopics : TalkTopics { core_en = "Core_Full"; core_cz = "Core_Full"; core_ru = "Core_Full"; }; languages[] = {"RU","CZ","EN" }; }; class RUS_Soldier1 : RUS_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_SPECNAZ_OPERATOR"; model = "\ca\characters2\Rus\Specnaz_Back"; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; weapons[] = {"Bizon","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","HandGrenade_East","HandGrenade_East","PipeBomb","PipeBomb" }; respawnWeapons[] = {"Bizon","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","HandGrenade_East","PipeBomb" }; }; class RUS_Soldier2 : RUS_Soldier1 { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_SPECNAZ_OPERATOR2"; camouflage = 0.600000; weapons[] = {"Bizon_silenced","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","HandGrenade_East","HandGrenade_East","PipeBomb","PipeBomb" }; respawnWeapons[] = {"Bizon","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","HandGrenade_East","PipeBomb" }; }; class RUS_Soldier3 : RUS_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_SPECNAZ_SCOUT"; camouflage = 0.600000; cost = 350000; weapons[] = {"AKS_74_UN_kobra","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" }; respawnWeapons[] = {"AKS_74_UN_kobra","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","HandGrenade_East","SmokeShell" }; }; class RUS_Soldier_GL : RUS_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_SPECNAZ_ASSAULT"; model = "\ca\characters2\Rus\Specnaz_Back"; cost = 250000; weapons[] = {"Bizon","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","RPG18" }; magazines[] = {"64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","RPG18" }; respawnWeapons[] = {"Bizon","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","RPG18" }; respawnMagazines[] = {"64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","RPG18" }; }; class RUS_Soldier_TL : RUS_Soldier_Base { scope = 2; cost = 500000; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; displayName = "$STR_DN_SPECNAZ_TL"; Picture = "\Ca\characters\data\Ico\i_tleader_CA.paa"; Icon = "\Ca\characters2\data\icon\i_leader_CA.paa"; accuracy = 3.600000; sensitivity = "0.5 *3.9"; weapons[] = {"AKS_74_U","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","MakarovSD" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellBlue","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" }; respawnWeapons[] = {"AKS_74_U","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","MakarovSD" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell","SmokeShellBlue","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" }; }; class RUS_Commander : RUS_Soldier_Base { scope = 2; model = "\ca\characters2\Rus\Specnaz_CO"; identityTypes[] = {"Head_RU_CO","RU_Glasses" }; portrait = "\Ca\characters\data\portraits\comBarHead_ru_spec_com_ca"; Picture = "\Ca\characters\data\Ico\i_off_CA.paa"; Icon = "\Ca\characters2\data\icon\i_officer_CA.paa"; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; accuracy = 3.600000; camouflage = 0.600000; sensitivity = "0.5 *4.0"; cost = 900000; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; displayName = "$STR_DN_SPECNAZ_COMMANDER"; weapons[] = {"AKS_74_U","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","MakarovSD" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellBlue","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" }; respawnWeapons[] = {"AKS_74_U","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","MakarovSD" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell","SmokeShellBlue","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" }; }; class RUS_Soldier_Marksman : RUS_Soldier_Base { scope = 2; displayName = "$STR_DN_SPECNAZ_MARKSMAN"; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; camouflage = 0.600000; sensitivity = "0.5 *4.2"; cost = 400000; accuracy = 3.900000; weapons[] = {"VSS_vintorez","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" }; respawnWeapons[] = {"VSS_vintorez","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","HandGrenade_East","SmokeShell" }; }; class RUS_Soldier_Sab : RUS_Soldier_Base { scope = 1; accuracy = 3.900000; displayName = "$STR_DN_SABOTEUR"; model = "\ca\characters2\Rus\Specnaz_Back"; camouflage = 0.600000; sensitivity = "0.5 *4.1"; cost = 200000; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; weapons[] = {"bizon_silenced","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","PipeBomb","PipeBomb","PipeBomb" }; respawnWeapons[] = {"bizon_silenced","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","PipeBomb" }; }; class MVD_Soldier_Base : SoldierEB { scope = 1; faction = "RU"; vehicleClass = "MenMVD"; genericNames = "RussianMen"; cost = 400000; class SpeechVariants { class Default { speechSingular[] = {"veh_SpecialForce" }; speechPlural[] = {"veh_SpecialForces" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_SpecialForce_CZ" }; speechPlural[] = {"veh_SpecialForces_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_SpecialForce_CZ4P" }; speechPlural[] = {"veh_SpecialForces_CZ4P" }; }; class RU { speechSingular[] = {"veh_SpecialForce_RU" }; speechPlural[] = {"veh_SpecialForces_RU" }; }; }; TextPlural = "$STR_DN_SpecialForces"; TextSingular = "$STR_DN_SpecialForce"; nameSound = "veh_SpecialForce"; model = "\ca\characters2\Rus\Vityaz_2"; picture = "\Ca\characters\data\Ico\i_SF_CA.paa"; icon = "\Ca\characters2\data\icon\i_special_CA.paa"; portrait = "\Ca\characters\data\portraits\comBarHead_ru_mvd_ca"; accuracy = 2.000000; camouflage = 0.800000; sensitivity = "0.5 *4.2"; minFireTime = 1; threat[] = {1,0.500000,0.100000 }; identityTypes[] = {"Head_RU" }; faceType = "HeadMask1Black"; enableGPS = 1; weapons[] = {"AK_107_kobra","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AK_107_kobra","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" }; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.850000; }; class HitBody : HitBody { armor = 1; passThrough = 0.800000; }; }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\rus\data\soldier_vityaz_2_partizan_vest.rvmat","ca\characters2\rus\data\soldier_vityaz_2_partizan_vest_w1.rvmat","ca\characters2\rus\data\soldier_vityaz_2_partizan_vest_w2.rvmat","ca\characters2\rus\data\soldier_vityaz_partizan_vest.rvmat","ca\characters2\rus\data\soldier_vityaz_partizan_vest_w1.rvmat","ca\characters2\rus\data\soldier_vityaz_partizan_vest_w2.rvmat" }; }; class TalkTopics : TalkTopics { core_en = "Core_Full"; core_cz = "Core_Full"; core_ru = "Core_Full"; }; languages[] = {"RU","CZ","EN" }; }; class MVD_Soldier : MVD_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_MVD_SOLDIER"; model = "\ca\characters2\Rus\Vityaz"; weapons[] = {"AK_107_kobra","ItemGPS","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" }; respawnWeapons[] = {"AK_107_kobra","ItemGPS","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" }; }; class MVD_Soldier_GL : MVD_Soldier_Base { scope = 2; accuracy = 3.900000; cost = 450000; displayName = "$STR_DN_MVD_SOLDIER_GL"; weapons[] = {"AK_107_GL_kobra","ItemGPS","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShell","SmokeShellOrange","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" }; respawnWeapons[] = {"AK_107_GL_kobra","ItemGPS","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShell","SmokeShellOrange","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" }; }; class MVD_Soldier_TL : MVD_Soldier_Base { scope = 2; displayName = "$STR_DN_MVD_SOLDIER_TL"; model = "\ca\characters2\Rus\Vityaz"; accuracy = 3.600000; sensitivity = "0.5 *4.3"; cost = 800000; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; weapons[] = {"AK_107_GL_pso","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShellOrange","SmokeShellBlue","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_SMOKE_GP25","1Rnd_SMOKE_GP25","FlareWhite_GP25","FlareRed_GP25" }; respawnWeapons[] = {"AK_107_GL_pso","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShellOrange","SmokeShellBlue","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_SMOKE_GP25","1Rnd_SMOKE_GP25","FlareWhite_GP25","FlareRed_GP25" }; }; class MVD_Soldier_AT : MVD_Soldier_Base { scope = 2; displayName = "$STR_DN_MVD_SOLDIER_AT"; model = "\ca\characters2\Rus\Vityaz_2"; icon = "\Ca\characters2\data\icon\i_launcher_CA.paa"; accuracy = 3.500000; camouflage = 1.000000; cost = 550000; threat[] = {1,0.900000,0.100000 }; class SpeechVariants { class Default { speechSingular[] = {"veh_launcherSoldier" }; speechPlural[] = {"veh_launcherSoldiers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_launcherSoldier_CZ" }; speechPlural[] = {"veh_launcherSoldiers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_launcherSoldier_CZ4P" }; speechPlural[] = {"veh_launcherSoldiers_CZ4P" }; }; class RU { speechSingular[] = {"veh_launcherSoldier_RU" }; speechPlural[] = {"veh_launcherSoldiers_RU" }; }; }; TextPlural = "$STR_DN_launcherSoldiers"; TextSingular = "$STR_DN_launcherSoldier"; nameSound = "veh_launcherSoldier"; weapons[] = {"AK_107_kobra","ItemGPS","RPG7V","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VL","PG7VL","OG7" }; respawnWeapons[] = {"AK_107_kobra","ItemGPS","RPG7V","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VL","OG7" }; }; class MVD_Soldier_MG : MVD_Soldier { scope = 2; displayName = "$STR_DN_MVD_SOLDIER_MG"; icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa"; cost = 500000; accuracy = 3.700000; class SpeechVariants { class Default { speechSingular[] = {"veh_mgunner" }; speechPlural[] = {"veh_mgunners" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_mgunner_CZ" }; speechPlural[] = {"veh_mgunners_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_mgunner_CZ4P" }; speechPlural[] = {"veh_mgunners_CZ4P" }; }; class RU { speechSingular[] = {"veh_mgunner_RU" }; speechPlural[] = {"veh_mgunners_RU" }; }; }; TextPlural = "$STR_DN_mgunners"; TextSingular = "$STR_DN_mgunner"; nameSound = "veh_mgunner"; threat[] = {1,0.500000,0.800000 }; weapons[] = {"Pecheneg","ItemGPS","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"Pecheneg","ItemGPS","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","HandGrenade_East" }; }; class MVD_Soldier_Marksman : MVD_Soldier_Base { scope = 2; displayName = "$STR_DN_MVD_SOLDIER_MARKSMAN"; accuracy = 3.900000; camouflage = 0.600000; sensitivity = "0.5 *4.6"; cost = 600000; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; weapons[] = {"VSS_vintorez","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" }; respawnWeapons[] = {"VSS_vintorez","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","HandGrenade_East","SmokeShell","SmokeShellOrange" }; }; class MVD_Soldier_Sniper : MVD_Soldier { scope = 2; displayName = "$STR_DN_MVD_SOLDIER_SNIPER"; accuracy = 3.900000; cost = 700000; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; sensitivity = "0.5 *4.8"; camouflage = 0.600000; weapons[] = {"SVD","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" }; respawnWeapons[] = {"SVD","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","SmokeShell","SmokeShellOrange" }; }; class GUE_Soldier_Base : SoldierGB { identityTypes[] = {"Head_GUE","INS_Glasses" }; faceType = "Man"; genericNames = "CzechMen"; scope = 1; cost = 40000; side = 2; model = "\ca\characters2\IndepIns\Soldier.p3d"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_soldier_CA.paa"; accuracy = 2.000000; camouflage = 1; sensitivity = "0.5 *2.5"; portrait = "\Ca\characters\data\portraits\comBarHead_opFor_ca"; faction = "GUE"; vehicleClass = "Men"; weapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East" }; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\IndepIns\Data\soldier_khaki.RVmat","ca\characters2\IndepIns\Data\soldier_khaki_W1.RVmat","ca\characters2\IndepIns\Data\soldier_khaki_W2.RVmat","ca\characters2\IndepIns\Data\soldier_flecktarn.RVmat","ca\characters2\IndepIns\Data\soldier_flecktarn_W1.RVmat","ca\characters2\IndepIns\Data\soldier_flecktarn_W2.RVmat","ca\characters2\IndepIns\Data\soldier2_khaki.RVmat","ca\characters2\IndepIns\Data\soldier2_khaki_W1.RVmat","ca\characters2\IndepIns\Data\soldier2_khaki_W2.RVmat","ca\characters2\IndepIns\Data\soldier2_woodland.RVmat","ca\characters2\IndepIns\Data\soldier2_woodland_W1.RVmat","ca\characters2\IndepIns\Data\soldier2_woodland_W2.RVmat","ca\characters2\IndepIns\Data\soldier_mg_khaki.RVmat","ca\characters2\IndepIns\Data\soldier_mg_khaki_W1.RVmat","ca\characters2\IndepIns\Data\soldier_mg_khaki_W2.RVmat","ca\characters2\IndepIns\Data\soldier_mg_flecktarn.RVmat","ca\characters2\IndepIns\Data\soldier_mg_flecktarn_W1.RVmat","ca\characters2\IndepIns\Data\soldier_mg_flecktarn_W2.RVmat","ca\characters2\civil\worker\data\worker.rvmat","ca\characters2\civil\worker\data\W1_worker.rvmat","ca\characters2\civil\worker\data\W2_worker.rvmat","ca\characters2\civil\Woodlander\data\Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W1_Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W2_Woodlander.rvmat","ca\characters2\Civil\Villager\Data\villager.RVmat","ca\characters2\Civil\Villager\Data\villager_w1.RVmat","ca\characters2\Civil\Villager\Data\villager_w2.RVmat","ca\characters2\IndepIns\Data\prizrak.rvmat","ca\characters2\IndepIns\Data\W1_prizrak.rvmat","ca\characters2\IndepIns\Data\W2_prizrak.rvmat","ca\characters2\IndepIns\Data\soldier_back_khaki.RVmat","ca\characters2\IndepIns\Data\soldier_back_khaki_W1.RVmat","ca\characters2\IndepIns\Data\soldier_back_khaki_W2.RVmat","ca\characters2\IndepIns\Data\soldier_back_woodland.RVmat","ca\characters2\IndepIns\Data\soldier_back_woodland_W1.RVmat","ca\characters2\IndepIns\Data\soldier_back_woodland_W2.RVmat","ca\characters2\Data\ghillie.rvmat","ca\characters2\Data\w1_ghillie.rvmat","ca\characters2\Data\w2_ghillie.rvmat","ca\characters2\IndepIns\Data\soldier_com_flecktarn.RVmat","ca\characters2\IndepIns\Data\soldier_com_flecktarn_W1.RVmat","ca\characters2\IndepIns\Data\soldier_com_flecktarn_W2.RVmat","ca\characters2\IndepIns\Data\soldier_com_khaki.RVmat","ca\characters2\IndepIns\Data\soldier_com_khaki_W1.RVmat","ca\characters2\IndepIns\Data\soldier_com_khaki_W2.RVmat" }; }; class TalkTopics : TalkTopics { core_cz = "Core_Full"; core_ru = "Core_Full"; }; languages[] = {"CZ","RU" }; }; class GUE_Soldier_1 : GUE_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_GUE_SOLDIER"; model = "\ca\characters2\IndepIns\Soldier.p3d"; faceType = "HeadMask1Black"; glassesEnabled = 0; weapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" }; }; class GUE_Soldier_2 : GUE_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_GUE_SOLDIER2"; model = "\ca\characters2\IndepIns\Soldier2.p3d"; weapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East" }; }; class GUE_Soldier_3 : GUE_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_RIFLEMAN"; model = "\ca\characters2\IndepIns\Soldier_MG.p3d"; weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East" }; }; class GUE_Soldier_GL : GUE_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_GRENADIER"; cost = 50000; model = "\ca\characters2\IndepIns\Soldier.p3d"; faceType = "HeadMask1Black"; glassesEnabled = 0; weapons[] = {"AK_74_GL","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" }; respawnWeapons[] = {"AK_74_GL","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" }; }; class GUE_Worker2 : GUE_Soldier_Base { scope = 2; accuracy = 3.900000; vehicleClass = "MenGUE"; displayName = "$STR_DN_GUE_WORKER2"; model = "\ca\characters2\civil\Worker\Worker"; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\Worker_v2_CO.paa" }; weaponSlots = "1 + 4 + 4 * 256 + 2 * 4096 + 2 + 2* 16 + 12*131072"; weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47" }; respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47" }; }; class GUE_Woodlander1 : GUE_Soldier_Base { scope = 2; accuracy = 3.900000; vehicleClass = "MenGUE"; displayName = "$STR_DN_GUE_WOODLANDER1"; model = "\ca\characters2\civil\Woodlander\Woodlander"; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_co.paa" }; weaponSlots = "1 + 4 + 4 * 256 + 2 * 4096 + 2 + 2* 16 + 12*131072"; weapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47" }; respawnWeapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47" }; }; class GUE_Woodlander2 : GUE_Woodlander1 { accuracy = 3.900000; displayName = "$STR_DN_GUE_WOODLANDER2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v2_co.paa" }; weapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" }; respawnWeapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" }; }; class GUE_Woodlander3 : GUE_Woodlander1 { accuracy = 3.900000; displayName = "$STR_DN_GUE_WOODLANDER3"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v3_co.paa" }; weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47" }; respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47" }; }; class GUE_Villager3 : GUE_Soldier_Base { accuracy = 3.900000; scope = 2; vehicleClass = "MenGUE"; displayName = "$STR_DN_GUE_VILLAGER3"; model = "\ca\characters2\civil\Villager\Villager"; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa" }; weaponSlots = "1 + 4 + 4 * 256 + 2 * 4096 + 2 + 2* 16 + 12*131072"; weapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" }; respawnWeapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" }; }; class GUE_Villager4 : GUE_Villager3 { accuracy = 3.900000; displayName = "$STR_DN_GUE_VILLAGER4"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v4_co.paa" }; weapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" }; respawnWeapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" }; }; class GUE_Soldier_CO : GUE_Soldier_Base { scope = 2; displayName = "$STR_DN_COMANDER"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; model = "\ca\characters2\IndepIns\Soldier_COM.p3d"; Picture = "\Ca\characters\data\Ico\i_tleader_CA.paa"; Icon = "\Ca\characters2\data\icon\i_leader_CA.paa"; accuracy = 3.600000; sensitivity = "0.5 *2.7"; weapons[] = {"AKS_74_U","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell" }; respawnWeapons[] = {"AKS_74_U","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell" }; cost = 600000; class TalkTopics : TalkTopics { core_en = "Core_Full"; }; languages[] = {"CZ","RU","EN" }; }; class GUE_Commander : GUE_Soldier_Base { scope = 2; displayName = "$STR_DN_GUE_COMMANDER"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; model = "\ca\characters2\IndepIns\Prizrak"; Picture = "\Ca\characters\data\Ico\i_off_CA.paa"; Icon = "\Ca\characters2\data\icon\i_officer_CA.paa"; accuracy = 3.600000; sensitivity = "0.5 *2.7"; weapons[] = {"AKS_74_U","Makarov","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; respawnWeapons[] = {"AKS_74_U","Makarov","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; cost = 900000; enableGPS = 1; class TalkTopics : TalkTopics { core_en = "Core_Full"; }; languages[] = {"CZ","RU","EN" }; }; class GUE_Soldier_AT : GUE_Soldier_Base { scope = 2; displayName = "$STR_DN_GUE_SOLDIER_AT"; model = "\ca\characters2\IndepIns\Soldier_Back.p3d"; icon = "\Ca\characters2\data\icon\i_launcher_CA.paa"; accuracy = 3.500000; camouflage = 1.200000; faceType = "HeadMask1Black"; glassesEnabled = 0; class SpeechVariants { class Default { speechSingular[] = {"veh_launcherSoldier" }; speechPlural[] = {"veh_launcherSoldiers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_launcherSoldier_CZ" }; speechPlural[] = {"veh_launcherSoldiers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_launcherSoldier_CZ4P" }; speechPlural[] = {"veh_launcherSoldiers_CZ4P" }; }; class RU { speechSingular[] = {"veh_launcherSoldier_RU" }; speechPlural[] = {"veh_launcherSoldiers_RU" }; }; }; TextPlural = "$STR_DN_launcherSoldiers"; TextSingular = "$STR_DN_launcherSoldier"; nameSound = "veh_launcherSoldier"; weapons[] = {"AK_47_M","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","PG7VL","PG7VL","PG7VL" }; threat[] = {1,0.900000,0.100000 }; respawnWeapons[] = {"AK_74","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VL" }; cost = 120000; }; class GUE_Soldier_AA : GUE_Soldier_Base { scope = 2; displayName = "$STR_DN_GUE_SOLDIER_AA"; model = "\ca\characters2\IndepIns\Soldier_Back.p3d"; icon = "\Ca\characters2\data\icon\i_launcher_CA.paa"; accuracy = 3.500000; camouflage = 1.300000; cost = 100000; faceType = "HeadMask1Black"; glassesEnabled = 0; class SpeechVariants { class Default { speechSingular[] = {"veh_launcherSoldier" }; speechPlural[] = {"veh_launcherSoldiers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_launcherSoldier_CZ" }; speechPlural[] = {"veh_launcherSoldiers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_launcherSoldier_CZ4P" }; speechPlural[] = {"veh_launcherSoldiers_CZ4P" }; }; class RU { speechSingular[] = {"veh_launcherSoldier_RU" }; speechPlural[] = {"veh_launcherSoldiers_RU" }; }; }; TextPlural = "$STR_DN_launcherSoldiers"; TextSingular = "$STR_DN_launcherSoldier"; nameSound = "veh_launcherSoldier"; weapons[] = {"AK_47_S","Stinger","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","Stinger" }; respawnWeapons[] = {"AK_74","Stinger","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","Stinger" }; threat[] = {1,0.500000,0.900000 }; }; class GUE_Soldier_AR : GUE_Soldier_Base { scope = 2; displayName = "$STR_DN_ARMAN"; model = "\ca\characters2\IndepIns\Soldier2.p3d"; Icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa"; accuracy = 3.700000; cost = 80000; weapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; class SpeechVariants { class Default { speechSingular[] = {"veh_mgunner" }; speechPlural[] = {"veh_mgunners" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_mgunner_CZ" }; speechPlural[] = {"veh_mgunners_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_mgunner_CZ4P" }; speechPlural[] = {"veh_mgunners_CZ4P" }; }; class RU { speechSingular[] = {"veh_mgunner_RU" }; speechPlural[] = {"veh_mgunners_RU" }; }; }; TextPlural = "$STR_DN_mgunners"; TextSingular = "$STR_DN_mgunner"; nameSound = "veh_mgunner"; magazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","HandGrenade_East" }; threat[] = {1,0.100000,0.400000 }; respawnWeapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East" }; }; class GUE_Soldier_MG : GUE_Soldier_Base { scope = 2; displayName = "$STR_DN_MGUNNER"; model = "\ca\characters2\IndepIns\Soldier_MG.p3d"; accuracy = 3.700000; cost = 90000; weapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; Icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_mgunner" }; speechPlural[] = {"veh_mgunners" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_mgunner_CZ" }; speechPlural[] = {"veh_mgunners_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_mgunner_CZ4P" }; speechPlural[] = {"veh_mgunners_CZ4P" }; }; class RU { speechSingular[] = {"veh_mgunner_RU" }; speechPlural[] = {"veh_mgunners_RU" }; }; }; TextPlural = "$STR_DN_mgunners"; TextSingular = "$STR_DN_mgunner"; nameSound = "veh_mgunner"; magazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" }; threat[] = {1,0.100000,0.800000 }; respawnWeapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK" }; }; class GUE_Soldier_Sniper : GUE_Soldier_Base { scope = 2; displayName = "$STR_DN_GUE_SOLDIER_SNIPER"; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; cost = 200000; model = "\ca\characters2\Ghillie_Top"; accuracy = 3.900000; camouflage = 0.500000; sensitivity = "0.5 *3.5"; weapons[] = {"SVD","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","HandGrenade_East","Smokeshell","Smokeshell" }; respawnWeapons[] = {"SVD","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","Smokeshell","HandGrenade_East" }; }; class GUE_Soldier_Sab : GUE_Soldier_Base { scope = 2; faceType = "HeadMask1Black"; glassesEnabled = 0; displayName = "$STR_DN_SABOTEUR"; model = "\ca\characters2\IndepIns\Soldier.p3d"; Icon = "\Ca\characters2\data\icon\i_special_CA.paa"; accuracy = 3.900000; camouflage = 0.700000; sensitivity = "0.5 *3.2"; cost = 150000; canDeactivateMines = 1; weapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","PipeBomb" }; respawnWeapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PipeBomb" }; }; class GUE_Soldier_Scout : GUE_Soldier_Sniper { scope = 2; displayName = "$STR_DN_SCOUT"; cost = 175000; accuracy = 3.900000; camouflage = 0.600000; sensitivity = "0.5 *3.3"; weapons[] = {"AKS_74_UN_kobra","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AKS_74_UN_kobra","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","HandGrenade_East" }; }; class GUE_Soldier_Medic : GUE_Soldier_Base { scope = 2; attendant = 1; displayName = "$STR_DN_MEDIC"; model = "\ca\characters2\IndepIns\Soldier_Back.p3d"; picture = "\Ca\characters\data\Ico\i_Med_CA.paa"; icon = "\Ca\characters2\data\icon\i_medic_CA.paa"; accuracy = 3.700000; cost = 60000; faceType = "HeadMask1Black"; glassesEnabled = 0; weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East" }; class SpeechVariants { class Default { speechSingular[] = {"veh_Medic" }; speechPlural[] = {"veh_Medics" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Medic_CZ" }; speechPlural[] = {"veh_Medics_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Medic_CZ4P" }; speechPlural[] = {"veh_Medics_CZ4P" }; }; class RU { speechSingular[] = {"veh_Medic_RU" }; speechPlural[] = {"veh_Medics_RU" }; }; }; TextPlural = "$STR_DN_Medics"; TextSingular = "$STR_DN_Medic"; nameSound = "veh_Medic"; }; class GUE_Soldier_Pilot : GUE_Soldier_1 { scope = 2; displayName = "$STR_DN_PILOT"; portrait = "\Ca\characters\data\portraits\comBarHead_ru_pilot_ca"; class SpeechVariants { class Default { speechSingular[] = {"veh_pilot" }; speechPlural[] = {"veh_pilots" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_pilot_CZ" }; speechPlural[] = {"veh_pilots_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_pilot_CZ4P" }; speechPlural[] = {"veh_pilots_CZ4P" }; }; class RU { speechSingular[] = {"veh_pilot_RU" }; speechPlural[] = {"veh_pilots_RU" }; }; }; TextPlural = "$STR_DN_pilots"; TextSingular = "$STR_DN_pilot"; nameSound = "veh_pilot"; accuracy = 3.200000; camouflage = 0.800000; sensitivity = "0.5 *2.1"; cost = 20000; model = "\ca\characters2\civil\Pilot\Pilot"; class Wounds { tex[] = {}; mat[] = {"ca\characters2\Civil\Pilot\Data\camelpilot.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W1.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W2.rvmat" }; }; weapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","smokeshellBlue","smokeshellOrange" }; respawnWeapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","smokeshellOrange" }; }; class GUE_Soldier_Crew : GUE_Soldier_1 { scope = 2; displayName = "$STR_DN_CREW"; portrait = "\Ca\characters\data\portraits\comBarHead_common_crew_ca"; class SpeechVariants { class Default { speechSingular[] = {"veh_crew" }; speechPlural[] = {"veh_crews" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_crew_CZ" }; speechPlural[] = {"veh_crews_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_crew_CZ4P" }; speechPlural[] = {"veh_crews_CZ4P" }; }; class RU { speechSingular[] = {"veh_crew_RU" }; speechPlural[] = {"veh_crews_RU" }; }; }; TextPlural = "$STR_DN_crews"; TextSingular = "$STR_DN_crew"; nameSound = "veh_crew"; accuracy = 3.400000; camouflage = 1.000000; sensitivity = "0.5 *2.3"; cost = 20000; }; class Ins_Soldier_Base : SoldierEB { identityTypes[] = {"Head_INS","INS_Glasses" }; faceType = "Man"; vehicleClass = "Men"; genericNames = "RussianMen"; scope = 1; side = 0; faction = "INS"; displayName = "$STR_DN_RIFLEMAN"; model = "\ca\characters2\OpforIns\Ins_Soldier_1.p3d"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_soldier_CA.paa"; portrait = "\Ca\characters\data\portraits\comBarHead_opFor_ca"; hiddenSelections[] = {"medic" }; accuracy = 2.000000; camouflage = 1.400000; sensitivity = "0.5 *2"; minFireTime = 10; weapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East" }; cost = 40000; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; |
Forum: Edition : Addons · Post Preview: #65172 · Replies: 17 · Views: 14,910 |
Posted on: Aug 9 2009, 17:21 | |
Junior Member Group: Members Posts: 10 Joined: 5-August 09 Member No.: 6,304 |
class CfgPatches { class CACharacters2 { units[] = {}; weapons[] = {}; requiredVersion = 0.100000; requiredAddons[] = {"CACharacters","CAWeapons","CAWeapons_Colt1911","CAWeapons_AK","CAWeapons_M1014","CAWeapons_bizon","CAWeapons_VSS_vintorez","CAWeapons_Saiga12K","CAweapons_ksvk","CAweapons_m107" }; }; }; class CfgVehicles { Man; //Extended class CAManBase : Man { TalkTopics; //Extended class HitPoints { HitHead; //Extended HitBody; //Extended }; }; class SoldierEB : CAManBase { class TalkTopics : TalkTopics { }; }; class SoldierWB : CAManBase { class TalkTopics : TalkTopics { }; }; class SoldierGB : CAManBase { class TalkTopics : TalkTopics { }; }; class Civilian : CAManBase { rarityUrban = -1; faction = "CIV"; genericNames = "CzechMen"; portrait = "\Ca\characters\data\portraits\comBarHead_civ_man_ca.paa"; armor = 2.500000; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; }; displayName = "$STR_DN_CIVILIAN"; accuracy = 2.000000; camouflage = 2; sensitivity = "0.5 *1.5"; minFireTime = 20; class TalkTopics : TalkTopics { core_cz = "Core_Full"; }; class SpeechVariants { class Default { speechSingular[] = {"veh_civilian" }; speechPlural[] = {"veh_civilians" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_civilian_CZ" }; speechPlural[] = {"veh_civilians_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_civilian_CZ4P" }; speechPlural[] = {"veh_civilians_CZ4P" }; }; class RU { speechSingular[] = {"veh_civilian_RU" }; speechPlural[] = {"veh_civilians_RU" }; }; }; TextPlural = "$STR_DN_civilians"; TextSingular = "$STR_DN_civilian"; nameSound = "veh_civilian"; languages[] = {"CZ" }; }; NonStrategic; //Extended class USMC_Soldier_Base : SoldierWB { identityTypes[] = {"USMC_Glasses","Head_USMC" }; faceType = "Man"; genericNames = "EnglishMen"; model = "\ca\characters2\USMC\usmc_soldier"; portrait = "\Ca\characters\data\portraits\comBarHead_usmc_soldier_ca"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_soldier_CA.paa"; scope = 0; faction = "USMC"; vehicleClass = "Men"; cost = 80000; camouflage = 1.800000; accuracy = 2.000000; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.850000; }; class HitBody : HitBody { armor = 1; passThrough = 0.800000; }; }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\usmc\marines\data\usmc_soldier.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_at.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_CO.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_DMR.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_med.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_mine.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_saw.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_scout.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_tl.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_Crew.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","ca\characters2\usmc\data\usmc_officer_body.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\USMC\data\us_Crew.rvmat","Ca\characters2\USMC\data\W1_us_crew.rvmat","Ca\characters2\USMC\data\W2_us_crew.rvmat" }; }; class TalkTopics : TalkTopics { core_en = "Core_Full"; }; languages[] = {"EN" }; }; class USMC_Soldier : USMC_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_RIFLEMAN"; model = "\ca\characters2\USMC\usmc_soldier"; weapons[] = {"M16A4","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","HandGrenade_West","HandGrenade_West" }; respawnWeapons[] = {"M16A4","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West" }; }; class USMC_Soldier_Light : USMC_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_SOLDIER_LIGHT"; model = "\ca\characters2\USMC\usmc_soldier_Light"; weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; weapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {}; respawnWeapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {}; }; class USMC_Soldier2 : USMC_Soldier_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_USMC_SOLDIER2"; model = "\ca\characters2\USMC\usmc_soldier"; weapons[] = {"M1014","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","HandGrenade_West","HandGrenade_West","HandGrenade_West","HandGrenade_West" }; respawnWeapons[] = {"M1014","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","HandGrenade_West","HandGrenade_West" }; }; class USMC_Soldier_GL : USMC_Soldier_Base { scope = 2; displayName = "$STR_DN_GRENADIER"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_soldier_CA.paa"; cost = 60000; accuracy = 3.900000; weapons[] = {"M16A4_acg_gl","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203" }; respawnWeapons[] = {"M16A4_acg_gl","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203" }; model = "\ca\characters2\USMC\usmc_soldier_TL"; }; class USMC_Soldier_Officer : USMC_Soldier_Base { scope = 2; displayName = "$STR_DN_OFFICER"; identityTypes[] = {"USMC_Glasses","Head_USMC_CO" }; model = "\ca\characters2\USMC\USMC_soldier_Officer"; portrait = "\Ca\characters\data\portraits\comBarHead_usmc_soldier_ca"; Picture = "\Ca\characters\data\Ico\i_off_CA.paa"; Icon = "\Ca\characters2\data\icon\i_officer_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; accuracy = 3.600000; sensitivity = "0.5 *3.6"; camouflage = 1.600000; cost = 750000; enableGPS = 1; weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; class HitBody : HitBody { armor = 0.800000; passThrough = 1; }; }; weapons[] = {"M4A1","Colt1911","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911" }; respawnWeapons[] = {"M4A1","Colt1911","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","7Rnd_45ACP_1911","7Rnd_45ACP_1911" }; class TalkTopics : TalkTopics { core_ru = "Core_Full"; }; languages[] = {"EN","RU" }; }; class USMC_Soldier_SL : USMC_Soldier_Base { scope = 2; displayName = "$STR_DN_SQUADLEADER"; Picture = "\Ca\characters\data\Ico\i_sleader_CA.paa"; Icon = "\Ca\characters2\data\icon\i_officer_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; accuracy = 3.600000; sensitivity = "0.5 *3.4"; cost = 500000; enableGPS = 1; model = "\ca\characters2\USMC\usmc_soldier_CO"; weapons[] = {"M16A4","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","M9" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShell","SmokeShellRed","SmokeShellGreen","15Rnd_9x19_M9","15Rnd_9x19_M9","15Rnd_9x19_M9","15Rnd_9x19_M9" }; respawnWeapons[] = {"M16A4","binocular","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","SmokeShell" }; }; class USMC_Soldier_TL : USMC_Soldier_Base { scope = 2; displayName = "$STR_DN_USMC_SOLDIER_TL"; Picture = "\Ca\characters\data\Ico\i_tleader_CA.paa"; Icon = "\Ca\characters2\data\icon\i_leader_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_officer" }; speechPlural[] = {"veh_officers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_officer_CZ" }; speechPlural[] = {"veh_officers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_officer_CZ4P" }; speechPlural[] = {"veh_officers_CZ4P" }; }; class RU { speechSingular[] = {"veh_officer_RU" }; speechPlural[] = {"veh_officers_RU" }; }; }; TextPlural = "$STR_DN_officers"; TextSingular = "$STR_DN_officer"; nameSound = "veh_officer"; accuracy = 3.600000; sensitivity = "0.5 *3.2"; cost = 400000; model = "\ca\characters2\USMC\usmc_soldier_TL"; weapons[] = {"M16A4_ACG_GL","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","HandGrenade_West","HandGrenade_West","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_Smoke_M203","1Rnd_Smoke_M203","1Rnd_SmokeRed_M203","1Rnd_SmokeGreen_M203" }; respawnWeapons[] = {"M16A4_ACG_GL","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; respawnmagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_Smoke_M203" }; }; class USMC_Soldier_AT_Base : USMC_Soldier_Base { displayName = "$STR_DN_AT_SOLDIER"; class SpeechVariants { class Default { speechSingular[] = {"veh_launcherSoldier" }; speechPlural[] = {"veh_launcherSoldiers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_launcherSoldier_CZ" }; speechPlural[] = {"veh_launcherSoldiers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_launcherSoldier_CZ4P" }; speechPlural[] = {"veh_launcherSoldiers_CZ4P" }; }; class RU { speechSingular[] = {"veh_launcherSoldier_RU" }; speechPlural[] = {"veh_launcherSoldiers_RU" }; }; }; TextPlural = "$STR_DN_launcherSoldiers"; TextSingular = "$STR_DN_launcherSoldier"; nameSound = "veh_launcherSoldier"; model = "\ca\characters2\USMC\usmc_soldier_AT"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_launcher_CA.paa"; accuracy = 3.500000; camouflage = 2.000000; }; class USMC_Soldier_LAT : USMC_Soldier_AT_Base { scope = 2; displayName = "$STR_DN_USMC_SOLDIER_LAT"; cost = 150000; accuracy = 3.500000; weapons[] = {"M16A4","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","M136" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","M136" }; threat[] = {1,0.900000,0.100000 }; respawnWeapons[] = {"M16A4","M136","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","M136","HandGrenade_West" }; }; class USMC_Soldier_AT : USMC_Soldier_AT_Base { scope = 2; displayName = "$STR_DN_USMC_SOLDIER_AT"; cost = 150000; accuracy = 3.500000; weapons[] = {"M16A4","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","SMAW" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SMAW_HEAA","SMAW_HEAA","SMAW_HEDP" }; threat[] = {1,0.900000,0.100000 }; respawnWeapons[] = {"M16A4","NVGoggles","SMAW","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SMAW_HEAA","HandGrenade_West" }; }; class USMC_Soldier_HAT : USMC_Soldier_AT_Base { scope = 2; displayName = "$STR_DN_USMC_SOLDIER_HAT"; cost = 200000; accuracy = 3.500000; camouflage = 2.100000; weapons[] = {"M16A4","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Javelin" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","Javelin" }; threat[] = {1,0.900000,0.100000 }; respawnWeapons[] = {"M16A4","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Javelin" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","Javelin","HandGrenade_West" }; }; class USMC_Soldier_AA : USMC_Soldier_AT_Base { scope = 2; displayName = "$STR_DN_AA_SOLDIER"; class SpeechVariants { class Default { speechSingular[] = {"veh_launcherSoldier" }; speechPlural[] = {"veh_launcherSoldiers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_launcherSoldier_CZ" }; speechPlural[] = {"veh_launcherSoldiers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_launcherSoldier_CZ4P" }; speechPlural[] = {"veh_launcherSoldiers_CZ4P" }; }; class RU { speechSingular[] = {"veh_launcherSoldier_RU" }; speechPlural[] = {"veh_launcherSoldiers_RU" }; }; }; TextPlural = "$STR_DN_launcherSoldiers"; TextSingular = "$STR_DN_launcherSoldier"; nameSound = "veh_launcherSoldier"; accuracy = 3.500000; camouflage = 2.100000; weapons[] = {"M16A4","Stinger","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","Stinger" }; respawnWeapons[] = {"M16A4","Stinger","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","Stinger","HandGrenade_West" }; threat[] = {1,0.500000,0.900000 }; }; class USMC_Soldier_Medic : USMC_Soldier_Base { scope = 2; displayName = "$STR_DN_USMC_SOLDIER_MEDIC"; model = "\ca\characters2\USMC\usmc_soldier_medic"; picture = "\Ca\characters\data\Ico\i_Med_CA.paa"; Icon = "\Ca\characters2\data\icon\i_medic_CA.paa"; accuracy = 3.700000; cost = 100000; attendant = 1; class SpeechVariants { class Default { speechSingular[] = {"veh_Medic" }; speechPlural[] = {"veh_Medics" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Medic_CZ" }; speechPlural[] = {"veh_Medics_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Medic_CZ4P" }; speechPlural[] = {"veh_Medics_CZ4P" }; }; class RU { speechSingular[] = {"veh_Medic_RU" }; speechPlural[] = {"veh_Medics_RU" }; }; }; TextPlural = "$STR_DN_Medics"; TextSingular = "$STR_DN_Medic"; nameSound = "veh_Medic"; weaponSlots = "1 + 4 + 8 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; weapons[] = {"M4A1_Aim","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","HandGrenade_West" }; respawnWeapons[] = {"M4A1_Aim","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell" }; }; class USMC_Soldier_AR : USMC_Soldier_Base { scope = 2; displayName = "$STR_DN_ARMAN"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_mgunner" }; speechPlural[] = {"veh_mgunners" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_mgunner_CZ" }; speechPlural[] = {"veh_mgunners_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_mgunner_CZ4P" }; speechPlural[] = {"veh_mgunners_CZ4P" }; }; class RU { speechSingular[] = {"veh_mgunner_RU" }; speechPlural[] = {"veh_mgunners_RU" }; }; }; TextPlural = "$STR_DN_mgunners"; TextSingular = "$STR_DN_mgunner"; nameSound = "veh_mgunner"; cost = 115000; accuracy = 3.700000; model = "\ca\characters2\USMC\usmc_soldier_MG"; weapons[] = {"M249","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShell" }; threat[] = {1,0.100000,0.400000 }; respawnWeapons[] = {"M249","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"200Rnd_556x45_M249","200Rnd_556x45_M249","HandGrenade_West","SmokeShell" }; }; class USMC_Soldier_MG : USMC_Soldier_Base { scope = 2; displayName = "$STR_DN_MGUNNER"; Picture = "\Ca\characters\data\Ico\i_null_CA.paa"; Icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa"; class SpeechVariants { class Default { speechSingular[] = {"veh_mgunner" }; speechPlural[] = {"veh_mgunners" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_mgunner_CZ" }; speechPlural[] = {"veh_mgunners_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_mgunner_CZ4P" }; speechPlural[] = {"veh_mgunners_CZ4P" }; }; class RU { speechSingular[] = {"veh_mgunner_RU" }; speechPlural[] = {"veh_mgunners_RU" }; }; }; TextPlural = "$STR_DN_mgunners"; TextSingular = "$STR_DN_mgunner"; nameSound = "veh_mgunner"; cost = 130000; accuracy = 3.700000; model = "\ca\characters2\USMC\usmc_soldier_MG"; weapons[] = {"M240","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240" }; threat[] = {1,0.100000,0.800000 }; respawnWeapons[] = {"M240","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240" }; }; class USMC_SoldierS_Spotter : USMC_Soldier_Base { displayName = "$STR_DN_SPOTTER"; scope = 2; accuracy = 3.900000; camouflage = 0.500000; sensitivity = "0.5 *4"; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; cost = 200000; threat[] = {1,0.500000,0.100000 }; model = "\ca\characters2\Ghillie_Overall"; portrait = "\Ca\characters\data\portraits\comBarHead_common_sniper_ca"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; weapons[] = {"M16A4_acg","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; class HitBody : HitBody { armor = 0.800000; passThrough = 1; }; }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","smokeshell","smokeshellYellow" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","smokeshell","smokeshellYellow" }; respawnWeapons[] = {"M16A4_acg","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; class Wounds { tex[] = {}; mat[] = {"ca\characters\data\us_hhl.rvmat","ca\characters\data\us_hhl_wound1.rvmat","ca\characters\data\us_hhl_wound2.rvmat" }; }; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\data\ghillie_overall1_co.paa" }; }; class USMC_SoldierS_Sniper : USMC_Soldier_Base { scope = 2; displayName = "$STR_DN_SNIPER"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; model = "\ca\characters2\Ghillie_Overall"; portrait = "\Ca\characters\data\portraits\comBarHead_common_sniper_ca"; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; accuracy = 3.900000; camouflage = 0.500000; sensitivity = "0.5 *4"; cost = 350000; threat[] = {1,0.500000,0.100000 }; weapons[] = {"M40A3","Colt1911","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","HandGrenade_West","smokeshell","smokeshellred","smokeshellgreen","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911" }; respawnWeapons[] = {"M40A3","Colt1911","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","7Rnd_45ACP_1911","7Rnd_45ACP_1911","HandGrenade_West","smokeshell" }; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; class HitBody : HitBody { armor = 0.800000; passThrough = 1; }; }; class Wounds { tex[] = {}; mat[] = {"ca\characters\data\us_hhl.rvmat","ca\characters\data\us_hhl_wound1.rvmat","ca\characters\data\us_hhl_wound2.rvmat" }; }; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\data\ghillie_overall1_co.paa" }; }; class USMC_SoldierS_SniperH : USMC_SoldierS_Sniper { scope = 2; displayName = "$STR_DN_USMC_SOLDIERS_SNIPERH"; threat[] = {1,0.600000,0.100000 }; weapons[] = {"M107","Colt1911","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; magazines[] = {"10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","HandGrenade_West","smokeshell","smokeshellred","smokeshellgreen","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911" }; respawnWeapons[] = {"M107","Colt1911","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; respawnMagazines[] = {"10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","HandGrenade_West","smokeshell","7Rnd_45ACP_1911","7Rnd_45ACP_1911" }; }; class USMC_SoldierM_Marksman : USMC_Soldier_Base { scope = 2; displayName = "$STR_DN_USMC_SOLDIERM_MARKSMAN"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; model = "\ca\characters2\USMC\usmc_soldier_DMR"; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; accuracy = 3.900000; camouflage = 1.000000; sensitivity = "0.5 *3.8"; cost = 250000; threat[] = {1,0.100000,0.100000 }; weapons[] = {"DMR","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShellRed" }; respawnWeapons[] = {"DMR","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","HandGrenade_West","SmokeShell" }; }; class USMC_SoldierS : USMC_Soldier_Base { scope = 2; displayName = "$STR_DN_SCOUT"; accuracy = 3.900000; camouflage = 0.750000; sensitivity = "0.5 *3.6"; cost = 300000; Picture = "\Ca\characters\data\Ico\i_SF_CA.paa"; threat[] = {1,0.500000,0.100000 }; enableGPS = 1; model = "\ca\characters2\USMC\usmc_soldier_FR"; weapons[] = {"M4A1_Aim","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","LaserDesignator","M9SD" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","SmokeShell","SmokeShellPurple","SmokeShellYellow","Laserbatteries" }; respawnWeapons[] = {"M4A1_Aim","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","LaserDesignator" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellPurple","SmokeShellYellow","Laserbatteries" }; }; class USMC_SoldierS_Engineer : USMC_Soldier_Base { scope = 2; displayName = "$STR_DN_USMC_SOLDIERS_ENGINEER"; model = "\ca\characters2\USMC\usmc_soldier_mine"; sensitivity = "0.5 *2.8"; cost = 60000; accuracy = 3.900000; threat[] = {1,0.500000,0.100000 }; canDeactivateMines = 1; weapons[] = {"M4A1_Aim","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","Mine","Mine","HandGrenade_West","SmokeShell" }; respawnWeapons[] = {"M4A1_Aim","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","Mine","SmokeShell" }; }; class USMC_Soldier_Pilot : USMC_Soldier_Base { scope = 2; model = "\ca\characters2\USMC\usmc_soldier_pilot"; portrait = "\Ca\characters\data\portraits\comBarHead_usmc_pilot_ca"; class SpeechVariants { class Default { speechSingular[] = {"veh_pilot" }; speechPlural[] = {"veh_pilots" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_pilot_CZ" }; speechPlural[] = {"veh_pilots_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_pilot_CZ4P" }; speechPlural[] = {"veh_pilots_CZ4P" }; }; class RU { speechSingular[] = {"veh_pilot_RU" }; speechPlural[] = {"veh_pilots_RU" }; }; }; TextPlural = "$STR_DN_pilots"; TextSingular = "$STR_DN_pilot"; nameSound = "veh_pilot"; displayName = "$STR_DN_PILOT"; accuracy = 3.200000; camouflage = 1.600000; sensitivity = "0.5 *2.6"; cost = 20000; weapons[] = {"MP5A5","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","SmokeShellRed","SmokeShellGreen" }; respawnWeapons[] = {"MP5A5","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","SmokeShellRed","SmokeShellGreen" }; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.700000; }; class HitBody : HitBody { armor = 1; passThrough = 0.800000; }; }; class Wounds { tex[] = {}; mat[] = {"ca\characters\data\us_pilot_body.rvmat","ca\characters\data\us_pilot_body_wound1.rvmat","ca\characters\data\us_pilot_body_wound2.rvmat","ca\characters\data\us_pilot_hhl.rvmat","ca\characters\data\us_pilot_hhl_wound1.rvmat","ca\characters\data\us_pilot_hhl_wound2.rvmat" }; }; }; class USMC_Soldier_Crew : USMC_Soldier_Base { scope = 2; model = "\ca\characters2\USMC\usmc_soldier_crew"; portrait = "\Ca\characters\data\portraits\comBarHead_usmc_crew_ca"; class SpeechVariants { class Default { speechSingular[] = {"veh_crew" }; speechPlural[] = {"veh_crews" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_crew_CZ" }; speechPlural[] = {"veh_crews_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_crew_CZ4P" }; speechPlural[] = {"veh_crews_CZ4P" }; }; class RU { speechSingular[] = {"veh_crew_RU" }; speechPlural[] = {"veh_crews_RU" }; }; }; TextPlural = "$STR_DN_crews"; TextSingular = "$STR_DN_crew"; nameSound = "veh_crew"; accuracy = 3.400000; camouflage = 1.800000; sensitivity = "0.5 *2.8"; cost = 20000; displayName = "$STR_DN_CREW"; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.700000; }; class HitBody : HitBody { armor = 1; passThrough = 0.800000; }; }; weaponSlots = "1 + 4 + 8 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; weapons[] = {"M4A1","Colt1911","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911","SmokeShell","SmokeShellRed" }; respawnWeapons[] = {"M4A1","Colt1911","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","7Rnd_45ACP_1911","7Rnd_45ACP_1911","SmokeShell" }; }; class USMC_LHD_Crew_Base : USMC_Soldier_Base { identityTypes[] = {"LHD_glasses","Head_USMC" }; scope = 0; vehicleClass = "MenNAVY"; model = "\ca\characters2\USMC\LHD_CrewMan"; portrait = "\Ca\characters\data\portraits\comBarHead_usmc_pilot_ca"; class SpeechVariants { class Default { speechSingular[] = {"veh_crew" }; speechPlural[] = {"veh_crews" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_crew_CZ" }; speechPlural[] = {"veh_crews_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_crew_CZ4P" }; speechPlural[] = {"veh_crews_CZ4P" }; }; class RU { speechSingular[] = {"veh_crew_RU" }; speechPlural[] = {"veh_crews_RU" }; }; }; TextPlural = "$STR_DN_crews"; TextSingular = "$STR_DN_crew"; nameSound = "veh_crew"; accuracy = 2.500000; camouflage = 2.000000; sensitivity = "0.5 *2.5"; cost = 20000; displayName = "$STR_DN_USMC_LHD_CREW"; weapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {}; respawnWeapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {}; hiddenSelections[] = {"Camo","CamoB" }; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.700000; }; class HitBody : HitBody { armor = 0.800000; passThrough = 1; }; }; class Wounds { tex[] = {}; mat[] = {"ca\characters\data\us_hhl.rvmat","ca\characters\data\us_hhl_wound1.rvmat","ca\characters\data\us_hhl_wound2.rvmat","ca\characters2\USMC\data\us_crew.rvmat","ca\characters2\USMC\data\w1_us_crew.rvmat","ca\characters2\USMC\data\w2_us_crew.rvmat" }; }; hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_white_co.paa","\ca\characters2\usmc\data\us_crew_helmet_white_co.paa" }; }; class USMC_LHD_Crew_White : USMC_LHD_Crew_Base { scope = 2; displayName = "$STR_DN_USMC_LHD_CREW_WHITE"; accuracy = 1000; hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_white_co.paa","\ca\characters2\usmc\data\us_crew_helmet_white_co.paa" }; }; class USMC_LHD_Crew_Blue : USMC_LHD_Crew_Base { scope = 2; displayName = "$STR_DN_USMC_LHD_CREW_BLUE"; accuracy = 1000; hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_blue_co.paa","\ca\characters2\usmc\data\us_crew_helmet_blue_co.paa" }; }; class USMC_LHD_Crew_Brown : USMC_LHD_Crew_Base { scope = 2; displayName = "$STR_DN_USMC_LHD_CREW_BROWN"; accuracy = 1000; hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_Brown_co.paa","\ca\characters2\usmc\data\us_crew_helmet_Brown_co.paa" }; }; class USMC_LHD_Crew_Green : USMC_LHD_Crew_Base { scope = 2; displayName = "$STR_DN_USMC_LHD_CREW_GREEN"; accuracy = 1000; hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_Green_co.paa","\ca\characters2\usmc\data\us_crew_helmet_Green_co.paa" }; }; class USMC_LHD_Crew_Red : USMC_LHD_Crew_Base { scope = 2; displayName = "$STR_DN_USMC_LHD_CREW_RED"; accuracy = 1000; hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_Red_co.paa","\ca\characters2\usmc\data\us_crew_helmet_Red_co.paa" }; }; class USMC_LHD_Crew_Purple : USMC_LHD_Crew_Base { scope = 2; displayName = "$STR_DN_USMC_LHD_CREW_PURPLE"; accuracy = 1000; hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_Violet_co.paa","\ca\characters2\usmc\data\us_crew_helmet_Violet_co.paa" }; }; class USMC_LHD_Crew_Yellow : USMC_LHD_Crew_Base { scope = 2; displayName = "$STR_DN_USMC_LHD_CREW_YELLOW"; accuracy = 1000; hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_Yellow_co.paa","\ca\characters2\usmc\data\us_crew_helmet_Yellow_co.paa" }; }; class FR_Base : SoldierWB { scope = 0; faction = "USMC"; genericNames = "EnglishMen"; class SpeechVariants { class Default { speechSingular[] = {"veh_SpecialForce" }; speechPlural[] = {"veh_SpecialForces" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_SpecialForce_CZ" }; speechPlural[] = {"veh_SpecialForces_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_SpecialForce_CZ4P" }; speechPlural[] = {"veh_SpecialForces_CZ4P" }; }; class RU { speechSingular[] = {"veh_SpecialForce_RU" }; speechPlural[] = {"veh_SpecialForces_RU" }; }; }; TextPlural = "$STR_DN_SpecialForces"; TextSingular = "$STR_DN_SpecialForce"; nameSound = "veh_SpecialForce"; canHideBodies = 1; canDeactivateMines = 1; picture = "\Ca\characters\data\Ico\i_SF_CA.paa"; icon = "\Ca\characters2\data\icon\i_special_CA.paa"; nightVision = 1; enableGPS = 1; camouflage = 0.800000; sensitivity = "0.5 *3.8"; minFireTime = 2.500000; accuracy = 2.000000; cost = 300000; threat[] = {1,0.500000,0.100000 }; vehicleClass = "MenFR"; class HitPoints : HitPoints { class HitHead : HitHead { armor = 0.600000; }; class HitBody : HitBody { armor = 1; passThrough = 0.800000; }; }; identityTypes[] = {"Head_USMC_Camo","FR_Glasses" }; faceType = "Man"; model = "\ca\characters2\USMC\FR_CO"; portrait = "\Ca\characters\data\portraits\comBarHead_fr_soldier_ca"; weapons[] = {"M4A1_Aim_camo","NVGoggles","Binocular","ItemGPS","M9SD","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShellRed","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; respawnWeapons[] = {"M4A1_Aim_camo","NVGoggles","Binocular","ItemGPS","M9SD","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","SmokeShell","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\FR_CO_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_co_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_co_body.rvmat","Ca\characters2\USMC\DATA\FR_CO_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_CO_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_CO_Gear.RVmat" }; }; EventHandlers; //Extended class TalkTopics : TalkTopics { core_en = "Core_Full"; core_ru = "Core_Full"; core_cz = "Core_Full"; }; languages[] = {"EN","CZ","RU" }; }; class FR_TL : FR_Base { scope = 2; displayName = "$STR_DN_FR_TL"; accuracy = 3.600000; sensitivity = "0.5 *3.9"; cost = 600000; weapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShell","1Rnd_SmokeRed_M203","1Rnd_SmokeGreen_M203","FlareRed_M203","FlareGreen_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; respawnWeapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","1Rnd_SmokeRed_M203","1Rnd_SmokeGreen_M203","FlareRed_M203","FlareGreen_M203","HandGrenade_West","SmokeShell","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; }; class FR_Commander : FR_Base { scope = 2; identityTypes[] = {"Head_USMC_CO","FR_Glasses" }; displayName = "$STR_DN_COMANDER"; model = "\ca\characters2\USMC\FR_CO2"; Picture = "\Ca\characters\data\Ico\i_off_CA.paa"; icon = "\Ca\characters2\data\icon\i_officer_CA.paa"; accuracy = 3.600000; sensitivity = "0.5 *4.0"; camouflage = 0.600000; portrait = "\Ca\characters\data\portraits\comBarHead_usmc_officer_ca"; weapons[] = {"M4A1_Aim_camo","M9","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellRed","SmokeShellPurple","SmokeShellYellow","15Rnd_9x19_M9","15Rnd_9x19_M9","15Rnd_9x19_M9","15Rnd_9x19_M9" }; respawnWeapons[] = {"M4A1_Aim_camo","M9","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellRed","15Rnd_9x19_M9","15Rnd_9x19_M9","15Rnd_9x19_M9" }; cost = 900000; enableGPS = 1; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\FR_Marksman_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Marksman_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Marksman_body.rvmat","Ca\characters2\USMC\DATA\FR_Marksman_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Marksman_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Marksman_Gear.RVmat" }; }; }; class FR_R : FR_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_SABOTEUR"; cost = 300000; model = "\ca\characters2\USMC\FR_Scout1"; enableGPS = 1; weapons[] = {"M4A1_AIM_SD_camo","Colt1911","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","HandGrenade_West","SmokeShell","PipeBomb","PipeBomb","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911" }; respawnWeapons[] = {"M4A1_AIM_SD_camo","Colt1911","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","HandGrenade_West","SmokeShell","PipeBomb","7Rnd_45ACP_1911","7Rnd_45ACP_1911" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\FR_Scout1_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout1_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Scout1_body.rvmat","Ca\characters2\USMC\DATA\FR_Scout1_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout1_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Scout1_Gear.RVmat" }; }; }; class FR_Marksman : FR_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_FR_MARKSMAN"; cost = 500000; model = "\ca\characters2\USMC\FR_Marksman"; class SpeechVariants { class Default { speechSingular[] = {"veh_Sniper" }; speechPlural[] = {"veh_Snipers" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Sniper_CZ" }; speechPlural[] = {"veh_Snipers_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Sniper_CZ4P" }; speechPlural[] = {"veh_Snipers_CZ4P" }; }; class RU { speechSingular[] = {"veh_Sniper_RU" }; speechPlural[] = {"veh_Snipers_RU" }; }; }; TextPlural = "$STR_DN_Snipers"; TextSingular = "$STR_DN_Sniper"; nameSound = "veh_Sniper"; camouflage = 0.600000; sensitivity = "0.5 *4.2"; weapons[] = {"DMR","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","HandGrenade_West","SmokeShell","SmokeShellYellow","SmokeShellPurple" }; respawnWeapons[] = {"DMR","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","HandGrenade_West","SmokeShell","SmokeShellPurple" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\FR_Marksman_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Marksman_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Marksman_body.rvmat","Ca\characters2\USMC\DATA\FR_Marksman_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Marksman_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Marksman_Gear.RVmat" }; }; EventHandlers; //Extended }; class FR_Light : FR_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_FR_LIGHT"; cost = 300000; model = "\ca\characters2\USMC\FR_Light"; weapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {}; respawnWeapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {}; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\FR_Light_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Light_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Light_body.rvmat","Ca\characters2\USMC\DATA\FR_Light_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Light_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Light_Gear.RVmat" }; }; }; class FR_Corpsman : FR_Base { scope = 2; attendant = 1; class SpeechVariants { class Default { speechSingular[] = {"veh_Medic" }; speechPlural[] = {"veh_Medics" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_Medic_CZ" }; speechPlural[] = {"veh_Medics_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_Medic_CZ4P" }; speechPlural[] = {"veh_Medics_CZ4P" }; }; class RU { speechSingular[] = {"veh_Medic_RU" }; speechPlural[] = {"veh_Medics_RU" }; }; }; TextPlural = "$STR_DN_Medics"; TextSingular = "$STR_DN_Medic"; nameSound = "veh_Medic"; accuracy = 3.700000; cost = 350000; displayName = "$STR_DN_FR_CORPSMAN"; picture = "\Ca\characters\data\Ico\i_Med_CA.paa"; icon = "\Ca\characters2\data\icon\i_medic_CA.paa"; model = "\ca\characters2\USMC\FR_Corpsman"; weapons[] = {"M4A1_Aim_camo","NVGoggles","ItemGPS","M9SD","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellRed","SmokeShellGreen","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; respawnWeapons[] = {"M4A1_Aim_camo","NVGoggles","ItemGPS","M9SD","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellRed","SmokeShellGreen","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\FR_Corpsman_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Corpsman_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Corpsman_body.rvmat","Ca\characters2\USMC\DATA\FR_Corpsman_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Corpsman_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Corpsman_Gear.RVmat" }; }; EventHandlers; //Extended }; class FR_AR : FR_Base { scope = 2; displayName = "$STR_DN_FR_AR"; class SpeechVariants { class Default { speechSingular[] = {"veh_mgunner" }; speechPlural[] = {"veh_mgunners" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_mgunner_CZ" }; speechPlural[] = {"veh_mgunners_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_mgunner_CZ4P" }; speechPlural[] = {"veh_mgunners_CZ4P" }; }; class RU { speechSingular[] = {"veh_mgunner_RU" }; speechPlural[] = {"veh_mgunners_RU" }; }; }; TextPlural = "$STR_DN_mgunners"; TextSingular = "$STR_DN_mgunner"; nameSound = "veh_mgunner"; accuracy = 3.700000; camouflage = 0.900000; cost = 400000; model = "\ca\characters2\USMC\FR_Heavy"; Icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa"; weapons[] = {"Mk_48","M9SD","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","NVgoggles" }; magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShell","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; threat[] = {1,0.500000,0.400000 }; respawnWeapons[] = {"Mk_48","M9SD","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","NVgoggles" }; respawnMagazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","HandGrenade_West","SmokeShell","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\FR_Heavy_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Heavy_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Heavy_body.rvmat","Ca\characters2\USMC\DATA\FR_Heavy_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Heavy_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Heavy_Gear.RVmat" }; }; EventHandlers; //Extended }; class FR_GL : FR_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_FR_GL"; cost = 325000; model = "\ca\characters2\USMC\FR_Scout2"; weapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; respawnWeapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\FR_Scout2_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout2_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Scout2_body.rvmat","Ca\characters2\USMC\DATA\FR_Scout2_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout2_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Scout2_Gear.RVmat" }; }; EventHandlers; //Extended }; class FR_Sapper : FR_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_FR_SAPPER"; cost = 315000; model = "\ca\characters2\USMC\FR_Scout3"; camouflage = 0.600000; weapons[] = {"M4A1_Aim_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","PipeBomb","PipeBomb","PipeBomb","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; respawnWeapons[] = {"M4A1_Aim_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","PipeBomb","PipeBomb","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\FR_Scout3_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout3_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Scout3_body.rvmat","Ca\characters2\USMC\DATA\FR_Scout3_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout3_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Scout3_Gear.RVmat" }; }; }; class FR_AC : FR_Base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_FR_FAC"; model = "\ca\characters2\USMC\FR_Scout2"; camouflage = 0.600000; cost = 300000; weapons[] = {"M4A1_HWS_GL_SD_Camo","Colt1911","ItemGPS","NVGoggles","LaserDesignator","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","SmokeShell","SmokeShell","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","FlareRed_M203","FlareGreen_M203","7Rnd_45ACP_1911","7Rnd_45ACP_1911","Laserbatteries" }; respawnWeapons[] = {"M4A1_HWS_GL_SD_Camo","Colt1911","ItemGPS","NVGoggles","LaserDesignator","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","SmokeShell","SmokeShell","1Rnd_HE_M203","1Rnd_HE_M203","FlareRed_M203","FlareGreen_M203","7Rnd_45ACP_1911","7Rnd_45ACP_1911","Laserbatteries" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\FR_Scout3_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout3_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Scout3_body.rvmat","Ca\characters2\USMC\DATA\FR_Scout3_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout3_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Scout3_Gear.RVmat" }; }; }; class FR_Miles : FR_Base { scope = 2; accuracy = 1000; displayName = "$STR_DN_FR_MILES"; model = "\ca\characters2\USMC\Miles"; Icon = "\Ca\characters2\data\icon\i_leader_CA.paa"; sensitivity = "0.5 *4.0"; cost = 300000; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; identityTypes[] = {"Miles" }; portrait = "\Ca\characters\data\portraits\comBarHead_miles_ca"; faceType = "MilesHead"; weapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShell","1Rnd_SmokeRed_M203","1Rnd_SmokeGreen_M203","FlareRed_M203","FlareGreen_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; respawnWeapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","SmokeShell","1Rnd_SmokeRed_M203","1Rnd_SmokeGreen_M203","FlareRed_M203","FlareGreen_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; class EventHandlers : EventHandlers { init = "(_this select 0) setidentity "Miles""; HandleIdentity = "true"; }; class TalkTopics : TalkTopics { core_en = "Core_Full"; core_ru = "Core_Degenerated"; core_cz = "Core_Degenerated"; }; languages[] = {"EN" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\fr_scout2_body.rvmat","Ca\characters2\USMC\DATA\W1_fr_scout2_body.rvmat","Ca\characters2\USMC\DATA\W2_fr_scout2_body.rvmat","Ca\characters2\USMC\DATA\fr_scout2_gear.rvmat","Ca\characters2\USMC\DATA\W1_fr_scout2_gear.rvmat","Ca\characters2\USMC\DATA\W2_fr_scout2_gear.rvmat" }; }; }; class FR_Cooper : FR_GL { scope = 2; accuracy = 1000; displayName = "$STR_DN_FR_COOPER"; identityTypes[] = {"Cooper" }; faceType = "CooperHead"; model = "\ca\characters2\USMC\Cooper"; sensitivity = "0.5 *4.0"; cost = 325000; portrait = "\Ca\characters\data\portraits\comBarHead_cooper_ca"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; weapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellRed","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; respawnWeapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellRed","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; class EventHandlers : EventHandlers { init = "(_this select 0) setidentity "Cooper""; HandleIdentity = "true"; }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\fr_co_body.rvmat","Ca\characters2\USMC\DATA\W1_fr_co_body.rvmat","Ca\characters2\USMC\DATA\W2_fr_co_body.rvmat","Ca\characters2\USMC\DATA\fr_co_gear.rvmat","Ca\characters2\USMC\DATA\W1_fr_co_gear.rvmat","Ca\characters2\USMC\DATA\W2_fr_co_gear.rvmat" }; }; }; class FR_Sykes : FR_Marksman { scope = 2; accuracy = 1000; displayName = "$STR_DN_FR_SYKES"; model = "\ca\characters2\USMC\Sykes"; camouflage = 0.600000; sensitivity = "0.5 *4.0"; cost = 500000; portrait = "\Ca\characters\data\portraits\comBarHead_sykes_ca"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; identityTypes[] = {"Sykes" }; faceType = "SykesHead"; class EventHandlers : EventHandlers { init = "(_this select 0) setidentity "Sykes""; HandleIdentity = "true"; }; class TalkTopics : TalkTopics { core_en = "Core_Full"; core_ru = "Core_Degenerated"; core_cz = "Core_Degenerated"; }; languages[] = {"EN" }; }; class FR_OHara : FR_Corpsman { scope = 2; accuracy = 1000; attendant = 1; displayName = "$STR_DN_FR_OHARA"; model = "\ca\characters2\USMC\Ohara"; Icon = "\Ca\characters2\data\icon\i_medic_CA.paa"; sensitivity = "0.5 *4.0"; cost = 325000; portrait = "\Ca\characters\data\portraits\comBarHead_ohara_ca"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; identityTypes[] = {"Ohara" }; faceType = "OharaHead"; weapons[] = {"M4A1_Aim_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShellRed","SmokeShellGreen","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; respawnWeapons[] = {"M4A1_Aim_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","SmokeShellRed","SmokeShellGreen","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; class EventHandlers : EventHandlers { init = "(_this select 0) setidentity "Ohara""; HandleIdentity = "true"; }; class TalkTopics : TalkTopics { core_en = "Core_Full"; core_ru = "Core_Degenerated"; core_cz = "Core_Degenerated"; }; languages[] = {"EN" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\USMC\DATA\fr_corpsman_body.rvmat","Ca\characters2\USMC\DATA\W1_fr_corpsman_body.rvmat","Ca\characters2\USMC\DATA\W2_fr_corpsman_body.rvmat","Ca\characters2\USMC\DATA\fr_corpsman_gear.rvmat","Ca\characters2\USMC\DATA\W1_fr_corpsman_gear.rvmat","Ca\characters2\USMC\DATA\W2_fr_corpsman_gear.rvmat" }; }; }; class FR_Rodriguez : FR_AR { scope = 2; accuracy = 1000; displayName = "$STR_DN_FR_RODRIGUEZ"; model = "\ca\characters2\USMC\Rodriguez"; camouflage = 0.900000; sensitivity = "0.5 *4.0"; cost = 400000; portrait = "\Ca\characters\data\portraits\comBarHead_rodriguez_ca"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; identityTypes[] = {"Rodriguez" }; faceType = "RodriguezHead"; weapons[] = {"Mk_48","M9SD","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","NVgoggles" }; magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; respawnWeapons[] = {"Mk_48","M9SD","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","NVgoggles" }; respawnMagazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" }; class EventHandlers : EventHandlers { init = "(_this select 0) setidentity "Rodriguez""; HandleIdentity = "true"; }; class TalkTopics : TalkTopics { core_en = "Core_Full"; core_ru = "Core_Degenerated"; core_cz = "Core_Degenerated"; }; languages[] = {"EN" }; }; |
Forum: Edition : Addons · Post Preview: #65171 · Replies: 17 · Views: 14,910 |
Posted on: Aug 9 2009, 17:18 | |
Junior Member Group: Members Posts: 10 Joined: 5-August 09 Member No.: 6,304 |
si ca peut aider,voila ce que jai pu extraire de ins_lopotev.p3d ,le modele de lopotev essaie de voir si class OFP2_ManSkeleton c'est le meme que pour arma class cfgSkeletons { class default; class OFP2_ManSkeleton : default { SkeletonBones[]= { "pelvis","", "spine","pelvis", "spine1","spine", "spine2","spine1", "spine3","spine2", "neck","spine3", "neck1","neck", "head","neck1", "headcutscene","head", "jaw","head", "chin","head", "jaw_rf","head", "jaw_rm","head", "jaw_rs","head", "jaw_lf","head", "jaw_lm","head", "jaw_ls","head", "ear_r","head", "ear_l","head", "lip_lc","head", "lip_lwlb","head", "lip_lwlf","head", "lip_lwm","head", "lip_lwrf","head", "lip_lwrb","head", "lip_rc","head", "lip_uprb","head", "lip_uprf","head", "lip_upm","head", "lip_uplf","head", "lip_uplb","head", "nose_tip","head", "nose_r","head", "nose_l","head", "zig_lt","head", "zig_lm","head", "zig_lb","head", "zig_rt","head", "zig_rm","head", "zig_rb","head", "cheek_r","head", "cheek_l","head", "eyebrow_lb","head", "eyebrow_lm","head", "eyebrow_lf","head", "corr","head", "eyebrow_rf","head", "eyebrow_rm","head", "eyebrow_rb","head", "eye_upr","head", "eye_lwr","head", "eye_upl","head", "eye_lwl","head", "cheek_rf","head", "cheek_rm","head", "cheek_rb","head", "cheek_lf","head", "cheek_lm","head", "cheek_lb","head", "forehead_l","head", "forehead_m","head", "forehead_r","head", "l_eye","head", "r_eye","head", "l_pupila","head", "r_pupila","head", "neck_t","head", "neck_b","head", "neck_r","head", "neck_l","head", "tongue_b","head", "tongue_m","head", "tongue_f","head", "leftshoulder","spine3", "leftarm","leftshoulder", "leftarmroll","leftarm", "leftforearm","leftarmroll", "leftforearmroll","leftforearm", "lefthand","leftforearmroll", "lefthandring","lefthand", "lefthandring1","lefthandring", "lefthandring2","lefthandring1", "lefthandring3","lefthandring2", "lefthandpinky1","lefthandring", "lefthandpinky2","lefthandpinky1", "lefthandpinky3","lefthandpinky2", "lefthandmiddle1","lefthand", "lefthandmiddle2","lefthandmiddle1", "lefthandmiddle3","lefthandmiddle2", "lefthandindex1","lefthand", "lefthandindex2","lefthandindex1", "lefthandindex3","lefthandindex2", "lefthandthumb1","lefthand", "lefthandthumb2","lefthandthumb1", "lefthandthumb3","lefthandthumb2", "rightshoulder","spine3", "rightarm","rightshoulder", "rightarmroll","rightarm", "rightforearm","rightarmroll", "rightforearmroll","rightforearm", "righthand","rightforearmroll", "righthandring","righthand", "righthandring1","righthandring", "righthandring2","righthandring1", "righthandring3","righthandring2", "righthandpinky1","righthandring", "righthandpinky2","righthandpinky1", "righthandpinky3","righthandpinky2", "righthandmiddle1","righthand", "righthandmiddle2","righthandmiddle1", "righthandmiddle3","righthandmiddle2", "righthandindex1","righthand", "righthandindex2","righthandindex1", "righthandindex3","righthandindex2", "righthandthumb1","righthand", "righthandthumb2","righthandthumb1", "righthandthumb3","righthandthumb2", "weapon","spine1", "launcher","spine1", "camera","pelvis", "leftupleg","pelvis", "leftuplegroll","leftupleg", "leftleg","leftuplegroll", "leftlegroll","leftleg", "leftfoot","leftlegroll", "lefttoebase","leftfoot", "rightupleg","pelvis", "rightuplegroll","rightupleg", "rightleg","rightuplegroll", "rightlegroll","rightleg", "rightfoot","rightlegroll", "righttoebase","rightfoot", }; }; }; class OFP2_ManSkeleton { isDiscrete = 0; skeletonInherit = "Head"; skeletonBones[] = { "pelvis","", "spine","pelvis", "spine1","spine", "spine2","spine1", "spine3","spine2", "neck","spine3", "neck1","neck", "head","neck1", "headcutscene","head", "jaw","head", "chin","head", "jaw_rf","head", "jaw_rm","head", "jaw_rs","head", "jaw_lf","head", "jaw_lm","head", "jaw_ls","head", "ear_r","head", "ear_l","head", "lip_lc","head", "lip_lwlb","head", "lip_lwlf","head", "lip_lwm","head", "lip_lwrf","head", "lip_lwrb","head", "lip_rc","head", "lip_uprb","head", "lip_uprf","head", "lip_upm","head", "lip_uplf","head", "lip_uplb","head", "nose_tip","head", "nose_r","head", "nose_l","head", "zig_lt","head", "zig_lm","head", "zig_lb","head", "zig_rt","head", "zig_rm","head", "zig_rb","head", "cheek_r","head", "cheek_l","head", "eyebrow_lb","head", "eyebrow_lm","head", "eyebrow_lf","head", "corr","head", "eyebrow_rf","head", "eyebrow_rm","head", "eyebrow_rb","head", "eye_upr","head", "eye_lwr","head", "eye_upl","head", "eye_lwl","head", "cheek_rf","head", "cheek_rm","head", "cheek_rb","head", "cheek_lf","head", "cheek_lm","head", "cheek_lb","head", "forehead_l","head", "forehead_m","head", "forehead_r","head", "l_eye","head", "r_eye","head", "l_pupila","head", "r_pupila","head", "neck_t","head", "neck_b","head", "neck_r","head", "neck_l","head", "tongue_b","head", "tongue_m","head", "tongue_f","head", "leftshoulder","spine3", "leftarm","leftshoulder", "leftarmroll","leftarm", "leftforearm","leftarmroll", "leftforearmroll","leftforearm", "lefthand","leftforearmroll", "lefthandring","lefthand", "lefthandring1","lefthandring", "lefthandring2","lefthandring1", "lefthandring3","lefthandring2", "lefthandpinky1","lefthandring", "lefthandpinky2","lefthandpinky1", "lefthandpinky3","lefthandpinky2", "lefthandmiddle1","lefthand", "lefthandmiddle2","lefthandmiddle1", "lefthandmiddle3","lefthandmiddle2", "lefthandindex1","lefthand", "lefthandindex2","lefthandindex1", "lefthandindex3","lefthandindex2", "lefthandthumb1","lefthand", "lefthandthumb2","lefthandthumb1", "lefthandthumb3","lefthandthumb2", "rightshoulder","spine3", "rightarm","rightshoulder", "rightarmroll","rightarm", "rightforearm","rightarmroll", "rightforearmroll","rightforearm", "righthand","rightforearmroll", "righthandring","righthand", "righthandring1","righthandring", "righthandring2","righthandring1", "righthandring3","righthandring2", "righthandpinky1","righthandring", "righthandpinky2","righthandpinky1", "righthandpinky3","righthandpinky2", "righthandmiddle1","righthand", "righthandmiddle2","righthandmiddle1", "righthandmiddle3","righthandmiddle2", "righthandindex1","righthand", "righthandindex2","righthandindex1", "righthandindex3","righthandindex2", "righthandthumb1","righthand", "righthandthumb2","righthandthumb1", "righthandthumb3","righthandthumb2", "weapon","spine1", "launcher","spine1", "camera","pelvis", "leftupleg","pelvis", "leftuplegroll","leftupleg", "leftleg","leftuplegroll", "leftlegroll","leftleg", "leftfoot","leftlegroll", "lefttoebase","leftfoot", "rightupleg","pelvis", "rightuplegroll","rightupleg", "rightleg","rightuplegroll", "rightlegroll","rightleg", "rightfoot","rightlegroll", "righttoebase","rightfoot", }; }; class CfgMovesMaleSdr; class BlendAnims; class SOR_PeopleMoves : CfgMovesMaleSdr // lod Geometry { skeletonName = "OFP2_ManSkeleton"; // nom du .p3d Skeleton collisionVertexPattern[] = {"1a", "2a", "3a", "4a", "5a", "6a", "7a", "8a", "1c", "2c", "3c", "4c","5c", "6c", "7c", "8c", "1f", "2f", "3f", "4f", "5f", "6f", "7f", "8f"}; collisionGeomCompPattern[] = {1, 3, 6}; // lod Geometry DU .P3D SOLDAT (component). }; class CfgModels { class Default; class flag_vojak : Default { sections[] = {"latka"}; }; class Head: Default { skeletonName = "Head"; sections[] ={"swap_hhl","hide_eyewear"}; }; class Regiment: Default { skeletonName = "OFP2_ManSkeleton"; sections[] ={"swap_hhl","swap_wound_head","swap_wound_body"," swap_wound_legL","swap_wound_armL","swap_wound_arm R","swap_wound_legL","swap_wound_legR","hide_eyewe ar","hide_medic","swap_bdu", "hide_teamcolor"}; }; class CounterT: Default { skeletonName = "OFP2_ManSkeleton"; sections[] ={"swap_hhl","swap_wound_head","swap_wound_body"," swap_wound_legL","swap_wound_armL","swap_wound_arm R","swap_wound_legL","swap_wound_legR","hide_eyewe ar","hide_medic","swap_bdu", "hide_teamcolor"}; }; et le config ccp de character2.pbo |
Forum: Edition : Addons · Post Preview: #65170 · Replies: 17 · Views: 14,910 |
Posted on: Aug 7 2009, 07:19 | |
Junior Member Group: Members Posts: 10 Joined: 5-August 09 Member No.: 6,304 |
"But the guns keep showing the "muzzleflash" once I fire them." i have this bug on all Arma 2's vehicles |
Forum: Addons - Released · Post Preview: #65111 · Replies: 14 · Views: 25,993 |
Posted on: Aug 5 2009, 17:39 | |
Junior Member Group: Members Posts: 10 Joined: 5-August 09 Member No.: 6,304 |
This addon gives you the M113,M113 Ambulance,M163 Vulcan . Original model and Textures by BIS INSTALLATION INSTRUCTIONS I recommend to use the mod-folder method. Open up Windows Explorer, navigate to your ArmA 2 installation folder. Ther, create a new folder, name it to something meaningful like "@M113_BIS". C:\Programes files\Bohemia Interactive\ArmA 2\@M113_BIS There inside, create also a new folder and name it addons. C:\Programes files\Bohemia Interactive\ArmA 2\@M113_BIS\addons Now there goes the M113_BIS.pbo You can add multiple addons in this mod folder. They are all loaded together when loading this modfolder. The final thing you have to do is to adjust your desktp link. Right-click on it and choose „Properties“. Edit the line „Target“ to the following: "C:\Programes files\Bohemia Interactive\ArmA 2\arma2.exe" -mod=@M113_BIS Never ever put any addons in the original ArmA 2 addons folder. Whenever you need to reinstall the game or an addon messes your ArmA 2 up, you'll be happy to have them separated. in editor you can find this addons at Blufor->US Army->Armor M113 M113 ambulance Vulcain dowload : http://www.mediafire.com/?jlornzo7l5wha8d |
Forum: Addons - Released · Post Preview: #65063 · Replies: 14 · Views: 25,993 |
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