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> US Navy SEALs DEVGRU Arma3Alpha
massi
post Mar 10 2013, 19:39
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by massi


USSOCOM 75th RANGER, NAVY SEALs DEVGRU, SF and DELTA FORCE for ARMA3


Hi all,

I’m updating all my units pack in order solve the issue with the uniforms , I’ve also added new custom helmets and ported A2 uniform . Vehicles are now optional, in order to activate them just put the optional config in your addons folder, as described in the install instructions below.
I’ve also reworked almost all the camos to fit better and added SD ammo for stealth missions and new bonus units, like SWAT, HRT, NBC, CPU, delta ‘90 wich includes some teaser for loadout combination and maybe future addons.
There are also some small other fixies you’ll find in the changelog.

Description

This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent US Army 75th RANGER, SF, DELTA Force and Navy SEAL DEVGRU units in following types :
QUOTE
USSOCOM SEAL DEVGRU:

- AOR2: for temperate and wooden areas.

- AOR1: for arid and desert environments.

- MULTICAM: operators in BIS multicam camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: grey coverall suite for CQB and naval operations.

USSOCOM DELTA Force:

- Ghost: operators in ghost camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: ghost camo and black gear for CQB and DA operations

- Field Ops: civilian clothes\guerrilla style operators for undercover missions.

USSOCOM ARMY Special Forces:

- SF: operators in woodland camo and multicam gear.

USSOCOM 75th RANGER:

- Woodland: for temperate and wooden areas.

- Desert: for arid and desert environments.

- MULTICAM: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with multicam equipment.

- MULTICAM\GREEN: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with Ranger Green equipment.

- Direct Action: multicam and black gear for CQB and DA operations.

BONUS UNITS (you’ll find them in USSOCOM Special Supports/Bonus units):

- SWAT: sniper and operator

- FBI HRT: sniper and operator

- NBC: rifleman and grenadier in NBC suite and gasmask

- PCU: rifleman and grenadier in PCU suite in multicam and grey verions

- DELTA: rifleman and grenadier in 90's style loadout desert and woodland

- 82nd: rifleman, grenadier, soldier and officer from 82nd airborne in multicam

USSOCOM SPECIAL SUPPORT UNITS:

- Ranger\DEVGRU(arctic): for snow and arctic environments.

- USSOCOM(Vehicles): A3 vehicles adapted with USSOCOM gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, Mortar.

- USSOCOM(Support): Ammo bearers units, pilot and crew.

- DEVGRU(Para): DEVGRU units equipped with parachutes ready to be deployed fom the sky.

- RANGER(Para): RANGER units equipped with parachutes ready to be deployed fom the sky.

- USSOCOM(Divers): USSOCOM divers units ready to be deployed fom the sea.

- USSOCOM(Snipers): USSOCOM snipers and spotters in ghillie suite multicam, desert, woodland and arctic.

I used what I found on web as reference sources.


Features:

QUOTE
- Units are equipped with M4A1, HK416, SCARs, M249, Mk48, SR25, HK417, M107, Launchers , USP and ACP from my NATO SF\Spetsnaz weapons pack.

- Units are equipped with custom helmets, headgear, NVGs and uniforms.

- Heavy gear assault units for all the camos.

- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).

- Ghillie suite snipers and spotter units for all the camos.

- Paras and Divers units already equipped with parachutes and diver gear respectively.

- Retextured A3 vehicles: Quad, MRAPs, APC, Boat, Speedboat, SDV, Static weapons, offroads, choppers wich have custom crews and gear loadout.

- Vehicles from my vehicle pack : HMMVWs, CH47, UH60, Static weapons with firing from vehicles, sling load and advanced flight model features.

- Units have their own uniforms and gear items in all camo to make them interchangeable.

- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).

- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.

- Wide variety of groups in the editor.

- Classlist included in folder.


Installation.

Put the addon in "mod folder" of your preference and load it trough steam app properties:
USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM RANGERS - DEVGRU (sorted by camo)

USSOCOM Special Forces - SF (sorted by camo)

USSOCOM SPECIAL SUPPORT - DEVGRU (sorted by types)


Same for groups:

USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM RANGERS - Rangers (sorted by camo)

USSOCOM Special Forces - SF (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM SPECIAL SUPPORT - Groups (sorted by types)


QUOTE
VEHICLES OPTIONAL CONFIG:
I made this optional config on users demand since by default vehicles are now disabled and NATO SF\Spetsnaz Vehicles pack is not a requirement.

In order to get the vehicle just put the "mas_usa_devg_v.pbo" plus its signature files in the "addons" folder, if you do so you'll need NATO SF\Spetsnaz Vehicles pack.


QUOTE
For ALIVE mod users config faction\groups name: mas_usa_rang
You’ll find all classnames in the classname file included in the folder.


Requirements.
Latest version of my NATO SF\Spetsnaz weapons pack Here
My NATO SF\Spetsnaz Vehicles pack Here (NOT needed if you're not using optional vehicle config)
Arma3

Changelog.

QUOTE
v 1.8 date 02/MAY/2016
- Added new helmet models
- Added new platecarriers models
- Improved textures
- Fixed how units are displayed in editor
- Added icons to groups
- Fixed loadouts


Download Links:
https://drive.google.com/file/d/0B_6GnxXzbN...iew?usp=sharing
STEAM Workshop standard:
http://steamcommunity.com/sharedfiles/file...s/?id=545281165
STEAM Workshop Vehicles enabled:
http://steamcommunity.com/sharedfiles/file...s/?id=578682379

Bugs.
No problems found so far.

CREDITS !!!

For the Units:

Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !

Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!

Voodoo: thanks a lot for your awesome OPS CORE helmets, Peltors and watchcap, that made possible to update MICH hemets too!

xiaowu5: original GPNVG18 model and textures

3d_molier International: original MICH model and textures

CG ARTStudio: original MICH model and textures

Rusty: camouflage base textures

Thanks a lot to BI for their great Arma 3!

Thanks to all Arma community for great support !

BI forum thread:
http://forums.bistudio.com/showthread.php?...-75th-RANGER-A3
Pics:













Hope you'll enjoy these units!

Best Regards
Massi

This post has been edited by massi: May 2 2016, 18:15
 
Quote Post
massi
post Mar 13 2013, 23:00
Post #2


Senior Member
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Group: Members
Posts: 268
Joined: 19-December 09
Member No.: 6,923





by massi


US NAVY SEALs DEVGRU for ARMA3 ALPHA


UPDATE ALPHA 0.2

Hi all,
This is an updated version of my US SEALs DEVGRU units, in this version I’ve removed the unused characters models , added and reworked multicam and coyote tan gear and helmets, added GPS to all units.

I’ve also added 160th SOAR pilot unit in coyote tan coverall.

This is an Alpha version, hope you’ll enjoy it wink.gif !

Description
This addon is a retexture of NATO units, It adds several camouflage uniforms plus multicam gear and coyote helmets in order to represent SEALs DEVGRU units in following camo :
QUOTE
- AOR2: for temperate and wooden areas.

- AOR1: for arid and desert environments.

- MULTICAM: operators in BIS multicam camo for every kind of environment from desert to temperate and wooden areas.

- GREY COVERALL: for CQB and naval operations.

I used what I found on web as reference sources.

Features:

QUOTE
- The pack includes heavy gear units and light gear "recon units" for all the camo.

- Units have their own uniform items in all camo to make them interchangeable.

- Units have also their multicam and coyote tan plate carriers, belts. chest rig, bandoleers plus multicam and coyote helmets as items.

- Divers have their backpack with uniform, chest rig and helmet inside already, to make them change clothes once ashore, plus their normal stuff.

- There are 2 weapon boxes one contains all weapons ammos and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.

- Groups in the editor.

- Pilot 160th SOAR in coyote tan suite.

- Classnames inside the zip folder


Installation.
Put the addon in "mod folder" of your preference and load it trough steam app properties:
US Navy SEALs - DEVGRU (sorted by camo)
Same for groups:
US Navy SEALs - DEVGRU (sorted by types)

Requirements.
Arma3 Alpha

Changelog.
QUOTE
v Alpha.02 date 14/MAR/2013

- removed unused models

- added multicam helmets

- added multicam\coyote caps

- added GPS to all units

- added 160th SOAR pilot with coyote tan suite

- green cbt shirt AOR2

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
v Alpha.01 date 10/MAR/2013
- first release


Bugs.
No problems found so far.

Download Links to version v. Alpha 0.2:
http://www.mediafire.com/?7uaddo5awbj6r1j


BI forum thread:
http://forums.bistudio.com/showthread.php?...-A3-Alpha/page2

Few pics:








Thanks.
Thanks to BI for the great Arma3Alpha and to all the community for their great support and addons!
Thanks to all the people that enjoied my previous units and supported me in the forum!

Hope you'll enjoy these units too!

Best Regards
Massi

This post has been edited by massi: Sep 29 2013, 10:53
 
Quote Post
massi
post Mar 18 2013, 18:18
Post #3


Senior Member
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Group: Members
Posts: 268
Joined: 19-December 09
Member No.: 6,923





by massi


US NAVY SEALs DEVGRU for ARMA3 ALPHA


UPDATE ALPHA 0.3




Hi all,


I'm releasing a final Alpha update, just for the Alpha stage of the game, of my Arma3 Alpha addons.

Next updates will be probably for beta, or just in case of significant variation in alpha.

At this stage the addon includes DEVGRU operators in 4 camo:

QUOTE
- AOR2: for temperate and wooden areas.

- AOR1: for arid and desert environments.

- MULTICAM: operators in BIS multicam camo for every kind of environment from desert to temperate and wooden

areas.

- GREY COVERALL: for CQB and naval operations.


I used web sources for them.

FEATURES

QUOTE
- The pack includes heavy gear units and light gear "recon units" for all the camo.

- Units have their own uniform items in all camo to make them interchangeable.

- Units have also their multicam, AOR1, AOR2 and coyote tan plate carriers, belts, chest rig, bandoleers and

multicam, AOR1, AOR2 and coyote tan helmets as items.

- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once

ashore, plus their normal stuff.

- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms (20

each), gears (10 each), and headgear (10 each), you can place them in missions to quick configure your loadout.

- Groups in the editor.



Changelog.

QUOTE
v Alpha.03 date 18/MAR/2013

- reworked textures

- added my multicam textures

- added AOR1 and AOR2 gear and helmets

- reworked ammoboxes loadout (more gear)



DL LINK ALPHA 0.3:

http://www.mediafire.com/?9134ychc79zurtt

http://www.gamefront.com/files/23092684/SE...RU_A3_v_A_03_7z

PICS










THANKS

Thanks a lot to BI for their great Arma 3 Alpha !

Thanks to all Arma community for great support !

This post has been edited by massi: Sep 29 2013, 10:54
 
Quote Post
massi
post Aug 3 2013, 08:17
Post #4


Senior Member
****

Group: Members
Posts: 268
Joined: 19-December 09
Member No.: 6,923





by massi


USSOCOM 75th RANGER and NAVY SEALs DEVGRU for ARMA3 BETA


UPDATE BETA 0.1

Hi all,
I am updating all my unit’s packs, and in this is the Beta stage of my US DEVGRU addon pack, I decided to include SF support units, and expanded it to USSOCOM 75th RANGER and SEAL DEVGRU pack.
The factions are now divided in USSOCOM DEVGRU, USSOCOM 75th RANGER and USSOCOM Special Support units, in all the different camos combinations, to have the units deployable from desert, to wooden to arctic areas.
There are a lot of changes, the most notable is the dependency to my NATO SF\Spetsnaz weapons pack, made to equip my unit’s packs with weapons in use nowadays, like M4s, HK416, HK417, USP, M107 and so on.
There’re also new retextured independent uniforms for the Rangers, and new custom made headgear, to improve variety and realism of the units.
New paras and support units have been added too, together with some A3 vehicles config adapted to have custom crews and ammo loadout.
This is an Beta version, hope you’ll enjoy it wink.gif !

Description
This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent US Army 75th RANGER and Navy SEAL DEVGRU units in following types :
QUOTE
USSOCOM SEAL DEVGRU:

- AOR2: for temperate and wooden areas.

- AOR1: for arid and desert environments.

- MULTICAM: operators in BIS multicam camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: grey coverall suite for CQB and naval operations.

USSOCOM 75th RANGER:

- Woodland: for temperate and wooden areas.

- Desert: for arid and desert environments.

- MULTICAM: operators in BIS multicam camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: multicam and black gear for CQB and DA operations.

USSOCOM SPECIAL SUPPORT UNITS:

- Ranger\DEVGRU(arctic): for snow and arctic environments.

- USSOCOM(Vehicles): A3 vehicles adapted with USSOCOM gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, Mortar.

- USSOCOM(Support): Ammo bearers units, pilot and crew.

- DEVGRU(Para): DEVGRU units equipped with parachutes ready to be deployed fom the sky.

- RANGER(Para): RANGER units equipped with parachutes ready to be deployed fom the sky.

- USSOCOM(Divers): USSOCOM divers units ready to be deployed fom the sea.

- USSOCOM(Snipers): USSOCOM snipers and spotters in ghillie suite multicam, desert, woodland and arctic.

I used what I found on web as reference sources.

Features:

QUOTE
- Units are equipped with M4A1, HK416, M249, Mk48, SR25, HK417, M107, USP and ACP from my NATO SF\Spetsnaz weapons pack.

- Units are equipped with custom helmets and headgear.

- Heavy gear assault units for all the camos.

- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).

- Ghillie suite snipers and spotter units for all the camos.

- Paras and Divers units already equipped with parachutes and diver gear respectively.

- Config modified A3 vehicles: Quad, MRAPs, APC, Boat, Speedboat, SDV, Mortar wich have custom crews and gear loadout.

- Units have their own uniforms and gear items in all camo to make them interchangeable.

- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).

- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.

- Wide variety of groups in the editor.

- Classlist included in folder.


Installation.
Put the addon in "mod folder" of your preference and load it trough steam app properties:
USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM RANGERS - DEVGRU (sorted by camo)

USSOCOM SPECIAL SUPPORT - DEVGRU (sorted by types)

Same for groups:
USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM RANGERS - DEVGRU (sorted by camo)

USSOCOM SPECIAL SUPPORT - DEVGRU (sorted by types)


Requirements.
My NATO SF\Spetsnaz weapons pack Here
Arma3 Beta

Changelog.
QUOTE
v Beta.01 date /AGO/2013

- Units are equipped with M4A1, HK416, and other current NATO SF weapons from my NATO SF\Spetsnaz weapons pack

- added custom helmets and headgear

- added "independent type" uniforms

- added custom gear and crew A3 vehicles

- added paras, divers, ghillie snipers, support units

- reworked textures

- reworked units loadout

- reworked ammoboxes loadout

- splitted config and data pbo for faster updates


Bugs.
No problems found so far.

CREDITS !!!

For the Units:

Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !

Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!


For the Weapons:

Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models!

BI: for releasing the A1 sample models , from which I have taken the rest of the weapons models ported to A3, thanks for the same reason above!

Alwarren: thanks a lot for making me able to port Vilas and A1 weapons to A3 , your constant help was essential to have the weapons working ingame!

Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame.

ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame!

Thanks a lot to BI for their great Arma 3 Alpha !

Thanks to all Arma community for great support !

Download Links:
http://www.mediafire.com/download/t9l5aycd...RU_A3_v_B0.1.7z

BI forum thread:
http://forums.bistudio.com/showthread.php?...-75th-RANGER-A3

Few pics of the units in action:











Hope you'll enjoy these units!

Best Regards
Massi

This post has been edited by massi: Sep 29 2013, 10:54
 
Quote Post
massi
post Sep 14 2013, 10:07
Post #5


Senior Member
****

Group: Members
Posts: 268
Joined: 19-December 09
Member No.: 6,923





by massi


USSOCOM 75th RANGER, NAVY SEALs DEVGRU and DELTA FORCE for ARMA3 v1.0


Hi all,

I am updating all my unit’s packs, and in this is the first pack that’s been updated, shortly I’ll update also my other packs to be compatible with A3 final release and latest version of my NATO SF\ Spetsnaz weapons pack.

Since the introduction of DELTA Force, the factions are now divided in USSOCOM DEVGRU, USSOCOM DELTA Force, USSOCOM 75th RANGER and USSOCOM Special Support units, in all the different camos combinations, to have the units deployable from desert, to wooden to arctic areas, plus DELTA units include Field Ops operators in civilian\guerrilla clothes to conduct undercover operations.

There are a lot of changes and you’ll be able to find them in the changelog\readme, both for units and vehicles, wich come now with dedicated textures.

Hope you’ll enjoy it wink.gif !

Description

This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent US Army 75th RANGER, DELTA Force and Navy SEAL DEVGRU units in following types :
QUOTE
USSOCOM SEAL DEVGRU:

- AOR2: for temperate and wooden areas.

- AOR1: for arid and desert environments.

- MULTICAM: operators in BIS multicam camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: grey coverall suite for CQB and naval operations.

USSOCOM DELTA Force:

- Ghost: operators in ghost camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: ghost camo and black gear for CQB and DA operations

- Field Ops: civilian clothes\guerrilla style operators for undercover missions.

USSOCOM 75th RANGER:

- Woodland: for temperate and wooden areas.

- Desert: for arid and desert environments.

- MULTICAM: operators in BIS multicam camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: multicam and black gear for CQB and DA operations.

USSOCOM SPECIAL SUPPORT UNITS:

- Ranger\DEVGRU(arctic): for snow and arctic environments.

- USSOCOM(Vehicles): A3 vehicles adapted with USSOCOM gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, Mortar.

- USSOCOM(Support): Ammo bearers units, pilot and crew.

- DEVGRU(Para): DEVGRU units equipped with parachutes ready to be deployed fom the sky.

- RANGER(Para): RANGER units equipped with parachutes ready to be deployed fom the sky.

- USSOCOM(Divers): USSOCOM divers units ready to be deployed fom the sea.

- USSOCOM(Snipers): USSOCOM snipers and spotters in ghillie suite multicam, desert, woodland and arctic.

I used what I found on web as reference sources.


Features:

QUOTE
- Units are equipped with M4A1, HK416, M249, Mk48, SR25, HK417, M107, USP and ACP from my NATO SF\Spetsnaz weapons pack.

- Units are equipped with custom helmets and headgear.

- Heavy gear assault units for all the camos.

- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).

- Ghillie suite snipers and spotter units for all the camos.

- Paras and Divers units already equipped with parachutes and diver gear respectively.

- Retextured A3 vehicles: Quad, MRAPs, APC, Boat, Speedboat, SDV, Static weapons, offroads, choppers wich have custom crews and gear loadout.

- Units have their own uniforms and gear items in all camo to make them interchangeable.

- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).

- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.

- Wide variety of groups in the editor.

- Classlist included in folder.


Installation.

Put the addon in "mod folder" of your preference and load it trough steam app properties:
USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM RANGERS - DEVGRU (sorted by camo)

USSOCOM SPECIAL SUPPORT - DEVGRU (sorted by types)


Same for groups:

USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM RANGERS - Rangers (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM SPECIAL SUPPORT - Groups (sorted by types)


Requirements.
My NATO SF\Spetsnaz weapons pack Here
Arma3

Changelog.

QUOTE
v 1.0 date 14\SEP\2013

- added DELTA Force faction with: Ghost, DA and Field Ops units(wich have guerrilla clothes for undercover missions)

- compatibility with A3 final release and latest NATO SF\Spetsnaz weapons pack version

- added balaclava as NVG (with balaclava with his own NVG model showed if used)

- added NVG for recon unit (not showed if not in use (day), better for light headgear)

- added more reskinned vehicles (160th helicopters, all static weapons, offroads...)

- improved camo combinations variety for DEVGRU (black\green\tan shirts added)

- improved loadouts and gear

- added UAV operator (JTACs also have UAV console in inventory), and MG\GL\moortar support units

- scuba units are equipped with UW MP5SD6 (more SEAL feeling)

- New MULTICAM and AOR2 camo

- fixed: VAS compatibility of items

- fixed: added US flags on uniform

- fixed: chestrig wrong textures

- fixed: groups added in classlist


Bugs.
No problems found so far.

CREDITS !!!

For the Units:

Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !

Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!


For the Weapons:

Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models!

BI: for releasing the A1 sample models , from which I have taken the rest of the weapons models ported to A3, thanks for the same reason above!

Alwarren: thanks a lot for making me able to port Vilas and A1 weapons to A3 , your constant help was essential to have the weapons working ingame!

Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame.

ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame!

Kaelies : thanks a lot for for PSO reticles textures !

Thanks a lot to BI for their great Arma 3 Alpha !

Thanks to all Arma community for great support !

Download Links:
http://www.mediafire.com/download/9z25y6cr...VGRU_A3_v1.0.7z

BI forum thread:
http://forums.bistudio.com/showthread.php?...-75th-RANGER-A3

Few pics of the units in action:
new multicam

balaclava in NVG slot with working NVGs

New DELTA Field Ops

New DELTA Ghost

Reworked camos





Hope you'll enjoy these units!

Best Regards
Massi

This post has been edited by massi: Sep 29 2013, 10:54
 
Quote Post
massi
post Sep 17 2013, 11:31
Post #6


Senior Member
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Group: Members
Posts: 268
Joined: 19-December 09
Member No.: 6,923



no more needed

This post has been edited by massi: Oct 6 2013, 20:54
 
Quote Post
massi
post Sep 28 2013, 17:03
Post #7


Senior Member
****

Group: Members
Posts: 268
Joined: 19-December 09
Member No.: 6,923





by massi


USSOCOM 75th RANGER, NAVY SEALs DEVGRU and DELTA FORCE for ARMA3 v1.1


Hi all,

I’m updating the USSOCOM pack with new multicam textures, and the introduction of Ranger units in full multicam uniform and gear.

Also unit’s organization in the editor has been tweaked, and the dedicated server fix is no more required for those units.

Hope you’ll enjoy it wink.gif !

Description

This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent US Army 75th RANGER, DELTA Force and Navy SEAL DEVGRU units in following types :
QUOTE
USSOCOM SEAL DEVGRU:

- AOR2: for temperate and wooden areas.

- AOR1: for arid and desert environments.

- MULTICAM: operators in BIS multicam camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: grey coverall suite for CQB and naval operations.

USSOCOM DELTA Force:

- Ghost: operators in ghost camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: ghost camo and black gear for CQB and DA operations

- Field Ops: civilian clothes\guerrilla style operators for undercover missions.

USSOCOM 75th RANGER:

- Woodland: for temperate and wooden areas.

- Desert: for arid and desert environments.

- MULTICAM: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with multicam equipment.

- MULTICAM\GREEN: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with Ranger Green equipment.

- Direct Action: multicam and black gear for CQB and DA operations.

USSOCOM SPECIAL SUPPORT UNITS:

- Ranger\DEVGRU(arctic): for snow and arctic environments.

- USSOCOM(Vehicles): A3 vehicles adapted with USSOCOM gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, Mortar.

- USSOCOM(Support): Ammo bearers units, pilot and crew.

- DEVGRU(Para): DEVGRU units equipped with parachutes ready to be deployed fom the sky.

- RANGER(Para): RANGER units equipped with parachutes ready to be deployed fom the sky.

- USSOCOM(Divers): USSOCOM divers units ready to be deployed fom the sea.

- USSOCOM(Snipers): USSOCOM snipers and spotters in ghillie suite multicam, desert, woodland and arctic.

I used what I found on web as reference sources.


Features:

QUOTE
- Units are equipped with M4A1, HK416, M249, Mk48, SR25, HK417, M107, USP and ACP from my NATO SF\Spetsnaz weapons pack.

- Units are equipped with custom helmets and headgear.

- Heavy gear assault units for all the camos.

- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).

- Ghillie suite snipers and spotter units for all the camos.

- Paras and Divers units already equipped with parachutes and diver gear respectively.

- Retextured A3 vehicles: Quad, MRAPs, APC, Boat, Speedboat, SDV, Static weapons, offroads, choppers wich have custom crews and gear loadout.

- Units have their own uniforms and gear items in all camo to make them interchangeable.

- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).

- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.

- Wide variety of groups in the editor.

- Classlist included in folder.


Installation.

Put the addon in "mod folder" of your preference and load it trough steam app properties:
USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM RANGERS - DEVGRU (sorted by camo)

USSOCOM SPECIAL SUPPORT - DEVGRU (sorted by types)


Same for groups:

USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM RANGERS - Rangers (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM SPECIAL SUPPORT - Groups (sorted by types)


Requirements.
My NATO SF\Spetsnaz weapons pack Here
Arma3

Changelog.

QUOTE
v 1.1 date 28\SEP\2013

- added Ranger units in multicam with multicam helmets\vests

- Ranger recon units in multicam use a mix of Ranger green and multicam equipment

- New Multicam textures

- Dedicated server fix no more needed

- Better units organization in the editor

- Introduced "@mas" addonfolder to include all my addons, other addons will be integrated in next updates


Bugs.
No problems found so far.

CREDITS !!!

For the Units:

Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !

Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!


For the Weapons:

Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models!

BI: for releasing the A1 sample models , from which I have taken the rest of the weapons models ported to A3, thanks for the same reason above!

Alwarren: thanks a lot for making me able to port Vilas and A1 weapons to A3 , your constant help was essential to have the weapons working ingame!

Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame.

ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame!

Kaelies : thanks a lot for for PSO reticles textures !

Thanks a lot to BI for their great Arma 3 Alpha !

Thanks to all Arma community for great support !

Download Links:
http://www.mediafire.com/download/w84dedwa...VGRU_A3_v1.1.7z

BI forum thread:
http://forums.bistudio.com/showthread.php?...-75th-RANGER-A3

Few pics of the units in action:
new multicam


Rangers in full multicam

Hope you'll enjoy these units!

Best Regards
Massi

This post has been edited by massi: Sep 28 2013, 17:42
 
Quote Post
massi
post Feb 8 2014, 00:10
Post #8


Senior Member
****

Group: Members
Posts: 268
Joined: 19-December 09
Member No.: 6,923





by massi


USSOCOM 75th RANGER, NAVY SEALs DEVGRU and DELTA FORCE for ARMA3


Hi,

As a final round of unit’s updates, here’s an updated version of my USSOCOM units, it come with updated armor config values, to meet BI standards, and dedicated groups to make the units compatible with Alive mod.

Also I’ve added new weapons and launchers from latest version of my NATO SF/Spetsnaz weapons, and I’ve added OA SF helmet thanks to BI A2/OA MLODs, other changes are listed in changelog.

Hope you’ll enjoy this new update !

Description

This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent US Army 75th RANGER, DELTA Force and Navy SEAL DEVGRU units in following types :
QUOTE
USSOCOM SEAL DEVGRU:

- AOR2: for temperate and wooden areas.

- AOR1: for arid and desert environments.

- MULTICAM: operators in BIS multicam camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: grey coverall suite for CQB and naval operations.

USSOCOM DELTA Force:

- Ghost: operators in ghost camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: ghost camo and black gear for CQB and DA operations

- Field Ops: civilian clothes\guerrilla style operators for undercover missions.

USSOCOM 75th RANGER:

- Woodland: for temperate and wooden areas.

- Desert: for arid and desert environments.

- MULTICAM: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with multicam equipment.

- MULTICAM\GREEN: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with Ranger Green equipment.

- Direct Action: multicam and black gear for CQB and DA operations.

USSOCOM SPECIAL SUPPORT UNITS:

- Ranger\DEVGRU(arctic): for snow and arctic environments.

- USSOCOM(Vehicles): A3 vehicles adapted with USSOCOM gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, Mortar.

- USSOCOM(Support): Ammo bearers units, pilot and crew.

- DEVGRU(Para): DEVGRU units equipped with parachutes ready to be deployed fom the sky.

- RANGER(Para): RANGER units equipped with parachutes ready to be deployed fom the sky.

- USSOCOM(Divers): USSOCOM divers units ready to be deployed fom the sea.

- USSOCOM(Snipers): USSOCOM snipers and spotters in ghillie suite multicam, desert, woodland and arctic.

I used what I found on web as reference sources.


Features:

QUOTE
- Units are equipped with M4A1, HK416, M249, Mk48, SR25, HK417, M107, Launchers , USP and ACP from my NATO SF\Spetsnaz weapons pack.

- Units are equipped with custom helmets and headgear.

- Heavy gear assault units for all the camos.

- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).

- Ghillie suite snipers and spotter units for all the camos.

- Paras and Divers units already equipped with parachutes and diver gear respectively.

- Retextured A3 vehicles: Quad, MRAPs, APC, Boat, Speedboat, SDV, Static weapons, offroads, choppers wich have custom crews and gear loadout.

- Units have their own uniforms and gear items in all camo to make them interchangeable.

- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).

- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.

- Wide variety of groups in the editor.

- Classlist included in folder.


Installation.

Put the addon in "mod folder" of your preference and load it trough steam app properties:
USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM RANGERS - DEVGRU (sorted by camo)

USSOCOM SPECIAL SUPPORT - DEVGRU (sorted by types)


Same for groups:

USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM RANGERS - Rangers (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM SPECIAL SUPPORT - Groups (sorted by types)


QUOTE
For ALIVE mod users config faction\groups name: mas_usa_rang
You’ll find all classnames in the classname file included in the folder.


Requirements.
Latest version of my NATO SF\Spetsnaz weapons pack Here
Arma3

Changelog.

QUOTE
v 1.2 date 07/FEB/2014

- added compatibility with ALIVE MOD

- added new weapons and launchers from my NATO Sf/SPETSNAZ weapons pack

- added OA SF helmets

- added breacher units

- updated armor values to meet BI standards

-updated signatures keys


v 1.1 date 28\SEP\2013

- added Ranger units in multicam with multicam helmets\vests

- Ranger recon units in multicam use a mix of Ranger green and multicam equipment

- New Multicam textures

- Dedicated server fix no more needed

- Better units organization in the editor

- Introduced "@mas" addonfolder to include all my addons, other addons will be integrated in next updates


Bugs.
No problems found so far.

CREDITS !!!

For the Units:

Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !

Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!


For the Weapons:

Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models!

BI: for releasing the A1/A2/OA sample models , from which I have taken the rest of the weapons models ported to A3, thanks for the same reason above!

Alwarren: thanks a lot for making me able to port Vilas and A1 weapons to A3 , your constant help was essential to have the weapons working ingame!

Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame.

ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame!

Kaelies : thanks a lot for for PSO reticles textures !

Thanks a lot to BI for their great Arma 3 Alpha !

Thanks to all Arma community for great support !

Download Links:
http://www.mediafire.com/download/kwq5sdb3...VGRU_A3_v1.2.7z

BI forum thread:
http://forums.bistudio.com/showthread.php?...-75th-RANGER-A3

Hope you'll enjoy these units!

Best Regards
Massi
 
Quote Post
massi
post Aug 1 2014, 13:35
Post #9


Senior Member
****

Group: Members
Posts: 268
Joined: 19-December 09
Member No.: 6,923





by massi


USSOCOM 75th RANGER, NAVY SEALs DEVGRU and DELTA FORCE for ARMA3


Hi all,

I’m updating all my units pack in order to benefit from new weapons from my NATO SF\Spetsnaz weapons pack and to make all their uniforms with working insigna.
There are also some small other fixies you’ll find in the changelog.
Hope you’ll enjoy this new update !

Description

This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent US Army 75th RANGER, DELTA Force and Navy SEAL DEVGRU units in following types :
QUOTE
USSOCOM SEAL DEVGRU:

- AOR2: for temperate and wooden areas.

- AOR1: for arid and desert environments.

- MULTICAM: operators in BIS multicam camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: grey coverall suite for CQB and naval operations.

USSOCOM DELTA Force:

- Ghost: operators in ghost camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: ghost camo and black gear for CQB and DA operations

- Field Ops: civilian clothes\guerrilla style operators for undercover missions.

USSOCOM 75th RANGER:

- Woodland: for temperate and wooden areas.

- Desert: for arid and desert environments.

- MULTICAM: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with multicam equipment.

- MULTICAM\GREEN: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with Ranger Green equipment.

- Direct Action: multicam and black gear for CQB and DA operations.

USSOCOM SPECIAL SUPPORT UNITS:

- Ranger\DEVGRU(arctic): for snow and arctic environments.

- USSOCOM(Vehicles): A3 vehicles adapted with USSOCOM gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, Mortar.

- USSOCOM(Support): Ammo bearers units, pilot and crew.

- DEVGRU(Para): DEVGRU units equipped with parachutes ready to be deployed fom the sky.

- RANGER(Para): RANGER units equipped with parachutes ready to be deployed fom the sky.

- USSOCOM(Divers): USSOCOM divers units ready to be deployed fom the sea.

- USSOCOM(Snipers): USSOCOM snipers and spotters in ghillie suite multicam, desert, woodland and arctic.

I used what I found on web as reference sources.


Features:

QUOTE
- Units are equipped with M4A1, HK416, SCARs, M249, Mk48, SR25, HK417, M107, Launchers , USP and ACP from my NATO SF\Spetsnaz weapons pack.

- Units are equipped with custom helmets and headgear.

- Heavy gear assault units for all the camos.

- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).

- Ghillie suite snipers and spotter units for all the camos.

- Paras and Divers units already equipped with parachutes and diver gear respectively.

- Retextured A3 vehicles: Quad, MRAPs, APC, Boat, Speedboat, SDV, Static weapons, offroads, choppers wich have custom crews and gear loadout.

- Units have their own uniforms and gear items in all camo to make them interchangeable.

- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).

- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.

- Wide variety of groups in the editor.

- Classlist included in folder.


Installation.

Put the addon in "mod folder" of your preference and load it trough steam app properties:
USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM RANGERS - DEVGRU (sorted by camo)

USSOCOM SPECIAL SUPPORT - DEVGRU (sorted by types)


Same for groups:

USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM RANGERS - Rangers (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM SPECIAL SUPPORT - Groups (sorted by types)


QUOTE
For ALIVE mod users config faction\groups name: mas_usa_rang
You’ll find all classnames in the classname file included in the folder.


Requirements.
Latest version of my NATO SF\Spetsnaz weapons pack Here
Arma3

Changelog.

QUOTE
v 1.3 date 01/AUG/2014

- added some new weapons from NATO SF\Spetsnaz weapon's pack

- US Army Rangers equipped with SCAR rifles

- fixed: armor values for items to make them more or less like BI

- fixed: insigna work now on all uniforms!


v 1.2 date 07/FEB/2014

- added compatibility with ALIVE MOD

- added new weapons and launchers from my NATO Sf/SPETSNAZ weapons pack

- added OA SF helmets

- added breacher units

- updated armor values to meet BI standards

-updated signatures keys


v 1.1 date 28\SEP\2013

- added Ranger units in multicam with multicam helmets\vests

- Ranger recon units in multicam use a mix of Ranger green and multicam equipment

- New Multicam textures

- Dedicated server fix no more needed

- Better units organization in the editor

- Introduced "@mas" addonfolder to include all my addons, other addons will be integrated in next updates


Bugs.
No problems found so far.

CREDITS !!!

For the Units:

Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !

Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!


For the Weapons:

Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models!

BI: for releasing the A1/A2/OA sample models , from which I have taken the rest of the weapons models ported to A3, thanks for the same reason above!

Alwarren: thanks a lot for making me able to port Vilas and A1 weapons to A3 , your constant help was essential to have the weapons working ingame!

Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame.

ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame!

Kaelies : thanks a lot for for PSO reticles textures !

Thanks a lot to BI for their great Arma 3 Alpha !

Thanks to all Arma community for great support !

Download Links:
http://www.mediafire.com/download/epyl4k4s...VGRU_A3_v1.3.7z

BI forum thread:
http://forums.bistudio.com/showthread.php?...-75th-RANGER-A3

Hope you'll enjoy these units!

Best Regards
Massi
 
Quote Post
massi
post Dec 19 2014, 15:13
Post #10


Senior Member
****

Group: Members
Posts: 268
Joined: 19-December 09
Member No.: 6,923





by massi


USSOCOM 75th RANGER, NAVY SEALs DEVGRU, SF and DELTA FORCE for ARMA3


Hi all,

I’m updating all my units pack in order to equip them with new vehicles from my NATO SF\Spetsnaz vehicles pack .
There are also some small other fixies you’ll find in the changelog.
Hope you’ll enjoy this new update !

Description

This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent US Army 75th RANGER, SF, DELTA Force and Navy SEAL DEVGRU units in following types :
QUOTE
USSOCOM SEAL DEVGRU:

- AOR2: for temperate and wooden areas.

- AOR1: for arid and desert environments.

- MULTICAM: operators in BIS multicam camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: grey coverall suite for CQB and naval operations.

USSOCOM DELTA Force:

- Ghost: operators in ghost camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: ghost camo and black gear for CQB and DA operations

- Field Ops: civilian clothes\guerrilla style operators for undercover missions.

USSOCOM ARMY Special Forces:

- SF: operators in woodland camo and multicam gear.

USSOCOM 75th RANGER:

- Woodland: for temperate and wooden areas.

- Desert: for arid and desert environments.

- MULTICAM: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with multicam equipment.

- MULTICAM\GREEN: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with Ranger Green equipment.

- Direct Action: multicam and black gear for CQB and DA operations.

USSOCOM SPECIAL SUPPORT UNITS:

- Ranger\DEVGRU(arctic): for snow and arctic environments.

- USSOCOM(Vehicles): A3 vehicles adapted with USSOCOM gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, Mortar.

- USSOCOM(Support): Ammo bearers units, pilot and crew.

- DEVGRU(Para): DEVGRU units equipped with parachutes ready to be deployed fom the sky.

- RANGER(Para): RANGER units equipped with parachutes ready to be deployed fom the sky.

- USSOCOM(Divers): USSOCOM divers units ready to be deployed fom the sea.

- USSOCOM(Snipers): USSOCOM snipers and spotters in ghillie suite multicam, desert, woodland and arctic.

I used what I found on web as reference sources.


Features:

QUOTE
- Units are equipped with M4A1, HK416, SCARs, M249, Mk48, SR25, HK417, M107, Launchers , USP and ACP from my NATO SF\Spetsnaz weapons pack.

- Units are equipped with custom helmets and headgear.

- Heavy gear assault units for all the camos.

- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).

- Ghillie suite snipers and spotter units for all the camos.

- Paras and Divers units already equipped with parachutes and diver gear respectively.

- Retextured A3 vehicles: Quad, MRAPs, APC, Boat, Speedboat, SDV, Static weapons, offroads, choppers wich have custom crews and gear loadout.

- Vehicles from my vehicle pack : HMMVWs, CH47, UH60, Static weapons with firing from vehicles, sling load and advanced flight model features.

- Units have their own uniforms and gear items in all camo to make them interchangeable.

- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).

- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.

- Wide variety of groups in the editor.

- Classlist included in folder.


Installation.

Put the addon in "mod folder" of your preference and load it trough steam app properties:
USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM RANGERS - DEVGRU (sorted by camo)

USSOCOM Special Forces - SF (sorted by camo)

USSOCOM SPECIAL SUPPORT - DEVGRU (sorted by types)


Same for groups:

USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM RANGERS - Rangers (sorted by camo)

USSOCOM Special Forces - SF (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM SPECIAL SUPPORT - Groups (sorted by types)


QUOTE
For ALIVE mod users config faction\groups name: mas_usa_rang
You’ll find all classnames in the classname file included in the folder.


Requirements.
Latest version of my NATO SF\Spetsnaz weapons pack Here
My NATO SF\Spetsnaz Vehicles pack Here
Arma3

Changelog.

QUOTE
v 1.4 date 19/DEC/2014

- added some new weapons from NATO SF\Spetsnaz weapon's pack

- added vehicles from NATO SF\Spetsnaz Vehicles's pack : HMMVWs, CH47, UH60, Static Weapons

- added US Army Special Forces

- new berets

- new woodland (A3 BI)

- added new OPS CORE, peltors and reworked MICH helmets thanks to Voodoo.

- added flag poles and flag markers

- fixed: flag position

- improved: units loadout and groups


Bugs.
No problems found so far.

CREDITS !!!

For the Units:

Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !

Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!

Voodoo: thanks a lot for your awesome OPS CORE helmets, Peltors and watchcap, that made possible to update MICH hemets too!

Thanks a lot to BI for their great Arma 3!

Thanks to all Arma community for great support !

Download Links:
http://www.mediafire.com/download/o8y52wm3...GRU_A3_v1.4.zip

BI forum thread:
http://forums.bistudio.com/showthread.php?...-75th-RANGER-A3
Some pics:

























Hope you'll enjoy these units!

Best Regards
Massi
 
Quote Post
massi
post Oct 31 2015, 13:34
Post #11


Senior Member
****

Group: Members
Posts: 268
Joined: 19-December 09
Member No.: 6,923





by massi


USSOCOM 75th RANGER, NAVY SEALs DEVGRU, SF and DELTA FORCE for ARMA3


Hi all,

I’m updating all my units pack in order solve the issue with the uniforms , I’ve also added new custom helmets and ported A2 uniform . Vehicles are now optional, in order to activate them just put the optional config in your addons folder, as described in the install instructions below.
I’ve also reworked almost all the camos to fit better and added SD ammo for stealth missions and new bonus units, like SWAT, HRT, NBC, CPU, delta ‘90 wich includes some teaser for loadout combination and maybe future addons.
There are also some small other fixies you’ll find in the changelog.

Description

This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent US Army 75th RANGER, SF, DELTA Force and Navy SEAL DEVGRU units in following types :
QUOTE
USSOCOM SEAL DEVGRU:

- AOR2: for temperate and wooden areas.

- AOR1: for arid and desert environments.

- MULTICAM: operators in BIS multicam camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: grey coverall suite for CQB and naval operations.

USSOCOM DELTA Force:

- Ghost: operators in ghost camo for every kind of environment from desert to temperate and wooden areas.

- Direct Action: ghost camo and black gear for CQB and DA operations

- Field Ops: civilian clothes\guerrilla style operators for undercover missions.

USSOCOM ARMY Special Forces:

- SF: operators in woodland camo and multicam gear.

USSOCOM 75th RANGER:

- Woodland: for temperate and wooden areas.

- Desert: for arid and desert environments.

- MULTICAM: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with multicam equipment.

- MULTICAM\GREEN: operators in multicam camo for every kind of environment from desert to temperate and wooden areas with Ranger Green equipment.

- Direct Action: multicam and black gear for CQB and DA operations.

BONUS UNITS (you’ll find them in USSOCOM Special Supports/Bonus units):

- SWAT: sniper and operator

- FBI HRT: sniper and operator

- NBC: rifleman and grenadier in NBC suite and gasmask

- PCU: rifleman and grenadier in PCU suite in multicam and grey verions

- DELTA: rifleman and grenadier in 90's style loadout desert and woodland

- 82nd: rifleman, grenadier, soldier and officer from 82nd airborne in multicam

USSOCOM SPECIAL SUPPORT UNITS:

- Ranger\DEVGRU(arctic): for snow and arctic environments.

- USSOCOM(Vehicles): A3 vehicles adapted with USSOCOM gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, Mortar.

- USSOCOM(Support): Ammo bearers units, pilot and crew.

- DEVGRU(Para): DEVGRU units equipped with parachutes ready to be deployed fom the sky.

- RANGER(Para): RANGER units equipped with parachutes ready to be deployed fom the sky.

- USSOCOM(Divers): USSOCOM divers units ready to be deployed fom the sea.

- USSOCOM(Snipers): USSOCOM snipers and spotters in ghillie suite multicam, desert, woodland and arctic.

I used what I found on web as reference sources.


Features:

QUOTE
- Units are equipped with M4A1, HK416, SCARs, M249, Mk48, SR25, HK417, M107, Launchers , USP and ACP from my NATO SF\Spetsnaz weapons pack.

- Units are equipped with custom helmets, headgear, NVGs and uniforms.

- Heavy gear assault units for all the camos.

- Recon units for all the camos in 2 version "heavy" (Helmets and NVGs) and "light" (soft headgear).

- Ghillie suite snipers and spotter units for all the camos.

- Paras and Divers units already equipped with parachutes and diver gear respectively.

- Retextured A3 vehicles: Quad, MRAPs, APC, Boat, Speedboat, SDV, Static weapons, offroads, choppers wich have custom crews and gear loadout.

- Vehicles from my vehicle pack : HMMVWs, CH47, UH60, Static weapons with firing from vehicles, sling load and advanced flight model features.

- Units have their own uniforms and gear items in all camo to make them interchangeable.

- Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM).

- There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout.

- Wide variety of groups in the editor.

- Classlist included in folder.


Installation.

Put the addon in "mod folder" of your preference and load it trough steam app properties:
USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM RANGERS - DEVGRU (sorted by camo)

USSOCOM Special Forces - SF (sorted by camo)

USSOCOM SPECIAL SUPPORT - DEVGRU (sorted by types)


Same for groups:

USSOCOM Navy SEALs - DEVGRU (sorted by camo)

USSOCOM RANGERS - Rangers (sorted by camo)

USSOCOM Special Forces - SF (sorted by camo)

USSOCOM DELTA - DELTA (sorted by camo)

USSOCOM SPECIAL SUPPORT - Groups (sorted by types)


QUOTE
VEHICLES OPTIONAL CONFIG:
I made this optional config on users demand since by default vehicles are now disabled and NATO SF\Spetsnaz Vehicles pack is not a requirement.

In order to get the vehicle just put the "mas_usa_devg_v.pbo" plus its signature files in the "addons" folder, if you do so you'll need NATO SF\Spetsnaz Vehicles pack.


QUOTE
For ALIVE mod users config faction\groups name: mas_usa_rang
You’ll find all classnames in the classname file included in the folder.


Requirements.
Latest version of my NATO SF\Spetsnaz weapons pack Here
My NATO SF\Spetsnaz Vehicles pack Here (NOT needed if you're not using optional vehicle config)
Arma3

Changelog.

QUOTE
v 1.6 date 31/OCT/2015

- Fixed: uniforms errors

- added ported A2 uniforms: arctic suites, multicam, woodland and grey PCUs, DELTA field ops uniforms

- added new MICH helmet models

- added new GPNVG18 panoramic night vision googles to DELTA and DEVGRU

- added SD ammo to all units (good for stealth missions) and P226 to SEALs

- added optional config for vehicles that are now disabled by default

- adjusted OPS CORE size

- added BONUS units: SWAT, FBI HRT, NBC, PCU in multicam and grey verions, DELTA in 90's style loadout desert and woodland, 82nd airborne units

- Reworked camouflage textures

- improved: units loadout, groups and config


Bugs.
No problems found so far.

CREDITS !!!

For the Units:

Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !

Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!

Voodoo: thanks a lot for your awesome OPS CORE helmets, Peltors and watchcap, that made possible to update MICH hemets too!

xiaowu5: original GPNVG18 model and textures

3d_molier International: original MICH model and textures

CG ARTStudio: original MICH model and textures

Rusty: camouflage base textures

Thanks a lot to BI for their great Arma 3!

Thanks to all Arma community for great support !

Download Links:
http://www.mediafire.com/download/wt9e17no...GRU_A3_v1.6.zip

BI forum thread:
http://forums.bistudio.com/showthread.php?...-75th-RANGER-A3
Pics:













Hope you'll enjoy these units!

Best Regards
Massi
 
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massi
post Dec 2 2015, 21:38
Post #12


Senior Member
****

Group: Members
Posts: 268
Joined: 19-December 09
Member No.: 6,923





by massi

USSOCOM 75th RANGER, NAVY SEALs DEVGRU, SF and DELTA FORCE for ARMA3


Hi all,

I’m updating all my units pack in order to add the new armor system to vest and headgear in order to make them compatible with new armor values.
QUOTE
Changelog.
v 1.7 date 02/DEC/2015
- Fixed: Updated with new armor system for vest and headgear

DL Link:
https://drive.google.com/file/d/0B9XrVcGmu4...iew?usp=sharing
Best Regards
massi
 
Quote Post
massi
post May 2 2016, 18:14
Post #13


Senior Member
****

Group: Members
Posts: 268
Joined: 19-December 09
Member No.: 6,923





by massi


USSOCOM 75th RANGER, NAVY SEALs DEVGRU, SF and DELTA FORCE for ARMA3


Hi all,

I’m updating all my units pack , in this update I’ve added new custom helmets and platecarriers .
I’ve also reworked camos to fit better and fixed how the uits are displayed in the editor .
There are also some small other fixies you’ll find in the changelog.

Changelog.

QUOTE
v 1.8 date 02/MAY/2016
- Added new helmet models
- Added new platecarriers models
- Improved textures
- Fixed how units are displayed in editor
- Added icons to groups
- Fixed loadouts


Download Links:
https://drive.google.com/file/d/0B_6GnxXzbN...iew?usp=sharing
STEAM Workshop standard:
http://steamcommunity.com/sharedfiles/file...s/?id=545281165
STEAM Workshop Vehicles enabled:
http://steamcommunity.com/sharedfiles/file...s/?id=578682379
BI forum thread:
http://forums.bistudio.com/showthread.php?...-75th-RANGER-A3

Bugs.
No problems found so far.

CREDITS !!!
For the Units:
Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units !
Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units!
Voodoo: thanks a lot for your awesome OPS CORE helmets, Peltors and watchcap, that made possible to update MICH hemets too!
xiaowu5: original GPNVG18 model and textures
3d_molier International: original MICH model and textures
CG ARTStudio: original MICH model and textures
Rusty: camouflage base textures
New FAST: by StiffMe1steR New GAP : by CG ARTStudio + Jhonny
Thanks a lot to BI for their great Arma 3!
Thanks to all Arma community for great support !

Best Regards
Massi
 
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