Hey guys trying to set up a dynamic mission that allows the player to stop at any point and advance the in-game time a set amount of hours to full control over what time of day or night they choose to execute the next phase of the mission. Tried using the addaction and acctime commands but it dosnt work the way I want it to. Any help would be much appreciated.
acctime just returns the current time dilation, use http://community.bistudio.com/wiki/setAccTime to control it, the syntax is like this:
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