ArmA: Black Hawk Down, A total conversion for Armed Assault |
ArmA: Black Hawk Down, A total conversion for Armed Assault |
Nov 17 2007, 17:55
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#61
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
I wouldn't be too joyful until I had performed an extensive background check on these new members if I were you, seeing the history of your mod m8, we are using more precaution this time... they are not in the team yet.. we are checking them stfu Kidding -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Nov 25 2007, 10:10
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#62
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
Great news!
I found the way (with the help of Armored_Sheep, a BI developer) to create animations for an object that has been destructed! here there are some examples: Slum animation Destruction ------------ Sheet wall animation destruction I'm currently working on other animations, such as objects, barrels, cars and so on... Stay tuned, more to come! Linker Split -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Nov 25 2007, 10:56
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#63
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Member Group: Members Posts: 45 Joined: 13-July 07 Member No.: 981 |
Doing very well BHD team, keep up the great work!
Seems like a very skilled team, everything seems to be coming together well. Thanks for sharing the infomation also LinkerSplit! |
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Nov 25 2007, 11:16
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#64
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
Doing very well BHD team, keep up the great work! Seems like a very skilled team, everything seems to be coming together well. Thanks for sharing the infomation also LinkerSplit! Thanks Bracken... As you can see on animations, they are still a bit rough, because I'm still learning the animation process... seems that there's no physics applied to the model, that's because I have to modify time of play, and make more frames (for the slum animation olny 35) Next pass: animate also vehicles (I'm asking some help to Deanosbeano) -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Nov 29 2007, 03:11
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#65
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Member Group: Members Posts: 192 Joined: 12-November 07 From: Denmark/Sweden Member No.: 1,707 |
for what i understand you guys will only do the main battle of Mog October 3rd 1993? (Operation Gothic Serpent)
But how will you do the extraction of TF Ranger from Mog on October 4th without the UN units? And what us units will be made? Rangers Army SF (Delta dont exist officialy) SOAR Marines Seals Air Force Pararescue Air Force Combat Controllers 10th Mountain Division Ther wher alot more units in the country exept the D boys and the Rangers. But like you all know Rangers lead the way! -------------------- Sergeant Major retired, SOF, JSOC.
Combat Deployment: Iraq, Afghanistan, Congo, Somalia, Tchad. Peacekeeping Deployment: Bosnia, Kosovo, Liberia, South Sudan, Libya. PMC Deployment: Crimea Never Back Down! Never Give Up! Never Surrender! |
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Nov 29 2007, 17:13
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#66
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Hipster addonmaker Group: Former .info Serviceman Posts: 2,090 Joined: 1-November 06 From: Kingdom of the Netherlands Member No.: 10 |
Army SF (Delta dont exist officialy) Just a note, "Army SF" is a media term for the SOD-A or Green Berets, not SOD-D. Delta is a counter terrorism (CT) unit, well on "paper" anyway (not meaning actual paper). -------------------- |
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Nov 29 2007, 19:13
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#67
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Member Group: Members Posts: 192 Joined: 12-November 07 From: Denmark/Sweden Member No.: 1,707 |
They are a part of US Army Special Operation Command (ARSOC) so they are Army SF Green Berets isent in service any more they are Special Operations Groups today but same shit
-------------------- Sergeant Major retired, SOF, JSOC.
Combat Deployment: Iraq, Afghanistan, Congo, Somalia, Tchad. Peacekeeping Deployment: Bosnia, Kosovo, Liberia, South Sudan, Libya. PMC Deployment: Crimea Never Back Down! Never Give Up! Never Surrender! |
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Nov 30 2007, 00:01
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#68
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
have you evern seen the film?
well, that movie, on ArmA! More news will be published, don't worry -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Dec 9 2007, 10:10
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#69
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
2 new ingame test screens, to share with public
--------------- -------------- -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Dec 9 2007, 10:23
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#70
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Gee, I wish we had one of them doomsday machines. Group: Moderators Posts: 2,037 Joined: 13-November 06 From: Wales Member No.: 155 |
Looking Good
-------------------- The Rules - Nothing too complicated, follow these and we'll have no problems.
Moderation Feedback Thread - Tell everyone how much you Site Issues Thread - Complain about site issues here. We might even fix them! Community Chatter Thread - Furthest Mud-sling gets a free subscription to "JdB Monthly". QUOTE(Major Mike Shearer) We can categorically state that we have not released man-eating badgers into the area. QUOTE(Brace Belden) A machine gun is like a woman, I don’t understand it, I’m afraid of it, and one day I’ll accidentally be killed by one. |
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Dec 9 2007, 12:24
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#71
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Group: Addon Maker Posts: 1,148 Joined: 4-November 06 Member No.: 13 |
Looks good, but I think there's too much height on the normal maps for the ground...
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Dec 9 2007, 12:57
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#72
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
Looks good, but I think there's too much height on the normal maps for the ground... Ok m8, you are right, I'll reduce them -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Dec 11 2007, 07:12
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#73
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Member Group: Members Posts: 198 Joined: 30-September 07 From: AUSTRALIA Member No.: 1,346 |
How about the OH-58 (there were 2 involved) and the P-3C Orion(only one on "spy" duty)?
-------------------- - .B.O.H.I.C.A. - .D.I.L.L.I.G.A.F. -
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Dec 12 2007, 05:14
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#74
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Member Group: Members Posts: 105 Joined: 30-October 07 From: England Member No.: 1,595 |
When will we (The public) be able to download this island because judging by the screens you have so kindly let us see so far i was just wondering. Ive gotta say your all doing a top job. Anychance of some screen shots showing the island in the editor would make people drool abit more than already are.
Keep up the good work. |
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Dec 12 2007, 14:11
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#75
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Member Group: Members Posts: 198 Joined: 30-September 07 From: AUSTRALIA Member No.: 1,346 |
Just out of curiosity and to clarify for anyone else who may be curious too I would like to know what your BHD mod is going to primarily focus on? The movie or the actual event?
The movie has very little to do with what actually really happened in the real event. -------------------- - .B.O.H.I.C.A. - .D.I.L.L.I.G.A.F. -
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Dec 12 2007, 14:28
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#76
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Hipster addonmaker Group: Former .info Serviceman Posts: 2,090 Joined: 1-November 06 From: Kingdom of the Netherlands Member No.: 10 |
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Dec 13 2007, 00:47
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#77
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
Just out of curiosity and to clarify for anyone else who may be curious too I would like to know what your BHD mod is going to primarily focus on? The movie or the actual event? The movie has very little to do with what actually really happened in the real event. as JDB m8 said, we are focusing our attention to the movie, so we will try to make something really close to it for the images here there are a single screen of the entire map (as V3 shows me): A big panoramic of the Mog -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Dec 13 2007, 04:17
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#78
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Member Group: Members Posts: 105 Joined: 30-October 07 From: England Member No.: 1,595 |
very very very very very nice! Thank you for this screenshot
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Dec 13 2007, 12:49
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#79
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Group: Addon Maker Posts: 1,148 Joined: 4-November 06 Member No.: 13 |
How much bigger is the map going to be? Maybe you can draw a line on that picture? I hope it won't eat too much performance after all...
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Dec 13 2007, 18:04
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#80
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Record Holder for the most Pornstars ever contacted Group: Newshound Posts: 567 Joined: 12-November 06 From: Beyond the event horizon Member No.: 56 |
dude thats a hell of a tease....
awesome work -------------------- |
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