Can't I preserve textures from 3Ds Max 2011 to Oxigen 2?, I mean, do I REALLY need to place textures in Oxigen 2? |
Can't I preserve textures from 3Ds Max 2011 to Oxigen 2?, I mean, do I REALLY need to place textures in Oxigen 2? |
Jul 28 2010, 05:07
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#1
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Member Group: Members Posts: 131 Joined: 22-May 10 Member No.: 7,651 |
Heya!
I'm very good with 3Ds Max 2011 and I NEED to make my first addon I've noticed that when I have a model on 3Ds Max with the textures alrealy allocated to each part of the model and I import the model to Oxigen 2 it doesn't preserve the textures that I gave it on 3Ds Max :S It'll make my job WAAAYYYYY easier if someone knows how... otherwise I'll need a tutorial showing how to place textures to a model... 'cause with this tutorial it doesn't work: http://ofp.gamepark.cz/_hosted/brsseb/tuto...1/lesson1_d.htm Thanks all! |
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Jul 30 2010, 13:01
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#2
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Gee, I wish we had one of them doomsday machines. Group: Moderators Posts: 2,037 Joined: 13-November 06 From: Wales Member No.: 155 |
Yes you can, I do it myself! Though you can also select a face using the face selection tool (the button with the finger pointed at a face, near the vertex tool), it's not as accurate though....
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