IPB


Welcome Guest ( Log In | Register )

 Forum Rules ArmedAssault.info Forum Rules
 
Reply to this topicStart new topic
> ARMA II Stargate Mod
Frostman
post Sep 17 2010, 14:12
Post #1


Member
***

Group: Members
Posts: 36
Joined: 13-December 06
Member No.: 439



Hello All,

I'd like to start by apologising over the lack of updates I've posted on these forums and secondly giving you a few links:
Stargate Addons SVN: https://armastargatemod.svn.sourceforge.net...armastargatemod
Stargate Assault Forums: http://www.stargateassault.net/forum/index.php
Stargate Mods ModDB Page: http://www.moddb.com/mods/arma-stargate-mod

Now down to business... this news post is to show the community that we understand there frustration over missed deadlines and lack of releases, with this in mind we've decided to change our approach and open the development process to the communuty.

Above you'll find the web link for our SVN archive, it gives everyone access to the cutting edge code and includes instructions on how to get it working in ArmA II (not ArmA I atm); now I feel the need to remind everyone that we're currently in the middle of a full rewrite of the mods code which means the alpha currently has less functionality than it did two years ago, so keep that in mind if you feel the need to download and have a play.

The following information are status updates and will change as time goes on.
_________________________________________________________________

SVN Revision No: 47
SVN Revision Notes: First update with working transport code, works for projectiles and units though may still be buggy; I've also fixed a few DHD bugs. The next version of the Stargate's will probably need OA to work.
_________________________________________________________________

Mod Screenshots:







This post has been edited by Frostman: Mar 30 2011, 03:44
 
Quote Post
D@V£
post Sep 17 2010, 21:51
Post #2


Gee, I wish we had one of them doomsday machines.
Group Icon

Group: Moderators
Posts: 2,037
Joined: 13-November 06
From: Wales
Member No.: 155



Glad to see you guys back! I know a lot of the current forum team liked your stuff for OFP smile.gif


--------------------
The Rules - Nothing too complicated, follow these and we'll have no problems.
Moderation Feedback Thread - Tell everyone how much you hate me love me secretly fear that Mark is watching you while you sleep. secretly wish that Mark is watching you while you sleep.
Site Issues Thread - Complain about site issues here. We might even fix them!
Community Chatter Thread - Furthest Mud-sling gets a free subscription to "JdB Monthly".

QUOTE(Major Mike Shearer)
We can categorically state that we have not released man-eating badgers into the area.
QUOTE(Brace Belden)
A machine gun is like a woman, I donít understand it, Iím afraid of it, and one day Iíll accidentally be killed by one.
 
Quote Post
Frostman
post Nov 17 2010, 13:12
Post #3


Member
***

Group: Members
Posts: 36
Joined: 13-December 06
Member No.: 439



Hi all,
Here's a new clip for you all, there's no Stargate action because I only really made it to test out HD capture on my new 470 GTX but it didn't make a bad view so I uploaded it anyway.

YouTube - Stargate Test 4
 
Quote Post
Marko112
post Nov 17 2010, 18:58
Post #4


Member
Group Icon

Group: Site Team
Posts: 168
Joined: 13-October 08
From: The Netherlands
Member No.: 4,346



Thanks for sharing it with us thumbsup.gif Congrats with the new videocard!
 
Quote Post
Muecke
post Nov 18 2010, 13:21
Post #5


New Member
*

Group: Members
Posts: 3
Joined: 27-November 07
Member No.: 1,795



Nice Clip !!
I looking forward to a release somewhen....

keep on doing it boys smile.gif
 
Quote Post
Elliot Carver
post Nov 19 2010, 01:27
Post #6


Record Holder for the most Pornstars ever contacted
Group Icon

Group: Newshound
Posts: 567
Joined: 12-November 06
From: Beyond the event horizon
Member No.: 56



Awesome work guys! Keep it up ^^

ps: MGM lets see you afford a legal team this time feckoff.gif


--------------------
 
Quote Post
Frostman
post Mar 30 2011, 03:45
Post #7


Member
***

Group: Members
Posts: 36
Joined: 13-December 06
Member No.: 439



Hi all,

Its taken two days non-stop coding but the transport code is now working.

ArmA II - Stargate Test 5

I've updated the SVN to the latest code but please don't start reporting bugs yet as I've still got to tweak code and add new functions.
 
Quote Post
bella
post Jan 29 2013, 04:35
Post #8


New Member
*

Group: Members
Posts: 1
Joined: 29-January 13
Member No.: 10,019



thank you for your inforamtion
 
Quote Post
Hornet85
post Feb 9 2013, 20:52
Post #9


Member
***

Group: Members
Posts: 192
Joined: 12-November 07
From: Denmark/Sweden
Member No.: 1,707



will it bepossible to transport between maps? smile.gif


--------------------
Sergeant Major retired, SOF, JSOC.
Combat Deployment: Iraq, Afghanistan, Congo, Somalia, Tchad.
Peacekeeping Deployment: Bosnia, Kosovo, Liberia, South Sudan, Libya.
PMC Deployment: Crimea
Never Back Down! Never Give Up! Never Surrender!
 
Quote Post
D@V£
post Feb 10 2013, 00:55
Post #10


Gee, I wish we had one of them doomsday machines.
Group Icon

Group: Moderators
Posts: 2,037
Joined: 13-November 06
From: Wales
Member No.: 155



Doubt it, on account of how maps are loaded. I seem to recall there was a "worlds" map released for ArmA.2 somewhere, which had a lot of different environments, so kinda like several different maps in a single map.


--------------------
The Rules - Nothing too complicated, follow these and we'll have no problems.
Moderation Feedback Thread - Tell everyone how much you hate me love me secretly fear that Mark is watching you while you sleep. secretly wish that Mark is watching you while you sleep.
Site Issues Thread - Complain about site issues here. We might even fix them!
Community Chatter Thread - Furthest Mud-sling gets a free subscription to "JdB Monthly".

QUOTE(Major Mike Shearer)
We can categorically state that we have not released man-eating badgers into the area.
QUOTE(Brace Belden)
A machine gun is like a woman, I donít understand it, Iím afraid of it, and one day Iíll accidentally be killed by one.
 
Quote Post
BIGD
post Apr 14 2013, 10:54
Post #11


New Member
*

Group: Members
Posts: 1
Joined: 14-April 13
Member No.: 10,139



The would map is alot of fun to play with

i have a stargate on every planet and use addaction in the DHD to transport my team from planet to planet
 
Quote Post

Reply to this topicStart new topic
6 User(s) are reading this topic (6 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 15th October 2018 - 16:19