"Campaign" crashes, btd |
"Campaign" crashes, btd |
Mar 31 2009, 06:53
Post
#1
|
|
Junior Member Group: Members Posts: 15 Joined: 16-March 09 Member No.: 5,345 |
Hey everyone.
I usually only play ArmA's multiplayer online, a single mission every now and then or use the editor. Therefore I don't know when exactly the problem occured (e.g. "starting with patch 1.xx"): When I select "play" and then "campaign" from the ArmA main menu, the screen turns black (before any other menu loads) and ArmA crashes back to the desktop without any error message. Everything else (single missions, armory, multiplayer, editor+editor preview) works perfectly fine though. And I was able to play the campaign in the past (even though, as I said, I didn't play it with the last few patches). Any ideas? I tried with ArmA patch 1.15b and 1.14. My OS is WindowsXP, but as it's just the campaign that won't work, I doubt it's any of my OS or system specs. Thanks in advance~ -------------------- The cake is a lie!
|
|
|
Mar 31 2009, 08:35
Post
#2
|
|
literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
did yuo try to install the game again?
I think that the problem could be caused by a error when you patched the game -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
|
|
Mar 31 2009, 12:03
Post
#3
|
|
Junior Member Group: Members Posts: 15 Joined: 16-March 09 Member No.: 5,345 |
I just reinstalled it and tested without patching (version is 1.08 from the Gold Edition) and it was the same error. Still the same after patching up to 1.14/1.15b.
Then I created a new profile and suddenly it worked. When I switched back to my old/main profile, it crashed again. So it seems the error is in my main profile... is there any way to fix that? edit:// maybe anything in the [name].ArmAProfile file? The only thing mentioning the campaign was CODE currentCampaign="campaigns\ca"; lastCampaignMission="Into Enemy Territory"; edit:// oh, and as I just got the chance to ask (and I don't wanna start a new thread for this): is it possible to create armed satchel-charges in the editor that are "under the control" of the player? (in other words: satchel-charges already placed and ready to explode right at the beginning).. I know, wrong forum, but maybe you could help me with that as well. ^^; This post has been edited by Mnemonic: Mar 31 2009, 12:44 -------------------- The cake is a lie!
|
|
|
Lo-Fi Version | Time is now: 19th April 2024 - 21:11 |