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> ATC Campaign Season 3, 2010-2011, Announced, Large scale PvP simulation Campaign
Nemesi
post Aug 31 2010, 19:52
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We are pleased to announce that the preparation of the new ATC (Arma Tactical Combat) Campaign for the season 2010-2011 is underway. With two successful Campaigns in the background, we're able to improve the past experience to offer more and more immersive gameplay and unique features in terms of military simulation at a Company level (50 vs 50). With the release of Operation Arrowhead in June, the ATC staff thought to take advantage of the new expansion and its features for the next season. The upcoming campaign is planned to take place in the Takistan scenery and will require Combined Operations (Arma2 + OA).

The ATC Campaign is carried out by Ground Control battles between two platoon sized forces having armored and air support. Each side, or Company, is formed by alliances between different Units, each Unit will retain its Tag and will provide combat forces to the alliance according to the Unit specialization. A Commander will lead the operations through a clear chain-of-command.

General Campaign features:

Attack/defense system, support system available for the Commander, hierarchical organization based on roles and specialization reflecting nearly real combat balance, weapon restrictons depending on role and speciality, vehicle limitations depending on soldier's role, no vehicle resp, very careful preparation for each battle with strategy planning, ground recon and reharsal, advanced TeamSpeak multilevel communications.

The Takistan Campaign 2010-2011 will feature

* new scenery and challenging terrain
* new OA gameplay elements
* upgraded rules and rewritten Commander support system
* emphasis on the "Campaign" aspects in terms of global strategy: conquering a sector will give an unique strategical advantage for the prosecution of the campaign.


Registration of interested teams is open, for more infos please contact the ATC Staff at http://www.arma-tactical-combat.com/

Starting from the 2nd week in September we will be ready for the first testing and scrim battles.

The actual Campaign kickoff is planned for sometimes in October.

Contact website and infos:
http://www.arma-tactical-combat.com/


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Nemesi
post Sep 5 2010, 18:23
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ATC Campaign Season 3, what you get and what you don't

Our campaign is based on simplicity, no fancy addons/mods or effects, the main effort being dedicated to the carefully preparation of a military operation.

Therefore what happens before and after the battle is as important as the battle itself. The ultimate goal is to simulate nowadays military operations.

You will have a rather large territory to clear from opposition forces and hold safely, no flags or points, you will know if you succeded or not in your task only the last minute.

You will have a defined role and weapons according to your role, a clear chain of command, you will follow your orders and count on your squad members.

Only a full squad will succeed in conquering a sector, so you can't never move alone.

If you die, you will respawn in the main base far away from the battlefront, so you better take care of your life.

Vehicles have no respawn and are limited in numbers so they must be used very wisely. No easy targeting, no "press-a-button and forget", you have to rely on your skill and visual spotting as radar and automatic lock will be disabled.

Your efforts in clearing a region from opposition will be rewarded, each sector has a strategic value so you'll have to fight hard to maintain strategically important points.

You will not know the in game time when the enemy will attack, so you have to be prepared to face all environmental conditions.

If this is what you are looking forward, just contact us and stay tuned for the first ATC season 3 test.

http://www.arma-tactical-combat


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