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> My First Mod...
Synide
post Nov 27 2006, 11:00
Post #1


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Of course the first obligatory mod one makes in ArmA? A custom face... IPB Image

Name on back of head and tatt's...

did the old... paa -> tga (using texview) -> PShop -> jpg -> (config.cpp + jpg) into pbo

2 things to note...

1. the 'person' paa's are 1024x1024 with contents of...
left/right of head
front/back of head
eyes, nose, ears, arm (front/back), leg, hands, fingers

2. the class structure has changed slightly for ArmA for CfgFaces.

class CfgFaces
{
class Man {
class Sy {
name="Sy";
texture="\Sy\Sy_ArmA_1.jpg";
east=1;
west=1;
};
};
};
 
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Rellikki
post Nov 27 2006, 13:28
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Cool, my face will beat it though tongue.gif

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For those who didn't know, you can use your own face in ArmA without making an addon of it. Just save the face as a jpg file in
"C:\Documents and Settings\Your name\...\ArmA Other Profiles\Your username",
and in game, from your account options, select the face named "Custom".
 
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DaRat
post Nov 27 2006, 17:23
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Nice one SyB, were those tattoos done by hand?
 
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Deadeye
post Nov 27 2006, 17:29
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I'm working on my own face wink.gif
Still need some time to learn gimp a lil more.


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Blackscorpion
post Nov 27 2006, 19:35
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Haven't started yet, but will give a pre-version for SrK soon for testing. wink.gif

After doing nearly 10 face textures for Llaumas head v2, I think I'm getting quite good at the thing... guess it can't be that much harder. If I get it right soon, I can give you a hand, Deadeye. Nothing guaranteed, though.

And as a final, tad OT, übercool/mean look in good ol' OFP.


Nice tattos there, btw. wink.gif


--------------------
Hakkaa päälle Pohjan poika!

Words were coming out of my fingertips faster than my thoughts could process them in my brains... My plead is for temporary insanity that was caused by permanent insanity of very, very twisted nerve cluster that's called brain matter, that's supposed to be grey but isn't, it's black and has a somewhat sarcastic and dark sense of humor, or lacks it totally.

The self-appointed God of Scor Nango. Not an emperor, just... God.
 
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Blackbuck
post Nov 27 2006, 19:49
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looks rather good BS smile.gif


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Synide
post Nov 28 2006, 05:35
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thanks, the tatt's were not done by hand... just off a local website (I'm a kiwi btw)... then photoshop'd it in...

hmmm, i do like you're face Serial... but i probably wouldn't wear it in the J while playing versus in ArmA... still cool though...
 
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LooseKannon
post Nov 28 2006, 10:43
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All looking good. Cant wait till I can do it myself smile.gif

You're a Kiwi eh? Well well.. I'll have to play you one day wink.gif

How can you guys sheer sheep on an iceberg!?


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Crankep
post Nov 28 2006, 15:45
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Damn hard to make a good face. sad.gif
 
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Blackbuck
post Nov 28 2006, 18:58
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Its easier to modify an existing one, IE change the skin tone eye colour hair colour etc


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Heed my words or risk being beaten with a stick then fed to my associate D@V£
The Rules - Most places have rules, these are ours Read them!
Moderation Feedback Thread - Let everyone know how much you don't like D@V£
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Crankep
post Nov 28 2006, 22:39
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Well yeah that's easy but making a face with your own face or someone else's face is hard. =/
 
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Sund
post Nov 29 2006, 00:30
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Someone who can tell me in more detail, who to do your own skin?

 
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Blackscorpion
post Nov 29 2006, 11:17
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Errr...
1. Get a template to work on, to get everything in the correct place. Either from somewhere in the internet or by unpacking some files to find a pic of it (they're in .paa or .pac in ArmA too?)
2. Open the picture in your picture editor. You can use paint if you want, but that's pretty much insane, especially with ArmA mapping. Photoshop or similar, i.e. the freeware GIMP, is very good for the purpose.
3. Start editing, as you wish (implement elements, draw... whatever you want).
4a. Save it as a .tga (Targa) file
4b. Save it as a .jpg (JPEG) file.
5. Open the .tga file in PAnTool or similar and save it as a .pac or .paa (not needed if you chose the b option)
6. Slap the texture (.jpg, .paa or .pac) into a file.
7. Write a config for it (as shown above, also templates available online).
8. Pack it into a .pbo file.
9. Drop it into your Addons folder.
10. Start fooling around ingame with the new faces (either by using setface command in editor or choosing the face from player options)!
(optional for JPEG) 11. Instead of saving it as a .tga, and doing the converting and packing and stuff, put the .jpg texture into you user folder (this works in ArmA too I suppose?) and choose "custom face" from player options (that's how it's done in OFP, anyways).


--------------------
Hakkaa päälle Pohjan poika!

Words were coming out of my fingertips faster than my thoughts could process them in my brains... My plead is for temporary insanity that was caused by permanent insanity of very, very twisted nerve cluster that's called brain matter, that's supposed to be grey but isn't, it's black and has a somewhat sarcastic and dark sense of humor, or lacks it totally.

The self-appointed God of Scor Nango. Not an emperor, just... God.
 
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Sund
post Nov 29 2006, 16:13
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Thank you very much, Blackscorpion. smile.gif
 
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The Lord
post Nov 29 2006, 23:05
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LOL I had this error in OFP
many of my faces inverted and turned in strange ways so his hair was on his mouth and mouth was where his hair should be, looked awesome!
this sounds mightily complicated! would be ace if someone could make a program to do it!
Will give it a go when I get my copy of Armed Assault, are ones made in OFP transferable?


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DaRat
post Nov 29 2006, 23:15
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QUOTE(The Lord @ Nov 29 2006, 22:05) *

LOL I had this error in OFP
many of my faces inverted and turned in strange ways so his hair was on his mouth and mouth was where his hair should be, looked awesome!


That's because you had the face verticle (like you see a face in real life).
Turn it 90 degrees anticlockwise and it will work fine wink.gif
 
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LooseKannon
post Nov 30 2006, 10:01
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I have the same problem with Inv44 wink.gif

Funnily enough - only with the Whermacht tongue.gif


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Crankep
post Dec 1 2006, 23:52
Post #18


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My first mod:

Fictional Urban Camo.
IPB Image
IPB Image
IPB Image
IPB Image
 
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DaRat
post Dec 2 2006, 00:02
Post #19


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I must congratulate you. For your first mod, that's incredibly good. Well done smile.gif
 
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Crankep
post Dec 2 2006, 00:20
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Thank you! smile.gif I must say it turned out way better than I had ever imagined.
 
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