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> Operation Flashpoint 2 Dragon Rising, Everything about OFP 2 Dragon Rising
Toadball
post Aug 27 2009, 17:13
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For a simulator I think I'll stick to the ArmA series, reluctantly, though out of interest as a CoD all ternative I may invest in Dragon rising


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d@nte
post Aug 28 2009, 12:36
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one thing is sad. this will be impossible to create addons and to add addons to the game. If you want more contents, you should buy it. weirdsmiley.gif


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Old Bear
post Aug 28 2009, 22:46
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I have found an interesting piece of infos here in a preview of the game by a guy from New-Zealand.*

Here I quote the conclusions of the preview :

QUOTE
For console owners, it's a no-brainer - Dragon Rising will be successful, because it's well made, fun to play and occupies a market segment without any major competition from blockbuster titles.

A Gears of War or Killzone clone it is not. For PC owners, the real question here will be whether the numerous fans of the original can be convinced to put down ArmA 2 and sacrifice a bit of realism for something a little less intense.


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wipman
post Sep 1 2009, 21:29
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Hi, a video of the cooperative mode of the game:

-=OFP2 Dragon Rising=-

Let's C ya


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d@nte
post Sep 2 2009, 09:18
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thx for the vid.

the games seem very interesting, the lighting is nice, i like the sounds too.


I just hope that they will add a modding feature.


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Blackbuck
post Sep 2 2009, 11:09
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I doubt they will I think they're leaning more towards Dev made DLC.


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wipman
post Sep 28 2009, 13:29
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Hi, another OFP2 video, this time showing a bit of the coop mode; looks like a better BF2 to me.

- OFP2 Cooperative Mode video.

Let's C ya


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wipman
post Sep 29 2009, 12:11
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Hi, some images of the OFP2 stuff, some vehicles, weapons and a few in game screenshots; the weapons and vehicles look less detailed than the ArmA and
ArmA2 stuff. It's from a spanish gaming news site, so... remember: siguiente = next. Anterior = previous.

- OFP2 Images.

Let's C ya


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pMASTER
post Oct 7 2009, 15:37
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It was released today wasn't it?
Things are passing by my life like...Err you know what I mean.


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D@V£
post Oct 7 2009, 17:04
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Only in the US. Don't think it comes out in Europe until Friday. (Steam dates, stores may have it earlier)

Apparently going to be a demo next week.

This post has been edited by D@V£: Oct 7 2009, 17:05


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NeZz_DK
post Oct 8 2009, 20:46
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I have been playing the game today, and until now im impressed by how bug free it feels and, the external mission editor is sweet! just love how you can edit the mission outside the game and go straight ingame to test it out. also that they build in the script editor into the editor is great!

the movement inside buildings feels good compared to ArmA II, but ArmA II seems to be alot more complete and extensible than OFPDR. but I still think that the game has something that could bring us hardcore sim guys closer to the crowds of COD players.
 
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pMASTER
post Oct 9 2009, 12:47
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Admittedly I spent few time in the mission editor because I found it was too complex. And it's external, what the heck?

The game confirmed the impression I've gotten at the GAMESCOM already. A nice but not actually Flashpoint-ish. It offers few variations and the command system is the most annoying system they've could have come up with.
What evil force made them imitate Battlefield 2 there?
You're under fire and need to carry out action X. Great. Press left, left, left, right, up and maybe you'll get what you want.
No bugs? I found a few. The AI can find their pathes, that's a pleasent variety in comparison to ARMA and the old Flashpoint. Your own AI comrades can save their bacon, oh well. But the Chinese guys kinda won't.
The entire game comes accross as surprisingly static - ARMA is pure fever in comparison: they've tried to integrate the Call of Duty -ish rush feeling but that is somehow boring in a combination with Flashpoint-ish moments of silence and cease-fire.

The German dubbing is awefully gay. Team Sabre's members - greetings from Team Razor? - sound like a bunch of horny amateur porn actors. I accept that's not unimportant for the English folks here but it might be an interesting sidenote for people who consider to install a foreign-language copy on their system.

The introduction animation was pretty cool.


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NeZz_DK
post Oct 10 2009, 22:49
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QUOTE(pMASTER @ Oct 9 2009, 13:47) *
Admittedly I spent few time in the mission editor because I found it was too complex. And it's external, what the heck?
No bugs? I found a few.


I know the game isn't perfect but for a "simulator" its pritty good for a version 1.0 and compared to ArmA and ArmA II its almost bug free.

I think the external editor is a welcome change to many mission editors, because you have all your tools availible to you right on the desktop.

and picking up the mission editing isn't that hard for a completely new system. I think that most people should be able to pull of some decent missions after a cuple of hours.
I know that I might be a little faster because of my software developer background, but most mission editors should be able to do the same.

the game isn't a simulator compared to ArmA II though. but it has some nice stuff and I hope BIS picks some of the best bits and brings them into the world of ArmA.
 
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Toadball
post Oct 11 2009, 03:21
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Seems to be from what I'm hearing across the board is: DR is a fun game that is not at all bad at what it does but if your looking for a simulation or as a mate put it: a more hardcore experience stick to the ArmA series (which has fewer bugs than people make out, well at least that's what I've experienced).

Will definitely be getting this purely to give me something new on the not-taking-4-to-6-hours-out-of-my-day-per-mission genre list smile.gif


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Wittmann
post Oct 11 2009, 04:30
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Ill probably pick this up in time but the impressions I have heard from those who have it is that it's fun, it may not be as pretty as Chernaraus but the game is not bad looking anyhow and that is it NOT a milsim; it is a tactical shooter.

Think Ghost Recon series...difficult enough to keep the FPS folks away but accessible enough to appeal to non-hardcore simmers.
From what Ive heard from friends MP is a let down at the moment...peer to peer only and the amount of the island you can use is limited with human players...


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Prydain
post Oct 12 2009, 05:31
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The co-op campaign is good. The campaign works, where Arma2's doesn't, other than that it is pretty terrible online and the mission editor is not nearly as good as we are used to in Armed Assault/Arma2.


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Sulcorp
post Oct 12 2009, 12:22
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THIS IS NO GAME!!

it sucks i got nightmares from it....

http://hotshots.folkersma.org/?menu=27&screenID=235

the only good place to put it!!
 
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pMASTER
post Oct 15 2009, 17:38
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Some gamer has apparently filed a complaint against Codemasters with the New South Wales Office of Fair Trading. He argues that Codemasters didn't keep what it promised in its ads.
I wholeheartedly agree. It's a shame that this game bears this well-established name.


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OFPCAT
post Oct 17 2009, 16:08
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QUOTE(Sulcorp @ Oct 12 2009, 11:22) *
THIS IS NO GAME!!

http://hotshots.folkersma.org/?menu=27&screenID=235

the only good place to put it!!


Is the disc inside it?
 
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Blackbuck
post Oct 17 2009, 16:48
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Hmm Codemasters appears to have announced that there will be a sequel to it already...


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