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> WIP-M4A1's Pack, By Charles Wipman
Blackbuck
post Jul 28 2008, 19:30
Post #61


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That's developed for the Marine Corps IIRC specifically.


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wipman
post Jul 28 2008, 22:53
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Hi, may be some day i may take the time to make the sight (made by NonWonderDog)
much more closer to the real one, but that don't gonna be rightnow and im not sure
if i gonna ever do it. Let's C ya


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Toadball
post Jul 28 2008, 23:13
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No plans for eotech sights Wipman? would make an excellent addition to an already great pack


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wipman
post Jul 29 2008, 00:52
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Hi, i wouldn't mind to ask someone for a nice model of a Eotech sight, but the bug
with the box for the paralax effect keeps me away from doing it; but will be enough
for me to have 1 of those Eotechs with the BIS Aimpoint glass & a custom reticle
inside. Let's C ya


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wipman
post Aug 4 2008, 19:14
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Hi, i've revised our Replacement Packs and i've made two separate
ones, one that's Red Fix v1.1 compatible and other for the players
that don't use (for some reason) that addon/mod.

-=WIP-M4A1's Replacement Packs (available by 7days)=-

The changes on booth replacement packs are:

- The BIS M4A1 it's again a CAR-15 look alike M4.
- Fixed M16A4-DMR Display name.
- Added theyr own optics to the m4a1_acg_m203 & m16a4dmr.

& that's all; have fun. Let's C ya


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wipman
post Aug 27 2008, 12:14
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Hi, for the next update if i ever get to make the laser beam of the
AN-PEQ2 work as it should (green for daylight and other red for night time)
i also gonna make our own "weapons crate" that will look like this:

I was also thinking in add one of those silly "under parental advisory"
stickers, aka: Tipper Stickers. "Thanks" to the Al's Gore wife. Let's C ya


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wipman
post Oct 2 2008, 11:24
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Hi, lately i've been thinking in make some updates on our M4's pack, like remove the night time laser and add the (green) day time one, and add some
more M4A1 versions without RIS and with the x20 rounds mag, plus add that custom ammo box too; this is how the new weapons will look like in case of
finnally do this update:



Let's C ya


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pMASTER
post Oct 4 2008, 16:33
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Looks really good! thumbsup.gif


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wipman
post Oct 12 2008, 18:34
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Hi, today with the unstimable help from i0n0s, we've updated our weapons pack; and here it's:

-=WIP-M4A1's Pack v1.7 Available by 7 days=-



File Mirrors will be as always apreciated. Let's C ya


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Deadeye
post Oct 12 2008, 19:36
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Thx for the info !

ArmedAssault.info Mirror updated :

http://www.armedassault.info/index.php?cat...&setlang=en


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wipman
post Oct 13 2008, 01:49
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Hi, sorry guys, but we screw it up with the replacements; here are the fixed/working ones:

-=Fixed WIP-M4A1's Replacement Packs=-

Let's C ya


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Deadeye
post Oct 13 2008, 10:35
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added the fix to the download archive and informed the vistors in the news.

Thx Wipman !


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wipman
post Oct 13 2008, 11:19
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Hi, thanks to you Deadeye & the rest of the crew, for host it & for fix our mistakes.
ViperFangs has said that the wip_m4e3 (the CAR-15, M177E3 look alike weapons) have a GL that fires to the side?, i haven't seen anything about that...
and i can ensure you that there isn't any GL memory point on those weapons; so i don't really what could be going on there, but if someone spottes more
bugs, don't forget to tell us about, please, so we can (try to) fix 'em. Let's C ya


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