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> OFrP mod blurry textures, hidden selection textures not appearing properly
post Aug 15 2010, 10:12
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i'm currently rebuilding my CWC campaign with the OFrP mod packs and i'm stuck with a texture issue. After i tried to customize the troops and vehicles with the implemented hidden selection texture patchs and symbols i noticed most of them appeared so blurry i couldn't even tell what they actually represent. It's like their resolution is awfully low.

Problem is, i found a handful of them which are working properly, so i don't understand what's blocking the others from diplaying correctly on the units ! Also it seems some units using a camo mask have a texture error too, the mask tend to disappear depending of the angle i'm looking my unit. I'm guessing those errors with texture have the same cause.

As i already used the OFrP mod packs with my OFP resistance without issues, i wondered if it was because i changed from windows XP / GE Force 8800GTS to a Windows 7 /Ge Force 9800GT configuration.

My graphic drivers seems to be the latest ones, and i don't have any other issue with Operation Flashpoint display.

thanks for advice or redirect me if a solution lies nearby !

[Edit]: It seems the game has trouble updating correctly the textures at the begining of a game. Never saw that on winXP ... Dont know if it has anything to do with my issue.

This post has been edited by Keryyn: Aug 19 2010, 17:53
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