Iron Front: Liberation 1944 1.04 patch Available! |
Iron Front: Liberation 1944 1.04 patch Available! |
Nov 26 2012, 17:12
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Member Group: Moderators Posts: 30 Joined: 28-April 12 From: Firenze Member No.: 9,582 |
Disponibile da questo link:
http://forum.iron-front.com/showthread.php...patch-available Version 1.04 Changelog --------------------------- * New: Engine version for a more stable game. * New: PPsh accept both drums and magazines (for players only). To change from drum to magazine, press Shift + R * Fixed: Sniper scope, now you don't lose the view of the target when firing with sniper. * Fixed: Anti-tank guns break correctly in multiplayer. * Fixed: Several multiplayer related crashes. * Fixed: Several errors in the multiplayer missions. * Fixed: Many bugs in the German and Soviet campaign. * Fixed: Pumpkin faces of the soviet army. * Fixed: Broken axis of the soviet 61-k AA gun. * Fixed: Problematical equipment hiddens of the German infantry. * Fixed: Various errors of the tank damage system, both in multiplayer and single player * Fixed: Several bugs of the single player campaigns. * Fixed: Tank binoculars position (when looking with binoculars, the commanders seat was empty). * Fixed: "Broken" sounds of MP-40, K-98 and DP-28 weapons. * Fixed: Errors with the broken parts from the vehicles, reduced their weight for the performance. * Fixed: Several errors with mines, wrong work and power of the explosives. * Fixed: King Tiger, Panther and SU-85 gun sights, which was missing on distances larger then 800 meters. Works on the default x2.5 magnification. * Fixed: Animation errors, the dead bodies were sometims moving a bit. * Fixed: Errors of the Tank riders module. * Fixed: Errors with cfgSkeletons, missions from the editor were never loading sometimes. |
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