High Definition Tropic Island, RELEASED beta 1.0 |
High Definition Tropic Island, RELEASED beta 1.0 |
Jul 5 2008, 15:05
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#41
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
So I guess I will stick with your island then Well, you can at least make your own camo textures, and apply them via setobjectTexture.. but the invisible camo option and the two camos are usable in any island This post has been edited by Linker Split: Jul 5 2008, 15:05 -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Jul 5 2008, 15:52
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#42
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ArmA.info Sarcasm Society's Gentleman Usher of the Banstick Group: Former .info Serviceman Posts: 1,781 Joined: 1-November 06 From: Old-Europe Member No.: 11 |
Can't wait for the first vid
You never stop to amaze me Mr. -------------------- |
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Jul 5 2008, 15:56
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#43
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
You never stop to amaze me Mr. Lol what did you say???? Anyway... next release expected within the next 2 weeks This post has been edited by Linker Split: Jul 5 2008, 15:57 -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Jul 6 2008, 10:50
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#44
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
Ok, finally I managed to change the water color on my island:
next pass will be to modify some parameters regarding the daylight, the color of the sky, and the weather LOL messing with waves settings: http://www.youtube.com/watch?v=U7zWqTY8KIc This post has been edited by Linker Split: Jul 6 2008, 12:06 -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Jul 6 2008, 23:26
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#45
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
Ok, i don't break any rules, since it has passed a big amount of time since my post
Enjoy my new NVGoggle color: NV Goggles This post has been edited by Linker Split: Jul 6 2008, 23:29 -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Jul 7 2008, 08:29
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#46
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He's called 'Fingers' Vagin. Cute name. Group: Members Posts: 363 Joined: 17-November 06 From: Kaer Morhen Member No.: 213 |
Holy mother of god ! I am still drooling :-D
-------------------- Minsc will lead with blade and boot! Boo will take care of the details. - BG2
Formerly known as Salvatore_Leeİ (In nomine Memory! and Rot In Pieces!) |
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Jul 9 2008, 03:14
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#47
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New Member Group: Members Posts: 3 Joined: 9-July 08 Member No.: 3,576 |
Awesome NV. I was wondering with the waves, do you just edit a few numbers in a config to make them rougher or what?
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Jul 9 2008, 22:43
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#48
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
Awesome NV. I was wondering with the waves, do you just edit a few numbers in a config to make them rougher or what? Yes: CODE shoreTop=0;
peakWaveTop=6; peakWaveBottom=-8; -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Jul 10 2008, 22:51
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#49
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
Ok, finally I managed to create the autocamouflage option:
when you set it, then this character will change AUTOMATICALLY the camouflage according to the object he is near to. I'll show you screenshots: -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Jul 11 2008, 01:52
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#50
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Group: Addon Maker Posts: 1,148 Joined: 4-November 06 Member No.: 13 |
Looks cool. I wonder how you managed to do it... By the way, where is the guy on the second picture?
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Jul 11 2008, 02:36
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#51
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ArmA.info Sarcasm Society's Mr. Argentina 2012 Group: Newshound Posts: 498 Joined: 20-October 07 From: Argentina Member No.: 1,502 |
True, I can't find him.
Any plans to make an Old Snake? That's an OctoCamo in every rule. |
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Jul 11 2008, 03:07
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#52
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New Member Group: Members Posts: 3 Joined: 9-July 08 Member No.: 3,576 |
Whoa like cameleons cool. So what config file is it? Thanks
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Jul 11 2008, 05:57
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#53
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Junior Member Group: Members Posts: 26 Joined: 12-November 06 Member No.: 62 |
[img http://i4.photobucket.com/albums/y122/sabretron/thathim.jpg[/img]
that him? nice work. This post has been edited by Deadeye: Jul 11 2008, 12:48
Reason for edit: Picture over 150KB
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Jul 11 2008, 07:09
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#54
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New Member Group: Addon Maker Posts: 7 Joined: 15-June 08 From: The Outer Heaven Member No.: 3,396 |
Very nice work Linker Split! This is the real Octocamo , this will be perfect for special sneaking missions
Some Octocamo for Drebins Stryker? BTW this addon works on all units? Or some special unit? This post has been edited by RobertHammer: Jul 11 2008, 07:18 |
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Jul 11 2008, 08:28
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#55
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Junior Member Group: Members Posts: 18 Joined: 3-June 08 Member No.: 3,307 |
if it's not a spoof, then wow. i'm gobsmacked. awesome.
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Jul 11 2008, 11:50
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#56
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New Member Group: Members Posts: 1 Joined: 14-March 08 Member No.: 2,649 |
Great work. Nice job. But it can not be used in missions, is not realistic.
Prefer to use this great system that has created so that soldiers could change his uniform. So we would not be forced to turn down new units for every new uniform we will use. And you can change the uniform during the mission, we are going to truck supplies and we change the uniform desert by one or winter or forest. This clear where this marked the variable exchange uniform, a house, a vehicle, a soldier. That would be the best addon created so far. Sorry for my bad english. |
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Jul 11 2008, 12:33
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#57
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He's called 'Fingers' Vagin. Cute name. Group: Members Posts: 363 Joined: 17-November 06 From: Kaer Morhen Member No.: 213 |
m8 possible changing the weapon position like in XAM ?
-------------------- Minsc will lead with blade and boot! Boo will take care of the details. - BG2
Formerly known as Salvatore_Leeİ (In nomine Memory! and Rot In Pieces!) |
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Jul 11 2008, 12:34
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#58
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N00b always & everywhere Group: Members Posts: 430 Joined: 30-October 07 From: Wodzisław Śl. - Poland Member No.: 1,589 |
Great Linky! 2 questions:
1. How it looks with lag and how in % work is going? 2. Would enemy units see better or worser this addon? I mean some camos are better, some not, will it affect enemy spotting abilities? |
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Jul 11 2008, 12:49
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#59
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ArmA.info Sarcasm Society's Gentleman Usher of the Banstick Group: Former .info Serviceman Posts: 1,781 Joined: 1-November 06 From: Old-Europe Member No.: 11 |
Sabre the picture you have posted is over 150kB, please have a look at the forum rules again.
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Jul 11 2008, 12:49
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#60
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Junior Member Group: Members Posts: 12 Joined: 1-August 07 From: Norfolk England Member No.: 1,020 |
can some one tell me where the config is in order to change the wave dynamics PLZ THX
This post has been edited by BOSS: Jul 11 2008, 12:51 -------------------- |
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Lo-Fi Version | Time is now: 26th April 2024 - 04:24 |