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> Can't accsess UAV view through chopper., I read an article that said it cannot be accesed trough occuped things
SGJackson
post Aug 24 2010, 19:02
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Hallo all!

Well.. I finally got OA smile.gif

Now, I want to access a UAV through a chopper... I read that it had to be synchronized only with non-AI occuped things, but in the mission 03: Pathfinder you can access it through a tank of your team.

Now, I don't know if I saw it well... but anyway any ideas? :S

thanks!
 
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british
post Sep 2 2010, 08:15
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The ULB can be accessed through any unit connected via the ULB module.

Put the ULB ie the AH-6X on your map, put your ULB module on the map, then whatever unit you want to play on the map and then sync the lot to the module

This is normally done using the apache as you can fire the apache missiles remotely from the ULB, but i also had a sniper sync to it as well and i could access the ULB through him too
You can have as many ULB's synched to the module as you like, the game logic will use the next one as and when your ULB gets destroyed

Not sure how to use UAV though, i seem to find that a bit to uncontrollable, so i dont bother
 
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SGJackson
post Sep 2 2010, 16:42
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Humh.... 2 things:

1) I meant the UAV, not the ULB...

2) Already figgured it out, the UAV can be accessed through empty stuff... That means that if I place a chopper (that's suppuosed to be the terminal to look through UAV view) with ppl already in it by the start of the mission, that chopper won't work as terminal 'cause it's not an empty object.... Now, if i place an empty chopper and a group to mount it, then the chopper will work as terminal although there's ppl in it NOW.... the thing is that the object must be empty by the start of the mission to work as terminal, doesn't matter if it gets filled with units later...
 
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british
post Sep 3 2010, 18:33
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oh ok
 
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