Call the EOD Module I, UXOs and IEDs |
Call the EOD Module I, UXOs and IEDs |
Dec 16 2006, 18:17
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Junior Member Group: Members Posts: 13 Joined: 13-November 06 Member No.: 160 |
This addonpack is not official stuff from BIS or Morphicon.
If something bad happenz when u use it dont blame me or BIS. I dont want anybody to use this addon to make political videos, cutscenes or pics. This addon is for privat use (SP or MP missions) only. Dont make me responsible if anyone missuses this addon or parts of it. Changing it or modidfying only with permission of me. As usual i hope to add some gameplay improvements to ArmA with my addon, like i did with FAC-addon before. Version 1.0 15.12.2006 Content: UXO Module This module adds a couple of 15 UXOs (Unexploded Ordnance/Blindgänger) to your ArmA Editor. They can be used as: -static Ambience Objects -mines/IED (they explode when hit by car or when shot) -mission objectives (eg. destroy ammodump) There are 2 diffrent explosion sizes, small and large (only GBU 15 has the large one) Future changes: -changing models when tools are out -make UXOs deactivatable by EOD-Units IED Module This module adds a couple of 4 IEDs (Improvised Explosive Devices) and an Saboteur (for testing) to your ArmA Editor. The IEDs are Basic ArmA objects made for camoflage reasons, Garbage, radio, Barrel and dead Body They can be used for: -terrormissions -cutscenes Known Issues: -objects sticking half in the ground -not pickupable from dead soldiers Future changes: -changing models when tools are out Future Versions: - Updated Versions - boobytraps - mines pack Preview Video DOWNLOAD |
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Lo-Fi Version | Time is now: 25th April 2024 - 13:17 |