Mission making function, Notes inside the mission |
Mission making function, Notes inside the mission |
Mar 23 2009, 20:53
Post
#1
|
|
Junior Member Group: Members Posts: 29 Joined: 23-June 08 From: FRIÛL - ITALY Member No.: 3,474 |
I just need if you know a script or a function for ArmA that makes this:
At the proper command (eg. a trigger, or pressing 0-0-2) opens a page of text inside the mission, where you can see some notes. Thanks in advance. |
|
|
Mar 23 2009, 23:26
Post
#2
|
|
Member Group: Members Posts: 161 Joined: 7-September 07 Member No.: 1,086 |
Hello
I don't see why you would need a trigger to do this? You can already display notes in the Briefing Document (You can view the mission briefing by opening up your map (default button: M). I suggest you try Arma Edit, to edit the briefing section of your mission, which can be found on this website. |
|
|
Mar 24 2009, 01:41
Post
#3
|
|
Gee, I wish we had one of them doomsday machines. Group: Moderators Posts: 2,037 Joined: 13-November 06 From: Wales Member No.: 155 |
Use the "HintC" command.
It's like the plain ol' hint command, but the hint is shown in a pop-up box (like in windows), it also pauses the game giving the player time to read the note. Format is: CODE HintC "This is a song; it's a chutney; chutney, chutney chutney chutneeeeeeeeeeey!" Biki Page -------------------- The Rules - Nothing too complicated, follow these and we'll have no problems.
Moderation Feedback Thread - Tell everyone how much you Site Issues Thread - Complain about site issues here. We might even fix them! Community Chatter Thread - Furthest Mud-sling gets a free subscription to "JdB Monthly". QUOTE(Major Mike Shearer) We can categorically state that we have not released man-eating badgers into the area. QUOTE(Brace Belden) A machine gun is like a woman, I don’t understand it, I’m afraid of it, and one day I’ll accidentally be killed by one. |
|
|
Apr 1 2009, 19:45
Post
#4
|
|
Junior Member Group: Members Posts: 15 Joined: 16-March 09 Member No.: 5,345 |
Any clean and easy way to make the hint disappear again after a short time?
-------------------- The cake is a lie!
|
|
|
Apr 2 2009, 09:33
Post
#5
|
|
literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
Any clean and easy way to make the hint disappear again after a short time? hints will automatically disappear after some seconds -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
|
|
Apr 2 2009, 11:49
Post
#6
|
|
Junior Member Group: Members Posts: 15 Joined: 16-March 09 Member No.: 5,345 |
I tried all variations with a radio-command activated hint, hintC and hintCadet, all of them would stay in the upper left corner without disappearing.
-------------------- The cake is a lie!
|
|
|
Apr 2 2009, 12:42
Post
#7
|
|
Group: Addon Maker Posts: 1,148 Joined: 4-November 06 Member No.: 13 |
They will stay there for around 30 seconds. But if you want them to disappear, type:
CODE hint "" You might not want to do this though, if the player wants to repeat the hint with the H key (If it's important). |
|
|
Lo-Fi Version | Time is now: 24th April 2024 - 14:07 |