Floating Zone Prospective |
Floating Zone Prospective |
Aug 4 2009, 18:03
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#1
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Junior Member Group: Members Posts: 10 Joined: 20-April 07 Member No.: 771 |
Gents....
I have read many diff prospectives on Bis forums reg the use of the float zone within ARMA2. Many feel it is a vital part of the game and adds a unique realism aspect that the majority of games do not posses. I agree with this, however, I do not use it because I am unable to 'hit' the desired target accurately. I did not use it in OFP either for the same reason. How many here DO use it and why? If it works for you, HOW are you able to quickly and accurately engage targets without OVER or UNDER shooting them; IE floating past the target? I would really like to use this feature, so any and all input would be helpful. Thank You. |
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Aug 5 2009, 19:02
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#2
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Group: Addon Maker Posts: 1,148 Joined: 4-November 06 Member No.: 13 |
I did not use it in OFP either for the same reason. I wonder what that means, because there wasn't an option to disable it in OFP. Anyway, I, for one, do use it in Arma 2. Only 10% though, to keep the same feeling as in OFP. I also found it kinda slippery compared to OFP, but after tweaking the mouse speed settings in game to fit my tastes, I think it's good now. My mouse X axis is 40% and Y axis is 50%. Try playing around with those settings and see if you can find ones to suit you the best. If it seems like the mouse is too "slippery" all the time, you might be suffering from the so called "mouse lag", that some people have. I don't know what's that about myself, but have a look here. This post has been edited by Rellikki: Aug 5 2009, 19:05 |
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Aug 6 2009, 23:06
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#3
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Junior Member Group: Members Posts: 10 Joined: 20-April 07 Member No.: 771 |
I wonder what that means, because there wasn't an option to disable it in OFP. Anyway, I, for one, do use it in Arma 2. Only 10% though, to keep the same feeling as in OFP. I also found it kinda slippery compared to OFP, but after tweaking the mouse speed settings in game to fit my tastes, I think it's good now. My mouse X axis is 40% and Y axis is 50%. Try playing around with those settings and see if you can find ones to suit you the best. If it seems like the mouse is too "slippery" all the time, you might be suffering from the so called "mouse lag", that some people have. I don't know what's that about myself, but have a look here. Thanks for the replay... I have not played OFP in a couple of years but I could have swore there was a float zone slider at the bottom of the options page? Anyhow, the mouse lag is a deff possibility. Also, I have been informed that because of the mouse lag it is very easy to overshoot the target and I am aware bis is working on the prob. ty |
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Aug 7 2009, 21:29
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#4
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Senior Member Group: Members Posts: 261 Joined: 16-October 06 From: Leiden, The Netherlands Member No.: 7 |
Also, I have been informed that because of the mouse lag it is very easy to overshoot the target and I am aware bis is working on the prob. ty Doubt it since its usually a user-end problem: Do the usual no vsync+Render frames ahead(nVidia)/Flip queue size (Ati) = 0 fixes. And there was no option to disable it in OFP. You could however change it in the config but no mods were ever released that changed it. (Or i missed them completely) -------------------- Homo sapiens non urinat in ventum.
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