Creating a class |
Creating a class |
Apr 18 2013, 07:58
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#1
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New Member Group: Members Posts: 9 Joined: 1-February 10 From: CA, TX, SC, depending on the time of year Member No.: 7,168 |
Hey everyone,
I just started playing ArmA again. I want to put a my own class together for from existing units and weapons. Anyone still know how to do that? Any advice would be nice, but videos would especially be great. To precise if you're interested, what I wanted to do is take the Comms Sgt from the ODA 529 unit pack and it with some various guns from the AimPoint Desert Weapons Pack, maybe create a new SF squad based off it. Just wanted to make some a squad for a Black Hawk Down vid or whatever. |
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Apr 18 2013, 21:26
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#2
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Gee, I wish we had one of them doomsday machines. Group: Moderators Posts: 2,037 Joined: 13-November 06 From: Wales Member No.: 155 |
To the best of my knowledge, there's no real tutorial on this sort of thing.
You can write .cpp files in notepad, just remember to save them as "config.cpp". If you're having problems, make sure windows isn't hiding extensions, which it likes to do. Nothing sucks like finding out after several days of headaches that the real reason nothing works is because your OS isn't telling you the file is actually named "config.cpp.txt" IMHO, the best PBO tool is BinPBO, included in the BIS tools suite (which you can grab by clicking here). PBOs are kinda like .zip or .rar files, in that they're compressed folders. To use BinPBO, create a working directory for your addon in the virtual P:\ drive, run BinPBO and punch in your folder name, then it'll create a pbo you can stick in your addon folder. -------------------- The Rules - Nothing too complicated, follow these and we'll have no problems.
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