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> Salute and sit down?, Damn
JasonXtik
post Dec 8 2008, 15:51
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How do I make a soldier sit down and stay down? I have been find out how but my patience has ended stupid.gif I mean in the editor?
 
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D@V£
post Dec 8 2008, 17:48
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Gee, I wish we had one of them doomsday machines.
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To make a soldier sit down, use this command:
CODE
this playmove "AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"


To make a soldier salute, use this command:
CODE
this playmove "AmovPercMstpSlowWrflDnon_SaluteIn"


You can also use the switchmove command, which is a lot stronger than the playmove command, but it's a bit difficult to get them to stop after they've performed the action! ohnoo.gif

CODE
This switchmove ""

Will usually do the trick if you've got a soldier stuck in an animation.

I have no idea why the filenames are so long for ArmA... they were much shorter in OFP sad.gif

(NB: Obviously, if you aren't executing from a waypoint, replace "this" with the editor name of the soldier you want to perform the animation, also, these commands don't work in the initialization field! They have to be in a trigger or a waypoint!)

This post has been edited by D@V£: Dec 8 2008, 17:49


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Rellikki
post Dec 9 2008, 09:39
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There is an easier way too which is easier to remember. Also, by this way there's a transition between the animations, so the characters will not just instantly be in the sit down animation, which would happen by using the switchMove command as Dave suggested above. Here's the way:

CODE
soldierOne action ["sitdown", soldierOne]


Replace the both soldierOne's on the command with your unit name.

This is also the difference between switchMove and playMove commands; With switchMove, the character will instantly change his animation to the one which you defined and with playMove command there's a transition between the animations.

This post has been edited by Rellikki: Dec 9 2008, 09:49
 
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JasonXtik
post Dec 9 2008, 18:02
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ok. THanks a lot. by the way. Could anyone put me a link of an mission editor tutorial for noobs? happy.gif
 
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Rellikki
post Dec 9 2008, 19:34
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QUOTE(JasonXtik @ Dec 9 2008, 19:02) *
Could anyone put me a link of an mission editor tutorial for noobs? happy.gif

You should have a look at Mr Murray's Editing Guide. wink.gif
 
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Robinio
post Dec 27 2008, 18:07
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Hey, need help, the unit it set to do the thing just gets back to standing? i've tried all of these suggestions but they just go back to standing?

can you explain in a "very-detailed-idiotic-way"
 
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Rellikki
post Dec 27 2008, 18:40
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If the unit is part of a team, he will intend to stay in formation, that might be the reason. If not, try setting the unit's behaviour to safe or careless. More info here.
 
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Robinio
post Dec 27 2008, 18:53
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Yeah, thanks

I set the unit to Careless and None in special.
 
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TUSK
post Feb 8 2009, 12:25
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Hi there,

you might want to have a look here:

http://community.bistudio.com/wiki/ArmA:_Moves

hope this helps.

All the best,

Josh
 
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Stawebopl
post Oct 15 2014, 10:59
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This posts is†very†informative.†Thank you!


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