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> Increased knowledge about the possibilities of Map buildings., Dedicate section for anyone who wants to make its mission more saturat
post Aug 25 2011, 11:19
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The folder where you want to place files listed below.
C:\Users\NameAccountDocuments\ArmAOtherProfiles\NameProfiles Arma\MPMissions\Name mission
Here is an example of a bind token to the unit.
Fits into the trigger.

- Size: 0/0
- Activator: None/Present/Repeating
- Condition: format[“%?1”,Trg1]!=”false”
- On Act: “markername” setmarkerpos getpos unitname; \\ You add another \\ “markername” setmarkerpos getpos unitname; trg1=false
- On dea: Trg1=true

Without ? After %.


Example player actions (actions pane).
Creating file extensions SqS. Let's call it "Action" in the type the following code

_unit = _this select 0

?!(player == _unit): exit

_Name = _Unit addAction  ["NameActoin", "Name.sqs"]

unitname removeAction _Name

Goto "Start"

Then do a file in the format of the sqs. under the name "Name", you are making code

Private ["_gen", "_caller", "_id"];
_gen = _this select 0;
_caller = _this select 1;
_id = _this select 2;
Your code.
\\ Following the execution of the activity will be deleted.
_gen removeaction _id  


Then the editor create a unit type in Arma initializing [] exec "Name.sqs" -you can [unitname]
You should get 2 files: Action.sqs, Name.sqs.


Installation of any object.
Create a file format of the SqS. NAME "object1".

_unit = _this select 0
? (unitname == Player) : Goto "erect"
? (unitname == player) : Goto "exit"
?!(unitname == Player) : exit

NameOfObject = TRUE
publicVariable "NameOfObject"

_dir = getDir unitname

Name setDir _dir
Name setpos getpos unitname
Name setDammage 0


Then use the:
_Name = _Unit addAction  ["NameActoin", "object1.sqs"]

I would be happy to if this helped. thumbsup.gif

This post has been edited by Dollor: Sep 10 2011, 11:56
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