Hi there,
I just want to show you something, I was working on for a while. It's still WIP but i thing it should be quite interesting for you...
It's a russian self-propelled howitzer 2s1 Gvozdika (Carnation). The model is done in Blender and it's about 95% done. Right now it's successfully ported into O2. I hope, i will make it working in a week. But there is one thing, I dont really understand - texturing. Photoshop work is fine, but i don't know how to put it on the model. I thing I have read every tutorial on the internet about it but still no change . If someone of you can help me, I would really appreciate it.
http://img101.imageshack.us/img101/4595/novobrzek1u.png
http://img715.imageshack.us/img715/9543/novobrzek2.png
http://img203.imageshack.us/img203/5171/novobrzekk.png
Sorry for my english.
Texturing in O2 is simple, just press A to enter texture mode, drag the texture out by clicking and holding the left mouse button, then when you're happy with the placement, press B to apply the texture.
A heads up though, some older versions of O2 were packaged without some of the necessary dll files, so if this doesn't work, try redownloading the latest version of O2.
of course you can double existing work, but we miss many civil vehicles, Sheridan tank, many things that can be usefull but yet not made
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