Camera Scripting |
Camera Scripting |
Jul 1 2009, 17:26
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#1
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New Member Group: Members Posts: 2 Joined: 11-June 09 Member No.: 5,915 |
I've been doing camera scripting in .sqs files. I have no problem with that. I want to know is there a way to write scripts using .sqf . Are there commands to use in sqf file for camera scripting. I tried several hours by searching for this, but couldn't find an answer. Please can someone help me?
Thanks. Susantha. |
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Jul 1 2009, 18:10
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#2
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New Member Group: Members Posts: 2 Joined: 11-June 09 Member No.: 5,915 |
I've been doing camera scripting in .sqs files. I have no problem with that. I want to know is there a way to write scripts using .sqf . Are there commands to use in sqf file for camera scripting. I tried several hours by searching for this, but couldn't find an answer. Please can someone help me? Thanks. Susantha. Not to confuse the problem, camera scripting we use to create Intro, outro-win, outro-loose for a mission. For example, ; for the intro camera scripting tutorial ; create camera _cam = "camera" camcreate [0,0,0] _cam cameraeffect ["internal", "back"] ; point the camera at the player, and place it 2m to the players left, ; 10m to his front and 3m above the ground _cam camsettarget player _cam camsetrelpos [-2,10,3] _cam camcommit 0 ; fade in from black over 2 seconds titlecut [" ","BLACK IN",2] ; wait for 2 seconds for the fade to complete ~2 ;;;;;;;;;;;;;;;;;;;; This is what basic camera scripting code looks like(in sqs). I don't like much to script with sqs. But sqf is more structured. Thats why I'm searching for a way to write my camera scripting code by sqf..? Is there a way? |
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