IPB


Welcome Guest ( Log In | Register )

 Forum Rules Forum Rules
 
Reply to this topicStart new topic
> Looking for a Commanding Officer
M.Darren
post May 18 2008, 10:28
Post #1


New Member
*

Group: Members
Posts: 1
Joined: 18-May 08
Member No.: 3,176



Hello Gamers,

This is Martin Darren here. I am looking to start up a realism unit, but do not feel I have the potential to do so, so I am looking for someone else to fulfill my role as CO. I am looking for a person with relative experience preferably in realism; even better, would be a CO serving in the Military, but this is not a requirement. I am looking for people aged between 25-50, and you must be able to fulfill duties involving money e.g. servers etc. duties and time duties. The person must be able to lead men and understand how the military system works.

If you feel you can fulfill these duties add my on xfire=recruiter7id

Thanks,

M.Darren

Acting XO

P.S XO Position on Offer to 18-30 Year olds.
 
Quote Post
Bence
post May 19 2008, 14:46
Post #2


huns not dead
****

Group: Former .info Serviceman
Posts: 329
Joined: 12-November 06
From: Pannonia
Member No.: 72



must be able to fulfill duties involving money e.g. servers etc.

Seriously, do you think anyone would be loved to pay server fees and other things? If you want to start a clan, then good luck, but I'd recommend joinig one!


--------------------
HUNS
NOT
DEAD
 
Quote Post
BigglesTrevor
post May 19 2008, 23:33
Post #3


The Il2 Fan
*****

Group: Members
Posts: 733
Joined: 7-November 06
From: England
Member No.: 25



so your really asking somone to make a clan for you? So you can start in a position of power without doing any work/spending.

why dont you just join one. Most new clans die in the first 2-3 months if not weeks.

This post has been edited by BigglesTrevor: May 19 2008, 23:34


--------------------
 
Quote Post
Sheildsy
post May 20 2008, 04:54
Post #4


Member
***

Group: Members
Posts: 120
Joined: 7-June 07
From: Setting up Claymores at Mcnool's
Member No.: 876



Although i feel that you should eather put the hard yards in yourself or just join a clan, i wish you the best of luck in your clan making smile.gif


--------------------
 
Quote Post
R0adki11
post May 20 2008, 23:04
Post #5


Junior Member
**

Group: Members
Posts: 26
Joined: 27-November 06
From: UK
Member No.: 300



I suggest if your look for a realistic clan check out the Arma Squad list on BisForums

I myself would recommend VOLCBAT


--------------------

Join It, Own it, FragIT

OFP:WW4 Mod Mission Pack
OFP:Nogovan Light Infantry 3.1 Release
ArmA: FnFal Weapon Pack - in works
 
Quote Post
Toadball
post May 21 2008, 02:34
Post #6


ArmA.info Sarcasm Society's Slightly Mad Scotsman
*****

Group: Former .info Serviceman
Posts: 718
Joined: 28-September 07
From: Glasgow, UK
Member No.: 1,331



I highly recommend, as stated above, that you join and do 'service' in a clan before you think about running one; especially if you do not think you have the potential to be a CO.

If you want to be the founder of the clan you will have to accept the running costs until you've gotten a group thats big enough and has members who will donate to the running costs ocasionally out of generosity and not as a pre-requisite for joining (i.e membership fee).
Secondly: Having a command group is useless without members, so essentially being able to perform the 'duties' of a CO is crucial to setting up a clan as you will effectively lead it until it's grown to the point that a command structure will suport itself whilst working properly within the clan.

Asking for some one to do this for you will be mostly frowned upon as shown by the general tone of the other responses here. What your effectively wanting is to join a newly forming clan not set one up. Even then i'd still suggest joining a long running clan so you'd know how a succesfull clan is run.

All this is not just garbage it's coming from nearly 3+ years of clan experience as the CO, XO and XA of various squads in clans for numerous games list looks as such:
DsK (Disbanded) - 6 months ('service' ended with the clans disbanding) no commands
NRN/New Republic Navy international gaming club - coming up for 3 years: think i've held a total of 4 or 5 command spots there
ATEF (now ACS) [6+ months until ATEF merged with ICM which then formed ACS (don't quote me on that i lost track of things after ICM)] was a Tech sergent there.

I also have had experience trying to start a clan and it ain't easy asking for some one else to do it won't help and biggles is entirely right most new things don't last longer than a few months at best.

best of luck though wink.gif


--------------------
Never before in the history of man, was so much buggered up by so few.
 
Quote Post
Griff
post May 22 2008, 13:40
Post #7


New Member
*

Group: Members
Posts: 3
Joined: 16-November 07
From: England
Member No.: 1,736



Trust me it is far more rewarding to start your unit from scratch than it is to go grab someone else to do it for you. I have run my own unit for the past two years and it has been thoroughly enjoyable even when there have been those seasonal quiet times.

It just requires a little community networking, asking people for advice, a small amount of server admin and the rest is discovered as you go.

I won't bash you for making the advertisement as it is fair enough. I would just recommend to try and run the unit yourself for a bit, if it doesn't work then nothing has been lost and you can always join another unit.

Best of luck,

Griff


--------------------
Being a Griffin is like being an Elephant. Big, Strong, reasonably quick when needed to be and he never forgets!

---------

Rifles Gaming Community is recruiting:

www.riflesgc.com

 
Quote Post

Fast ReplyReply to this topicStart new topic
3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 25th April 2024 - 21:36