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Linker Split
Posted on: Mar 8 2013, 16:45


literally the BIG BOSS of OFP
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QUOTE(Wittmann @ Mar 8 2013, 02:04) *
Oh Lord, they let the Italian back in!

Howzit Linker?


Wooooaaa Wittmann... I know you! biggrin.gif

I'm fine thanks!
Just installed ArmA2 on my new PC... get some lagging on UNSUNG maps... and trying to get back into modelling and mapping... still with no success __furious.gif

#EDIT
Yeah yeah I know, I left this forum when my PC was not handling anymore ArmA... then I started working as Poker Tournament Director... and so never had time to play/edit/create anymore sad.gif
  Forum: Chatter, Word Games & Jokes · Post Preview: #79910 · Replies: 5611 · Views: 474,794

Linker Split
Posted on: Mar 7 2013, 23:46


literally the BIG BOSS of OFP
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QUOTE(Fr3eMan @ Mar 7 2013, 20:39) *
hi man biggrin.gif


Hi freeman!
Did we meet somewhere here in the past good ol' days? drunk.gif
  Forum: Chatter, Word Games & Jokes · Post Preview: #79900 · Replies: 5611 · Views: 474,794

Linker Split
Posted on: Mar 7 2013, 01:04


literally the BIG BOSS of OFP
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Group: Addon Maker
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Joined: 12-November 06
From: Bari (ITALY)
Member No.: 66


QUOTE(JdB @ Mar 7 2013, 00:40) *
Look what the past dragged in tongue.gif

How is everything in politically doomed bella Italia? drunk.gif


hi Old old old old friend JdB and hello to aaaaaaalll the other guys I rembmer so far (Old Bear, D@V, pMASTER etc etc etc...)
Things are getting serious here politically speaking...
What about you?
I stopped modding for ArmA cause I had a sh*tty PC... now I bought a new one and... well.. feel pretty confused now... my memory doesnt want to help me anymore lol Malajn.gif
  Forum: Chatter, Word Games & Jokes · Post Preview: #79893 · Replies: 5611 · Views: 474,794

Linker Split
Posted on: Mar 7 2013, 00:26


literally the BIG BOSS of OFP
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Group: Addon Maker
Posts: 1,532
Joined: 12-November 06
From: Bari (ITALY)
Member No.: 66


huh.... hello!
ph34r.gif ph34r.gif ph34r.gif ph34r.gif
  Forum: Chatter, Word Games & Jokes · Post Preview: #79891 · Replies: 5611 · Views: 474,794

Linker Split
Posted on: Oct 9 2010, 11:40


literally the BIG BOSS of OFP
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Group: Addon Maker
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thank you d@v.
But what about GPU's?
I think I'm more inclined to buy a GTX 460
  Forum: Troubleshooting · Post Preview: #71854 · Replies: 9 · Views: 6,000

Linker Split
Posted on: Oct 8 2010, 21:17


literally the BIG BOSS of OFP
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well I don't think it's the same cause I know that XP doesn't use all the cores of a quad core, while Windows 7 does...
is it correct?
  Forum: Troubleshooting · Post Preview: #71846 · Replies: 9 · Views: 6,000

Linker Split
Posted on: Oct 8 2010, 16:52


literally the BIG BOSS of OFP
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Group: Addon Maker
Posts: 1,532
Joined: 12-November 06
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QUOTE(D@V @ Oct 8 2010, 12:16) *
Unless you seriously need the newer software that won't work on XP, I'd say skip Vista. Once you sort out the bullsh*t, it's pretty much just the same thing.


D@v, I corrected myself boppin2.gif
I meant Windows 7 biggrin.gif
  Forum: Troubleshooting · Post Preview: #71840 · Replies: 9 · Views: 6,000

Linker Split
Posted on: Oct 8 2010, 09:32


literally the BIG BOSS of OFP
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Group: Addon Maker
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Hi guys,
seems that... well, I'm going to be back... lol... in some months.. boppin2.gif

I'm building my new PC with some new stuff like Motherboard, GPU...
Since I would like to start again editing for these games, I'm looking for the best-at-good-price computer blues.gif

I already have:

QUOTE
Motherboard AsRock 4CoreDual-SATA2
CPU Intel Core2 Quad Q6600 @ 2.40Ghz
Cores pr CPU 4
Measured speed 2394.9 GHZ
Multiplier 9.0X
Bus Speed 264Mhz
Front Side Bus speed 1055Mhz
L1 Instruction cache 4x32 MB
L1 data cache 4x32 MB
L2 cache size 2x4 MB

RAM 2048MB


Ok so.....
I'm about to upgrade this.
I would like to buy a new GPU and I'm a bit confused between some Nvidia GPUs and some ATI ones.
Models are:

QUOTE
Nvidia GTX 460 1GB GDDR5

CUDA Cores 336
Graphics Clock (MHz) 675 MHz
Processor Clock (MHz) 1350 MHz
Texture Fill Rate (billion/sec) 37.8
Memory Clock (MHz) 1800
Standard Memory Config 1GB GDDR5
Memory Interface Width 256-bit
Memory Bandwidth (GB/sec) 115.2

PRIZE: 210€


QUOTE
Nvidia GTS 450 1GB GDDR5
Processor Cores 192
Graphics Clock (MHz) 783 (MHz)
Processor Clock (MHz) 1566 (MHz)
Texture Fill Rate (billion/sec) 25.1
Memory Clock (MHz) 1804
Standard Memory Config 1GB GDDR5
Memory Interface Width 128-bit
Memory Bandwidth (GB/sec) 57.7

PRIZE: 170€


QUOTE
Ati Radeon HD5770 1GB DDR5
# Engine clock speed: 850 MHz
# Processing power (single precision): 1.36 TeraFLOPS
# Polygon throughput: 850M polygons/sec
# Data fetch rate (32-bit): 136 billion fetches/sec
# Texel fill rate (bilinear filtered): 34 Gigatexels/sec
# Pixel fill rate: 13.6 Gigapixels/sec
# Anti-aliased pixel fill rate: 54.4 Gigasamples/sec
# Memory clock speed: 1.2 GHz
# Memory data rate: 4.8 Gbps
# Memory bandwidth: 76.8 GB/sec
# Maximum board power: 108 Watts

PRIZE: 180€


QUOTE
Ati Radeon HD5750 1GB DDR5
# Engine clock speed: 700 MHz
# Processing power (single precision): 1.008 TeraFLOPS
# Polygon throughput: 700M polygons/sec
# Data fetch rate (32-bit): 100.8 billion fetches/sec
# Texel fill rate (bilinear filtered): 25.2 Gigatexels/sec
# Pixel fill rate: 11.2 Gigapixels/sec
# Anti-aliased pixel fill rate: 44.8 Gigasamples/sec
# Memory clock speed: 1.15 GHz
# Memory data rate: 4.6 Gbps
# Memory bandwidth: 73.6 GB/sec
# Maximum board power: 86 Watts

PRIZE: 160€


Also I would like to upgrade my Windows XP and buy Windows 7 64-bit.

So guys, what y'a think? yammer.gif

Tell me everything you know
  Forum: Troubleshooting · Post Preview: #71837 · Replies: 9 · Views: 6,000

Linker Split
Posted on: Apr 14 2010, 14:31


literally the BIG BOSS of OFP
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From: Bari (ITALY)
Member No.: 66


BHD MOD has been closed since 1 year because no more ppl could work on it.

MOD please close this thread.
Linker SPlit
  Forum: Mods · Post Preview: #69934 · Replies: 165 · Views: 178,054

Linker Split
Posted on: Mar 24 2010, 16:48


literally the BIG BOSS of OFP
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Group: Addon Maker
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Joined: 12-November 06
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QUOTE(Bomb395 @ Mar 14 2010, 00:30) *
Ah see what you mean now. no just the addons pilots/drivers stay in star position when in the veh all originals are fine.


then as I thought, it's a model proxies problem, which must be fixed by original model maker sad.gif
  Forum: Troubleshooting · Post Preview: #69737 · Replies: 3 · Views: 3,399

Linker Split
Posted on: Mar 12 2010, 13:23


literally the BIG BOSS of OFP
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Group: Addon Maker
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QUOTE(Bomb395 @ Mar 12 2010, 13:10) *
whenever my units enter a vehicle they always stand. there legs appear through the bottom of the vehicle most noticable in aircraft. any ideas anyone? I have version 1.05.62017. I assume I have put an addon in wrong or a mod or something.

Xit happens to ALL vehicles included original ones?
  Forum: Troubleshooting · Post Preview: #69592 · Replies: 3 · Views: 3,399

Linker Split
Posted on: Mar 12 2010, 00:18


literally the BIG BOSS of OFP
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Group: Addon Maker
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Joined: 12-November 06
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niQ e faremo bona pasqua!

un p alla volta accontenteremo tutti
  Forum: O.T. · Post Preview: #69585 · Replies: 7 · Views: 4,177

Linker Split
Posted on: Mar 12 2010, 00:12


literally the BIG BOSS of OFP
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Group: Addon Maker
Posts: 1,532
Joined: 12-November 06
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inutile siete un branco di spammers ahahahahahahahah biggrin.gif
  Forum: O.T. · Post Preview: #69584 · Replies: 12 · Views: 5,553

Linker Split
Posted on: Mar 11 2010, 19:52


literally the BIG BOSS of OFP
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Group: Addon Maker
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Wuokkerrrr almeno un moderatore nn dovrebbe fare i doppi post!!!
  Forum: O.T. · Post Preview: #69573 · Replies: 12 · Views: 5,553

Linker Split
Posted on: Jan 28 2010, 00:41


literally the BIG BOSS of OFP
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I am really really sorry but i don't have them anymore sad.gif
maybe you should send a PM to DeadEye asking him to try to retrive them from the site sad.gif
  Forum: Addons - Work in progress · Post Preview: #68929 · Replies: 3 · Views: 4,480

Linker Split
Posted on: Jan 28 2010, 00:16


literally the BIG BOSS of OFP
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hi Aloha!

First off, the file init.sqs goes in your mission folder.
Now, you have to create another script named "spawn.sqs" and put it into the mission directory too (as init.sqs)
Now follow the instructions I gave in the previous posts and that's all smile.gif
  Forum: Mission Editing & Scripting · Post Preview: #68927 · Replies: 9 · Views: 11,202

Linker Split
Posted on: Jan 14 2010, 23:08


literally the BIG BOSS of OFP
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Ciao KILMER!

provo a risponderti io, o meglio, siccome nn ho + AA installato nn ricordo + bene tutto, ma veniamo al dunque

risposta alla prima domanda
si, possibile tramite il comando createUnit (dovrebbe essere ancora utilizzabile)
nn ricordo come si usa sinceramente, x quello puoi vedere la sezione BIKI (BOHEMIA WIKIPEDIA) sui comandi per gli scripts

risposta alla domanda due
si possibile anche questo con un piccolo trick:
aggiungi un civile nella mappa, legalo tramite gruppi ad un soldato con rank di colonnello delle due fazioni (scegli tu, OPFOR o BLUEOR), poi nell' INIT del soldatro inserisci:
CODE
this setDamage 1; deleteVehicle this

in questo modo il civile sar della fazione del soldato che appena avvierai la missione sar morto e il suo corpo cancellato tramite il comando deleteVehicle wink.gif
  Forum: Editing · Post Preview: #68618 · Replies: 2 · Views: 2,845

Linker Split
Posted on: Jan 14 2010, 23:03


literally the BIG BOSS of OFP
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Lol Alhoa!!!
Il posat OLDISSIMO biggrin.gif:D:D:D
devo chiuderlo

nn riesumate old threads ragazzi biggrin.gif
  Forum: Editing · Post Preview: #68617 · Replies: 5 · Views: 4,115

Linker Split
Posted on: Dec 25 2009, 16:29


literally the BIG BOSS of OFP
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Group: Addon Maker
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Joined: 12-November 06
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Ciao ragazzi e fan di ArmA e annessi!

Passo da qui x augurarvi un felice buon Natale!


occhio che vi controllo... f*ckoff.gif

Ciao a tutti!

Linker Split salut.gif
  Forum: O.T. · Post Preview: #68240 · Replies: 7 · Views: 4,177

Linker Split
Posted on: Oct 7 2009, 07:19


literally the BIG BOSS of OFP
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QUOTE(Nembo @ Oct 7 2009, 01:49) *
Ma V A CA....Re


Nembo, mi pare di essere stato chiaro su...

Dai ragazzi, ora SMETTETELA.

Non voglio vedere un'altra parola sull'argomento.
I post saranno cancellati e gli utenti in causa riceveranno PR x questo.

Linker Split
  Forum: Armed Assault · Post Preview: #66526 · Replies: 17 · Views: 5,332

Linker Split
Posted on: Oct 6 2009, 14:34


literally the BIG BOSS of OFP
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Ho letto la discussione x bene.

Invito gentilmente Eschi con il quale sono anche amico a non attaccare con questo tono Nemesi, in quanto ella pu postare e/o inserire informazioni di qualsiasi tipi che non siano SPAM all'interno della nostra sezione Italiana.

Se volete discutere, fatelo sul'argomento in questione che mi pare sia l'articolo pubblicato da Nemesi stessa sull'intervista a ShackTactical, non usate frasi, o detti o ironie di ogni sorta poich non il modo giusto per condurre una discussione. Siamo persone grandi ragazzi, non voglio vedervi litigare cos, almeno non sul mio forum.

La discussione pu essere continuata in PRIVATO, ma non + su questo thread che dal mio messaggio in poi deve essere solo basata sull'argomento:

Intervista con Dslyecxi di ShackTactical, l'autore della "Bibbia" di ArmA

Grazie a tutti per la comprensione smile.gif

Linker Split
  Forum: Armed Assault · Post Preview: #66510 · Replies: 17 · Views: 5,332

Linker Split
Posted on: Sep 24 2009, 09:28


literally the BIG BOSS of OFP
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Hi smile.gif

You could name the chopper "chop1" and in his INIT field put
CODE
this flyinHeight 1


then make a trigger and in Condition field put:

CODE
un1 in chop1 && un2 in chop1 && un3 in chop1 && un4 in chop1

where un1,un2,un3 are the names you'll give to the soldiers to get in the chop. Remember to put ALL the soldiers in the Condition field smile.gif

in the on Activation field then write down:

CODE
Chop1 flyinheight 25; Chop1 domove getpos H1


And H1 is an invisible H that you'll put in the battlefiled zone

  Forum: Mission Editing & Scripting · Post Preview: #66266 · Replies: 1 · Views: 1,978

Linker Split
Posted on: May 16 2009, 09:22


literally the BIG BOSS of OFP
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for what I understood, you want the heli to pick you and your squad, and then move to a position in the map, is it right?
then when at least 3 of your squad are in, it will wait 5 seconds, then it will fly in height 30 and move somewhere (you can change it to domove getpos "someobjectinthemap")
  Forum: Mission Editing & Scripting · Post Preview: #61763 · Replies: 6 · Views: 4,056

Linker Split
Posted on: May 15 2009, 20:49


literally the BIG BOSS of OFP
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Mio dio sono bellissimi *.*
  Forum: Armed Assault · Post Preview: #61750 · Replies: 2 · Views: 1,525

Linker Split
Posted on: May 15 2009, 20:45


literally the BIG BOSS of OFP
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you should modify the condition field like this:
CODE
({ (_x in Helo1) and (alive _x) } count (units (Unit1))) >= 3


then just set the min, med, max value to 5 in the trigger options, and then in the ON ACTIVATION field:

CODE
Helo1 flyInHeight 30; Helo1 domove [0,0,0]
  Forum: Mission Editing & Scripting · Post Preview: #61748 · Replies: 6 · Views: 4,056

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