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> U.S. Military Tractor-Trailer Addons (WIP), U.S. Military Tractor-Trailers
post Oct 24 2012, 21:15
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Joined: 10-October 08
From: Baltimore City, Maryland U.S.
Member No.: 4,326

Hello community,

I was able to get a hold of an older version of the Tractor-Trailers, since my working version was lost in a computer crash some time ago!
It needs tons of work before its even close to release point. But I do have it In-game and sort of working. I will list as many of the Problems/Bugs as I can think of, or atleast the main ones needing addressed at that point in time!
At the bottom of this Post are some Screenshots of what I have done so far.

I> About 70% of the model needs to be UV-Mapped and Retextured (since for most of it I used other parts of the ArmA1 5Ton Model, and edited it to be what I needed it to be.)
I> About 95% of it needs to be Scripted and Animated (I already have most of the scripts to make it drive and act as a Tractor-Trailer should thanks to Deanosbean, however there are problems with the scripts and some things are not Finished/Working correctly.)
I> About 35% of the 5 or so versions are done, including: Tractor-Trailer (Flatbed), Tractor-Trailer (Boxbed aka Van), Tractor-Trailer (Lowboy), Tractor-Trailer (Tanker), Tractor (by its self), And Trailers of each by them selves as well.
I> Both Military and Civilian Versions

Known Issues/Bugs:
I> Some of the shadows on the Trailer need to be fixed as it casts weird shadows that go down into the ground and to a point?
I> When using the Script Deanosbeano made for the back wheels, the piece that is "Bolted" onto the underneath of the Trailer to hold the wheels on, dips way out of place when turning the engine on and driving?
I> Many things need to be Modeled to make its acurate and realistic.
I> Many more things need to be UV-Mapped and Textured(Altho I can make the Textures with no problem it I can get things UV-Mapped.)

WIP Pictures:







P.S. I suck very badly at making addons but I am trying tho!

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