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> MOD folders in ARMA?
Steiner
post Mar 21 2007, 18:01
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Hi all,

I'm downloading my first 3rd party addons for ARMA from here.

However, I need to know how to set up a MOD folder. Is the set up the same as with OFP? eg. create a seperate addons folder and direct the application to it via a shortcut?

If it is, are the parameters the same? ( "C:\Program Files\Bohemia Interactive\ArmA\arma.exe" -nomap -nosplash -mod=@Defend_Sahrani )

Under that would be an Addons folder.

Thanks!


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Linker Split
post Mar 22 2007, 00:50
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yes, it's the same as OFP.. now I don't know if the parameters -nomap -nosplash are used anymore


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Steiner
post Mar 22 2007, 10:05
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Hmmm, I must be doing something wrong. I'm getting the following message in both single and multiplay:

'You cannot play/edit this mission; it is dependant on downladable content that has been deleted'

What's this? I've downloaded all the addons required for the mission as far as I can see on the mission page.

I've created a shortcut link that reads:

"C:\Program Files\Bohemia Interactive\ArmA\arma.exe" -nomap -nosplash -mod=@Defend_Sahrani

addons are in the following folder:

C:\Program Files\Bohemia Interactive\ArmA\@Defend_Sahrani\Addons

and these are the addons:

rlk_desertsol.pbo
rlk_urban_sol.pbo
vilas_cwc.pbo
vilas_des.pbo
vilas_mod.pbo
vilas_pol.pbo
vilas_rus.pbo
vilas_sah.pbo
vilww2.pbo
vilas_config_easy.pbo
vilas_config_hard.pbo

Not sure both those configs should be available but I have tried with both and one but still no joy.




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Red Square Monkey
post Mar 22 2007, 14:44
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QUOTE(Linker Split @ Mar 22 2007, 00:50) *
yes, it's the same as OFP.. now I don't know if the parameters -nomap -nosplash are used anymore

I read that -nomap doesn't make any difference anymore, and -nosplash still works and has the same purpose smile.gif
 
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Deadeye
post Mar 22 2007, 15:13
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Try to remove the @ , back in OFP we had a problem with modfolders starting with @ ohmy.gif


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Steiner
post May 8 2007, 08:43
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Only just getting back to this issue. Still no joy in getting 3rd party addons to work in ARMA without simply putting them in the main 'Addons' folder.

Has anyone advice to offer on how to set this up without having to do this?


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gruftschreck
post May 8 2007, 14:52
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try removing the underscore
 
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Steiner
post May 8 2007, 20:21
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Thanks, but a folder called 'AddOns2' also failed to work.


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gruftschreck
post May 8 2007, 22:09
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are you able to place the new units in the editor ?
 
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Steiner
post May 9 2007, 08:37
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Good question - and the answer's no. What the heck is going on?


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DaRat
post May 9 2007, 18:41
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Are you using a soundmod? There is one that prevents the use of third party addons... mellow.gif
 
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Deadeye
post May 9 2007, 18:46
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please upload a screenshot of your arma shortcut properties


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Steiner
post May 10 2007, 01:49
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Sure, this is basically it:

Target: "C:\Program Files\Bohemia Interactive\ArmA\arma.exe" -nosplash -mod=Addons2

Start In: "C:\Program files\Bohemia Interactive\ArmA"

Shortcut Key: None

Run: Normal Window

Comment: Launch ArmA


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gruftschreck
post May 12 2007, 00:44
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here is my last try ^^ :

rename the folder "C:\Program Files\Bohemia Interactive\ArmA\@Defend_Sahrani\Addons" to "C:\Program Files\Bohemia Interactive\ArmA\@Defend_Sahrani\AddOns"
 
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Steiner
post May 12 2007, 19:41
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Yup - that's done it (case sensitive). Wow that's a relief! Thanks for your help.


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gruftschreck
post May 13 2007, 00:38
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well finally we found the "bug" ;D

glad to I've been able to help you
 
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