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![]() literally the BIG BOSS of OFP ![]() Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 ![]() |
this is a little little tutorial on how to increase your vegetation performance impact on FPS:
QUOTE I noticed one thing:
What really causes lag is the Pixel shader and Vertex Shader of the _ca texture (the vegetation): they normally have VertexShader: NormalMapSpecularThroughNoFade and PixelShader: NormalMapSpecularThrough. If instead of that PixelShader, we add the simple PixelShader: NormalMapThrough but with the flag NoAlphaWrite, we will have the SAME effect, but with an increase of FPS and performance ![]() Check yourself: Before: ![]() After: ![]() -------------------- Visit my blog about Poker at Blogspot.com
![]() -->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Lo-Fi Version | Time is now: 26th April 2024 - 18:02 |