Moduels in Multiplayer |
Moduels in Multiplayer |
Oct 14 2011, 08:10
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#1
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New Member Group: Members Posts: 1 Joined: 26-January 11 Member No.: 8,733 |
hey people. I need some help here. I've been making missions for some time now in Arma 1 and Arma 2 but i ran in to a problem; Non of moduels (except SecOps) seam to work in multiplayer. I tested my Arty's and AmbiantCivilians in singel player and they worked fine but when i save the mission and play it multiplayer with a friend or two they stop working...
What could be wrong? -Kasper |
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Oct 14 2011, 13:17
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#2
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ArmA.info Sarcasm Society's Slightly Mad Scotsman Group: Former .info Serviceman Posts: 718 Joined: 28-September 07 From: Glasgow, UK Member No.: 1,331 |
For ambient civs and vehicles see: http://creobellum.org/node/183
With regards to artillery, there are some much better scripted systems kicking about out there that I'd recommend using over the BIS System. Otherwise I can tell you that a fair few of the other modules definitely work in multiplayer both locally hosted and on a dedicated server: First Aid system modules. Weather Effects Environmental Effects Environmental Colours etc, -------------------- Never before in the history of man, was so much buggered up by so few.
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