importer des soldats d'A1 vers A2, impossible a ce jour ? |
importer des soldats d'A1 vers A2, impossible a ce jour ? |
Jul 2 2009, 19:51
Post
#1
|
|
Junior Member Group: Members Posts: 24 Joined: 2-July 09 Member No.: 6,073 |
j'essaye de trouver la solution pour convertir mes aliens , mais c'est pas très facile
j'ai demendé a l'auteur du T800 de terminator comment il a fait , il m'a donné la method mais j'arrive pas a trouver le fichier soldier.cfg dans les fichiers d'arma2 a ce que j'ai compris le config.bin est dans le fichier .p3d ? quelqu'un peu le confirmer ? si c'est ça , donc impossible tant que BIS n'aura sortie les p3d du jeu en version mlod? Hi, the following is the changelog of converting my t800: 1. requiredversion=0.1 2. class cfgskeletons copied from ARMA2 soldier.cfg (with all bones) 3. bones from cfgskeletons copied as sections in class cfgmodels 4. in class cfgvehicles class SoldierEB changed to RU_Soldier 5. moves="BI_Peoplemoves" changed to moves="cfgMovesMaleSdr" 6. side="TEast" changed to faction="RU" 7. namesound="SpecNas" deleted 8. type="VArmor" deleted 9. threat="...... deleted mais alors comment à t'il fait ???? |
|
|
Aug 9 2009, 17:23
Post
#2
|
|
Junior Member Group: Members Posts: 10 Joined: 5-August 09 Member No.: 6,304 |
class HitPoints : HitPoints {
class HitHead : HitHead { armor = 0.600000; }; }; weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072"; weapons[] = {"AKS_74_U","Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; respawnWeapons[] = {"Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" }; }; class CDF_Soldier_Pilot : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier_Pilot"; accuracy = 3.200000; camouflage = 1.200000; sensitivity = "0.5 *1.6"; cost = 20000; portrait = "\Ca\characters\data\portraits\comBarHead_ru_pilot_ca"; scope = 2; displayName = "$STR_DN_PILOT"; class SpeechVariants { class Default { speechSingular[] = {"veh_pilot" }; speechPlural[] = {"veh_pilots" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_pilot_CZ" }; speechPlural[] = {"veh_pilots_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_pilot_CZ4P" }; speechPlural[] = {"veh_pilots_CZ4P" }; }; class RU { speechSingular[] = {"veh_pilot_RU" }; speechPlural[] = {"veh_pilots_RU" }; }; }; TextPlural = "$STR_DN_pilots"; TextSingular = "$STR_DN_pilot"; nameSound = "veh_pilot"; weapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" }; respawnWeapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" }; }; class CDF_Soldier_Crew : CDF_Soldier_Base { model = "\ca\characters2\Blufor\Soldier_Crew"; accuracy = 3.400000; camouflage = 1.400000; sensitivity = "0.5 *1.8"; cost = 20000; portrait = "\Ca\characters\data\portraits\comBarHead_common_crew_ca"; scope = 2; displayName = "$STR_DN_CREW"; weapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" }; respawnWeapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" }; class SpeechVariants { class Default { speechSingular[] = {"veh_crew" }; speechPlural[] = {"veh_crews" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_crew_CZ" }; speechPlural[] = {"veh_crews_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_crew_CZ4P" }; speechPlural[] = {"veh_crews_CZ4P" }; }; class RU { speechSingular[] = {"veh_crew_RU" }; speechPlural[] = {"veh_crews_RU" }; }; }; TextPlural = "$STR_DN_crews"; TextSingular = "$STR_DN_crew"; nameSound = "veh_crew"; }; class CDF_Soldier_Engineer : CDF_Soldier { scope = 2; displayName = "$STR_DN_ENGINEER"; accuracy = 3.900000; camouflage = 1.400000; sensitivity = "0.5 *1.8"; cost = 60000; threat[] = {1,0.500000,0.100000 }; canDeactivateMines = 1; weapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","Mine","Mine" }; respawnWeapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","Mine" }; }; class Citizen : Civilian { identityTypes[] = {"Head_CIV","Language_CZ","Civ_Glasses","Civ_SunGlasses" }; faceType = "Man"; vehicleClass = "Men"; displayName = "$STR_DN_CIV_CITIZEN"; model = "\ca\characters2\civil\citizen\citizen"; scope = 0; accuracy = 3.900000; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\citizen\data\citizen.rvmat","ca\characters2\civil\citizen\data\W1_citizen.rvmat","ca\characters2\civil\citizen\data\W2_citizen.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; rarityUrban = 0.500000; hiddenSelections[] = {"Camo" }; }; class Citizen1 : Citizen { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_CITIZEN1"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\citizen\data\citizen_co.paa" }; }; class Citizen2 : Citizen { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_CITIZEN2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\citizen\data\Citizen_v2_co.paa" }; }; class Citizen3 : Citizen { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_CITIZEN3"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\citizen\data\Citizen_v3_co.paa" }; }; class Citizen4 : Citizen { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_CITIZEN4"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\citizen\data\Citizen_v4_co.paa" }; }; class RU_Citizen1 : Citizen1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Citizen2 : Citizen2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Citizen3 : Citizen3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Citizen4 : Citizen4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class Worker : Civilian { identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" }; scope = 0; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_WORKER"; model = "\ca\characters2\civil\Worker\Worker"; hiddenSelections[] = {"Camo" }; class Wounds { tex[] = {}; mat[] = {"ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters2\civil\worker\data\worker.rvmat","ca\characters2\civil\worker\data\W1_worker.rvmat","ca\characters2\civil\worker\data\W2_worker.rvmat" }; }; rarityUrban = 0.400000; }; class Worker1 : Worker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKER1"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\worker_co.paa" }; rarityUrban = 0.400000; }; class Worker2 : Worker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKER2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\Worker_v2_CO.paa" }; rarityUrban = 0.500000; }; class Worker3 : Worker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKER3"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\Worker_v3_CO.paa" }; }; class Worker4 : Worker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKER4"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\Worker_v4_CO.paa" }; }; class RU_Worker1 : Worker1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Worker2 : Worker2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Worker3 : Worker3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Worker4 : Worker4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class Profiteer : Civilian { identityTypes[] = {"Head_CIV","Civ_Glasses","Civ_SunGlasses","Language_CZ" }; scope = 0; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_PROFITEER"; model = "\ca\characters2\civil\profiteer\profiteer"; hiddenSelections[] = {"Camo" }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\profiteer\data\profiteer.rvmat","ca\characters2\civil\profiteer\data\W1_profiteer.rvmat","ca\characters2\civil\profiteer\data\W2_profiteer.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; rarityUrban = 0.600000; }; class Profiteer1 : Profiteer { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_PROFITEER1"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\profiteer\data\profiteer_co.paa" }; }; class Profiteer2 : Profiteer { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_PROFITEER2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\profiteer\data\profiteer_v2_co.paa" }; }; class Profiteer3 : Profiteer { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_PROFITEER3"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\profiteer\data\profiteer_v3_co.paa" }; }; class Profiteer4 : Profiteer { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_PROFITEER4"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\profiteer\data\profiteer_v4_co.paa" }; }; class RU_Profiteer1 : Profiteer1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Profiteer2 : Profiteer2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Profiteer3 : Profiteer3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Profiteer4 : Profiteer4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class Rocker : Civilian { scope = 0; identityTypes[] = {"Head_CIV","Civ_Glasses","Civ_SunGlasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_ROCKER"; model = "\ca\characters2\civil\Rocker\Rocker"; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\Rocker\data\Rocker.rvmat","ca\characters2\civil\Rocker\data\W1_Rocker.rvmat","ca\characters2\civil\Rocker\data\W2_Rocker.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; hiddenSelections[] = {"Camo","CamoB" }; rarityUrban = 0.500000; }; class Rocker1 : Rocker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_ROCKER1"; hiddenSelectionsTextures[] = {"\ca\characters2\Civil\Rocker\Data\rocker_co.paa","\ca\characters2\Civil\Rocker\Data\rockerhair_ca.paa" }; }; class Rocker2 : Rocker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_ROCKER2"; hiddenSelectionsTextures[] = {"\ca\characters2\Civil\Rocker\Data\rocker_v2_co.paa","\ca\characters2\Civil\Rocker\Data\rockerhair_ca.paa" }; }; class Rocker3 : Rocker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_ROCKER3"; hiddenSelectionsTextures[] = {"\ca\characters2\Civil\Rocker\Data\rocker_v3_co.paa","\ca\characters2\Civil\Rocker\Data\rockerhair_v2_ca.paa" }; }; class Rocker4 : Rocker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_ROCKER4"; hiddenSelectionsTextures[] = {"\ca\characters2\Civil\Rocker\Data\rocker_v4_co.paa","\ca\characters2\Civil\Rocker\Data\rockerhair_v3_ca.paa" }; }; class RU_Rocker1 : Rocker1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Rocker2 : Rocker2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Rocker3 : Rocker3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Rocker4 : Rocker4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class Woodlander : Civilian { scope = 0; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_WOODLANDER"; model = "\ca\characters2\civil\Woodlander\Woodlander"; hiddenSelections[] = {"Camo" }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\Woodlander\data\Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W1_Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W2_Woodlander.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; rarityUrban = 0.400000; }; class Woodlander1 : Woodlander { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WOODLANDER1"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_co.paa" }; }; class Woodlander2 : Woodlander { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WOODLANDER2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v2_co.paa" }; }; class Woodlander3 : Woodlander { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WOODLANDER3"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v3_co.paa" }; }; class Woodlander4 : Woodlander { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WOODLANDER4"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v4_co.paa" }; }; class RU_Woodlander1 : Woodlander1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Woodlander2 : Woodlander2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Woodlander3 : Woodlander3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Woodlander4 : Woodlander4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class Functionary : Civilian { scope = 0; identityTypes[] = {"Head_CIV","Civ_Glasses","Civ_SunGlasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_FUNCTIONARY"; model = "\ca\characters2\civil\Functionary\Functionary"; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary_co.paa" }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\Functionary\data\Functionary.rvmat","ca\characters2\civil\Functionary\data\W1_Functionary.rvmat","ca\characters2\civil\Functionary\data\W2_Functionary.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; rarityUrban = 0.800000; }; class Functionary1 : Functionary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FUNCTIONARY1"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary_co.paa" }; }; class Functionary2 : Functionary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FUNCTIONARY2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary2_co.paa" }; rarityUrban = 0.700000; }; class RU_Functionary1 : Functionary1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class RU_Functionary2 : Functionary2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" }; }; class Villager : Civilian { scope = 0; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_VILLAGER"; model = "\ca\characters2\civil\Villager\Villager"; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_co.paa" }; class Wounds { tex[] = {}; mat[] = {"ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters2\Civil\Villager\Data\villager.RVmat","ca\characters2\Civil\Villager\Data\villager_w1.RVmat","ca\characters2\Civil\Villager\Data\villager_w2.RVmat" }; }; rarityUrban = 0.200000; }; class Villager1 : Villager { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_VILLAGER1"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_co.paa" }; }; class Villager2 : Villager { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_VILLAGER2"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v2_co.paa" }; }; class Villager3 : Villager { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_VILLAGER3"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa" }; }; class Villager4 : Villager { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_VILLAGER4"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v4_co.paa" }; }; class RU_Villager1 : Villager1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Villager2 : Villager2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Villager3 : Villager3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class RU_Villager4 : Villager4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class Priest : Civilian { scope = 2; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_PRIEST"; model = "\ca\characters2\civil\Priest\Priest"; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\priest\data\priest.rvmat","ca\characters2\civil\priest\data\W1_priest.rvmat","ca\characters2\civil\priest\data\W2_priest.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; }; class RU_Priest : Priest { faction = "CIV_RU"; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class Doctor_base : Civilian { scope = 0; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" }; vehicleClass = "Men"; model = "\ca\characters2\civil\Doctor\Doctor"; hiddenSelections[] = {"Camo" }; hiddenSelectionsTextures[] = {"\ca\characters2\civil\doctor\data\doctor_co.paa" }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\doctor\data\doctor.rvmat","ca\characters2\civil\doctor\data\W1_doctor.rvmat","ca\characters2\civil\doctor\data\W2_doctor.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" }; }; }; class Doctor : Doctor_base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_CIV_DOCTOR"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\doctor\data\doctor_co.paa" }; attendant = 1; }; class RU_Doctor : Doctor { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class SchoolTeacher : Doctor_base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_CIV_SCHOOLTEACHER"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\doctor\data\doctor2_co.paa" }; rarityUrban = 0.500000; }; class RU_SchoolTeacher : SchoolTeacher { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class Assistant : Doctor_base { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_CIV_ASSISTANT"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\doctor\data\doctor_3_co.paa" }; rarityUrban = 0.500000; }; class RU_Assistant : Assistant { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" }; }; class Pilot : Civilian { scope = 2; identityTypes[] = {"Head_CIV","pilot_sunglasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_PILOT"; model = "\ca\characters2\civil\Pilot\Pilot"; class Wounds { tex[] = {}; mat[] = {"ca\characters2\Civil\Pilot\Data\camelpilot.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W1.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W2.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat" }; }; }; class RU_Pilot : Pilot { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","pilot_sunglasses","Language_RU" }; }; class Policeman : Civilian { scope = 2; identityTypes[] = {"Head_CIV","pilot_sunglasses","Language_CZ" }; accuracy = 3.900000; vehicleClass = "Men"; displayName = "$STR_DN_CIV_POLICEMAN"; model = "\ca\characters2\civil\Policeman\Policeman"; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\policeman\data\policeman.rvmat","ca\characters2\civil\policeman\data\w1_policeman.rvmat","ca\characters2\civil\policeman\data\w2_policeman.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat" }; }; }; class RU_Policeman : Policeman { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianMen"; identityTypes[] = {"Head_CIV","pilot_sunglasses","Language_RU" }; }; class Woman : Civilian { scope = 0; accuracy = 3.900000; vehicleClass = "Women"; moves = "CfgMovesWomen"; genericNames = "CzechWomen"; woman = 1; displayName = "$STR_DN_WOMAN"; faceType = "WomanHead"; identityTypes[] = {"Woman","Language_w_CZ" }; class SpeechVariants { class Default { speechSingular[] = {"veh_woman" }; speechPlural[] = {"veh_women" }; }; class EN : Default { }; class CZ { speechSingular[] = {"veh_woman_CZ" }; speechPlural[] = {"veh_women_CZ" }; }; class CZ_Akuzativ { speechSingular[] = {"veh_woman_CZ4P" }; speechPlural[] = {"veh_women_CZ4P" }; }; class RU { speechSingular[] = {"veh_woman_RU" }; speechPlural[] = {"veh_women_RU" }; }; }; TextPlural = "$STR_DN_women"; TextSingular = "$STR_DN_woman"; nameSound = "veh_woman"; rarityUrban = -1; triggerAnim = ""; class HitDamage { class Group0 { hitSounds[] = {{{"ca\sounds\Characters\Noises\Damage\banz-hit-01",0.177828,1,120 },0.200000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-02",0.177828,1,120 },0.200000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-03",0.177828,1,120 },0.200000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-04",0.177828,1,120 },0.100000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-05",0.177828,1,120 },0.100000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-06",0.177828,1,120 },0.100000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-07",0.177828,1,120 },0.100000 } }; damageSounds[] = {{"body",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-01",0.056234,1,120,0.250000,5,6,10 } },{"body",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-02",0.056234,1,120,0.250000,5,7.500000,10 } },{"body",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-03",0.056234,1,120,0.250000,5,6,10 } },{"body",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-04",0.056234,1,120,0.250000,5,7.500000,10 } },{"hands",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-07-arm",0.056234,1,120,0.500000,0,2.500000,5 } },{"hands",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-08-arm",0.056234,1,120,0.500000,0,2.500000,5 } },{"legs",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-05-leg",0.056234,1,120,0.500000,0,1,2 } },{"legs",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-06-leg",0.056234,1,120,0.500000,0,1,2 } } }; }; }; class SoundBreath { breath0[] = {{{{"\ca\sounds\Characters\Noises\Breath\hanz-run-breath-01",0.056234,1,8 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run-breath-02",0.056234,1,8 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run-breath-03",0.056234,1,8 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run-breath-04",0.125893,1,8 },0.250000 } },{{{"\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-01",0.056234,1,15 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-02",0.056234,1,15 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-03",0.056234,1,15 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-04",0.125893,1,15 },0.250000 } },{{{"\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath-01",0.100000,1,20 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath-02",0.100000,1,20 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath-03",0.100000,1,20 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath--04",0.100000,1,20 },0.250000 } } }; }; class SoundGear { primary[] = {{"walk",{"",0.001778,1,10 } },{"run",{"",0.003162,1,15 } },{"sprint",{"",0.005623,1,20 } } }; secondary[] = {{"walk",{"",0.001778,1,10 } },{"run",{"",0.003162,1,10 } },{"sprint",{"",0.005623,1,10 } } }; }; class SoundEquipment { soldier[] = {{"walk",{"",0.001778,1,13 } },{"run",{"",0.003162,1,20 } },{"sprint",{"",0.003981,1,25 } } }; civilian[] = {{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-01",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-02",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-03",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-04",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-05",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-06",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-07",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-08",0.177828,1,8 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-01",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-02",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-03",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-04",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-05",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-06",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-07",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-08",0.100000,1,15 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-01",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-02",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-03",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-04",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-05",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-06",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-07",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-08",0.056234,1,20 } } }; }; weapons[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio" }; magazines[] = {}; respawnWeapons[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio" }; respawnMagazines[] = {}; portrait = "\Ca\characters\data\portraits\comBarHead_civ_woman_ca"; weaponSlots = "2 * 256 + 4* 16 + 4* 131072"; minHeadTurnAI = -40; maxHeadTurnAI = 40; leftArmToElbow[] = {"LeftArm",0.500000,"LeftArmRoll",0 }; leftArmFromElbow[] = {"LeftForeArm",0,"LeftForeArmRoll",0.500000 }; leftWrist = "LeftHand"; leftShoulder = "LeftShoulder"; leftHand[] = {"LeftHandThumb3","LeftHandThumb2","LeftHandThumb1","LeftHandIndex3","LeftHandIndex2","LeftHandIndex1","LeftHandMiddle3","LeftHandMiddle2","LeftHandMiddle1","LeftHandRing3","LeftHandRing2","LeftHandRing1","LeftInHandRing","LeftHandPinky3","LeftHandPinky2","LeftHandPinky1" }; leftArmPoints[] = {"LeftShoulder","lelbow","lelbow_axis","lwrist" }; rightArmToElbow[] = {"rightArm",0.500000,"rightArmRoll",0 }; rightArmFromElbow[] = {"rightForeArm",0,"rightForeArmRoll",0.500000 }; rightWrist = "rightHand"; rightShoulder = "rightShoulder"; rightHand[] = {"rightHandThumb3","rightHandThumb2","rightHandThumb1","rightHandIndex3","rightHandIndex2","rightHandIndex1","rightHandMiddle3","rightHandMiddle2","rightHandMiddle1","rightHandRing3","rightHandRing2","rightHandRing1","rightInHandRing","rightHandPinky3","rightHandPinky2","rightHandPinky1" }; rightArmPoints[] = {"rightShoulder","relbow","relbow_axis","rwrist" }; }; class Secretary : Woman { accuracy = 3.900000; displayName = "$STR_DN_CIV_SECRETARY"; model = "\ca\characters2\civil\Woman\Secretary\Secretary"; identityTypes[] = {"Woman_Young","Secretary","Language_w_CZ" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\Secretary\data\secretary.rvmat","Ca\characters2\Civil\Woman\Secretary\data\w1_secretary.rvmat","Ca\characters2\Civil\Woman\Secretary\data\w2_secretary.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.800000; characterID = 0; }; class Secretary1 : Secretary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SECRETARY1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary1_co.paa" }; }; class Secretary2 : Secretary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SECRETARY2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary2_co.paa" }; }; class Secretary3 : Secretary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SECRETARY3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary3_co.paa" }; }; class Secretary4 : Secretary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SECRETARY4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary4_co.paa" }; }; class Secretary5 : Secretary { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SECRETARY5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary5_co.paa" }; }; class RU_Secretary1 : Secretary1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Secretary2 : Secretary2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Secretary3 : Secretary3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Secretary4 : Secretary4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Secretary5 : Secretary5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class Sportswoman : Woman { accuracy = 3.900000; displayName = "$STR_DN_CIV_SPORTSWOMAN"; model = "\ca\characters2\civil\Woman\Sportswoman\Sportswoman"; identityTypes[] = {"Woman_Young","SportsWoman","Language_w_CZ" }; moves = "CfgMovesSportWomen"; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\Sportswoman\Data\Sportswoman.rvmat","Ca\characters2\Civil\Woman\Sportswoman\Data\w1_Sportswoman.rvmat","Ca\characters2\Civil\Woman\Sportswoman\Data\w2_Sportswoman.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.600000; characterID = 1; }; class Sportswoman1 : Sportswoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SPORTSWOMAN1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman1_co.paa" }; }; class Sportswoman2 : Sportswoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SPORTSWOMAN2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman2_co.paa" }; rarityUrban = 0.400000; }; class Sportswoman3 : Sportswoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SPORTSWOMAN3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman3_co.paa" }; }; class Sportswoman4 : Sportswoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SPORTSWOMAN4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman4_co.paa" }; rarityUrban = 0.300000; }; class Sportswoman5 : Sportswoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_SPORTSWOMAN5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman5_co.paa" }; }; class RU_Sportswoman1 : Sportswoman1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Sportswoman2 : Sportswoman2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Sportswoman3 : Sportswoman3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Sportswoman4 : Sportswoman4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class RU_Sportswoman5 : Sportswoman5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman","Language_w_RU" }; }; class ValentinaFit : Woman { scope = 2; accuracy = 3.900000; displayName = "$STR_DN_CIV_VALENTINAFIT"; model = "\ca\characters2\civil\Woman\ValentinaFit\ValentinaFit"; identityTypes[] = {"Woman_Young","Valentina","Language_w_CZ" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\ValentinaFit\Data\ValentinaFit.rvmat","Ca\characters2\Civil\Woman\ValentinaFit\Data\w1_ValentinaFit.rvmat","Ca\characters2\Civil\Woman\ValentinaFit\Data\w2_ValentinaFit.rvmat" }; }; }; class ValentinaVictim : ValentinaFit { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_VALENTINAVICTIM"; model = "\ca\characters2\civil\Woman\ValentinaVictim\ValentinaVictim"; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\ValentinaVictim\Data\ValentinaVictim.rvmat","Ca\characters2\Civil\Woman\ValentinaVictim\Data\w1_ValentinaVictim.rvmat","Ca\characters2\Civil\Woman\ValentinaVictim\Data\w2_ValentinaVictim.rvmat" }; }; }; class Madam : Woman { displayName = "$STR_DN_CIV_MADAM"; accuracy = 3.900000; model = "\ca\characters2\civil\Woman\Wife\Wife"; identityTypes[] = {"Woman_Old","Wife","Language_w_CZ" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\Wife\Data\Wife.rvmat","Ca\characters2\Civil\Woman\Wife\Data\w1_Wife.rvmat","Ca\characters2\Civil\Woman\Wife\Data\w2_Wife.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.700000; characterID = 2; }; class Madam1 : Madam { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_MADAM1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife1_co.paa" }; }; class Madam2 : Madam { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_MADAM2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife2_co.paa" }; }; class Madam3 : Madam { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_MADAM3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife3_co.paa" }; }; class Madam4 : Madam { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_MADAM4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife4_co.paa" }; }; class Madam5 : Madam { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_MADAM5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife5_co.paa" }; }; class RU_Madam1 : Madam1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Wife","Language_w_RU" }; }; class RU_Madam2 : Madam2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Wife","Language_w_RU" }; }; class RU_Madam3 : Madam3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Wife","Language_w_RU" }; }; class RU_Madam4 : Madam4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Wife","Language_w_RU" }; }; class RU_Madam5 : Madam5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Wife","Language_w_RU" }; }; class Farmwife : Woman { scope = 0; accuracy = 3.900000; displayName = "$STR_DN_CIV_FARMWIFE"; identityTypes[] = {"Woman_Old","Farmwife","Language_w_CZ" }; moves = "CfgMovesOldWomen"; model = "\ca\characters2\civil\Woman\Farmwife\Farmwife"; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\Farmwife\Data\Farmwife.rvmat","Ca\characters2\Civil\Woman\Farmwife\Data\w1_Farmwife.rvmat","Ca\characters2\Civil\Woman\Farmwife\Data\w2_Farmwife.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.300000; characterID = 3; }; class Farmwife1 : Farmwife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FARMWIFE1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife1_co.paa" }; }; class Farmwife2 : Farmwife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FARMWIFE2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife2_co.paa" }; }; class Farmwife3 : Farmwife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FARMWIFE3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife3_co.paa" }; }; class Farmwife4 : Farmwife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FARMWIFE4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife4_co.paa" }; }; class Farmwife5 : Farmwife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_FARMWIFE5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife5_co.paa" }; }; class RU_Farmwife1 : Farmwife1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" }; }; class RU_Farmwife2 : Farmwife2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" }; }; class RU_Farmwife3 : Farmwife3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" }; }; class RU_Farmwife4 : Farmwife4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" }; }; class RU_Farmwife5 : Farmwife5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" }; }; class Damsel : Woman { scope = 0; accuracy = 3.900000; displayName = "$STR_DN_CIV_DAMSEL"; identityTypes[] = {"Woman_Young","Damsel","Language_w_CZ" }; model = "\ca\characters2\civil\Woman\Damsel\Damsel"; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\Damsel\Data\Damsel.rvmat","Ca\characters2\Civil\Woman\Damsel\Data\w1_Damsel.rvmat","Ca\characters2\Civil\Woman\Damsel\Data\w2_Damsel.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.500000; characterID = 4; }; class Damsel1 : Damsel { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_DAMSEL1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel1_co.paa" }; }; class Damsel2 : Damsel { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_DAMSEL2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel2_co.paa" }; rarityUrban = 0.400000; }; class Damsel3 : Damsel { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_DAMSEL3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel3_co.paa" }; }; class Damsel4 : Damsel { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_DAMSEL4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel4_co.paa" }; }; class Damsel5 : Damsel { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_DAMSEL5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel5_co.paa" }; rarityUrban = 0.700000; }; class RU_Damsel1 : Damsel1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" }; }; class RU_Damsel2 : Damsel2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" }; }; class RU_Damsel3 : Damsel3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" }; }; class RU_Damsel4 : Damsel4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" }; }; class RU_Damsel5 : Damsel5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" }; }; class HouseWife : Woman { scope = 0; accuracy = 3.900000; displayName = "$STR_DN_CIV_HOUSEWIFE"; identityTypes[] = {"Woman_Old","HouseWife","Language_w_CZ" }; moves = "CfgMovesOldWomen"; model = "\ca\characters2\civil\Woman\HouseWife\HouseWife"; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\HouseWife\Data\HouseWife.rvmat","Ca\characters2\Civil\Woman\HouseWife\Data\w1_HouseWife.rvmat","Ca\characters2\Civil\Woman\HouseWife\Data\w2_HouseWife.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.500000; characterID = 5; }; class HouseWife1 : HouseWife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_HOUSEWIFE1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife1_co.paa" }; }; class HouseWife2 : HouseWife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_HOUSEWIFE2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife2_co.paa" }; }; class HouseWife3 : HouseWife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_HOUSEWIFE3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife3_co.paa" }; }; class HouseWife4 : HouseWife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_HOUSEWIFE4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife4_co.paa" }; }; class HouseWife5 : HouseWife { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_HOUSEWIFE5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife5_co.paa" }; }; class RU_Housewife1 : HouseWife1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" }; }; class RU_Housewife2 : HouseWife2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" }; }; class RU_Housewife3 : HouseWife3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" }; }; class RU_Housewife4 : HouseWife4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" }; }; class RU_Housewife5 : HouseWife5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" }; }; class Hooker : Woman { scope = 0; accuracy = 3.900000; displayName = "$STR_DN_CIV_HOOKER"; model = "\ca\characters2\civil\Woman\Hooker\Hooker"; identityTypes[] = {"Woman_Young","Hooker","Language_w_CZ" }; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\Hooker\Data\Hooker.rvmat","Ca\characters2\Civil\Woman\Hooker\Data\w1_Hooker.rvmat","Ca\characters2\Civil\Woman\Hooker\Data\w2_Hooker.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.800000; characterID = 6; }; class Hooker1 : Hooker { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_HOOKER1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker1_co.paa" }; }; class Hooker2 : Hooker1 { displayName = "$STR_DN_CIV_HOOKER2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker2_co.paa" }; }; class Hooker3 : Hooker1 { displayName = "$STR_DN_CIV_HOOKER3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker3_co.paa" }; }; class Hooker4 : Hooker1 { displayName = "$STR_DN_CIV_HOOKER4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker4_co.paa" }; }; class Hooker5 : Hooker1 { displayName = "$STR_DN_CIV_HOOKER5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker5_co.paa" }; }; class RU_Hooker1 : Hooker1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_Hooker2 : Hooker2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_Hooker3 : Hooker3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_Hooker4 : Hooker4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_Hooker5 : Hooker5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class WorkWoman : Woman { scope = 0; accuracy = 3.900000; displayName = "$STR_DN_CIV_WORKWOMAN"; model = "\ca\characters2\civil\Woman\WorkWoman\WorkWoman"; class Wounds { tex[] = {}; mat[] = {"Ca\characters2\Civil\Woman\WorkWoman\Data\WorkWoman.rvmat","Ca\characters2\Civil\Woman\WorkWoman\Data\w1_WorkWoman.rvmat","Ca\characters2\Civil\Woman\WorkWoman\Data\w2_WorkWoman.rvmat" }; }; hiddenSelections[] = {"Camo" }; rarityUrban = 0.500000; characterID = 7; }; class WorkWoman1 : WorkWoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKWOMAN1"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman1_co.paa" }; }; class WorkWoman2 : WorkWoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKWOMAN2"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman2_co.paa" }; }; class WorkWoman3 : WorkWoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKWOMAN3"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman3_co.paa" }; }; class WorkWoman4 : WorkWoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKWOMAN4"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman4_co.paa" }; }; class WorkWoman5 : WorkWoman { scope = 2; accuracy = 1000; displayName = "$STR_DN_CIV_WORKWOMAN5"; hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman5_co.paa" }; }; class RU_WorkWoman1 : WorkWoman1 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_WorkWoman2 : WorkWoman2 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_WorkWoman3 : WorkWoman3 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_WorkWoman4 : WorkWoman4 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; class RU_WorkWoman5 : WorkWoman5 { faction = "CIV_RU"; languages[] = {"RU" }; genericNames = "RussianWomen"; identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" }; }; }; |
|
|
Lo-Fi Version | Time is now: 18th April 2024 - 03:18 |