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> importer des soldats d'A1 vers A2, impossible a ce jour ?
colonelwell
post Jul 2 2009, 19:51
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j'essaye de trouver la solution pour convertir mes aliens , mais c'est pas très facile
j'ai demendé a l'auteur du T800 de terminator comment il a fait , il m'a donné la method mais j'arrive pas a trouver le fichier soldier.cfg dans les fichiers d'arma2 thumbsdownsmileyanim.gif
a ce que j'ai compris le config.bin est dans le fichier .p3d ? quelqu'un peu le confirmer ? si c'est ça , donc impossible tant que BIS n'aura sortie les p3d du jeu en version mlod?


Hi,

the following is the changelog of converting my t800:

1. requiredversion=0.1
2. class cfgskeletons copied from ARMA2 soldier.cfg (with all bones)
3. bones from cfgskeletons copied as sections in class cfgmodels
4. in class cfgvehicles class SoldierEB changed to RU_Soldier
5. moves="BI_Peoplemoves" changed to moves="cfgMovesMaleSdr"
6. side="TEast" changed to faction="RU"
7. namesound="SpecNas" deleted
8. type="VArmor" deleted
9. threat="...... deleted

mais alors comment à t'il fait ????

 
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vid
post Jul 3 2009, 09:25
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bonjour je sais pas si sa peut t'aider mais j'ai lancer une recherche dans mon ordinateure ,il y a bien un dossier solider.cfg dans mes document . mais je sais pas où.
a aussi où je peut télécharger le dedale et le t800 pour arma2 stp car le dedale de l'autre forum m'interesse merci. worship.gif worship.gif salut.gif salut.gif

This post has been edited by vid: Jul 3 2009, 09:26
 
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colonelwell
post Jul 3 2009, 12:26
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merci pour l'info je vais voir ça thumbsup.gif
le dedale est là mais il ne fonctionne que dans l'editeur de mission dans vide
la liste des addons en test pour toi :

tu mes tout ça dans addons d'arma2 lance le jeu , solo , editeur , et regarde dans vide y marche pas dans blufor ou autre , t'aura une erreur " invalide crew"
le download yammer.gif
http://www.filehosting.org/file/details/43...isseau_mere.rar


QUOTE(vid @ Jul 3 2009, 10:25) *
bonjour je sais pas si sa peut t'aider mais j'ai lancer une recherche dans mon ordinateure ,il y a bien un dossier solider.cfg dans mes document . mais je sais pas où.
a aussi où je peut télécharger le dedale et le t800 pour arma2 stp car le dedale de l'autre forum m'interesse merci. worship.gif worship.gif salut.gif salut.gif


 
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vid
post Jul 3 2009, 15:56
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__furious.gif __furious.gif __furious.gif tout est geniale sauf que on ne pe pas piloter le f 302 __furious.gif __furious.gif __furious.gif __furious.gif le chaseur de la more .le dedale si on le pilote sa beug tout les 2 seconde le 747 si on si aproche sa beug pareil .si on mais un personage f 302 le jeu se coupe et nous renvoi a l'ecran de lordi......

This post has been edited by vid: Jul 3 2009, 15:57
 
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colonelwell
post Jul 3 2009, 17:59
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on peu pas piloter fa fait fure ! boppin2.gif

t'as quoi comme carte graphique ? bizare que ton a2 plante quand tu te raproche __yuk.gif

QUOTE(vid @ Jul 3 2009, 16:56) *
__furious.gif __furious.gif __furious.gif tout est geniale sauf que on ne pe pas piloter le f 302 __furious.gif __furious.gif __furious.gif __furious.gif le chaseur de la more .le dedale si on le pilote sa beug tout les 2 seconde le 747 si on si aproche sa beug pareil .si on mais un personage f 302 le jeu se coupe et nous renvoi a l'ecran de lordi......

 
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vid
post Jul 3 2009, 19:11
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j'en ai pas que 2 qui beug quasime touse apare les ovni,les gros veseau l'alqueche le 747 et les avions de ligne beug quand on s'aproche pourtan j'ai une carte mere dans mon pc .
aussi tu pe pas faire un f302 que l'on pe piloter etles starchiptropers merci pour arma 2
ps je pare pendan 1 semaine donc je te répondrer dans une semaine. salut.gif salut.gif salut.gif
 
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vid
post Jul 14 2009, 11:17
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pour arma armed assault j'ai les alien et le stargate il falet enlever le fichier du dosier mes je suis con
 
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nono
post Jul 14 2009, 16:09
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CITATION(colonelwell @ Jul 2 2009, 20:51) *
j'essaye de trouver la solution pour convertir mes aliens , mais c'est pas très facile
j'ai demendé a l'auteur du T800 de terminator comment il a fait , il m'a donné la method mais j'arrive pas a trouver le fichier soldier.cfg dans les fichiers d'arma2 thumbsdownsmileyanim.gif
a ce que j'ai compris le config.bin est dans le fichier .p3d ? quelqu'un peu le confirmer ? si c'est ça , donc impossible tant que BIS n'aura sortie les p3d du jeu en version mlod?
Hi,

the following is the changelog of converting my t800:

1. requiredversion=0.1
2. class cfgskeletons copied from ARMA2 soldier.cfg (with all bones)
3. bones from cfgskeletons copied as sections in class cfgmodels
4. in class cfgvehicles class SoldierEB changed to RU_Soldier
5. moves="BI_Peoplemoves" changed to moves="cfgMovesMaleSdr"
6. side="TEast" changed to faction="RU"
7. namesound="SpecNas" deleted
8. type="VArmor" deleted
9. threat="...... deleted

mais alors comment à t'il fait ????


Salut colonel ,salut tous le monde

je cherche aussi a faire un replacement des soldat de a1 vers a2 je sait que c'est possible ,
helpsos.gif il faut l'aide d'un sauveur qui si connais sur les questions suivantes :

je n'est pas réussi car je suis pas doué pour les configu de replacements
(c'est le dernier truck qui me manque pour en faire de meme)

drunk.gif prions pour avoir des explications pour savoir comment faire son propre bin ?
peut on se servir du cpp rendu par le débinarizator?
quelle est la diffèrrence des accolades ,;:"{ }; etc...?

je peux deja joué sur toutes les map de arma1 et quelques addon en corrigant parfois quelques manque de point virgule sur certains addons
par rapport a arma 2

http://www.youtube.com/watch?v=5VigBIKKJTI...re=channel_page blues.gif

c'est pas la video du siecle c 'est juste fait pour montré quelques modeles d'arma 1 arma2-tizé weapons_owned.gif

This post has been edited by nono: Jul 14 2009, 16:12
 
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colonelwell
post Jul 17 2009, 20:38
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salut nono thumbsup.gif

voui voui la plupart des adoons du 1 marche dans le 2 avec quelques modif dans le config , tiens je viens de re-texturé un A320 A1 pour A2 au couleur d'air france naughty.gif

drunk.gif


QUOTE(nono @ Jul 14 2009, 17:09) *
Salut colonel ,salut tous le monde

je cherche aussi a faire un replacement des soldat de a1 vers a2 je sait que c'est possible ,
helpsos.gif il faut l'aide d'un sauveur qui si connais sur les questions suivantes :

je n'est pas réussi car je suis pas doué pour les configu de replacements
(c'est le dernier truck qui me manque pour en faire de meme)

drunk.gif prions pour avoir des explications pour savoir comment faire son propre bin ?
peut on se servir du cpp rendu par le débinarizator?
quelle est la diffèrrence des accolades ,;:"{ }; etc...?

je peux deja joué sur toutes les map de arma1 et quelques addon en corrigant parfois quelques manque de point virgule sur certains addons
par rapport a arma 2

http://www.youtube.com/watch?v=5VigBIKKJTI...re=channel_page blues.gif

c'est pas la video du siecle c 'est juste fait pour montré quelques modeles d'arma 1 arma2-tizé weapons_owned.gif

 
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vid
post Jul 24 2009, 15:04
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colonel well tu pourer me faire un message pour avoire le sgc de stargate la sale d'enbarquement stp mintenant que ma porte elle marche merci worship.gif worship.gif
 
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colonelwell
post Jul 30 2009, 08:05
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Salut Vid
tu veu tout toi !
yammer.gif
c'est pour arma 1 ou le 2 ?
naughty.gif
une petite screen qui n'a rien a voir avec le sujet ,

promenade à la campagne boppin2.gif

QUOTE(vid @ Jul 24 2009, 16:04) *
colonel well tu pourer me faire un message pour avoire le sgc de stargate la sale d'enbarquement stp mintenant que ma porte elle marche merci worship.gif worship.gif


This post has been edited by colonelwell: Jul 30 2009, 08:09
 
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vid
post Aug 2 2009, 17:23
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oui je veu tout tes addons sont tros bien et pour les 2 arma c'est possible? mais si tu peus pas juste pour arma 1 pendant que j'y suis ou je pourer trouver les federale troupeur stp merci beaucoup biggrin.gif biggrin.gif biggrin.gif yammer.gif
 
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vid
post Aug 4 2009, 18:18
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aussi je voudre les alien pour arma 2 merci yammer.gif
 
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¤¤Trauma¤¤
post Aug 9 2009, 17:18
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si ca peut aider,voila ce que jai pu extraire de ins_lopotev.p3d ,le modele de lopotev

essaie de voir si class OFP2_ManSkeleton c'est le meme que pour arma




class cfgSkeletons
{
class default;
class OFP2_ManSkeleton : default
{
SkeletonBones[]=
{
"pelvis","",
"spine","pelvis",
"spine1","spine",
"spine2","spine1",
"spine3","spine2",
"neck","spine3",
"neck1","neck",
"head","neck1",
"headcutscene","head",
"jaw","head",
"chin","head",
"jaw_rf","head",
"jaw_rm","head",
"jaw_rs","head",
"jaw_lf","head",
"jaw_lm","head",
"jaw_ls","head",
"ear_r","head",
"ear_l","head",
"lip_lc","head",
"lip_lwlb","head",
"lip_lwlf","head",
"lip_lwm","head",
"lip_lwrf","head",
"lip_lwrb","head",
"lip_rc","head",
"lip_uprb","head",
"lip_uprf","head",
"lip_upm","head",
"lip_uplf","head",
"lip_uplb","head",
"nose_tip","head",
"nose_r","head",
"nose_l","head",
"zig_lt","head",
"zig_lm","head",
"zig_lb","head",
"zig_rt","head",
"zig_rm","head",
"zig_rb","head",
"cheek_r","head",
"cheek_l","head",
"eyebrow_lb","head",
"eyebrow_lm","head",
"eyebrow_lf","head",
"corr","head",
"eyebrow_rf","head",
"eyebrow_rm","head",
"eyebrow_rb","head",
"eye_upr","head",
"eye_lwr","head",
"eye_upl","head",
"eye_lwl","head",
"cheek_rf","head",
"cheek_rm","head",
"cheek_rb","head",
"cheek_lf","head",
"cheek_lm","head",
"cheek_lb","head",
"forehead_l","head",
"forehead_m","head",
"forehead_r","head",
"l_eye","head",
"r_eye","head",
"l_pupila","head",
"r_pupila","head",
"neck_t","head",
"neck_b","head",
"neck_r","head",
"neck_l","head",
"tongue_b","head",
"tongue_m","head",
"tongue_f","head",
"leftshoulder","spine3",
"leftarm","leftshoulder",
"leftarmroll","leftarm",
"leftforearm","leftarmroll",
"leftforearmroll","leftforearm",
"lefthand","leftforearmroll",
"lefthandring","lefthand",
"lefthandring1","lefthandring",
"lefthandring2","lefthandring1",
"lefthandring3","lefthandring2",
"lefthandpinky1","lefthandring",
"lefthandpinky2","lefthandpinky1",
"lefthandpinky3","lefthandpinky2",
"lefthandmiddle1","lefthand",
"lefthandmiddle2","lefthandmiddle1",
"lefthandmiddle3","lefthandmiddle2",
"lefthandindex1","lefthand",
"lefthandindex2","lefthandindex1",
"lefthandindex3","lefthandindex2",
"lefthandthumb1","lefthand",
"lefthandthumb2","lefthandthumb1",
"lefthandthumb3","lefthandthumb2",
"rightshoulder","spine3",
"rightarm","rightshoulder",
"rightarmroll","rightarm",
"rightforearm","rightarmroll",
"rightforearmroll","rightforearm",
"righthand","rightforearmroll",
"righthandring","righthand",
"righthandring1","righthandring",
"righthandring2","righthandring1",
"righthandring3","righthandring2",
"righthandpinky1","righthandring",
"righthandpinky2","righthandpinky1",
"righthandpinky3","righthandpinky2",
"righthandmiddle1","righthand",
"righthandmiddle2","righthandmiddle1",
"righthandmiddle3","righthandmiddle2",
"righthandindex1","righthand",
"righthandindex2","righthandindex1",
"righthandindex3","righthandindex2",
"righthandthumb1","righthand",
"righthandthumb2","righthandthumb1",
"righthandthumb3","righthandthumb2",
"weapon","spine1",
"launcher","spine1",
"camera","pelvis",
"leftupleg","pelvis",
"leftuplegroll","leftupleg",
"leftleg","leftuplegroll",
"leftlegroll","leftleg",
"leftfoot","leftlegroll",
"lefttoebase","leftfoot",
"rightupleg","pelvis",
"rightuplegroll","rightupleg",
"rightleg","rightuplegroll",
"rightlegroll","rightleg",
"rightfoot","rightlegroll",
"righttoebase","rightfoot",
};
};
};

class OFP2_ManSkeleton
{
isDiscrete = 0;
skeletonInherit = "Head";
skeletonBones[] =
{
"pelvis","",
"spine","pelvis",
"spine1","spine",
"spine2","spine1",
"spine3","spine2",
"neck","spine3",
"neck1","neck",
"head","neck1",
"headcutscene","head",
"jaw","head",
"chin","head",
"jaw_rf","head",
"jaw_rm","head",
"jaw_rs","head",
"jaw_lf","head",
"jaw_lm","head",
"jaw_ls","head",
"ear_r","head",
"ear_l","head",
"lip_lc","head",
"lip_lwlb","head",
"lip_lwlf","head",
"lip_lwm","head",
"lip_lwrf","head",
"lip_lwrb","head",
"lip_rc","head",
"lip_uprb","head",
"lip_uprf","head",
"lip_upm","head",
"lip_uplf","head",
"lip_uplb","head",
"nose_tip","head",
"nose_r","head",
"nose_l","head",
"zig_lt","head",
"zig_lm","head",
"zig_lb","head",
"zig_rt","head",
"zig_rm","head",
"zig_rb","head",
"cheek_r","head",
"cheek_l","head",
"eyebrow_lb","head",
"eyebrow_lm","head",
"eyebrow_lf","head",
"corr","head",
"eyebrow_rf","head",
"eyebrow_rm","head",
"eyebrow_rb","head",
"eye_upr","head",
"eye_lwr","head",
"eye_upl","head",
"eye_lwl","head",
"cheek_rf","head",
"cheek_rm","head",
"cheek_rb","head",
"cheek_lf","head",
"cheek_lm","head",
"cheek_lb","head",
"forehead_l","head",
"forehead_m","head",
"forehead_r","head",
"l_eye","head",
"r_eye","head",
"l_pupila","head",
"r_pupila","head",
"neck_t","head",
"neck_b","head",
"neck_r","head",
"neck_l","head",
"tongue_b","head",
"tongue_m","head",
"tongue_f","head",
"leftshoulder","spine3",
"leftarm","leftshoulder",
"leftarmroll","leftarm",
"leftforearm","leftarmroll",
"leftforearmroll","leftforearm",
"lefthand","leftforearmroll",
"lefthandring","lefthand",
"lefthandring1","lefthandring",
"lefthandring2","lefthandring1",
"lefthandring3","lefthandring2",
"lefthandpinky1","lefthandring",
"lefthandpinky2","lefthandpinky1",
"lefthandpinky3","lefthandpinky2",
"lefthandmiddle1","lefthand",
"lefthandmiddle2","lefthandmiddle1",
"lefthandmiddle3","lefthandmiddle2",
"lefthandindex1","lefthand",
"lefthandindex2","lefthandindex1",
"lefthandindex3","lefthandindex2",
"lefthandthumb1","lefthand",
"lefthandthumb2","lefthandthumb1",
"lefthandthumb3","lefthandthumb2",
"rightshoulder","spine3",
"rightarm","rightshoulder",
"rightarmroll","rightarm",
"rightforearm","rightarmroll",
"rightforearmroll","rightforearm",
"righthand","rightforearmroll",
"righthandring","righthand",
"righthandring1","righthandring",
"righthandring2","righthandring1",
"righthandring3","righthandring2",
"righthandpinky1","righthandring",
"righthandpinky2","righthandpinky1",
"righthandpinky3","righthandpinky2",
"righthandmiddle1","righthand",
"righthandmiddle2","righthandmiddle1",
"righthandmiddle3","righthandmiddle2",
"righthandindex1","righthand",
"righthandindex2","righthandindex1",
"righthandindex3","righthandindex2",
"righthandthumb1","righthand",
"righthandthumb2","righthandthumb1",
"righthandthumb3","righthandthumb2",
"weapon","spine1",
"launcher","spine1",
"camera","pelvis",
"leftupleg","pelvis",
"leftuplegroll","leftupleg",
"leftleg","leftuplegroll",
"leftlegroll","leftleg",
"leftfoot","leftlegroll",
"lefttoebase","leftfoot",
"rightupleg","pelvis",
"rightuplegroll","rightupleg",
"rightleg","rightuplegroll",
"rightlegroll","rightleg",
"rightfoot","rightlegroll",
"righttoebase","rightfoot",
};
};

class CfgMovesMaleSdr;
class BlendAnims;
class SOR_PeopleMoves : CfgMovesMaleSdr // lod Geometry
{
skeletonName = "OFP2_ManSkeleton"; // nom du .p3d Skeleton
collisionVertexPattern[] = {"1a", "2a", "3a", "4a", "5a", "6a", "7a", "8a", "1c", "2c", "3c", "4c","5c", "6c", "7c", "8c", "1f", "2f", "3f", "4f", "5f", "6f", "7f", "8f"};
collisionGeomCompPattern[] = {1, 3, 6}; // lod Geometry DU .P3D SOLDAT (component).
};

class CfgModels
{
class Default;
class flag_vojak : Default
{
sections[] = {"latka"};
};
class Head: Default
{
skeletonName = "Head";
sections[] ={"swap_hhl","hide_eyewear"};
};
class Regiment: Default
{
skeletonName = "OFP2_ManSkeleton";
sections[] ={"swap_hhl","swap_wound_head","swap_wound_body"," swap_wound_legL","swap_wound_armL","swap_wound_arm R","swap_wound_legL","swap_wound_legR","hide_eyewe ar","hide_medic","swap_bdu", "hide_teamcolor"};
};
class CounterT: Default
{
skeletonName = "OFP2_ManSkeleton";
sections[] ={"swap_hhl","swap_wound_head","swap_wound_body"," swap_wound_legL","swap_wound_armL","swap_wound_arm R","swap_wound_legL","swap_wound_legR","hide_eyewe ar","hide_medic","swap_bdu", "hide_teamcolor"};
};

et le config ccp de character2.pbo

This post has been edited by ¤¤Trauma¤¤: Aug 10 2009, 02:49
 
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¤¤Trauma¤¤
post Aug 9 2009, 17:21
Post #15


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class CfgPatches {

class CACharacters2 {
units[] = {};
weapons[] = {};
requiredVersion = 0.100000;
requiredAddons[] = {"CACharacters","CAWeapons","CAWeapons_Colt1911","CAWeapons_AK","CAWeapons_M1014","CAWeapons_bizon","CAWeapons_VSS_vintorez","CAWeapons_Saiga12K","CAweapons_ksvk","CAweapons_m107" };
};
};

class CfgVehicles {
Man; //Extended


class CAManBase : Man {
TalkTopics; //Extended


class HitPoints {
HitHead; //Extended

HitBody; //Extended

};
};

class SoldierEB : CAManBase {

class TalkTopics : TalkTopics {
};
};

class SoldierWB : CAManBase {

class TalkTopics : TalkTopics {
};
};

class SoldierGB : CAManBase {

class TalkTopics : TalkTopics {
};
};

class Civilian : CAManBase {
rarityUrban = -1;
faction = "CIV";
genericNames = "CzechMen";
portrait = "\Ca\characters\data\portraits\comBarHead_civ_man_ca.paa";
armor = 2.500000;

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};
displayName = "$STR_DN_CIVILIAN";
accuracy = 2.000000;
camouflage = 2;
sensitivity = "0.5 *1.5";
minFireTime = 20;

class TalkTopics : TalkTopics {
core_cz = "Core_Full";
};

class SpeechVariants {

class Default {
speechSingular[] = {"veh_civilian" };
speechPlural[] = {"veh_civilians" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_civilian_CZ" };
speechPlural[] = {"veh_civilians_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_civilian_CZ4P" };
speechPlural[] = {"veh_civilians_CZ4P" };
};

class RU {
speechSingular[] = {"veh_civilian_RU" };
speechPlural[] = {"veh_civilians_RU" };
};
};
TextPlural = "$STR_DN_civilians";
TextSingular = "$STR_DN_civilian";
nameSound = "veh_civilian";
languages[] = {"CZ" };
};
NonStrategic; //Extended


class USMC_Soldier_Base : SoldierWB {
identityTypes[] = {"USMC_Glasses","Head_USMC" };
faceType = "Man";
genericNames = "EnglishMen";
model = "\ca\characters2\USMC\usmc_soldier";
portrait = "\Ca\characters\data\portraits\comBarHead_usmc_soldier_ca";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_soldier_CA.paa";
scope = 0;
faction = "USMC";
vehicleClass = "Men";
cost = 80000;
camouflage = 1.800000;
accuracy = 2.000000;

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.850000;
};

class HitBody : HitBody {
armor = 1;
passThrough = 0.800000;
};
};

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\usmc\marines\data\usmc_soldier.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_at.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_CO.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_DMR.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_med.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_mine.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_saw.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_scout.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_soldier_tl.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\usmc\marines\data\usmc_Crew.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","ca\characters2\usmc\data\usmc_officer_body.rvmat","ca\characters2\data\USMC_soldier_W1.rvmat","ca\characters2\data\USMC_soldier_W2.rvmat","Ca\characters2\USMC\data\us_Crew.rvmat","Ca\characters2\USMC\data\W1_us_crew.rvmat","Ca\characters2\USMC\data\W2_us_crew.rvmat" };
};

class TalkTopics : TalkTopics {
core_en = "Core_Full";
};
languages[] = {"EN" };
};

class USMC_Soldier : USMC_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_RIFLEMAN";
model = "\ca\characters2\USMC\usmc_soldier";
weapons[] = {"M16A4","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","HandGrenade_West","HandGrenade_West" };
respawnWeapons[] = {"M16A4","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West" };
};

class USMC_Soldier_Light : USMC_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_SOLDIER_LIGHT";
model = "\ca\characters2\USMC\usmc_soldier_Light";
weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072";
weapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {};
respawnWeapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {};
};

class USMC_Soldier2 : USMC_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_USMC_SOLDIER2";
model = "\ca\characters2\USMC\usmc_soldier";
weapons[] = {"M1014","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","HandGrenade_West","HandGrenade_West","HandGrenade_West","HandGrenade_West" };
respawnWeapons[] = {"M1014","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","8Rnd_B_Beneli_74Slug","HandGrenade_West","HandGrenade_West" };
};

class USMC_Soldier_GL : USMC_Soldier_Base {
scope = 2;
displayName = "$STR_DN_GRENADIER";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_soldier_CA.paa";
cost = 60000;
accuracy = 3.900000;
weapons[] = {"M16A4_acg_gl","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203" };
respawnWeapons[] = {"M16A4_acg_gl","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203" };
model = "\ca\characters2\USMC\usmc_soldier_TL";
};

class USMC_Soldier_Officer : USMC_Soldier_Base {
scope = 2;
displayName = "$STR_DN_OFFICER";
identityTypes[] = {"USMC_Glasses","Head_USMC_CO" };
model = "\ca\characters2\USMC\USMC_soldier_Officer";
portrait = "\Ca\characters\data\portraits\comBarHead_usmc_soldier_ca";
Picture = "\Ca\characters\data\Ico\i_off_CA.paa";
Icon = "\Ca\characters2\data\icon\i_officer_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
accuracy = 3.600000;
sensitivity = "0.5 *3.6";
camouflage = 1.600000;
cost = 750000;
enableGPS = 1;
weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072";

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};

class HitBody : HitBody {
armor = 0.800000;
passThrough = 1;
};
};
weapons[] = {"M4A1","Colt1911","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911" };
respawnWeapons[] = {"M4A1","Colt1911","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","7Rnd_45ACP_1911","7Rnd_45ACP_1911" };

class TalkTopics : TalkTopics {
core_ru = "Core_Full";
};
languages[] = {"EN","RU" };
};

class USMC_Soldier_SL : USMC_Soldier_Base {
scope = 2;
displayName = "$STR_DN_SQUADLEADER";
Picture = "\Ca\characters\data\Ico\i_sleader_CA.paa";
Icon = "\Ca\characters2\data\icon\i_officer_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
accuracy = 3.600000;
sensitivity = "0.5 *3.4";
cost = 500000;
enableGPS = 1;
model = "\ca\characters2\USMC\usmc_soldier_CO";
weapons[] = {"M16A4","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","M9" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShell","SmokeShellRed","SmokeShellGreen","15Rnd_9x19_M9","15Rnd_9x19_M9","15Rnd_9x19_M9","15Rnd_9x19_M9" };
respawnWeapons[] = {"M16A4","binocular","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","SmokeShell" };
};

class USMC_Soldier_TL : USMC_Soldier_Base {
scope = 2;
displayName = "$STR_DN_USMC_SOLDIER_TL";
Picture = "\Ca\characters\data\Ico\i_tleader_CA.paa";
Icon = "\Ca\characters2\data\icon\i_leader_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
accuracy = 3.600000;
sensitivity = "0.5 *3.2";
cost = 400000;
model = "\ca\characters2\USMC\usmc_soldier_TL";
weapons[] = {"M16A4_ACG_GL","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","HandGrenade_West","HandGrenade_West","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_Smoke_M203","1Rnd_Smoke_M203","1Rnd_SmokeRed_M203","1Rnd_SmokeGreen_M203" };
respawnWeapons[] = {"M16A4_ACG_GL","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };
respawnmagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_Smoke_M203" };
};

class USMC_Soldier_AT_Base : USMC_Soldier_Base {
displayName = "$STR_DN_AT_SOLDIER";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_launcherSoldier" };
speechPlural[] = {"veh_launcherSoldiers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_launcherSoldier_CZ" };
speechPlural[] = {"veh_launcherSoldiers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_launcherSoldier_CZ4P" };
speechPlural[] = {"veh_launcherSoldiers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_launcherSoldier_RU" };
speechPlural[] = {"veh_launcherSoldiers_RU" };
};
};
TextPlural = "$STR_DN_launcherSoldiers";
TextSingular = "$STR_DN_launcherSoldier";
nameSound = "veh_launcherSoldier";
model = "\ca\characters2\USMC\usmc_soldier_AT";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_launcher_CA.paa";
accuracy = 3.500000;
camouflage = 2.000000;
};

class USMC_Soldier_LAT : USMC_Soldier_AT_Base {
scope = 2;
displayName = "$STR_DN_USMC_SOLDIER_LAT";
cost = 150000;
accuracy = 3.500000;
weapons[] = {"M16A4","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","M136" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","M136" };
threat[] = {1,0.900000,0.100000 };
respawnWeapons[] = {"M16A4","M136","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","M136","HandGrenade_West" };
};

class USMC_Soldier_AT : USMC_Soldier_AT_Base {
scope = 2;
displayName = "$STR_DN_USMC_SOLDIER_AT";
cost = 150000;
accuracy = 3.500000;
weapons[] = {"M16A4","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","SMAW" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SMAW_HEAA","SMAW_HEAA","SMAW_HEDP" };
threat[] = {1,0.900000,0.100000 };
respawnWeapons[] = {"M16A4","NVGoggles","SMAW","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SMAW_HEAA","HandGrenade_West" };
};

class USMC_Soldier_HAT : USMC_Soldier_AT_Base {
scope = 2;
displayName = "$STR_DN_USMC_SOLDIER_HAT";
cost = 200000;
accuracy = 3.500000;
camouflage = 2.100000;
weapons[] = {"M16A4","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Javelin" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","Javelin" };
threat[] = {1,0.900000,0.100000 };
respawnWeapons[] = {"M16A4","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Javelin" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","Javelin","HandGrenade_West" };
};

class USMC_Soldier_AA : USMC_Soldier_AT_Base {
scope = 2;
displayName = "$STR_DN_AA_SOLDIER";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_launcherSoldier" };
speechPlural[] = {"veh_launcherSoldiers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_launcherSoldier_CZ" };
speechPlural[] = {"veh_launcherSoldiers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_launcherSoldier_CZ4P" };
speechPlural[] = {"veh_launcherSoldiers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_launcherSoldier_RU" };
speechPlural[] = {"veh_launcherSoldiers_RU" };
};
};
TextPlural = "$STR_DN_launcherSoldiers";
TextSingular = "$STR_DN_launcherSoldier";
nameSound = "veh_launcherSoldier";
accuracy = 3.500000;
camouflage = 2.100000;
weapons[] = {"M16A4","Stinger","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","Stinger" };
respawnWeapons[] = {"M16A4","Stinger","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","Stinger","HandGrenade_West" };
threat[] = {1,0.500000,0.900000 };
};

class USMC_Soldier_Medic : USMC_Soldier_Base {
scope = 2;
displayName = "$STR_DN_USMC_SOLDIER_MEDIC";
model = "\ca\characters2\USMC\usmc_soldier_medic";
picture = "\Ca\characters\data\Ico\i_Med_CA.paa";
Icon = "\Ca\characters2\data\icon\i_medic_CA.paa";
accuracy = 3.700000;
cost = 100000;
attendant = 1;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Medic" };
speechPlural[] = {"veh_Medics" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Medic_CZ" };
speechPlural[] = {"veh_Medics_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Medic_CZ4P" };
speechPlural[] = {"veh_Medics_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Medic_RU" };
speechPlural[] = {"veh_Medics_RU" };
};
};
TextPlural = "$STR_DN_Medics";
TextSingular = "$STR_DN_Medic";
nameSound = "veh_Medic";
weaponSlots = "1 + 4 + 8 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072";
weapons[] = {"M4A1_Aim","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","HandGrenade_West" };
respawnWeapons[] = {"M4A1_Aim","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell" };
};

class USMC_Soldier_AR : USMC_Soldier_Base {
scope = 2;
displayName = "$STR_DN_ARMAN";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_mgunner" };
speechPlural[] = {"veh_mgunners" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_mgunner_CZ" };
speechPlural[] = {"veh_mgunners_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_mgunner_CZ4P" };
speechPlural[] = {"veh_mgunners_CZ4P" };
};

class RU {
speechSingular[] = {"veh_mgunner_RU" };
speechPlural[] = {"veh_mgunners_RU" };
};
};
TextPlural = "$STR_DN_mgunners";
TextSingular = "$STR_DN_mgunner";
nameSound = "veh_mgunner";
cost = 115000;
accuracy = 3.700000;
model = "\ca\characters2\USMC\usmc_soldier_MG";
weapons[] = {"M249","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShell" };
threat[] = {1,0.100000,0.400000 };
respawnWeapons[] = {"M249","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"200Rnd_556x45_M249","200Rnd_556x45_M249","HandGrenade_West","SmokeShell" };
};

class USMC_Soldier_MG : USMC_Soldier_Base {
scope = 2;
displayName = "$STR_DN_MGUNNER";
Picture = "\Ca\characters\data\Ico\i_null_CA.paa";
Icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_mgunner" };
speechPlural[] = {"veh_mgunners" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_mgunner_CZ" };
speechPlural[] = {"veh_mgunners_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_mgunner_CZ4P" };
speechPlural[] = {"veh_mgunners_CZ4P" };
};

class RU {
speechSingular[] = {"veh_mgunner_RU" };
speechPlural[] = {"veh_mgunners_RU" };
};
};
TextPlural = "$STR_DN_mgunners";
TextSingular = "$STR_DN_mgunner";
nameSound = "veh_mgunner";
cost = 130000;
accuracy = 3.700000;
model = "\ca\characters2\USMC\usmc_soldier_MG";
weapons[] = {"M240","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240" };
threat[] = {1,0.100000,0.800000 };
respawnWeapons[] = {"M240","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240" };
};

class USMC_SoldierS_Spotter : USMC_Soldier_Base {
displayName = "$STR_DN_SPOTTER";
scope = 2;
accuracy = 3.900000;
camouflage = 0.500000;
sensitivity = "0.5 *4";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
cost = 200000;
threat[] = {1,0.500000,0.100000 };
model = "\ca\characters2\Ghillie_Overall";
portrait = "\Ca\characters\data\portraits\comBarHead_common_sniper_ca";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
weapons[] = {"M16A4_acg","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};

class HitBody : HitBody {
armor = 0.800000;
passThrough = 1;
};
};
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","smokeshell","smokeshellYellow" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","smokeshell","smokeshellYellow" };
respawnWeapons[] = {"M16A4_acg","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };

class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_hhl.rvmat","ca\characters\data\us_hhl_wound1.rvmat","ca\characters\data\us_hhl_wound2.rvmat" };
};
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\data\ghillie_overall1_co.paa" };
};

class USMC_SoldierS_Sniper : USMC_Soldier_Base {
scope = 2;
displayName = "$STR_DN_SNIPER";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
model = "\ca\characters2\Ghillie_Overall";
portrait = "\Ca\characters\data\portraits\comBarHead_common_sniper_ca";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
accuracy = 3.900000;
camouflage = 0.500000;
sensitivity = "0.5 *4";
cost = 350000;
threat[] = {1,0.500000,0.100000 };
weapons[] = {"M40A3","Colt1911","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","HandGrenade_West","smokeshell","smokeshellred","smokeshellgreen","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911" };
respawnWeapons[] = {"M40A3","Colt1911","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","5Rnd_762x51_M24","7Rnd_45ACP_1911","7Rnd_45ACP_1911","HandGrenade_West","smokeshell" };

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};

class HitBody : HitBody {
armor = 0.800000;
passThrough = 1;
};
};

class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_hhl.rvmat","ca\characters\data\us_hhl_wound1.rvmat","ca\characters\data\us_hhl_wound2.rvmat" };
};
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\data\ghillie_overall1_co.paa" };
};

class USMC_SoldierS_SniperH : USMC_SoldierS_Sniper {
scope = 2;
displayName = "$STR_DN_USMC_SOLDIERS_SNIPERH";
threat[] = {1,0.600000,0.100000 };
weapons[] = {"M107","Colt1911","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };
magazines[] = {"10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","HandGrenade_West","smokeshell","smokeshellred","smokeshellgreen","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911" };
respawnWeapons[] = {"M107","Colt1911","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };
respawnMagazines[] = {"10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","HandGrenade_West","smokeshell","7Rnd_45ACP_1911","7Rnd_45ACP_1911" };
};

class USMC_SoldierM_Marksman : USMC_Soldier_Base {
scope = 2;
displayName = "$STR_DN_USMC_SOLDIERM_MARKSMAN";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
model = "\ca\characters2\USMC\usmc_soldier_DMR";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
accuracy = 3.900000;
camouflage = 1.000000;
sensitivity = "0.5 *3.8";
cost = 250000;
threat[] = {1,0.100000,0.100000 };
weapons[] = {"DMR","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShellRed" };
respawnWeapons[] = {"DMR","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","HandGrenade_West","SmokeShell" };
};

class USMC_SoldierS : USMC_Soldier_Base {
scope = 2;
displayName = "$STR_DN_SCOUT";
accuracy = 3.900000;
camouflage = 0.750000;
sensitivity = "0.5 *3.6";
cost = 300000;
Picture = "\Ca\characters\data\Ico\i_SF_CA.paa";
threat[] = {1,0.500000,0.100000 };
enableGPS = 1;
model = "\ca\characters2\USMC\usmc_soldier_FR";
weapons[] = {"M4A1_Aim","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","LaserDesignator","M9SD" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","SmokeShell","SmokeShellPurple","SmokeShellYellow","Laserbatteries" };
respawnWeapons[] = {"M4A1_Aim","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","LaserDesignator" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellPurple","SmokeShellYellow","Laserbatteries" };
};

class USMC_SoldierS_Engineer : USMC_Soldier_Base {
scope = 2;
displayName = "$STR_DN_USMC_SOLDIERS_ENGINEER";
model = "\ca\characters2\USMC\usmc_soldier_mine";
sensitivity = "0.5 *2.8";
cost = 60000;
accuracy = 3.900000;
threat[] = {1,0.500000,0.100000 };
canDeactivateMines = 1;
weapons[] = {"M4A1_Aim","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","Mine","Mine","HandGrenade_West","SmokeShell" };
respawnWeapons[] = {"M4A1_Aim","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","Mine","SmokeShell" };
};

class USMC_Soldier_Pilot : USMC_Soldier_Base {
scope = 2;
model = "\ca\characters2\USMC\usmc_soldier_pilot";
portrait = "\Ca\characters\data\portraits\comBarHead_usmc_pilot_ca";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_pilot" };
speechPlural[] = {"veh_pilots" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_pilot_CZ" };
speechPlural[] = {"veh_pilots_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_pilot_CZ4P" };
speechPlural[] = {"veh_pilots_CZ4P" };
};

class RU {
speechSingular[] = {"veh_pilot_RU" };
speechPlural[] = {"veh_pilots_RU" };
};
};
TextPlural = "$STR_DN_pilots";
TextSingular = "$STR_DN_pilot";
nameSound = "veh_pilot";
displayName = "$STR_DN_PILOT";
accuracy = 3.200000;
camouflage = 1.600000;
sensitivity = "0.5 *2.6";
cost = 20000;
weapons[] = {"MP5A5","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","SmokeShellRed","SmokeShellGreen" };
respawnWeapons[] = {"MP5A5","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","30Rnd_9x19_MP5","SmokeShellRed","SmokeShellGreen" };

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.700000;
};

class HitBody : HitBody {
armor = 1;
passThrough = 0.800000;
};
};

class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_pilot_body.rvmat","ca\characters\data\us_pilot_body_wound1.rvmat","ca\characters\data\us_pilot_body_wound2.rvmat","ca\characters\data\us_pilot_hhl.rvmat","ca\characters\data\us_pilot_hhl_wound1.rvmat","ca\characters\data\us_pilot_hhl_wound2.rvmat" };
};
};

class USMC_Soldier_Crew : USMC_Soldier_Base {
scope = 2;
model = "\ca\characters2\USMC\usmc_soldier_crew";
portrait = "\Ca\characters\data\portraits\comBarHead_usmc_crew_ca";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_crew" };
speechPlural[] = {"veh_crews" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_crew_CZ" };
speechPlural[] = {"veh_crews_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_crew_CZ4P" };
speechPlural[] = {"veh_crews_CZ4P" };
};

class RU {
speechSingular[] = {"veh_crew_RU" };
speechPlural[] = {"veh_crews_RU" };
};
};
TextPlural = "$STR_DN_crews";
TextSingular = "$STR_DN_crew";
nameSound = "veh_crew";
accuracy = 3.400000;
camouflage = 1.800000;
sensitivity = "0.5 *2.8";
cost = 20000;
displayName = "$STR_DN_CREW";

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.700000;
};

class HitBody : HitBody {
armor = 1;
passThrough = 0.800000;
};
};
weaponSlots = "1 + 4 + 8 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072";
weapons[] = {"M4A1","Colt1911","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911","SmokeShell","SmokeShellRed" };
respawnWeapons[] = {"M4A1","Colt1911","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","7Rnd_45ACP_1911","7Rnd_45ACP_1911","SmokeShell" };
};

class USMC_LHD_Crew_Base : USMC_Soldier_Base {
identityTypes[] = {"LHD_glasses","Head_USMC" };
scope = 0;
vehicleClass = "MenNAVY";
model = "\ca\characters2\USMC\LHD_CrewMan";
portrait = "\Ca\characters\data\portraits\comBarHead_usmc_pilot_ca";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_crew" };
speechPlural[] = {"veh_crews" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_crew_CZ" };
speechPlural[] = {"veh_crews_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_crew_CZ4P" };
speechPlural[] = {"veh_crews_CZ4P" };
};

class RU {
speechSingular[] = {"veh_crew_RU" };
speechPlural[] = {"veh_crews_RU" };
};
};
TextPlural = "$STR_DN_crews";
TextSingular = "$STR_DN_crew";
nameSound = "veh_crew";
accuracy = 2.500000;
camouflage = 2.000000;
sensitivity = "0.5 *2.5";
cost = 20000;
displayName = "$STR_DN_USMC_LHD_CREW";
weapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {};
respawnWeapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {};
hiddenSelections[] = {"Camo","CamoB" };

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.700000;
};

class HitBody : HitBody {
armor = 0.800000;
passThrough = 1;
};
};

class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\us_hhl.rvmat","ca\characters\data\us_hhl_wound1.rvmat","ca\characters\data\us_hhl_wound2.rvmat","ca\characters2\USMC\data\us_crew.rvmat","ca\characters2\USMC\data\w1_us_crew.rvmat","ca\characters2\USMC\data\w2_us_crew.rvmat" };
};
hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_white_co.paa","\ca\characters2\usmc\data\us_crew_helmet_white_co.paa" };
};

class USMC_LHD_Crew_White : USMC_LHD_Crew_Base {
scope = 2;
displayName = "$STR_DN_USMC_LHD_CREW_WHITE";
accuracy = 1000;
hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_white_co.paa","\ca\characters2\usmc\data\us_crew_helmet_white_co.paa" };
};

class USMC_LHD_Crew_Blue : USMC_LHD_Crew_Base {
scope = 2;
displayName = "$STR_DN_USMC_LHD_CREW_BLUE";
accuracy = 1000;
hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_blue_co.paa","\ca\characters2\usmc\data\us_crew_helmet_blue_co.paa" };
};

class USMC_LHD_Crew_Brown : USMC_LHD_Crew_Base {
scope = 2;
displayName = "$STR_DN_USMC_LHD_CREW_BROWN";
accuracy = 1000;
hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_Brown_co.paa","\ca\characters2\usmc\data\us_crew_helmet_Brown_co.paa" };
};

class USMC_LHD_Crew_Green : USMC_LHD_Crew_Base {
scope = 2;
displayName = "$STR_DN_USMC_LHD_CREW_GREEN";
accuracy = 1000;
hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_Green_co.paa","\ca\characters2\usmc\data\us_crew_helmet_Green_co.paa" };
};

class USMC_LHD_Crew_Red : USMC_LHD_Crew_Base {
scope = 2;
displayName = "$STR_DN_USMC_LHD_CREW_RED";
accuracy = 1000;
hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_Red_co.paa","\ca\characters2\usmc\data\us_crew_helmet_Red_co.paa" };
};

class USMC_LHD_Crew_Purple : USMC_LHD_Crew_Base {
scope = 2;
displayName = "$STR_DN_USMC_LHD_CREW_PURPLE";
accuracy = 1000;
hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_Violet_co.paa","\ca\characters2\usmc\data\us_crew_helmet_Violet_co.paa" };
};

class USMC_LHD_Crew_Yellow : USMC_LHD_Crew_Base {
scope = 2;
displayName = "$STR_DN_USMC_LHD_CREW_YELLOW";
accuracy = 1000;
hiddenSelectionsTextures[] = {"\ca\characters2\usmc\data\us_crew_Yellow_co.paa","\ca\characters2\usmc\data\us_crew_helmet_Yellow_co.paa" };
};

class FR_Base : SoldierWB {
scope = 0;
faction = "USMC";
genericNames = "EnglishMen";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_SpecialForce" };
speechPlural[] = {"veh_SpecialForces" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_SpecialForce_CZ" };
speechPlural[] = {"veh_SpecialForces_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_SpecialForce_CZ4P" };
speechPlural[] = {"veh_SpecialForces_CZ4P" };
};

class RU {
speechSingular[] = {"veh_SpecialForce_RU" };
speechPlural[] = {"veh_SpecialForces_RU" };
};
};
TextPlural = "$STR_DN_SpecialForces";
TextSingular = "$STR_DN_SpecialForce";
nameSound = "veh_SpecialForce";
canHideBodies = 1;
canDeactivateMines = 1;
picture = "\Ca\characters\data\Ico\i_SF_CA.paa";
icon = "\Ca\characters2\data\icon\i_special_CA.paa";
nightVision = 1;
enableGPS = 1;
camouflage = 0.800000;
sensitivity = "0.5 *3.8";
minFireTime = 2.500000;
accuracy = 2.000000;
cost = 300000;
threat[] = {1,0.500000,0.100000 };
vehicleClass = "MenFR";

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};

class HitBody : HitBody {
armor = 1;
passThrough = 0.800000;
};
};
identityTypes[] = {"Head_USMC_Camo","FR_Glasses" };
faceType = "Man";
model = "\ca\characters2\USMC\FR_CO";
portrait = "\Ca\characters\data\portraits\comBarHead_fr_soldier_ca";
weapons[] = {"M4A1_Aim_camo","NVGoggles","Binocular","ItemGPS","M9SD","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShellRed","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };
respawnWeapons[] = {"M4A1_Aim_camo","NVGoggles","Binocular","ItemGPS","M9SD","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","SmokeShell","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\FR_CO_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_co_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_co_body.rvmat","Ca\characters2\USMC\DATA\FR_CO_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_CO_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_CO_Gear.RVmat" };
};
EventHandlers; //Extended


class TalkTopics : TalkTopics {
core_en = "Core_Full";
core_ru = "Core_Full";
core_cz = "Core_Full";
};
languages[] = {"EN","CZ","RU" };
};

class FR_TL : FR_Base {
scope = 2;
displayName = "$STR_DN_FR_TL";
accuracy = 3.600000;
sensitivity = "0.5 *3.9";
cost = 600000;
weapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShell","1Rnd_SmokeRed_M203","1Rnd_SmokeGreen_M203","FlareRed_M203","FlareGreen_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };
respawnWeapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","1Rnd_SmokeRed_M203","1Rnd_SmokeGreen_M203","FlareRed_M203","FlareGreen_M203","HandGrenade_West","SmokeShell","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };
};

class FR_Commander : FR_Base {
scope = 2;
identityTypes[] = {"Head_USMC_CO","FR_Glasses" };
displayName = "$STR_DN_COMANDER";
model = "\ca\characters2\USMC\FR_CO2";
Picture = "\Ca\characters\data\Ico\i_off_CA.paa";
icon = "\Ca\characters2\data\icon\i_officer_CA.paa";
accuracy = 3.600000;
sensitivity = "0.5 *4.0";
camouflage = 0.600000;
portrait = "\Ca\characters\data\portraits\comBarHead_usmc_officer_ca";
weapons[] = {"M4A1_Aim_camo","M9","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellRed","SmokeShellPurple","SmokeShellYellow","15Rnd_9x19_M9","15Rnd_9x19_M9","15Rnd_9x19_M9","15Rnd_9x19_M9" };
respawnWeapons[] = {"M4A1_Aim_camo","M9","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellRed","15Rnd_9x19_M9","15Rnd_9x19_M9","15Rnd_9x19_M9" };
cost = 900000;
enableGPS = 1;

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\FR_Marksman_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Marksman_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Marksman_body.rvmat","Ca\characters2\USMC\DATA\FR_Marksman_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Marksman_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Marksman_Gear.RVmat" };
};
};

class FR_R : FR_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_SABOTEUR";
cost = 300000;
model = "\ca\characters2\USMC\FR_Scout1";
enableGPS = 1;
weapons[] = {"M4A1_AIM_SD_camo","Colt1911","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","HandGrenade_West","SmokeShell","PipeBomb","PipeBomb","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911" };
respawnWeapons[] = {"M4A1_AIM_SD_camo","Colt1911","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","HandGrenade_West","SmokeShell","PipeBomb","7Rnd_45ACP_1911","7Rnd_45ACP_1911" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\FR_Scout1_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout1_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Scout1_body.rvmat","Ca\characters2\USMC\DATA\FR_Scout1_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout1_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Scout1_Gear.RVmat" };
};
};

class FR_Marksman : FR_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_FR_MARKSMAN";
cost = 500000;
model = "\ca\characters2\USMC\FR_Marksman";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
camouflage = 0.600000;
sensitivity = "0.5 *4.2";
weapons[] = {"DMR","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","HandGrenade_West","SmokeShell","SmokeShellYellow","SmokeShellPurple" };
respawnWeapons[] = {"DMR","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","HandGrenade_West","SmokeShell","SmokeShellPurple" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\FR_Marksman_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Marksman_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Marksman_body.rvmat","Ca\characters2\USMC\DATA\FR_Marksman_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Marksman_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Marksman_Gear.RVmat" };
};
EventHandlers; //Extended

};

class FR_Light : FR_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_FR_LIGHT";
cost = 300000;
model = "\ca\characters2\USMC\FR_Light";
weapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {};
respawnWeapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {};

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\FR_Light_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Light_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Light_body.rvmat","Ca\characters2\USMC\DATA\FR_Light_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Light_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Light_Gear.RVmat" };
};
};

class FR_Corpsman : FR_Base {
scope = 2;
attendant = 1;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Medic" };
speechPlural[] = {"veh_Medics" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Medic_CZ" };
speechPlural[] = {"veh_Medics_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Medic_CZ4P" };
speechPlural[] = {"veh_Medics_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Medic_RU" };
speechPlural[] = {"veh_Medics_RU" };
};
};
TextPlural = "$STR_DN_Medics";
TextSingular = "$STR_DN_Medic";
nameSound = "veh_Medic";
accuracy = 3.700000;
cost = 350000;
displayName = "$STR_DN_FR_CORPSMAN";
picture = "\Ca\characters\data\Ico\i_Med_CA.paa";
icon = "\Ca\characters2\data\icon\i_medic_CA.paa";
model = "\ca\characters2\USMC\FR_Corpsman";
weapons[] = {"M4A1_Aim_camo","NVGoggles","ItemGPS","M9SD","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellRed","SmokeShellGreen","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };
respawnWeapons[] = {"M4A1_Aim_camo","NVGoggles","ItemGPS","M9SD","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellRed","SmokeShellGreen","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\FR_Corpsman_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Corpsman_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Corpsman_body.rvmat","Ca\characters2\USMC\DATA\FR_Corpsman_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Corpsman_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Corpsman_Gear.RVmat" };
};
EventHandlers; //Extended

};

class FR_AR : FR_Base {
scope = 2;
displayName = "$STR_DN_FR_AR";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_mgunner" };
speechPlural[] = {"veh_mgunners" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_mgunner_CZ" };
speechPlural[] = {"veh_mgunners_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_mgunner_CZ4P" };
speechPlural[] = {"veh_mgunners_CZ4P" };
};

class RU {
speechSingular[] = {"veh_mgunner_RU" };
speechPlural[] = {"veh_mgunners_RU" };
};
};
TextPlural = "$STR_DN_mgunners";
TextSingular = "$STR_DN_mgunner";
nameSound = "veh_mgunner";
accuracy = 3.700000;
camouflage = 0.900000;
cost = 400000;
model = "\ca\characters2\USMC\FR_Heavy";
Icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa";
weapons[] = {"Mk_48","M9SD","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","NVgoggles" };
magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShell","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };
threat[] = {1,0.500000,0.400000 };
respawnWeapons[] = {"Mk_48","M9SD","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","NVgoggles" };
respawnMagazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","HandGrenade_West","SmokeShell","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\FR_Heavy_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Heavy_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Heavy_body.rvmat","Ca\characters2\USMC\DATA\FR_Heavy_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Heavy_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Heavy_Gear.RVmat" };
};
EventHandlers; //Extended

};

class FR_GL : FR_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_FR_GL";
cost = 325000;
model = "\ca\characters2\USMC\FR_Scout2";
weapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };
respawnWeapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\FR_Scout2_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout2_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Scout2_body.rvmat","Ca\characters2\USMC\DATA\FR_Scout2_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout2_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Scout2_Gear.RVmat" };
};
EventHandlers; //Extended

};

class FR_Sapper : FR_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_FR_SAPPER";
cost = 315000;
model = "\ca\characters2\USMC\FR_Scout3";
camouflage = 0.600000;
weapons[] = {"M4A1_Aim_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","PipeBomb","PipeBomb","PipeBomb","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };
respawnWeapons[] = {"M4A1_Aim_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","PipeBomb","PipeBomb","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\FR_Scout3_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout3_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Scout3_body.rvmat","Ca\characters2\USMC\DATA\FR_Scout3_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout3_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Scout3_Gear.RVmat" };
};
};

class FR_AC : FR_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_FR_FAC";
model = "\ca\characters2\USMC\FR_Scout2";
camouflage = 0.600000;
cost = 300000;
weapons[] = {"M4A1_HWS_GL_SD_Camo","Colt1911","ItemGPS","NVGoggles","LaserDesignator","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","SmokeShell","SmokeShell","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","FlareRed_M203","FlareGreen_M203","7Rnd_45ACP_1911","7Rnd_45ACP_1911","Laserbatteries" };
respawnWeapons[] = {"M4A1_HWS_GL_SD_Camo","Colt1911","ItemGPS","NVGoggles","LaserDesignator","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","SmokeShell","SmokeShell","1Rnd_HE_M203","1Rnd_HE_M203","FlareRed_M203","FlareGreen_M203","7Rnd_45ACP_1911","7Rnd_45ACP_1911","Laserbatteries" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\FR_Scout3_Body.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout3_body.rvmat","Ca\characters2\USMC\DATA\W2_FR_Scout3_body.rvmat","Ca\characters2\USMC\DATA\FR_Scout3_Gear.RVmat","Ca\characters2\USMC\DATA\W1_FR_Scout3_Gear.RVmat","Ca\characters2\USMC\DATA\W2_FR_Scout3_Gear.RVmat" };
};
};

class FR_Miles : FR_Base {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_FR_MILES";
model = "\ca\characters2\USMC\Miles";
Icon = "\Ca\characters2\data\icon\i_leader_CA.paa";
sensitivity = "0.5 *4.0";
cost = 300000;
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
identityTypes[] = {"Miles" };
portrait = "\Ca\characters\data\portraits\comBarHead_miles_ca";
faceType = "MilesHead";
weapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShell","1Rnd_SmokeRed_M203","1Rnd_SmokeGreen_M203","FlareRed_M203","FlareGreen_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };
respawnWeapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","SmokeShell","1Rnd_SmokeRed_M203","1Rnd_SmokeGreen_M203","FlareRed_M203","FlareGreen_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };

class EventHandlers : EventHandlers {
init = "(_this select 0) setidentity "Miles"";
HandleIdentity = "true";
};

class TalkTopics : TalkTopics {
core_en = "Core_Full";
core_ru = "Core_Degenerated";
core_cz = "Core_Degenerated";
};
languages[] = {"EN" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\fr_scout2_body.rvmat","Ca\characters2\USMC\DATA\W1_fr_scout2_body.rvmat","Ca\characters2\USMC\DATA\W2_fr_scout2_body.rvmat","Ca\characters2\USMC\DATA\fr_scout2_gear.rvmat","Ca\characters2\USMC\DATA\W1_fr_scout2_gear.rvmat","Ca\characters2\USMC\DATA\W2_fr_scout2_gear.rvmat" };
};
};

class FR_Cooper : FR_GL {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_FR_COOPER";
identityTypes[] = {"Cooper" };
faceType = "CooperHead";
model = "\ca\characters2\USMC\Cooper";
sensitivity = "0.5 *4.0";
cost = 325000;
portrait = "\Ca\characters\data\portraits\comBarHead_cooper_ca";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
weapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellRed","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };
respawnWeapons[] = {"M4A1_HWS_GL_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","SmokeShell","SmokeShellRed","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };

class EventHandlers : EventHandlers {
init = "(_this select 0) setidentity "Cooper"";
HandleIdentity = "true";
};

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\fr_co_body.rvmat","Ca\characters2\USMC\DATA\W1_fr_co_body.rvmat","Ca\characters2\USMC\DATA\W2_fr_co_body.rvmat","Ca\characters2\USMC\DATA\fr_co_gear.rvmat","Ca\characters2\USMC\DATA\W1_fr_co_gear.rvmat","Ca\characters2\USMC\DATA\W2_fr_co_gear.rvmat" };
};
};

class FR_Sykes : FR_Marksman {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_FR_SYKES";
model = "\ca\characters2\USMC\Sykes";
camouflage = 0.600000;
sensitivity = "0.5 *4.0";
cost = 500000;
portrait = "\Ca\characters\data\portraits\comBarHead_sykes_ca";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
identityTypes[] = {"Sykes" };
faceType = "SykesHead";

class EventHandlers : EventHandlers {
init = "(_this select 0) setidentity "Sykes"";
HandleIdentity = "true";
};

class TalkTopics : TalkTopics {
core_en = "Core_Full";
core_ru = "Core_Degenerated";
core_cz = "Core_Degenerated";
};
languages[] = {"EN" };
};

class FR_OHara : FR_Corpsman {
scope = 2;
accuracy = 1000;
attendant = 1;
displayName = "$STR_DN_FR_OHARA";
model = "\ca\characters2\USMC\Ohara";
Icon = "\Ca\characters2\data\icon\i_medic_CA.paa";
sensitivity = "0.5 *4.0";
cost = 325000;
portrait = "\Ca\characters\data\portraits\comBarHead_ohara_ca";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
identityTypes[] = {"Ohara" };
faceType = "OharaHead";
weapons[] = {"M4A1_Aim_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShellRed","SmokeShellGreen","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };
respawnWeapons[] = {"M4A1_Aim_camo","M9SD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","SmokeShellRed","SmokeShellGreen","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };

class EventHandlers : EventHandlers {
init = "(_this select 0) setidentity "Ohara"";
HandleIdentity = "true";
};

class TalkTopics : TalkTopics {
core_en = "Core_Full";
core_ru = "Core_Degenerated";
core_cz = "Core_Degenerated";
};
languages[] = {"EN" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\fr_corpsman_body.rvmat","Ca\characters2\USMC\DATA\W1_fr_corpsman_body.rvmat","Ca\characters2\USMC\DATA\W2_fr_corpsman_body.rvmat","Ca\characters2\USMC\DATA\fr_corpsman_gear.rvmat","Ca\characters2\USMC\DATA\W1_fr_corpsman_gear.rvmat","Ca\characters2\USMC\DATA\W2_fr_corpsman_gear.rvmat" };
};
};

class FR_Rodriguez : FR_AR {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_FR_RODRIGUEZ";
model = "\ca\characters2\USMC\Rodriguez";
camouflage = 0.900000;
sensitivity = "0.5 *4.0";
cost = 400000;
portrait = "\Ca\characters\data\portraits\comBarHead_rodriguez_ca";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
identityTypes[] = {"Rodriguez" };
faceType = "RodriguezHead";
weapons[] = {"Mk_48","M9SD","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","NVgoggles" };
magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };
respawnWeapons[] = {"Mk_48","M9SD","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","NVgoggles" };
respawnMagazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD" };

class EventHandlers : EventHandlers {
init = "(_this select 0) setidentity "Rodriguez"";
HandleIdentity = "true";
};

class TalkTopics : TalkTopics {
core_en = "Core_Full";
core_ru = "Core_Degenerated";
core_cz = "Core_Degenerated";
};
languages[] = {"EN" };
};

 
Quote Post
¤¤Trauma¤¤
post Aug 9 2009, 17:22
Post #16


Junior Member
**

Group: Members
Posts: 10
Joined: 5-August 09
Member No.: 6,304



class FR_Assault_R : FR_R {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_FR_DR1";
model = "\ca\characters2\USMC\FR_DirAction1";
portrait = "\Ca\characters\data\portraits\comBarHead_fr_spec_ca";
weapons[] = {"M4A1_AIM_camo","Colt1911","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShellPurple","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911","7Rnd_45ACP_1911" };
respawnWeapons[] = {"M4A1_AIM_camo","Colt1911","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","SmokeShell","SmokeShellPurple","7Rnd_45ACP_1911","7Rnd_45ACP_1911" };

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.850000;
};

class HitBody : HitBody {
armor = 1;
passThrough = 0.800000;
};
};

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\FR_DA1.rvmat","Ca\characters2\USMC\DATA\W1_FR_DA1.rvmat","Ca\characters2\USMC\DATA\W2_FR_DA1.rvmat" };
};
};

class FR_Assault_GL : FR_GL {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_FR_DR2";
identityTypes[] = {"Head_USMC_Camo" };
model = "\ca\characters2\USMC\FR_DirAction2";
portrait = "\Ca\characters\data\portraits\comBarHead_fr_spec_ca";
weapons[] = {"M4A1_HWS_GL_camo","Colt1911","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","HandGrenade_West","SmokeShell","SmokeShellPurple","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_Smoke_M203","7Rnd_45ACP_1911","7Rnd_45ACP_1911" };
respawnWeapons[] = {"M4A1_HWS_GL_camo","Colt1911","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade_West","SmokeShell","SmokeShellPurple","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_HE_M203","1Rnd_Smoke_M203","7Rnd_45ACP_1911","7Rnd_45ACP_1911" };

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.850000;
};

class HitBody : HitBody {
armor = 1;
passThrough = 0.800000;
};
};

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\USMC\DATA\FR_DA2.rvmat","Ca\characters2\USMC\DATA\W1_FR_DA2.rvmat","Ca\characters2\USMC\DATA\W2_FR_DA2.rvmat" };
};
};

class RU_Soldier_Base : SoldierEB {
scope = 1;
side = 0;
vehicleClass = "Men";
faction = "RU";
genericNames = "RussianMen";
cost = 80000;
accuracy = 1.500000;
camouflage = 1.800000;
identityTypes[] = {"Head_RU","RU_Glasses" };
faceType = "Man";
portrait = "\Ca\characters\data\portraits\comBarHead_ru_soldier_ca";
model = "\ca\characters2\Rus\Soldier";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_soldier_CA.paa";
weapons[] = {"AK_107_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AK_107_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" };

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.850000;
};

class HitBody : HitBody {
armor = 1;
passThrough = 0.800000;
};
};

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\Rus\DATA\soldier_flora_vsr_vest.RVmat","ca\characters2\Rus\DATA\soldier_flora_vsr_vest_w1.RVmat","ca\characters2\Rus\DATA\soldier_flora_vsr_vest_w2.RVmat","ca\characters2\Rus\DATA\soldier_co_flora_vsr_vest.RVmat","ca\characters2\Rus\DATA\soldier_co_flora_vsr_vest_w1.RVmat","ca\characters2\Rus\DATA\soldier_co_flora_vsr_vest_w2.RVmat","ca\characters2\Rus\DATA\soldier_mg_flora_vsr_vest.RVmat","ca\characters2\Rus\DATA\soldier_mg_flora_vsr_vest_w1.RVmat","ca\characters2\Rus\DATA\soldier_mg_flora_vsr_vest_w2.RVmat","ca\characters2\Rus\DATA\soldier_at_flora_VSR_vest.RVmat","ca\characters2\Rus\DATA\soldier_at_flora_VSR_vest_w1.RVmat","ca\characters2\Rus\DATA\soldier_at_flora_VSR_vest_w2.RVmat","ca\characters2\Rus\DATA\soldier_pilot_flora_vsr.RVmat","ca\characters2\Rus\DATA\soldier_pilot_flora_vsr_w1.RVmat","ca\characters2\Rus\DATA\soldier_pilot_flora_vsr_w2.RVmat","ca\characters2\Rus\DATA\soldier_crew_flora_vsr.RVmat","ca\characters2\Rus\DATA\soldier_crew_flora_vsr_w1.RVmat","ca\characters2\Rus\DATA\soldier_crew_flora_vsr_w2.RVmat","ca\characters2\Rus\DATA\Commander.rvmat","ca\characters2\Rus\DATA\W1_Commander.rvmat","ca\characters2\Rus\DATA\W2_Commander.rvmat" };
};

class TalkTopics : TalkTopics {
core_ru = "Core_Full";
};
languages[] = {"RU" };
};

class RU_Soldier : RU_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_RIFLEMAN";
weapons[] = {"AK_107_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AK_107_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" };
};

class RU_Soldier2 : RU_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_RU_SOLDIER2";
weapons[] = {"Saiga12K","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","HandGrenade_East","HandGrenade_East","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"Saiga12K","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","8Rnd_B_Saiga12_74Slug","HandGrenade_East","HandGrenade_East" };
};

class RU_Soldier_GL : RU_Soldier_Base {
scope = 2;
cost = 90000;
accuracy = 3.900000;
displayName = "$STR_DN_GRENADIER";
weapons[] = {"AK_107_GL_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" };
respawnWeapons[] = {"AK_107_GL_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" };
};

class RU_Soldier_Light : RU_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_SOLDIER_LIGHT";
model = "\ca\characters2\Rus\Soldier_Light";
weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072";
weapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {};
respawnWeapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {};
};

class RU_Soldier_Officer : RU_Soldier_Base {
scope = 2;
displayName = "$STR_DN_OFFICER";
identityTypes[] = {"Head_RU_CO","RU_Glasses" };
portrait = "\Ca\characters\data\portraits\comBarHead_common_officer_ca";
Picture = "\Ca\characters\data\Ico\i_off_CA.paa";
icon = "\Ca\characters2\data\icon\i_officer_CA.paa";
model = "\ca\characters2\Rus\Soldier_CO";
accuracy = 3.600000;
sensitivity = "0.5 *3.6";
camouflage = 1.600000;
cost = 750000;
nightVision = 1;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};

class TalkTopics : TalkTopics {
core_en = "Core_Full";
};
languages[] = {"RU","EN" };
enableGPS = 1;
weapons[] = {"AKS_74_U","Makarov","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
respawnWeapons[] = {"AKS_74_U","Makarov","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
};

class RU_Soldier_SL : RU_Soldier_Base {
scope = 2;
displayName = "$STR_DN_SQUADLEADER";
model = "\ca\characters2\Rus\Soldier_CO";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
Picture = "\Ca\characters\data\Ico\i_off_CA.paa";
icon = "\Ca\characters2\data\icon\i_officer_CA.paa";
accuracy = 3.600000;
sensitivity = "0.5 *3.4";
cost = 500000;
enableGPS = 1;
nightVision = 1;

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};
weapons[] = {"AK_107_pso","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Makarov" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell","SmokeShellOrange","SmokeShellBlue","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
respawnWeapons[] = {"AK_107_pso","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Makarov" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell","SmokeShellOrange","SmokeShellBlue","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
};

class RU_Soldier_TL : RU_Soldier_Base {
scope = 2;
displayName = "$STR_DN_TEAMLEADER";
model = "\ca\characters2\Rus\Soldier";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
Picture = "\Ca\characters\data\Ico\i_sleader_CA.paa";
icon = "\Ca\characters2\data\icon\i_leader_CA.paa";
accuracy = 3.600000;
sensitivity = "0.5 *3.2";
cost = 400000;
enableGPS = 1;
nightVision = 1;
weapons[] = {"AK_107_GL_kobra","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShellOrange","SmokeShellBlue","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_SMOKE_GP25","1Rnd_SMOKE_GP25","FlareWhite_GP25","FlareRed_GP25" };
respawnWeapons[] = {"AK_107_GL_kobra","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShellOrange","SmokeShellBlue","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_SMOKE_GP25","1Rnd_SMOKE_GP25","FlareWhite_GP25","FlareRed_GP25" };
};

class RU_Commander : RU_Soldier_Base {
scope = 2;
displayName = "$STR_DN_GENERAL";
model = "\ca\characters2\Rus\RU_Commander";
identityTypes[] = {"Head_RU_CO","RU_Glasses" };
Picture = "\Ca\characters\data\Ico\i_off_CA.paa";
icon = "\Ca\characters2\data\icon\i_officer_CA.paa";
portrait = "\Ca\characters\data\portraits\comBarHead_common_officer_ca";
accuracy = 3.600000;
sensitivity = "0.5 *3.6";
camouflage = 1.600000;
cost = 900000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
enableGPS = 1;

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};

class TalkTopics : TalkTopics {
core_en = "Core_Full";
};
languages[] = {"RU","EN" };
weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072";
weapons[] = {"AKS_74_U","Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
respawnWeapons[] = {"Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
};

class RU_Soldier_MG : RU_Soldier_Base {
scope = 2;
cost = 130000;
accuracy = 3.700000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_mgunner" };
speechPlural[] = {"veh_mgunners" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_mgunner_CZ" };
speechPlural[] = {"veh_mgunners_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_mgunner_CZ4P" };
speechPlural[] = {"veh_mgunners_CZ4P" };
};

class RU {
speechSingular[] = {"veh_mgunner_RU" };
speechPlural[] = {"veh_mgunners_RU" };
};
};
TextPlural = "$STR_DN_mgunners";
TextSingular = "$STR_DN_mgunner";
nameSound = "veh_mgunner";
displayName = "$STR_DN_MGUNNER";
model = "\ca\characters2\Rus\Soldier_MG";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa";
weapons[] = {"Pecheneg","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" };
threat[] = {1,0.100000,0.800000 };
respawnWeapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" };
};

class RU_Soldier_AR : RU_Soldier_Base {
scope = 2;
accuracy = 3.700000;
cost = 115000;
displayName = "$STR_DN_ARMAN";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_mgunner" };
speechPlural[] = {"veh_mgunners" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_mgunner_CZ" };
speechPlural[] = {"veh_mgunners_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_mgunner_CZ4P" };
speechPlural[] = {"veh_mgunners_CZ4P" };
};

class RU {
speechSingular[] = {"veh_mgunner_RU" };
speechPlural[] = {"veh_mgunners_RU" };
};
};
TextPlural = "$STR_DN_mgunners";
TextSingular = "$STR_DN_mgunner";
nameSound = "veh_mgunner";
threat[] = {1,0.100000,0.400000 };
weapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell" };
respawnWeapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","SmokeShell" };
};

class RU_Soldier_LAT : RU_Soldier_Base {
scope = 2;
displayName = "$STR_DN_RU_SOLDIER_LAT";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_launcherSoldier" };
speechPlural[] = {"veh_launcherSoldiers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_launcherSoldier_CZ" };
speechPlural[] = {"veh_launcherSoldiers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_launcherSoldier_CZ4P" };
speechPlural[] = {"veh_launcherSoldiers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_launcherSoldier_RU" };
speechPlural[] = {"veh_launcherSoldiers_RU" };
};
};
TextPlural = "$STR_DN_launcherSoldiers";
TextSingular = "$STR_DN_launcherSoldier";
nameSound = "veh_launcherSoldier";
model = "\ca\characters2\Rus\Soldier";
icon = "\Ca\characters2\data\icon\i_launcher_CA.paa";
cost = 125000;
accuracy = 3.500000;
camouflage = 2.000000;
threat[] = {1,0.900000,0.100000 };
weapons[] = {"AK_107_kobra","RPG18","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","RPG18" };
respawnWeapons[] = {"AK_107_kobra","RPG18","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","RPG18" };
};

class RU_Soldier_AT : RU_Soldier_Base {
scope = 2;
displayName = "$STR_DN_RU_SOLDIER_AT";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_launcherSoldier" };
speechPlural[] = {"veh_launcherSoldiers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_launcherSoldier_CZ" };
speechPlural[] = {"veh_launcherSoldiers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_launcherSoldier_CZ4P" };
speechPlural[] = {"veh_launcherSoldiers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_launcherSoldier_RU" };
speechPlural[] = {"veh_launcherSoldiers_RU" };
};
};
TextPlural = "$STR_DN_launcherSoldiers";
TextSingular = "$STR_DN_launcherSoldier";
nameSound = "veh_launcherSoldier";
model = "\ca\characters2\Rus\Soldier_AT";
icon = "\Ca\characters2\data\icon\i_launcher_CA.paa";
cost = 150000;
accuracy = 3.500000;
camouflage = 2.000000;
nightVision = 1;
weapons[] = {"AK_107_kobra","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VR","PG7VL","PG7VL" };
threat[] = {1,0.900000,0.100000 };
respawnWeapons[] = {"AK_107_kobra","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VL","PG7VL" };
};

class RU_Soldier_HAT : RU_Soldier_Base {
scope = 2;
displayName = "$STR_DN_RU_SOLDIER_HAT";
icon = "\Ca\characters2\data\icon\i_launcher_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_launcherSoldier" };
speechPlural[] = {"veh_launcherSoldiers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_launcherSoldier_CZ" };
speechPlural[] = {"veh_launcherSoldiers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_launcherSoldier_CZ4P" };
speechPlural[] = {"veh_launcherSoldiers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_launcherSoldier_RU" };
speechPlural[] = {"veh_launcherSoldiers_RU" };
};
};
TextPlural = "$STR_DN_launcherSoldiers";
TextSingular = "$STR_DN_launcherSoldier";
nameSound = "veh_launcherSoldier";
cost = 175000;
camouflage = 2.100000;
threat[] = {1,0.900000,0.100000 };
weapons[] = {"AK_107_kobra","NVGoggles","MetisLauncher","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","AT13" };
respawnWeapons[] = {"AK_107_kobra","NVGoggles","MetisLauncher","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","AT13" };
};

class RU_Soldier_AA : RU_Soldier_Base {
scope = 2;
displayName = "$STR_DN_AA_SOLDIER";
icon = "\Ca\characters2\data\icon\i_launcher_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_launcherSoldier" };
speechPlural[] = {"veh_launcherSoldiers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_launcherSoldier_CZ" };
speechPlural[] = {"veh_launcherSoldiers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_launcherSoldier_CZ4P" };
speechPlural[] = {"veh_launcherSoldiers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_launcherSoldier_RU" };
speechPlural[] = {"veh_launcherSoldiers_RU" };
};
};
TextPlural = "$STR_DN_launcherSoldiers";
TextSingular = "$STR_DN_launcherSoldier";
nameSound = "veh_launcherSoldier";
accuracy = 3.500000;
camouflage = 2.100000;
cost = 150000;
weapons[] = {"AK_107_kobra","NVGoggles","igla","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","igla" };
respawnWeapons[] = {"AK_107_kobra","NVGoggles","Strela","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","igla" };
threat[] = {1,0.500000,0.900000 };
};

class RU_Soldier_Sniper : RU_Soldier_Base {
scope = 2;
Picture = "\Ca\characters\data\Ico\i_SF_CA.paa";
model = "\ca\characters2\Ghillie_Overall";
portrait = "\Ca\characters\data\portraits\comBarHead_common_sniper_ca";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
displayName = "$STR_DN_SNIPER";
nightVision = 1;
cost = 350000;
accuracy = 3.900000;
sensitivity = "0.5 *4";
camouflage = 0.500000;
threat[] = {1,0.300000,0.100000 };
enableGPS = 1;

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};

class HitBody : HitBody {
armor = 0.800000;
passThrough = 1;
};
};
weapons[] = {"SVD_CAMO","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","MakarovSD" };
magazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" };
respawnWeapons[] = {"SVD_CAMO","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular","MakarovSD" };
respawnMagazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" };
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\data\ghillie_overall2_co.paa" };
};

class RU_Soldier_SniperH : RU_Soldier_Sniper {
scope = 2;
displayName = "$STR_DN_RU_SOLDIER_SNIPERH";
weapons[] = {"KSVK","MakarovSD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" };
respawnWeapons[] = {"KSVK","MakarovSD","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","5Rnd_127x108_KSVK","HandGrenade_East","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" };
};

class RU_Soldier_Spotter : RU_Soldier_Base {
scope = 2;
displayName = "$STR_DN_SPOTTER";
model = "\ca\characters2\Ghillie_Overall";
portrait = "\Ca\characters\data\portraits\comBarHead_common_sniper_ca";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
accuracy = 3.900000;
sensitivity = "0.5 *4";
camouflage = 0.500000;
nightVision = 1;
cost = 200000;
threat[] = {1,0.500000,0.100000 };

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};

class HitBody : HitBody {
armor = 0.800000;
passThrough = 1;
};
};
weapons[] = {"AK_107_pso","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" };
respawnWeapons[] = {"AK_107_pso","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell","SmokeShellOrange" };
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\data\ghillie_overall2_co.paa" };
};

class RU_Soldier_Marksman : RU_Soldier_Base {
scope = 2;
Picture = "\Ca\characters\data\Ico\i_SF_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
displayName = "$STR_DN_RU_MARKSMAN";
weapons[] = {"SVD","Makarov","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
nightVision = 1;
cost = 250000;
accuracy = 3.900000;
sensitivity = "0.5 *3.8";
camouflage = 1.000000;
threat[] = {1,0.100000,0.100000 };
respawnWeapons[] = {"SVD","Makarov","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","SmokeShell","SmokeShell","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
};

class RU_Soldier_Medic : RU_Soldier_Base {
scope = 2;
attendant = 1;
accuracy = 3.700000;
cost = 100000;
displayName = "$STR_DN_MEDIC";
model = "\ca\characters2\Rus\Soldier_MG";
weaponSlots = "1 + 4 + 8 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072";
Picture = "\Ca\characters\data\Ico\i_Med_CA.paa";
icon = "\Ca\characters2\data\icon\i_medic_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Medic" };
speechPlural[] = {"veh_Medics" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Medic_CZ" };
speechPlural[] = {"veh_Medics_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Medic_CZ4P" };
speechPlural[] = {"veh_Medics_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Medic_RU" };
speechPlural[] = {"veh_Medics_RU" };
};
};
TextPlural = "$STR_DN_Medics";
TextSingular = "$STR_DN_Medic";
nameSound = "veh_Medic";
weapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShellOrange" };
respawnWeapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShellOrange" };
};

class RU_Soldier_Pilot : RU_Soldier_Base {
scope = 2;
accuracy = 3.200000;
camouflage = 1.600000;
sensitivity = "0.5 *2.6";
cost = 20000;
displayName = "$STR_DN_PILOT";
enableGPS = 1;
model = "\ca\characters2\Rus\Soldier_Pilot";
portrait = "\Ca\characters\data\portraits\comBarHead_ru_pilot_ca";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_pilot" };
speechPlural[] = {"veh_pilots" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_pilot_CZ" };
speechPlural[] = {"veh_pilots_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_pilot_CZ4P" };
speechPlural[] = {"veh_pilots_CZ4P" };
};

class RU {
speechSingular[] = {"veh_pilot_RU" };
speechPlural[] = {"veh_pilots_RU" };
};
};
TextPlural = "$STR_DN_pilots";
TextSingular = "$STR_DN_pilot";
nameSound = "veh_pilot";
weapons[] = {"AKS_74_U","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" };
respawnWeapons[] = {"AKS_74_U","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" };

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.700000;
};

class HitBody : HitBody {
armor = 0.800000;
passThrough = 1;
};
};
};

class RU_Soldier_Crew : RU_Soldier_Base {
scope = 2;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_crew" };
speechPlural[] = {"veh_crews" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_crew_CZ" };
speechPlural[] = {"veh_crews_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_crew_CZ4P" };
speechPlural[] = {"veh_crews_CZ4P" };
};

class RU {
speechSingular[] = {"veh_crew_RU" };
speechPlural[] = {"veh_crews_RU" };
};
};
TextPlural = "$STR_DN_crews";
TextSingular = "$STR_DN_crew";
nameSound = "veh_crew";
accuracy = 3.400000;
camouflage = 1.800000;
sensitivity = "0.5 *2.8";
cost = 20000;
model = "\ca\characters2\Rus\Soldier_Crew";
portrait = "\Ca\characters\data\portraits\comBarHead_common_crew_ca";
displayName = "$STR_DN_CREW";
enableGPS = 1;

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.700000;
};

class HitBody : HitBody {
armor = 0.800000;
passThrough = 1;
};
};
weapons[] = {"AKS_74_U","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AKS_74_U","NVGoggles","ItemGPS","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" };
};

class RUS_Soldier_Base : SoldierEB {
scope = 1;
faction = "RU";
genericNames = "RussianMen";
vehicleClass = "MenRUS";
cost = 200000;
enableGPS = 1;
camouflage = 0.800000;
accuracy = 2.000000;
sensitivity = "0.5 *3.8";
minFireTime = 2.500000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_SpecialForce" };
speechPlural[] = {"veh_SpecialForces" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_SpecialForce_CZ" };
speechPlural[] = {"veh_SpecialForces_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_SpecialForce_CZ4P" };
speechPlural[] = {"veh_SpecialForces_CZ4P" };
};

class RU {
speechSingular[] = {"veh_SpecialForce_RU" };
speechPlural[] = {"veh_SpecialForces_RU" };
};
};
TextPlural = "$STR_DN_SpecialForces";
TextSingular = "$STR_DN_SpecialForce";
nameSound = "veh_SpecialForce";
picture = "\Ca\characters\data\Ico\i_SF_CA.paa";
icon = "\Ca\characters2\data\icon\i_special_CA.paa";
portrait = "\Ca\characters\data\portraits\comBarHead_ru_spec_ca";
identityTypes[] = {"Head_RU_Camo","RU_Glasses" };
faceType = "Man";
model = "\ca\characters2\Rus\Specnaz";
threat[] = {1,0.500000,0.100000 };

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.850000;
};

class HitBody : HitBody {
armor = 1;
passThrough = 0.800000;
};
};

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\rus\data\soldier_specnaz_partizan.rvmat","ca\characters2\rus\data\soldier_specnaz_partizan_w1.rvmat","ca\characters2\rus\data\soldier_specnaz_partizan_w2.rvmat","ca\characters2\rus\data\soldier_specnaz_back_partizan.rvmat","ca\characters2\rus\data\soldier_specnaz_back_partizan_w1.rvmat","ca\characters2\rus\data\soldier_specnaz_back_partizan_w2.rvmat","ca\characters2\rus\data\soldier_specnaz_back_partizan.rvmat","ca\characters2\rus\data\soldier_specnaz_back_partizan_w1.rvmat","ca\characters2\rus\data\soldier_specnaz_back_partizan_w2.rvmat","ca\characters2\rus\data\soldier_speccom.RVmat","ca\characters2\rus\data\soldier_speccom_w1.RVmat","ca\characters2\rus\data\soldier_speccom_w2.RVmat" };
};

class TalkTopics : TalkTopics {
core_en = "Core_Full";
core_cz = "Core_Full";
core_ru = "Core_Full";
};
languages[] = {"RU","CZ","EN" };
};

class RUS_Soldier1 : RUS_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_SPECNAZ_OPERATOR";
model = "\ca\characters2\Rus\Specnaz_Back";

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};
weapons[] = {"Bizon","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","HandGrenade_East","HandGrenade_East","PipeBomb","PipeBomb" };
respawnWeapons[] = {"Bizon","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","HandGrenade_East","PipeBomb" };
};

class RUS_Soldier2 : RUS_Soldier1 {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_SPECNAZ_OPERATOR2";
camouflage = 0.600000;
weapons[] = {"Bizon_silenced","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","HandGrenade_East","HandGrenade_East","PipeBomb","PipeBomb" };
respawnWeapons[] = {"Bizon","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","HandGrenade_East","PipeBomb" };
};

class RUS_Soldier3 : RUS_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_SPECNAZ_SCOUT";
camouflage = 0.600000;
cost = 350000;
weapons[] = {"AKS_74_UN_kobra","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" };
respawnWeapons[] = {"AKS_74_UN_kobra","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","HandGrenade_East","SmokeShell" };
};

class RUS_Soldier_GL : RUS_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_SPECNAZ_ASSAULT";
model = "\ca\characters2\Rus\Specnaz_Back";
cost = 250000;
weapons[] = {"Bizon","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","RPG18" };
magazines[] = {"64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","RPG18" };
respawnWeapons[] = {"Bizon","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","RPG18" };
respawnMagazines[] = {"64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","64Rnd_9x19_Bizon","RPG18" };
};

class RUS_Soldier_TL : RUS_Soldier_Base {
scope = 2;
cost = 500000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
displayName = "$STR_DN_SPECNAZ_TL";
Picture = "\Ca\characters\data\Ico\i_tleader_CA.paa";
Icon = "\Ca\characters2\data\icon\i_leader_CA.paa";
accuracy = 3.600000;
sensitivity = "0.5 *3.9";
weapons[] = {"AKS_74_U","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","MakarovSD" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellBlue","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" };
respawnWeapons[] = {"AKS_74_U","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","MakarovSD" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell","SmokeShellBlue","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" };
};

class RUS_Commander : RUS_Soldier_Base {
scope = 2;
model = "\ca\characters2\Rus\Specnaz_CO";
identityTypes[] = {"Head_RU_CO","RU_Glasses" };
portrait = "\Ca\characters\data\portraits\comBarHead_ru_spec_com_ca";
Picture = "\Ca\characters\data\Ico\i_off_CA.paa";
Icon = "\Ca\characters2\data\icon\i_officer_CA.paa";

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};
accuracy = 3.600000;
camouflage = 0.600000;
sensitivity = "0.5 *4.0";
cost = 900000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
displayName = "$STR_DN_SPECNAZ_COMMANDER";
weapons[] = {"AKS_74_U","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","MakarovSD" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellBlue","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" };
respawnWeapons[] = {"AKS_74_U","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","MakarovSD" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell","SmokeShellBlue","SmokeShellOrange","8Rnd_9x18_MakarovSD","8Rnd_9x18_MakarovSD" };
};

class RUS_Soldier_Marksman : RUS_Soldier_Base {
scope = 2;
displayName = "$STR_DN_SPECNAZ_MARKSMAN";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
camouflage = 0.600000;
sensitivity = "0.5 *4.2";
cost = 400000;
accuracy = 3.900000;
weapons[] = {"VSS_vintorez","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" };
respawnWeapons[] = {"VSS_vintorez","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","HandGrenade_East","SmokeShell" };
};

class RUS_Soldier_Sab : RUS_Soldier_Base {
scope = 1;
accuracy = 3.900000;
displayName = "$STR_DN_SABOTEUR";
model = "\ca\characters2\Rus\Specnaz_Back";
camouflage = 0.600000;
sensitivity = "0.5 *4.1";
cost = 200000;

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};
weapons[] = {"bizon_silenced","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","PipeBomb","PipeBomb","PipeBomb" };
respawnWeapons[] = {"bizon_silenced","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","64Rnd_9x19_SD_Bizon","PipeBomb" };
};

class MVD_Soldier_Base : SoldierEB {
scope = 1;
faction = "RU";
vehicleClass = "MenMVD";
genericNames = "RussianMen";
cost = 400000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_SpecialForce" };
speechPlural[] = {"veh_SpecialForces" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_SpecialForce_CZ" };
speechPlural[] = {"veh_SpecialForces_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_SpecialForce_CZ4P" };
speechPlural[] = {"veh_SpecialForces_CZ4P" };
};

class RU {
speechSingular[] = {"veh_SpecialForce_RU" };
speechPlural[] = {"veh_SpecialForces_RU" };
};
};
TextPlural = "$STR_DN_SpecialForces";
TextSingular = "$STR_DN_SpecialForce";
nameSound = "veh_SpecialForce";
model = "\ca\characters2\Rus\Vityaz_2";
picture = "\Ca\characters\data\Ico\i_SF_CA.paa";
icon = "\Ca\characters2\data\icon\i_special_CA.paa";
portrait = "\Ca\characters\data\portraits\comBarHead_ru_mvd_ca";
accuracy = 2.000000;
camouflage = 0.800000;
sensitivity = "0.5 *4.2";
minFireTime = 1;
threat[] = {1,0.500000,0.100000 };
identityTypes[] = {"Head_RU" };
faceType = "HeadMask1Black";
enableGPS = 1;
weapons[] = {"AK_107_kobra","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AK_107_kobra","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" };

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.850000;
};

class HitBody : HitBody {
armor = 1;
passThrough = 0.800000;
};
};

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\rus\data\soldier_vityaz_2_partizan_vest.rvmat","ca\characters2\rus\data\soldier_vityaz_2_partizan_vest_w1.rvmat","ca\characters2\rus\data\soldier_vityaz_2_partizan_vest_w2.rvmat","ca\characters2\rus\data\soldier_vityaz_partizan_vest.rvmat","ca\characters2\rus\data\soldier_vityaz_partizan_vest_w1.rvmat","ca\characters2\rus\data\soldier_vityaz_partizan_vest_w2.rvmat" };
};

class TalkTopics : TalkTopics {
core_en = "Core_Full";
core_cz = "Core_Full";
core_ru = "Core_Full";
};
languages[] = {"RU","CZ","EN" };
};

class MVD_Soldier : MVD_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_MVD_SOLDIER";
model = "\ca\characters2\Rus\Vityaz";
weapons[] = {"AK_107_kobra","ItemGPS","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" };
respawnWeapons[] = {"AK_107_kobra","ItemGPS","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" };
};

class MVD_Soldier_GL : MVD_Soldier_Base {
scope = 2;
accuracy = 3.900000;
cost = 450000;
displayName = "$STR_DN_MVD_SOLDIER_GL";
weapons[] = {"AK_107_GL_kobra","ItemGPS","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShell","SmokeShellOrange","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" };
respawnWeapons[] = {"AK_107_GL_kobra","ItemGPS","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShell","SmokeShellOrange","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" };
};

class MVD_Soldier_TL : MVD_Soldier_Base {
scope = 2;
displayName = "$STR_DN_MVD_SOLDIER_TL";
model = "\ca\characters2\Rus\Vityaz";
accuracy = 3.600000;
sensitivity = "0.5 *4.3";
cost = 800000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
weapons[] = {"AK_107_GL_pso","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShellOrange","SmokeShellBlue","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_SMOKE_GP25","1Rnd_SMOKE_GP25","FlareWhite_GP25","FlareRed_GP25" };
respawnWeapons[] = {"AK_107_GL_pso","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShellOrange","SmokeShellBlue","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_SMOKE_GP25","1Rnd_SMOKE_GP25","FlareWhite_GP25","FlareRed_GP25" };
};
class MVD_Soldier_AT : MVD_Soldier_Base {
scope = 2;
displayName = "$STR_DN_MVD_SOLDIER_AT";
model = "\ca\characters2\Rus\Vityaz_2";
icon = "\Ca\characters2\data\icon\i_launcher_CA.paa";
accuracy = 3.500000;
camouflage = 1.000000;
cost = 550000;
threat[] = {1,0.900000,0.100000 };

class SpeechVariants {

class Default {
speechSingular[] = {"veh_launcherSoldier" };
speechPlural[] = {"veh_launcherSoldiers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_launcherSoldier_CZ" };
speechPlural[] = {"veh_launcherSoldiers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_launcherSoldier_CZ4P" };
speechPlural[] = {"veh_launcherSoldiers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_launcherSoldier_RU" };
speechPlural[] = {"veh_launcherSoldiers_RU" };
};
};
TextPlural = "$STR_DN_launcherSoldiers";
TextSingular = "$STR_DN_launcherSoldier";
nameSound = "veh_launcherSoldier";
weapons[] = {"AK_107_kobra","ItemGPS","RPG7V","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VL","PG7VL","OG7" };
respawnWeapons[] = {"AK_107_kobra","ItemGPS","RPG7V","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VL","OG7" };
};

class MVD_Soldier_MG : MVD_Soldier {
scope = 2;
displayName = "$STR_DN_MVD_SOLDIER_MG";
icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa";
cost = 500000;
accuracy = 3.700000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_mgunner" };
speechPlural[] = {"veh_mgunners" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_mgunner_CZ" };
speechPlural[] = {"veh_mgunners_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_mgunner_CZ4P" };
speechPlural[] = {"veh_mgunners_CZ4P" };
};

class RU {
speechSingular[] = {"veh_mgunner_RU" };
speechPlural[] = {"veh_mgunners_RU" };
};
};
TextPlural = "$STR_DN_mgunners";
TextSingular = "$STR_DN_mgunner";
nameSound = "veh_mgunner";
threat[] = {1,0.500000,0.800000 };
weapons[] = {"Pecheneg","ItemGPS","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"Pecheneg","ItemGPS","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","HandGrenade_East" };
};

class MVD_Soldier_Marksman : MVD_Soldier_Base {
scope = 2;
displayName = "$STR_DN_MVD_SOLDIER_MARKSMAN";
accuracy = 3.900000;
camouflage = 0.600000;
sensitivity = "0.5 *4.6";
cost = 600000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
weapons[] = {"VSS_vintorez","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" };
respawnWeapons[] = {"VSS_vintorez","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS","HandGrenade_East","SmokeShell","SmokeShellOrange" };
};

class MVD_Soldier_Sniper : MVD_Soldier {
scope = 2;
displayName = "$STR_DN_MVD_SOLDIER_SNIPER";
accuracy = 3.900000;
cost = 700000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
sensitivity = "0.5 *4.8";
camouflage = 0.600000;
weapons[] = {"SVD","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" };
respawnWeapons[] = {"SVD","ItemGPS","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","SmokeShell","SmokeShellOrange" };
};

class GUE_Soldier_Base : SoldierGB {
identityTypes[] = {"Head_GUE","INS_Glasses" };
faceType = "Man";
genericNames = "CzechMen";
scope = 1;
cost = 40000;
side = 2;
model = "\ca\characters2\IndepIns\Soldier.p3d";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_soldier_CA.paa";
accuracy = 2.000000;
camouflage = 1;
sensitivity = "0.5 *2.5";
portrait = "\Ca\characters\data\portraits\comBarHead_opFor_ca";
faction = "GUE";
vehicleClass = "Men";
weapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East" };

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\IndepIns\Data\soldier_khaki.RVmat","ca\characters2\IndepIns\Data\soldier_khaki_W1.RVmat","ca\characters2\IndepIns\Data\soldier_khaki_W2.RVmat","ca\characters2\IndepIns\Data\soldier_flecktarn.RVmat","ca\characters2\IndepIns\Data\soldier_flecktarn_W1.RVmat","ca\characters2\IndepIns\Data\soldier_flecktarn_W2.RVmat","ca\characters2\IndepIns\Data\soldier2_khaki.RVmat","ca\characters2\IndepIns\Data\soldier2_khaki_W1.RVmat","ca\characters2\IndepIns\Data\soldier2_khaki_W2.RVmat","ca\characters2\IndepIns\Data\soldier2_woodland.RVmat","ca\characters2\IndepIns\Data\soldier2_woodland_W1.RVmat","ca\characters2\IndepIns\Data\soldier2_woodland_W2.RVmat","ca\characters2\IndepIns\Data\soldier_mg_khaki.RVmat","ca\characters2\IndepIns\Data\soldier_mg_khaki_W1.RVmat","ca\characters2\IndepIns\Data\soldier_mg_khaki_W2.RVmat","ca\characters2\IndepIns\Data\soldier_mg_flecktarn.RVmat","ca\characters2\IndepIns\Data\soldier_mg_flecktarn_W1.RVmat","ca\characters2\IndepIns\Data\soldier_mg_flecktarn_W2.RVmat","ca\characters2\civil\worker\data\worker.rvmat","ca\characters2\civil\worker\data\W1_worker.rvmat","ca\characters2\civil\worker\data\W2_worker.rvmat","ca\characters2\civil\Woodlander\data\Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W1_Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W2_Woodlander.rvmat","ca\characters2\Civil\Villager\Data\villager.RVmat","ca\characters2\Civil\Villager\Data\villager_w1.RVmat","ca\characters2\Civil\Villager\Data\villager_w2.RVmat","ca\characters2\IndepIns\Data\prizrak.rvmat","ca\characters2\IndepIns\Data\W1_prizrak.rvmat","ca\characters2\IndepIns\Data\W2_prizrak.rvmat","ca\characters2\IndepIns\Data\soldier_back_khaki.RVmat","ca\characters2\IndepIns\Data\soldier_back_khaki_W1.RVmat","ca\characters2\IndepIns\Data\soldier_back_khaki_W2.RVmat","ca\characters2\IndepIns\Data\soldier_back_woodland.RVmat","ca\characters2\IndepIns\Data\soldier_back_woodland_W1.RVmat","ca\characters2\IndepIns\Data\soldier_back_woodland_W2.RVmat","ca\characters2\Data\ghillie.rvmat","ca\characters2\Data\w1_ghillie.rvmat","ca\characters2\Data\w2_ghillie.rvmat","ca\characters2\IndepIns\Data\soldier_com_flecktarn.RVmat","ca\characters2\IndepIns\Data\soldier_com_flecktarn_W1.RVmat","ca\characters2\IndepIns\Data\soldier_com_flecktarn_W2.RVmat","ca\characters2\IndepIns\Data\soldier_com_khaki.RVmat","ca\characters2\IndepIns\Data\soldier_com_khaki_W1.RVmat","ca\characters2\IndepIns\Data\soldier_com_khaki_W2.RVmat" };
};

class TalkTopics : TalkTopics {
core_cz = "Core_Full";
core_ru = "Core_Full";
};
languages[] = {"CZ","RU" };
};

class GUE_Soldier_1 : GUE_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_GUE_SOLDIER";
model = "\ca\characters2\IndepIns\Soldier.p3d";
faceType = "HeadMask1Black";
glassesEnabled = 0;
weapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" };
};

class GUE_Soldier_2 : GUE_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_GUE_SOLDIER2";
model = "\ca\characters2\IndepIns\Soldier2.p3d";
weapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East" };
};

class GUE_Soldier_3 : GUE_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_RIFLEMAN";
model = "\ca\characters2\IndepIns\Soldier_MG.p3d";
weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East" };
};

class GUE_Soldier_GL : GUE_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_GRENADIER";
cost = 50000;
model = "\ca\characters2\IndepIns\Soldier.p3d";
faceType = "HeadMask1Black";
glassesEnabled = 0;
weapons[] = {"AK_74_GL","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" };
respawnWeapons[] = {"AK_74_GL","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" };
};

class GUE_Worker2 : GUE_Soldier_Base {
scope = 2;
accuracy = 3.900000;
vehicleClass = "MenGUE";
displayName = "$STR_DN_GUE_WORKER2";
model = "\ca\characters2\civil\Worker\Worker";
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\Worker_v2_CO.paa" };
weaponSlots = "1 + 4 + 4 * 256 + 2 * 4096 + 2 + 2* 16 + 12*131072";
weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47" };
respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47" };
};

class GUE_Woodlander1 : GUE_Soldier_Base {
scope = 2;
accuracy = 3.900000;
vehicleClass = "MenGUE";
displayName = "$STR_DN_GUE_WOODLANDER1";
model = "\ca\characters2\civil\Woodlander\Woodlander";
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_co.paa" };
weaponSlots = "1 + 4 + 4 * 256 + 2 * 4096 + 2 + 2* 16 + 12*131072";
weapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47" };
respawnWeapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47" };
};

class GUE_Woodlander2 : GUE_Woodlander1 {
accuracy = 3.900000;
displayName = "$STR_DN_GUE_WOODLANDER2";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v2_co.paa" };
weapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" };
respawnWeapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" };
};

class GUE_Woodlander3 : GUE_Woodlander1 {
accuracy = 3.900000;
displayName = "$STR_DN_GUE_WOODLANDER3";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v3_co.paa" };
weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47" };
respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47" };
};

class GUE_Villager3 : GUE_Soldier_Base {
accuracy = 3.900000;
scope = 2;
vehicleClass = "MenGUE";
displayName = "$STR_DN_GUE_VILLAGER3";
model = "\ca\characters2\civil\Villager\Villager";
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa" };
weaponSlots = "1 + 4 + 4 * 256 + 2 * 4096 + 2 + 2* 16 + 12*131072";
weapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" };
respawnWeapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" };
};

class GUE_Villager4 : GUE_Villager3 {
accuracy = 3.900000;
displayName = "$STR_DN_GUE_VILLAGER4";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v4_co.paa" };
weapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" };
respawnWeapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" };
};

class GUE_Soldier_CO : GUE_Soldier_Base {
scope = 2;
displayName = "$STR_DN_COMANDER";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
model = "\ca\characters2\IndepIns\Soldier_COM.p3d";
Picture = "\Ca\characters\data\Ico\i_tleader_CA.paa";
Icon = "\Ca\characters2\data\icon\i_leader_CA.paa";
accuracy = 3.600000;
sensitivity = "0.5 *2.7";
weapons[] = {"AKS_74_U","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell" };
respawnWeapons[] = {"AKS_74_U","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell" };
cost = 600000;

class TalkTopics : TalkTopics {
core_en = "Core_Full";
};
languages[] = {"CZ","RU","EN" };
};

class GUE_Commander : GUE_Soldier_Base {
scope = 2;
displayName = "$STR_DN_GUE_COMMANDER";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
model = "\ca\characters2\IndepIns\Prizrak";
Picture = "\Ca\characters\data\Ico\i_off_CA.paa";
Icon = "\Ca\characters2\data\icon\i_officer_CA.paa";
accuracy = 3.600000;
sensitivity = "0.5 *2.7";
weapons[] = {"AKS_74_U","Makarov","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
respawnWeapons[] = {"AKS_74_U","Makarov","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
cost = 900000;
enableGPS = 1;

class TalkTopics : TalkTopics {
core_en = "Core_Full";
};
languages[] = {"CZ","RU","EN" };
};

class GUE_Soldier_AT : GUE_Soldier_Base {
scope = 2;
displayName = "$STR_DN_GUE_SOLDIER_AT";
model = "\ca\characters2\IndepIns\Soldier_Back.p3d";
icon = "\Ca\characters2\data\icon\i_launcher_CA.paa";
accuracy = 3.500000;
camouflage = 1.200000;
faceType = "HeadMask1Black";
glassesEnabled = 0;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_launcherSoldier" };
speechPlural[] = {"veh_launcherSoldiers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_launcherSoldier_CZ" };
speechPlural[] = {"veh_launcherSoldiers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_launcherSoldier_CZ4P" };
speechPlural[] = {"veh_launcherSoldiers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_launcherSoldier_RU" };
speechPlural[] = {"veh_launcherSoldiers_RU" };
};
};
TextPlural = "$STR_DN_launcherSoldiers";
TextSingular = "$STR_DN_launcherSoldier";
nameSound = "veh_launcherSoldier";
weapons[] = {"AK_47_M","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","PG7VL","PG7VL","PG7VL" };
threat[] = {1,0.900000,0.100000 };
respawnWeapons[] = {"AK_74","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VL" };
cost = 120000;
};

class GUE_Soldier_AA : GUE_Soldier_Base {
scope = 2;
displayName = "$STR_DN_GUE_SOLDIER_AA";
model = "\ca\characters2\IndepIns\Soldier_Back.p3d";
icon = "\Ca\characters2\data\icon\i_launcher_CA.paa";
accuracy = 3.500000;
camouflage = 1.300000;
cost = 100000;
faceType = "HeadMask1Black";
glassesEnabled = 0;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_launcherSoldier" };
speechPlural[] = {"veh_launcherSoldiers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_launcherSoldier_CZ" };
speechPlural[] = {"veh_launcherSoldiers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_launcherSoldier_CZ4P" };
speechPlural[] = {"veh_launcherSoldiers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_launcherSoldier_RU" };
speechPlural[] = {"veh_launcherSoldiers_RU" };
};
};
TextPlural = "$STR_DN_launcherSoldiers";
TextSingular = "$STR_DN_launcherSoldier";
nameSound = "veh_launcherSoldier";
weapons[] = {"AK_47_S","Stinger","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","Stinger" };
respawnWeapons[] = {"AK_74","Stinger","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","Stinger" };
threat[] = {1,0.500000,0.900000 };
};

class GUE_Soldier_AR : GUE_Soldier_Base {
scope = 2;
displayName = "$STR_DN_ARMAN";
model = "\ca\characters2\IndepIns\Soldier2.p3d";
Icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa";
accuracy = 3.700000;
cost = 80000;
weapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };

class SpeechVariants {

class Default {
speechSingular[] = {"veh_mgunner" };
speechPlural[] = {"veh_mgunners" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_mgunner_CZ" };
speechPlural[] = {"veh_mgunners_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_mgunner_CZ4P" };
speechPlural[] = {"veh_mgunners_CZ4P" };
};

class RU {
speechSingular[] = {"veh_mgunner_RU" };
speechPlural[] = {"veh_mgunners_RU" };
};
};
TextPlural = "$STR_DN_mgunners";
TextSingular = "$STR_DN_mgunner";
nameSound = "veh_mgunner";
magazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","HandGrenade_East" };
threat[] = {1,0.100000,0.400000 };
respawnWeapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East" };
};

class GUE_Soldier_MG : GUE_Soldier_Base {
scope = 2;
displayName = "$STR_DN_MGUNNER";
model = "\ca\characters2\IndepIns\Soldier_MG.p3d";
accuracy = 3.700000;
cost = 90000;
weapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
Icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_mgunner" };
speechPlural[] = {"veh_mgunners" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_mgunner_CZ" };
speechPlural[] = {"veh_mgunners_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_mgunner_CZ4P" };
speechPlural[] = {"veh_mgunners_CZ4P" };
};

class RU {
speechSingular[] = {"veh_mgunner_RU" };
speechPlural[] = {"veh_mgunners_RU" };
};
};
TextPlural = "$STR_DN_mgunners";
TextSingular = "$STR_DN_mgunner";
nameSound = "veh_mgunner";
magazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" };
threat[] = {1,0.100000,0.800000 };
respawnWeapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK" };
};

class GUE_Soldier_Sniper : GUE_Soldier_Base {
scope = 2;
displayName = "$STR_DN_GUE_SOLDIER_SNIPER";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
cost = 200000;
model = "\ca\characters2\Ghillie_Top";
accuracy = 3.900000;
camouflage = 0.500000;
sensitivity = "0.5 *3.5";
weapons[] = {"SVD","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","HandGrenade_East","Smokeshell","Smokeshell" };
respawnWeapons[] = {"SVD","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","Smokeshell","HandGrenade_East" };
};

class GUE_Soldier_Sab : GUE_Soldier_Base {
scope = 2;
faceType = "HeadMask1Black";
glassesEnabled = 0;
displayName = "$STR_DN_SABOTEUR";
model = "\ca\characters2\IndepIns\Soldier.p3d";
Icon = "\Ca\characters2\data\icon\i_special_CA.paa";
accuracy = 3.900000;
camouflage = 0.700000;
sensitivity = "0.5 *3.2";
cost = 150000;
canDeactivateMines = 1;
weapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","PipeBomb" };
respawnWeapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PipeBomb" };
};

class GUE_Soldier_Scout : GUE_Soldier_Sniper {
scope = 2;
displayName = "$STR_DN_SCOUT";
cost = 175000;
accuracy = 3.900000;
camouflage = 0.600000;
sensitivity = "0.5 *3.3";
weapons[] = {"AKS_74_UN_kobra","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AKS_74_UN_kobra","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","HandGrenade_East" };
};

class GUE_Soldier_Medic : GUE_Soldier_Base {
scope = 2;
attendant = 1;
displayName = "$STR_DN_MEDIC";
model = "\ca\characters2\IndepIns\Soldier_Back.p3d";
picture = "\Ca\characters\data\Ico\i_Med_CA.paa";
icon = "\Ca\characters2\data\icon\i_medic_CA.paa";
accuracy = 3.700000;
cost = 60000;
faceType = "HeadMask1Black";
glassesEnabled = 0;
weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East" };

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Medic" };
speechPlural[] = {"veh_Medics" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Medic_CZ" };
speechPlural[] = {"veh_Medics_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Medic_CZ4P" };
speechPlural[] = {"veh_Medics_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Medic_RU" };
speechPlural[] = {"veh_Medics_RU" };
};
};
TextPlural = "$STR_DN_Medics";
TextSingular = "$STR_DN_Medic";
nameSound = "veh_Medic";
};

class GUE_Soldier_Pilot : GUE_Soldier_1 {
scope = 2;
displayName = "$STR_DN_PILOT";
portrait = "\Ca\characters\data\portraits\comBarHead_ru_pilot_ca";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_pilot" };
speechPlural[] = {"veh_pilots" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_pilot_CZ" };
speechPlural[] = {"veh_pilots_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_pilot_CZ4P" };
speechPlural[] = {"veh_pilots_CZ4P" };
};

class RU {
speechSingular[] = {"veh_pilot_RU" };
speechPlural[] = {"veh_pilots_RU" };
};
};
TextPlural = "$STR_DN_pilots";
TextSingular = "$STR_DN_pilot";
nameSound = "veh_pilot";
accuracy = 3.200000;
camouflage = 0.800000;
sensitivity = "0.5 *2.1";
cost = 20000;
model = "\ca\characters2\civil\Pilot\Pilot";

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\Civil\Pilot\Data\camelpilot.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W1.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W2.rvmat" };
};
weapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","smokeshellBlue","smokeshellOrange" };
respawnWeapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","smokeshellOrange" };
};

class GUE_Soldier_Crew : GUE_Soldier_1 {
scope = 2;
displayName = "$STR_DN_CREW";
portrait = "\Ca\characters\data\portraits\comBarHead_common_crew_ca";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_crew" };
speechPlural[] = {"veh_crews" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_crew_CZ" };
speechPlural[] = {"veh_crews_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_crew_CZ4P" };
speechPlural[] = {"veh_crews_CZ4P" };
};

class RU {
speechSingular[] = {"veh_crew_RU" };
speechPlural[] = {"veh_crews_RU" };
};
};
TextPlural = "$STR_DN_crews";
TextSingular = "$STR_DN_crew";
nameSound = "veh_crew";
accuracy = 3.400000;
camouflage = 1.000000;
sensitivity = "0.5 *2.3";
cost = 20000;
};

class Ins_Soldier_Base : SoldierEB {
identityTypes[] = {"Head_INS","INS_Glasses" };
faceType = "Man";
vehicleClass = "Men";
genericNames = "RussianMen";
scope = 1;
side = 0;
faction = "INS";
displayName = "$STR_DN_RIFLEMAN";
model = "\ca\characters2\OpforIns\Ins_Soldier_1.p3d";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_soldier_CA.paa";
portrait = "\Ca\characters\data\portraits\comBarHead_opFor_ca";
hiddenSelections[] = {"medic" };
accuracy = 2.000000;
camouflage = 1.400000;
sensitivity = "0.5 *2";
minFireTime = 10;
weapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East" };
cost = 40000;

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};

 
Quote Post
¤¤Trauma¤¤
post Aug 9 2009, 17:23
Post #17


Junior Member
**

Group: Members
Posts: 10
Joined: 5-August 09
Member No.: 6,304



class Wounds {
tex[] = {};
mat[] = {"ca\characters2\OpforIns\data\lifcik_body_1.RVmat","ca\characters2\OpforIns\data\lifcik_body_1_W1.RVmat","ca\characters2\OpforIns\data\lifcik_body_1_W2.RVmat","ca\characters2\OpforIns\data\smersh_body_2.RVmat","ca\characters2\OpforIns\data\smersh_body_2_W1.RVmat","ca\characters2\OpforIns\data\smersh_body_2_W2.RVmat","ca\characters2\OpforIns\data\smersh_body_G.RVmat","ca\characters2\OpforIns\data\smersh_body_G_W1.RVmat","ca\characters2\OpforIns\data\smersh_body_G_W2.RVmat","ca\characters2\OpforIns\data\smersh_body_COM.RVmat","ca\characters2\OpforIns\data\smersh_body_COM_W1.RVmat","ca\characters2\OpforIns\data\smersh_body_COM_W2.RVmat","ca\characters2\OpforIns\data\lifcik_body_1.RVmat","ca\characters2\OpforIns\data\lifcik_body_1_W1.RVmat","ca\characters2\OpforIns\data\lifcik_body_1_W2.RVmat","ca\characters2\OpforIns\data\lifcik_body_AT.RVmat","ca\characters2\OpforIns\data\lifcik_body_AT_W1.RVmat","ca\characters2\OpforIns\data\lifcik_body_AT_W2.RVmat","Ca\characters2\OpforIns\Data\commander.rvmat","Ca\characters2\OpforIns\Data\commander_w1.rvmat","Ca\characters2\OpforIns\Data\commander_w2.rvmat","ca\characters2\OpforIns\data\lifcik_body_Crew.RVmat","ca\characters2\OpforIns\data\lifcik_body_AT_W1.RVmat","ca\characters2\OpforIns\data\lifcik_body_AT_W2.RVmat" };
};

class TalkTopics : TalkTopics {
core_cz = "Core_Full";
core_ru = "Core_Full";
};
languages[] = {"RU","CZ" };
};

class Ins_Soldier_1 : Ins_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_RIFLEMAN";
model = "\ca\characters2\OpforIns\Ins_Soldier_1.p3d";
};

class Ins_Soldier_2 : Ins_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_INS_SOLDIER";
model = "\ca\characters2\OpforIns\Ins_Soldier_2.p3d";
faceType = "HeadMask3Khaki";
glassesEnabled = 0;
weapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" };
};

class Ins_Soldier_GL : Ins_Soldier_Base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_GRENADIER";
model = "\ca\characters2\OpforIns\Ins_Soldier_G.p3d";
faceType = "HeadMask3Khaki";
glassesEnabled = 0;
weapons[] = {"AK_74_GL","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" };
respawnWeapons[] = {"AK_74_GL","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" };
cost = 50000;
};

class Ins_Soldier_CO : Ins_Soldier_Base {
scope = 2;
displayName = "$STR_DN_OFFICER";
model = "\ca\characters2\OpforIns\Ins_Soldier_Com.p3d";
Picture = "\Ca\characters\data\Ico\i_tleader_CA.paa";
icon = "\Ca\characters2\data\icon\i_leader_CA.paa";
portrait = "\Ca\characters\data\portraits\comBarHead_opFor_ca";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
accuracy = 3.600000;
sensitivity = "0.5 *2.2";
nightVision = 1;
weapons[] = {"AKS_74_pso","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Makarov" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
respawnWeapons[] = {"AKS_74_pso","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell" };
cost = 600000;

class TalkTopics : TalkTopics {
core_en = "Core_Full";
};
languages[] = {"RU","CZ","EN" };
};

class Ins_Commander : Ins_Soldier_Base {
scope = 2;
displayName = "$STR_DN_COMANDER";
model = "\ca\characters2\OpforIns\Ins_Commander.p3d";
Picture = "\Ca\characters\data\Ico\i_off_CA.paa";
Icon = "\Ca\characters2\data\icon\i_officer_CA.paa";
portrait = "\Ca\characters\data\portraits\comBarHead_ru_spec_com_ca";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
accuracy = 3.600000;
sensitivity = "0.5 *2.2";
weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072";
weapons[] = {"AKS_74_U","Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
respawnWeapons[] = {"Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
cost = 600000;
enableGPS = 1;
};

class Ins_Soldier_Medic : Ins_Soldier_Base {
scope = 2;
displayName = "$STR_DN_MEDIC";
model = "\ca\characters2\OpforIns\Ins_Soldier_Com.p3d";
picture = "\Ca\characters\data\Ico\i_Med_CA.paa";
icon = "\Ca\characters2\data\icon\i_medic_CA.paa";
accuracy = 3.700000;
cost = 60000;
attendant = 1;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Medic" };
speechPlural[] = {"veh_Medics" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Medic_CZ" };
speechPlural[] = {"veh_Medics_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Medic_CZ4P" };
speechPlural[] = {"veh_Medics_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Medic_RU" };
speechPlural[] = {"veh_Medics_RU" };
};
};
TextPlural = "$STR_DN_Medics";
TextSingular = "$STR_DN_Medic";
nameSound = "veh_Medic";
weaponSlots = "1 + 4 + 8 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072";
weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","SmokeShellOrange" };
respawnWeapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","SmokeShellOrange" };
};

class Ins_Soldier_AR : Ins_Soldier_Base {
scope = 2;
displayName = "$STR_DN_ARMAN";
model = "\ca\characters2\OpforIns\Ins_Soldier_1.p3d";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa";
accuracy = 3.700000;
cost = 80000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_mgunner" };
speechPlural[] = {"veh_mgunners" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_mgunner_CZ" };
speechPlural[] = {"veh_mgunners_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_mgunner_CZ4P" };
speechPlural[] = {"veh_mgunners_CZ4P" };
};

class RU {
speechSingular[] = {"veh_mgunner_RU" };
speechPlural[] = {"veh_mgunners_RU" };
};
};
TextPlural = "$STR_DN_mgunners";
TextSingular = "$STR_DN_mgunner";
nameSound = "veh_mgunner";
weapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell" };
respawnWeapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","SmokeShell" };
};

class Ins_Soldier_MG : Ins_Soldier_Base {
scope = 2;
displayName = "$STR_DN_MGUNNER";
model = "\ca\characters2\OpforIns\Ins_Soldier_2.p3d";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa";
faceType = "HeadMask3Khaki";
glassesEnabled = 0;
accuracy = 3.700000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_mgunner" };
speechPlural[] = {"veh_mgunners" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_mgunner_CZ" };
speechPlural[] = {"veh_mgunners_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_mgunner_CZ4P" };
speechPlural[] = {"veh_mgunners_CZ4P" };
};

class RU {
speechSingular[] = {"veh_mgunner_RU" };
speechPlural[] = {"veh_mgunners_RU" };
};
};
TextPlural = "$STR_DN_mgunners";
TextSingular = "$STR_DN_mgunner";
nameSound = "veh_mgunner";
weapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" };
threat[] = {1,0.100000,0.800000 };
respawnWeapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" };
cost = 90000;
};

class Ins_Soldier_AT : Ins_Soldier_Base {
scope = 2;
model = "\ca\characters2\OpforIns\Ins_Soldier_AT.p3d";
icon = "\Ca\characters2\data\icon\i_launcher_CA.paa";
displayName = "$STR_DN_AT_SOLDIER";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_launcherSoldier" };
speechPlural[] = {"veh_launcherSoldiers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_launcherSoldier_CZ" };
speechPlural[] = {"veh_launcherSoldiers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_launcherSoldier_CZ4P" };
speechPlural[] = {"veh_launcherSoldiers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_launcherSoldier_RU" };
speechPlural[] = {"veh_launcherSoldiers_RU" };
};
};
TextPlural = "$STR_DN_launcherSoldiers";
TextSingular = "$STR_DN_launcherSoldier";
nameSound = "veh_launcherSoldier";
accuracy = 3.500000;
camouflage = 1.600000;
threat[] = {1,0.900000,0.100000 };
cost = 120000;
weapons[] = {"AK_47_M","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","PG7VL","PG7VL","PG7VL" };
respawnWeapons[] = {"AK_47_M","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","PG7VL","PG7V" };
};

class Ins_Soldier_AA : Ins_Soldier_Base {
scope = 2;
displayName = "$STR_DN_AA_SOLDIER";
model = "\ca\characters2\OpforIns\Ins_Soldier_1.p3d";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_launcherSoldier" };
speechPlural[] = {"veh_launcherSoldiers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_launcherSoldier_CZ" };
speechPlural[] = {"veh_launcherSoldiers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_launcherSoldier_CZ4P" };
speechPlural[] = {"veh_launcherSoldiers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_launcherSoldier_RU" };
speechPlural[] = {"veh_launcherSoldiers_RU" };
};
};
TextPlural = "$STR_DN_launcherSoldiers";
TextSingular = "$STR_DN_launcherSoldier";
nameSound = "veh_launcherSoldier";
accuracy = 3.500000;
camouflage = 1.700000;
threat[] = {1,0.500000,0.900000 };
cost = 100000;
weapons[] = {"AK_47_S","Strela","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","Strela" };
respawnWeapons[] = {"AK_47_S","Strela","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","Strela" };
};

class Ins_Soldier_Sniper : Ins_Soldier_Base {
scope = 2;
displayName = "$STR_DN_SNIPER";
model = "\ca\characters2\OpforIns\Ins_Soldier_G.p3d";
faceType = "HeadMask3Khaki";
glassesEnabled = 0;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
accuracy = 3.900000;
sensitivity = "0.5 *3";
camouflage = 0.500000;
threat[] = {1,0.100000,0.100000 };
cost = 250000;
weapons[] = {"SVD","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };
magazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" };
respawnWeapons[] = {"SVD","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };
respawnMagazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","SmokeShellOrange" };
};

class Ins_Soldier_Sapper : Ins_Soldier_Base {
scope = 2;
displayName = "$STR_DN_SAPPER";
camouflage = 1.000000;
accuracy = 3.900000;
cost = 45000;
canDeactivateMines = 1;
weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East","Mine","Mine" };
respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","Mine" };
};

class Ins_Soldier_Sab : Ins_Soldier_Base {
scope = 2;
displayName = "$STR_DN_SABOTEUR";
model = "\ca\characters2\OpforIns\Ins_Soldier_G.p3d";
accuracy = 3.900000;
camouflage = 0.700000;
sensitivity = "0.5 *2.7";
cost = 150000;
faceType = "HeadMask3Khaki";
glassesEnabled = 0;
weapons[] = {"AKS_74_UN_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };
magazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","PipeBomb","PipeBomb" };
respawnWeapons[] = {"AKS_74_UN_kobra","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };
respawnMagazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","PipeBomb" };
};

class Ins_Worker2 : Ins_Soldier_Base {
scope = 2;
accuracy = 3;
displayName = "$STR_Ins_Worker2";
vehicleClass = "MenGUE";
model = "\ca\characters2\civil\Worker\Worker";
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\Worker_v2_CO.paa" };
weaponSlots = "1 + 4 + 4 * 256 + 2 * 4096 + 2 + 2* 16 + 12*131072";
weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47" };
respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47" };
};

class Ins_Woodlander1 : Ins_Soldier_Base {
scope = 2;
accuracy = 3;
displayName = "$STR_Ins_Woodlander1";
model = "\ca\characters2\civil\Woodlander\Woodlander";
vehicleClass = "MenGUE";
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_co.paa" };
weaponSlots = "1 + 4 + 4 * 256 + 2 * 4096 + 2 + 2* 16 + 12*131072";
weapons[] = {"AK_47_M","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47" };
respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47" };
};

class Ins_Woodlander2 : Ins_Woodlander1 {
displayName = "$STR_Ins_Woodlander2";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v2_co.paa" };
accuracy = 3;
weapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" };
respawnWeapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" };
};

class Ins_Woodlander3 : Ins_Woodlander1 {
displayName = "$STR_Ins_Woodlander3";
accuracy = 3;
hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v3_co.paa" };
weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47" };
respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_762x39_AK47" };
};

class Ins_Villager3 : Ins_Soldier_Base {
scope = 2;
accuracy = 3;
vehicleClass = "MenGUE";
displayName = "$STR_Ins_Villager3";
model = "\ca\characters2\civil\Villager\Villager";
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa" };
weaponSlots = "1 + 4 + 4 * 256 + 2 * 4096 + 2 + 2* 16 + 12*131072";
weapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" };
respawnWeapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" };
};

class Ins_Villager4 : Ins_Villager3 {
displayName = "$STR_Ins_Villager4";
accuracy = 3;
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v4_co.paa" };
weapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" };
respawnWeapons[] = {"HuntingRifle","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"5x_22_LR_17_HMR","5x_22_LR_17_HMR","5x_22_LR_17_HMR" };
};

class Ins_Lopotev : Ins_Commander {
scope = 2;
displayName = "$STR_DN_INS_LOPOTEV";
model = "\ca\characters2\OpforIns\Ins_Lopotev";
portrait = "\Ca\characters\data\portraits\comBarHead_civ_man_ca";
Picture = "\Ca\characters\data\Ico\i_off_CA.paa";
Icon = "\Ca\characters2\data\icon\i_officer_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
accuracy = 1000;
sensitivity = "0.5 *2.2";
weapons[] = {"G36C","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS","Makarov" };
magazines[] = {"30Rnd_556x45_G36","30Rnd_556x45_G36","30Rnd_556x45_G36","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
respawnWeapons[] = {"G36C","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS","Makarov" };
respawnMagazines[] = {"30Rnd_556x45_G36","30Rnd_556x45_G36","30Rnd_556x45_G36","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
cost = 600000;
enableGPS = 1;

class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\hhl.rvmat","ca\characters\data\us_hhl_wound1.rvmat","ca\characters\data\us_hhl_wound2.rvmat","ca\characters2\OpforIns\data\ins_lopotev.rvmat","ca\characters2\OpforIns\data\W1_ins_lopotev.RVmat","ca\characters2\OpforIns\data\W2_ins_lopotev.RVmat" };
};
};

class Ins_Bardak : Ins_Commander {
scope = 2;
displayName = "$STR_DN_INS_BARDAK";
model = "\ca\characters2\OpforIns\Ins_Bardak.p3d";
portrait = "\Ca\characters\data\portraits\comBarHead_ru_spec_com_ca";
Picture = "\Ca\characters\data\Ico\i_off_CA.paa";
Icon = "\Ca\characters2\data\icon\i_officer_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
accuracy = 1000;
sensitivity = "0.5 *2.2";
weapons[] = {"Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS","Makarov" };
magazines[] = {"8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
respawnWeapons[] = {"Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS","Makarov" };
respawnMagazines[] = {"8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
cost = 600000;
enableGPS = 1;

class Wounds {
tex[] = {};
mat[] = {"ca\characters\data\hhl.rvmat","ca\characters\data\us_hhl_wound1.rvmat","ca\characters\data\us_hhl_wound2.rvmat","ca\characters2\OpforIns\data\Ins_Bardak.rvmat","ca\characters2\OpforIns\data\W1_ins_bardak.rvmat","ca\characters2\OpforIns\data\W2_ins_bardak.rvmat" };
};
};

class Ins_Soldier_Pilot : Ins_Soldier_Base {
scope = 2;
displayName = "$STR_DN_PILOT";
portrait = "\Ca\characters\data\portraits\comBarHead_ru_pilot_ca";
model = "\ca\characters2\civil\Pilot\Pilot";

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\Civil\Pilot\Data\camelpilot.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W1.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W2.rvmat" };
};

class SpeechVariants {

class Default {
speechSingular[] = {"veh_pilot" };
speechPlural[] = {"veh_pilots" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_pilot_CZ" };
speechPlural[] = {"veh_pilots_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_pilot_CZ4P" };
speechPlural[] = {"veh_pilots_CZ4P" };
};

class RU {
speechSingular[] = {"veh_pilot_RU" };
speechPlural[] = {"veh_pilots_RU" };
};
};
TextPlural = "$STR_DN_pilots";
TextSingular = "$STR_DN_pilot";
nameSound = "veh_pilot";
accuracy = 3.200000;
camouflage = 1.200000;
sensitivity = "0.5 *1.6";
cost = 20000;
weaponSlots = "1 + 4 + 8 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072";
weapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" };
respawnWeapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" };
};

class Ins_Soldier_Crew : Ins_Soldier_Base {
scope = 2;
displayName = "$STR_DN_CREW";
model = "\ca\characters2\OpforIns\Ins_Soldier_Crew.p3d";
portrait = "\Ca\characters\data\portraits\comBarHead_common_crew_ca";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_crew" };
speechPlural[] = {"veh_crews" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_crew_CZ" };
speechPlural[] = {"veh_crews_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_crew_CZ4P" };
speechPlural[] = {"veh_crews_CZ4P" };
};

class RU {
speechSingular[] = {"veh_crew_RU" };
speechPlural[] = {"veh_crews_RU" };
};
};
TextPlural = "$STR_DN_crews";
TextSingular = "$STR_DN_crew";
nameSound = "veh_crew";
accuracy = 3.400000;
camouflage = 1.400000;
sensitivity = "0.5 *1.8";
cost = 20000;
weapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" };
};

class CDF_Soldier_Base : SoldierWB {
identityTypes[] = {"Head_CDF","CDF_Glasses" };
faceType = "Man";
side = 1;
faction = "CDF";
genericNames = "CzechMen";
vehicleClass = "Men";
portrait = "\Ca\characters\data\portraits\comBarHead_bluFor_cdf_ca";
model = "\ca\characters2\Blufor\Soldier";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_soldier_CA.paa";
accuracy = 2.000000;
camouflage = 1.400000;
sensitivity = "0.5 *2";
minFireTime = 10;
scope = 1;
cost = 40000;
weapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" };

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\Blufor\data\Soldier.RVmat","ca\characters2\Blufor\data\Soldier_W1.RVmat","ca\characters2\Blufor\data\Soldier_W2.RVmat","ca\characters2\Blufor\data\Soldier_Light.RVmat","ca\characters2\Blufor\data\Soldier_Light_W1.RVmat","ca\characters2\Blufor\data\Soldier_Light_W2.RVmat","ca\characters2\Blufor\data\Soldier_EQUIP_Light.RVmat","ca\characters2\Blufor\data\Soldier_Light_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Light_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_GL.RVmat","ca\characters2\Blufor\data\Soldier_GL_W1.RVmat","ca\characters2\Blufor\data\Soldier_GL_W2.RVmat","ca\characters2\Blufor\data\Soldier_NCO.RVmat","ca\characters2\Blufor\data\Soldier_NCO_W1.RVmat","ca\characters2\Blufor\data\Soldier_NCO_W2.RVmat","ca\characters2\Blufor\data\Soldier_MG.RVmat","ca\characters2\Blufor\data\Soldier_MG_W1.RVmat","ca\characters2\Blufor\data\Soldier_MG_W2.RVmat","ca\characters2\Blufor\data\Soldier_AT.RVmat","ca\characters2\Blufor\data\Soldier_AT_W1.RVmat","ca\characters2\Blufor\data\Soldier_AT_W2.RVmat","ca\characters2\Blufor\data\Soldier_CO.RVmat","ca\characters2\Blufor\data\Soldier_CO_W1.RVmat","ca\characters2\Blufor\data\Soldier_CO_W2.RVmat","ca\characters2\Blufor\data\Soldier_CO_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_CO_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_CO_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Pilot.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_W1.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_W2.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Guard.RVmat","ca\characters2\Blufor\data\Soldier_Guard_W1.RVmat","ca\characters2\Blufor\data\Soldier_Guard_W2.RVmat","ca\characters2\Blufor\data\Soldier_Crew.RVmat","ca\characters2\Blufor\data\Soldier_Crew_W1.RVmat","ca\characters2\Blufor\data\Soldier_Crew_W2.RVmat","ca\characters2\Blufor\data\Soldier_Crew_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_Crew_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_Crew_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Guard_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_Guard_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_Guard_EQUIP_W2.RVmat" };
};

class TalkTopics : TalkTopics {
core_en = "Core_Full";
core_cz = "Core_Full";
};
languages[] = {"CZ","EN" };
};

class CDF_Soldier : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\Soldier";
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_RIFLEMAN";
};

class CDF_Soldier_Light : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\Soldier_Light";
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_SOLDIER_LIGHT";
weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072";
weapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {};
respawnWeapons[] = {"Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {};
};

class CDF_Soldier_GL : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\Soldier_GL";
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_GRENADIER";
cost = 50000;
weapons[] = {"AK_74_GL","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" };
respawnWeapons[] = {"AK_74_GL","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25","1Rnd_HE_GP25" };
};

class CDF_Soldier_Militia : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\Soldier_Guard";
accuracy = 3.900000;
scope = 2;
displayName = "$STR_DN_SOLDIER_MILITIA";
weapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};
magazines[] = {"30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","30Rnd_762x39_AK47","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AK_47_S","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" };
};

class CDF_Soldier_Medic : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\Soldier";
scope = 2;
displayName = "$STR_DN_MEDIC";
picture = "\Ca\characters\data\Ico\i_Med_CA.paa";
Icon = "\Ca\characters2\data\icon\i_medic_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Medic" };
speechPlural[] = {"veh_Medics" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Medic_CZ" };
speechPlural[] = {"veh_Medics_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Medic_CZ4P" };
speechPlural[] = {"veh_Medics_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Medic_RU" };
speechPlural[] = {"veh_Medics_RU" };
};
};
TextPlural = "$STR_DN_Medics";
TextSingular = "$STR_DN_Medic";
nameSound = "veh_Medic";
attendant = 1;
accuracy = 3.700000;
cost = 60000;
weaponSlots = "1 + 4 + 8 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072";
weapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShellOrange" };
respawnWeapons[] = {"AKS_74_U","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShellOrange" };
};

class CDF_Soldier_Sniper : CDF_Soldier_Base {
displayName = "$STR_DN_SNIPER";
scope = 2;
accuracy = 3.900000;
camouflage = 0.500000;
sensitivity = "0.5 *3";
threat[] = {1,0.500000,0.100000 };
cost = 250000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
model = "\ca\characters2\Ghillie_Overall";
portrait = "\Ca\characters\data\portraits\comBarHead_common_sniper_ca";

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};
weapons[] = {"SVD","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };
magazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShellOrange" };
respawnWeapons[] = {"SVD","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio","Binocular" };
respawnMagazines[] = {"10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","10Rnd_762x54_SVD","HandGrenade_East","SmokeShellOrange" };
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\data\ghillie_overall1_co.paa" };
};

class CDF_Soldier_Spotter : CDF_Soldier_Base {
displayName = "$STR_DN_SPOTTER";
portrait = "\Ca\characters\data\portraits\comBarHead_common_sniper_ca";
scope = 2;
accuracy = 3.900000;
camouflage = 0.500000;
sensitivity = "0.5 *3";
threat[] = {1,0.500000,0.100000 };
cost = 150000;
model = "\ca\characters2\Ghillie_Overall";

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
weapons[] = {"AKS_74_UN_kobra","Binocular","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","HandGrenade_East","HandGrenade_East","SmokeShellOrange","SmokeShell" };
respawnWeapons[] = {"AKS_74_UN_kobra","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","30Rnd_545x39_AKSD","HandGrenade_East","SmokeShell" };
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\data\ghillie_overall1_co.paa" };
};

class CDF_Soldier_Marksman : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\Soldier";
scope = 2;
displayName = "$STR_DN_CDF_MARKSMAN";
accuracy = 3.900000;
camouflage = 0.800000;
sensitivity = "0.5 *2.7";
nightVision = 1;
cost = 200000;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_Sniper" };
speechPlural[] = {"veh_Snipers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_Sniper_CZ" };
speechPlural[] = {"veh_Snipers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_Sniper_CZ4P" };
speechPlural[] = {"veh_Snipers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_Sniper_RU" };
speechPlural[] = {"veh_Snipers_RU" };
};
};
TextPlural = "$STR_DN_Snipers";
TextSingular = "$STR_DN_Sniper";
nameSound = "veh_Sniper";
weapons[] = {"AKS_74_pso","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShellOrange","SmokeShell" };
respawnWeapons[] = {"AKS_74_pso","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell" };
};

class CDF_Soldier_RPG : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\Soldier_AT";
scope = 2;
displayName = "$STR_DN_AT_SOLDIER";
icon = "\Ca\characters2\data\icon\i_launcher_CA.paa";
cost = 120000;
accuracy = 3.500000;
camouflage = 1.600000;
nightVision = 1;

class SpeechVariants {

class Default {
speechSingular[] = {"veh_launcherSoldier" };
speechPlural[] = {"veh_launcherSoldiers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_launcherSoldier_CZ" };
speechPlural[] = {"veh_launcherSoldiers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_launcherSoldier_CZ4P" };
speechPlural[] = {"veh_launcherSoldiers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_launcherSoldier_RU" };
speechPlural[] = {"veh_launcherSoldiers_RU" };
};
};
TextPlural = "$STR_DN_launcherSoldiers";
TextSingular = "$STR_DN_launcherSoldier";
nameSound = "veh_launcherSoldier";
threat[] = {1,0.900000,0.100000 };
weapons[] = {"AK_74","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VL","PG7VL","PG7VL" };
respawnWeapons[] = {"AK_74","RPG7V","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","PG7VL","PG7V" };
};

class CDF_Soldier_Strela : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\Soldier";
scope = 2;
displayName = "$STR_DN_AA_SOLDIER";
icon = "\Ca\characters2\data\icon\i_launcher_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_launcherSoldier" };
speechPlural[] = {"veh_launcherSoldiers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_launcherSoldier_CZ" };
speechPlural[] = {"veh_launcherSoldiers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_launcherSoldier_CZ4P" };
speechPlural[] = {"veh_launcherSoldiers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_launcherSoldier_RU" };
speechPlural[] = {"veh_launcherSoldiers_RU" };
};
};
TextPlural = "$STR_DN_launcherSoldiers";
TextSingular = "$STR_DN_launcherSoldier";
nameSound = "veh_launcherSoldier";
accuracy = 3.500000;
camouflage = 1.700000;
cost = 100000;
weapons[] = {"AK_74","Strela","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","Strela" };
respawnWeapons[] = {"AK_74","Strela","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","Strela" };
threat[] = {1,0.500000,0.900000 };
};

class CDF_Soldier_AR : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\Soldier_MG";
scope = 2;
displayName = "$STR_DN_ARMAN";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_mgunner" };
speechPlural[] = {"veh_mgunners" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_mgunner_CZ" };
speechPlural[] = {"veh_mgunners_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_mgunner_CZ4P" };
speechPlural[] = {"veh_mgunners_CZ4P" };
};

class RU {
speechSingular[] = {"veh_mgunner_RU" };
speechPlural[] = {"veh_mgunners_RU" };
};
};
TextPlural = "$STR_DN_mgunners";
TextSingular = "$STR_DN_mgunner";
nameSound = "veh_mgunner";
accuracy = 3.700000;
cost = 80000;
threat[] = {1,0.100000,0.400000 };
weapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell" };
respawnWeapons[] = {"RPK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"75Rnd_545x39_RPK","75Rnd_545x39_RPK","75Rnd_545x39_RPK","HandGrenade_East","SmokeShell" };
};

class CDF_Soldier_MG : CDF_Soldier_Base {
scope = 2;
cost = 90000;
accuracy = 3.700000;
model = "\ca\characters2\Blufor\Soldier_MG";
picture = "\Ca\characters\data\Ico\i_null_CA.paa";
icon = "\Ca\characters2\data\icon\i_machinegunner_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_mgunner" };
speechPlural[] = {"veh_mgunners" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_mgunner_CZ" };
speechPlural[] = {"veh_mgunners_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_mgunner_CZ4P" };
speechPlural[] = {"veh_mgunners_CZ4P" };
};

class RU {
speechSingular[] = {"veh_mgunner_RU" };
speechPlural[] = {"veh_mgunners_RU" };
};
};
TextPlural = "$STR_DN_mgunners";
TextSingular = "$STR_DN_mgunner";
nameSound = "veh_mgunner";
displayName = "$STR_DN_MGUNNER";
weapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" };
threat[] = {1,0.100000,0.800000 };
respawnWeapons[] = {"PK","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK" };
};

class CDF_Soldier_TL : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\Soldier_NCO";
scope = 2;
displayName = "$STR_DN_TEAMLEADER";
Picture = "\Ca\characters\data\Ico\i_tleader_CA.paa";
icon = "\Ca\characters2\data\icon\i_leader_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
accuracy = 3.600000;
sensitivity = "0.5 *2.2";
cost = 350000;
enableGPS = 1;
weapons[] = {"AKS_74_kobra","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","SmokeShell","SmokeShell","SmokeShellOrange","SmokeShellBlue" };
respawnWeapons[] = {"AKS_74_kobra","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","SmokeShell","SmokeShellOrange","SmokeShellBlue" };
};

class CDF_Soldier_Officer : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\Soldier_CO";
portrait = "\Ca\characters\data\portraits\comBarHead_common_officer_ca";
scope = 2;
displayName = "$STR_DN_OFFICER";
Picture = "\Ca\characters\data\Ico\i_off_CA.paa";
Icon = "\Ca\characters2\data\icon\i_officer_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
identityTypes[] = {"Head_CDF_CO","CDF_Glasses" };
accuracy = 3.600000;
camouflage = 1.200000;
sensitivity = "0.5 *2.4";
cost = 700000;
nightVision = 1;
enableGPS = 1;

class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};
weapons[] = {"AKS_74_U","Makarov","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
respawnWeapons[] = {"AKS_74_U","Makarov","ItemGPS","NVGoggles","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
};

class CDF_Commander : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\CDF_Commander";
portrait = "\Ca\characters\data\portraits\comBarHead_common_officer_ca";
scope = 2;
displayName = "$STR_DN_GENERAL";
identityTypes[] = {"Head_CDF_CO","CDF_Glasses" };
Picture = "\Ca\characters\data\Ico\i_off_CA.paa";
Icon = "\Ca\characters2\data\icon\i_officer_CA.paa";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_officer" };
speechPlural[] = {"veh_officers" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_officer_CZ" };
speechPlural[] = {"veh_officers_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_officer_CZ4P" };
speechPlural[] = {"veh_officers_CZ4P" };
};

class RU {
speechSingular[] = {"veh_officer_RU" };
speechPlural[] = {"veh_officers_RU" };
};
};
TextPlural = "$STR_DN_officers";
TextSingular = "$STR_DN_officer";
nameSound = "veh_officer";
accuracy = 3.600000;
camouflage = 1.200000;
cost = 900000;
enableGPS = 1;

 
Quote Post
¤¤Trauma¤¤
post Aug 9 2009, 17:23
Post #18


Junior Member
**

Group: Members
Posts: 10
Joined: 5-August 09
Member No.: 6,304



class HitPoints : HitPoints {

class HitHead : HitHead {
armor = 0.600000;
};
};
weaponSlots = "1 + 4 + 6 * 256 + 2 * 4096 + 2 + 4* 16 + 12*131072";
weapons[] = {"AKS_74_U","Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
respawnWeapons[] = {"Makarov","NVGoggles","ItemGPS","Binocular","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov" };
};

class CDF_Soldier_Pilot : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\Soldier_Pilot";
accuracy = 3.200000;
camouflage = 1.200000;
sensitivity = "0.5 *1.6";
cost = 20000;
portrait = "\Ca\characters\data\portraits\comBarHead_ru_pilot_ca";
scope = 2;
displayName = "$STR_DN_PILOT";

class SpeechVariants {

class Default {
speechSingular[] = {"veh_pilot" };
speechPlural[] = {"veh_pilots" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_pilot_CZ" };
speechPlural[] = {"veh_pilots_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_pilot_CZ4P" };
speechPlural[] = {"veh_pilots_CZ4P" };
};

class RU {
speechSingular[] = {"veh_pilot_RU" };
speechPlural[] = {"veh_pilots_RU" };
};
};
TextPlural = "$STR_DN_pilots";
TextSingular = "$STR_DN_pilot";
nameSound = "veh_pilot";
weapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" };
respawnWeapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","SmokeShellOrange","SmokeShellBlue" };
};

class CDF_Soldier_Crew : CDF_Soldier_Base {
model = "\ca\characters2\Blufor\Soldier_Crew";
accuracy = 3.400000;
camouflage = 1.400000;
sensitivity = "0.5 *1.8";
cost = 20000;
portrait = "\Ca\characters\data\portraits\comBarHead_common_crew_ca";
scope = 2;
displayName = "$STR_DN_CREW";
weapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East" };
respawnWeapons[] = {"AKS_74_U","NVGoggles","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnmagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East" };

class SpeechVariants {

class Default {
speechSingular[] = {"veh_crew" };
speechPlural[] = {"veh_crews" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_crew_CZ" };
speechPlural[] = {"veh_crews_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_crew_CZ4P" };
speechPlural[] = {"veh_crews_CZ4P" };
};

class RU {
speechSingular[] = {"veh_crew_RU" };
speechPlural[] = {"veh_crews_RU" };
};
};
TextPlural = "$STR_DN_crews";
TextSingular = "$STR_DN_crew";
nameSound = "veh_crew";
};

class CDF_Soldier_Engineer : CDF_Soldier {
scope = 2;
displayName = "$STR_DN_ENGINEER";
accuracy = 3.900000;
camouflage = 1.400000;
sensitivity = "0.5 *1.8";
cost = 60000;
threat[] = {1,0.500000,0.100000 };
canDeactivateMines = 1;
weapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","HandGrenade_East","Mine","Mine" };
respawnWeapons[] = {"AK_74","Throw","Put","ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {"30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","30Rnd_545x39_AK","HandGrenade_East","Mine" };
};

class Citizen : Civilian {
identityTypes[] = {"Head_CIV","Language_CZ","Civ_Glasses","Civ_SunGlasses" };
faceType = "Man";
vehicleClass = "Men";
displayName = "$STR_DN_CIV_CITIZEN";
model = "\ca\characters2\civil\citizen\citizen";
scope = 0;
accuracy = 3.900000;

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\civil\citizen\data\citizen.rvmat","ca\characters2\civil\citizen\data\W1_citizen.rvmat","ca\characters2\civil\citizen\data\W2_citizen.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" };
};
rarityUrban = 0.500000;
hiddenSelections[] = {"Camo" };
};

class Citizen1 : Citizen {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_CITIZEN1";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\citizen\data\citizen_co.paa" };
};

class Citizen2 : Citizen {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_CITIZEN2";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\citizen\data\Citizen_v2_co.paa" };
};

class Citizen3 : Citizen {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_CITIZEN3";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\citizen\data\Citizen_v3_co.paa" };
};

class Citizen4 : Citizen {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_CITIZEN4";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\citizen\data\Citizen_v4_co.paa" };
};

class RU_Citizen1 : Citizen1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class RU_Citizen2 : Citizen2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class RU_Citizen3 : Citizen3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class RU_Citizen4 : Citizen4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class Worker : Civilian {
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" };
scope = 0;
accuracy = 3.900000;
vehicleClass = "Men";
displayName = "$STR_DN_CIV_WORKER";
model = "\ca\characters2\civil\Worker\Worker";
hiddenSelections[] = {"Camo" };

class Wounds {
tex[] = {};
mat[] = {"ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters2\civil\worker\data\worker.rvmat","ca\characters2\civil\worker\data\W1_worker.rvmat","ca\characters2\civil\worker\data\W2_worker.rvmat" };
};
rarityUrban = 0.400000;
};

class Worker1 : Worker {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_WORKER1";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\worker_co.paa" };
rarityUrban = 0.400000;
};

class Worker2 : Worker {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_WORKER2";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\Worker_v2_CO.paa" };
rarityUrban = 0.500000;
};

class Worker3 : Worker {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_WORKER3";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\Worker_v3_CO.paa" };
};

class Worker4 : Worker {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_WORKER4";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\worker\data\Worker_v4_CO.paa" };
};

class RU_Worker1 : Worker1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class RU_Worker2 : Worker2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class RU_Worker3 : Worker3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class RU_Worker4 : Worker4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class Profiteer : Civilian {
identityTypes[] = {"Head_CIV","Civ_Glasses","Civ_SunGlasses","Language_CZ" };
scope = 0;
accuracy = 3.900000;
vehicleClass = "Men";
displayName = "$STR_DN_CIV_PROFITEER";
model = "\ca\characters2\civil\profiteer\profiteer";
hiddenSelections[] = {"Camo" };

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\civil\profiteer\data\profiteer.rvmat","ca\characters2\civil\profiteer\data\W1_profiteer.rvmat","ca\characters2\civil\profiteer\data\W2_profiteer.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" };
};
rarityUrban = 0.600000;
};

class Profiteer1 : Profiteer {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_PROFITEER1";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\profiteer\data\profiteer_co.paa" };
};

class Profiteer2 : Profiteer {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_PROFITEER2";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\profiteer\data\profiteer_v2_co.paa" };
};

class Profiteer3 : Profiteer {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_PROFITEER3";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\profiteer\data\profiteer_v3_co.paa" };
};

class Profiteer4 : Profiteer {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_PROFITEER4";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\profiteer\data\profiteer_v4_co.paa" };
};

class RU_Profiteer1 : Profiteer1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class RU_Profiteer2 : Profiteer2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class RU_Profiteer3 : Profiteer3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class RU_Profiteer4 : Profiteer4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class Rocker : Civilian {
scope = 0;
identityTypes[] = {"Head_CIV","Civ_Glasses","Civ_SunGlasses","Language_CZ" };
accuracy = 3.900000;
vehicleClass = "Men";
displayName = "$STR_DN_CIV_ROCKER";
model = "\ca\characters2\civil\Rocker\Rocker";

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\civil\Rocker\data\Rocker.rvmat","ca\characters2\civil\Rocker\data\W1_Rocker.rvmat","ca\characters2\civil\Rocker\data\W2_Rocker.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" };
};
hiddenSelections[] = {"Camo","CamoB" };
rarityUrban = 0.500000;
};

class Rocker1 : Rocker {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_ROCKER1";
hiddenSelectionsTextures[] = {"\ca\characters2\Civil\Rocker\Data\rocker_co.paa","\ca\characters2\Civil\Rocker\Data\rockerhair_ca.paa" };
};

class Rocker2 : Rocker {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_ROCKER2";
hiddenSelectionsTextures[] = {"\ca\characters2\Civil\Rocker\Data\rocker_v2_co.paa","\ca\characters2\Civil\Rocker\Data\rockerhair_ca.paa" };
};

class Rocker3 : Rocker {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_ROCKER3";
hiddenSelectionsTextures[] = {"\ca\characters2\Civil\Rocker\Data\rocker_v3_co.paa","\ca\characters2\Civil\Rocker\Data\rockerhair_v2_ca.paa" };
};

class Rocker4 : Rocker {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_ROCKER4";
hiddenSelectionsTextures[] = {"\ca\characters2\Civil\Rocker\Data\rocker_v4_co.paa","\ca\characters2\Civil\Rocker\Data\rockerhair_v3_ca.paa" };
};

class RU_Rocker1 : Rocker1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class RU_Rocker2 : Rocker2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class RU_Rocker3 : Rocker3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class RU_Rocker4 : Rocker4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class Woodlander : Civilian {
scope = 0;
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" };
accuracy = 3.900000;
vehicleClass = "Men";
displayName = "$STR_DN_CIV_WOODLANDER";
model = "\ca\characters2\civil\Woodlander\Woodlander";
hiddenSelections[] = {"Camo" };

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\civil\Woodlander\data\Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W1_Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W2_Woodlander.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" };
};
rarityUrban = 0.400000;
};

class Woodlander1 : Woodlander {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_WOODLANDER1";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_co.paa" };
};

class Woodlander2 : Woodlander {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_WOODLANDER2";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v2_co.paa" };
};

class Woodlander3 : Woodlander {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_WOODLANDER3";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v3_co.paa" };
};

class Woodlander4 : Woodlander {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_WOODLANDER4";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v4_co.paa" };
};

class RU_Woodlander1 : Woodlander1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class RU_Woodlander2 : Woodlander2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class RU_Woodlander3 : Woodlander3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class RU_Woodlander4 : Woodlander4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class Functionary : Civilian {
scope = 0;
identityTypes[] = {"Head_CIV","Civ_Glasses","Civ_SunGlasses","Language_CZ" };
accuracy = 3.900000;
vehicleClass = "Men";
displayName = "$STR_DN_CIV_FUNCTIONARY";
model = "\ca\characters2\civil\Functionary\Functionary";
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary_co.paa" };

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\civil\Functionary\data\Functionary.rvmat","ca\characters2\civil\Functionary\data\W1_Functionary.rvmat","ca\characters2\civil\Functionary\data\W2_Functionary.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" };
};
rarityUrban = 0.800000;
};

class Functionary1 : Functionary {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_FUNCTIONARY1";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary_co.paa" };
};

class Functionary2 : Functionary {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_FUNCTIONARY2";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary2_co.paa" };
rarityUrban = 0.700000;
};

class RU_Functionary1 : Functionary1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class RU_Functionary2 : Functionary2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Language_RU","Civ_Glasses","Civ_SunGlasses" };
};

class Villager : Civilian {
scope = 0;
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" };
accuracy = 3.900000;
vehicleClass = "Men";
displayName = "$STR_DN_CIV_VILLAGER";
model = "\ca\characters2\civil\Villager\Villager";
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_co.paa" };

class Wounds {
tex[] = {};
mat[] = {"ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters2\Civil\Villager\Data\villager.RVmat","ca\characters2\Civil\Villager\Data\villager_w1.RVmat","ca\characters2\Civil\Villager\Data\villager_w2.RVmat" };
};
rarityUrban = 0.200000;
};

class Villager1 : Villager {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_VILLAGER1";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_co.paa" };
};

class Villager2 : Villager {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_VILLAGER2";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v2_co.paa" };
};

class Villager3 : Villager {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_VILLAGER3";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa" };
};

class Villager4 : Villager {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_VILLAGER4";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v4_co.paa" };
};

class RU_Villager1 : Villager1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class RU_Villager2 : Villager2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class RU_Villager3 : Villager3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class RU_Villager4 : Villager4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class Priest : Civilian {
scope = 2;
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" };
accuracy = 3.900000;
vehicleClass = "Men";
displayName = "$STR_DN_CIV_PRIEST";
model = "\ca\characters2\civil\Priest\Priest";

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\civil\priest\data\priest.rvmat","ca\characters2\civil\priest\data\W1_priest.rvmat","ca\characters2\civil\priest\data\W2_priest.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" };
};
};

class RU_Priest : Priest {
faction = "CIV_RU";
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class Doctor_base : Civilian {
scope = 0;
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_CZ" };
vehicleClass = "Men";
model = "\ca\characters2\civil\Doctor\Doctor";
hiddenSelections[] = {"Camo" };
hiddenSelectionsTextures[] = {"\ca\characters2\civil\doctor\data\doctor_co.paa" };

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\civil\doctor\data\doctor.rvmat","ca\characters2\civil\doctor\data\W1_doctor.rvmat","ca\characters2\civil\doctor\data\W2_doctor.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat" };
};
};

class Doctor : Doctor_base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_CIV_DOCTOR";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\doctor\data\doctor_co.paa" };
attendant = 1;
};

class RU_Doctor : Doctor {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class SchoolTeacher : Doctor_base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_CIV_SCHOOLTEACHER";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\doctor\data\doctor2_co.paa" };
rarityUrban = 0.500000;
};

class RU_SchoolTeacher : SchoolTeacher {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class Assistant : Doctor_base {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_CIV_ASSISTANT";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\doctor\data\doctor_3_co.paa" };
rarityUrban = 0.500000;
};

class RU_Assistant : Assistant {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","Civ_Glasses","Language_RU" };
};

class Pilot : Civilian {
scope = 2;
identityTypes[] = {"Head_CIV","pilot_sunglasses","Language_CZ" };
accuracy = 3.900000;
vehicleClass = "Men";
displayName = "$STR_DN_CIV_PILOT";
model = "\ca\characters2\civil\Pilot\Pilot";

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\Civil\Pilot\Data\camelpilot.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W1.rvmat","ca\characters2\Civil\Pilot\Data\Pilot_W2.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat" };
};
};

class RU_Pilot : Pilot {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","pilot_sunglasses","Language_RU" };
};

class Policeman : Civilian {
scope = 2;
identityTypes[] = {"Head_CIV","pilot_sunglasses","Language_CZ" };
accuracy = 3.900000;
vehicleClass = "Men";
displayName = "$STR_DN_CIV_POLICEMAN";
model = "\ca\characters2\civil\Policeman\Policeman";

class Wounds {
tex[] = {};
mat[] = {"ca\characters2\civil\policeman\data\policeman.rvmat","ca\characters2\civil\policeman\data\w1_policeman.rvmat","ca\characters2\civil\policeman\data\w2_policeman.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat" };
};
};

class RU_Policeman : Policeman {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianMen";
identityTypes[] = {"Head_CIV","pilot_sunglasses","Language_RU" };
};

class Woman : Civilian {
scope = 0;
accuracy = 3.900000;
vehicleClass = "Women";
moves = "CfgMovesWomen";
genericNames = "CzechWomen";
woman = 1;
displayName = "$STR_DN_WOMAN";
faceType = "WomanHead";
identityTypes[] = {"Woman","Language_w_CZ" };

class SpeechVariants {

class Default {
speechSingular[] = {"veh_woman" };
speechPlural[] = {"veh_women" };
};

class EN : Default {
};

class CZ {
speechSingular[] = {"veh_woman_CZ" };
speechPlural[] = {"veh_women_CZ" };
};

class CZ_Akuzativ {
speechSingular[] = {"veh_woman_CZ4P" };
speechPlural[] = {"veh_women_CZ4P" };
};

class RU {
speechSingular[] = {"veh_woman_RU" };
speechPlural[] = {"veh_women_RU" };
};
};
TextPlural = "$STR_DN_women";
TextSingular = "$STR_DN_woman";
nameSound = "veh_woman";
rarityUrban = -1;
triggerAnim = "";

class HitDamage {

class Group0 {
hitSounds[] = {{{"ca\sounds\Characters\Noises\Damage\banz-hit-01",0.177828,1,120 },0.200000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-02",0.177828,1,120 },0.200000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-03",0.177828,1,120 },0.200000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-04",0.177828,1,120 },0.100000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-05",0.177828,1,120 },0.100000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-06",0.177828,1,120 },0.100000 },{{"ca\sounds\Characters\Noises\Damage\banz-hit-07",0.177828,1,120 },0.100000 } };
damageSounds[] = {{"body",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-01",0.056234,1,120,0.250000,5,6,10 } },{"body",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-02",0.056234,1,120,0.250000,5,7.500000,10 } },{"body",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-03",0.056234,1,120,0.250000,5,6,10 } },{"body",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-04",0.056234,1,120,0.250000,5,7.500000,10 } },{"hands",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-07-arm",0.056234,1,120,0.500000,0,2.500000,5 } },{"hands",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-08-arm",0.056234,1,120,0.500000,0,2.500000,5 } },{"legs",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-05-leg",0.056234,1,120,0.500000,0,1,2 } },{"legs",{"ca\sounds\Characters\Noises\Damage\banz-damage-g1-06-leg",0.056234,1,120,0.500000,0,1,2 } } };
};
};

class SoundBreath {
breath0[] = {{{{"\ca\sounds\Characters\Noises\Breath\hanz-run-breath-01",0.056234,1,8 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run-breath-02",0.056234,1,8 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run-breath-03",0.056234,1,8 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run-breath-04",0.125893,1,8 },0.250000 } },{{{"\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-01",0.056234,1,15 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-02",0.056234,1,15 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-03",0.056234,1,15 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-run2-breath-04",0.125893,1,15 },0.250000 } },{{{"\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath-01",0.100000,1,20 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath-02",0.100000,1,20 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath-03",0.100000,1,20 },0.250000 },{{"\ca\sounds\Characters\Noises\Breath\hanz-sprint-breath--04",0.100000,1,20 },0.250000 } } };
};

class SoundGear {
primary[] = {{"walk",{"",0.001778,1,10 } },{"run",{"",0.003162,1,15 } },{"sprint",{"",0.005623,1,20 } } };
secondary[] = {{"walk",{"",0.001778,1,10 } },{"run",{"",0.003162,1,10 } },{"sprint",{"",0.005623,1,10 } } };
};

class SoundEquipment {
soldier[] = {{"walk",{"",0.001778,1,13 } },{"run",{"",0.003162,1,20 } },{"sprint",{"",0.003981,1,25 } } };
civilian[] = {{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-01",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-02",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-03",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-04",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-05",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-06",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-07",0.177828,1,8 } },{"walk",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-08",0.177828,1,8 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-01",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-02",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-03",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-04",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-05",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-06",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-07",0.100000,1,15 } },{"run",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-08",0.100000,1,15 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-01",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-02",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-03",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-04",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-05",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-06",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-07",0.056234,1,20 } },{"sprint",{"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-08",0.056234,1,20 } } };
};
weapons[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio" };
magazines[] = {};
respawnWeapons[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio" };
respawnMagazines[] = {};
portrait = "\Ca\characters\data\portraits\comBarHead_civ_woman_ca";
weaponSlots = "2 * 256 + 4* 16 + 4* 131072";
minHeadTurnAI = -40;
maxHeadTurnAI = 40;
leftArmToElbow[] = {"LeftArm",0.500000,"LeftArmRoll",0 };
leftArmFromElbow[] = {"LeftForeArm",0,"LeftForeArmRoll",0.500000 };
leftWrist = "LeftHand";
leftShoulder = "LeftShoulder";
leftHand[] = {"LeftHandThumb3","LeftHandThumb2","LeftHandThumb1","LeftHandIndex3","LeftHandIndex2","LeftHandIndex1","LeftHandMiddle3","LeftHandMiddle2","LeftHandMiddle1","LeftHandRing3","LeftHandRing2","LeftHandRing1","LeftInHandRing","LeftHandPinky3","LeftHandPinky2","LeftHandPinky1" };
leftArmPoints[] = {"LeftShoulder","lelbow","lelbow_axis","lwrist" };
rightArmToElbow[] = {"rightArm",0.500000,"rightArmRoll",0 };
rightArmFromElbow[] = {"rightForeArm",0,"rightForeArmRoll",0.500000 };
rightWrist = "rightHand";
rightShoulder = "rightShoulder";
rightHand[] = {"rightHandThumb3","rightHandThumb2","rightHandThumb1","rightHandIndex3","rightHandIndex2","rightHandIndex1","rightHandMiddle3","rightHandMiddle2","rightHandMiddle1","rightHandRing3","rightHandRing2","rightHandRing1","rightInHandRing","rightHandPinky3","rightHandPinky2","rightHandPinky1" };
rightArmPoints[] = {"rightShoulder","relbow","relbow_axis","rwrist" };
};

class Secretary : Woman {
accuracy = 3.900000;
displayName = "$STR_DN_CIV_SECRETARY";
model = "\ca\characters2\civil\Woman\Secretary\Secretary";
identityTypes[] = {"Woman_Young","Secretary","Language_w_CZ" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\Civil\Woman\Secretary\data\secretary.rvmat","Ca\characters2\Civil\Woman\Secretary\data\w1_secretary.rvmat","Ca\characters2\Civil\Woman\Secretary\data\w2_secretary.rvmat" };
};
hiddenSelections[] = {"Camo" };
rarityUrban = 0.800000;
characterID = 0;
};

class Secretary1 : Secretary {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_SECRETARY1";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary1_co.paa" };
};

class Secretary2 : Secretary {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_SECRETARY2";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary2_co.paa" };
};

class Secretary3 : Secretary {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_SECRETARY3";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary3_co.paa" };
};

class Secretary4 : Secretary {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_SECRETARY4";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary4_co.paa" };
};

class Secretary5 : Secretary {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_SECRETARY5";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Secretary\data\Secretary5_co.paa" };
};

class RU_Secretary1 : Secretary1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman","Language_w_RU" };
};

class RU_Secretary2 : Secretary2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman","Language_w_RU" };
};

class RU_Secretary3 : Secretary3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman","Language_w_RU" };
};

class RU_Secretary4 : Secretary4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman","Language_w_RU" };
};

class RU_Secretary5 : Secretary5 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman","Language_w_RU" };
};

class Sportswoman : Woman {
accuracy = 3.900000;
displayName = "$STR_DN_CIV_SPORTSWOMAN";
model = "\ca\characters2\civil\Woman\Sportswoman\Sportswoman";
identityTypes[] = {"Woman_Young","SportsWoman","Language_w_CZ" };
moves = "CfgMovesSportWomen";

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\Civil\Woman\Sportswoman\Data\Sportswoman.rvmat","Ca\characters2\Civil\Woman\Sportswoman\Data\w1_Sportswoman.rvmat","Ca\characters2\Civil\Woman\Sportswoman\Data\w2_Sportswoman.rvmat" };
};
hiddenSelections[] = {"Camo" };
rarityUrban = 0.600000;
characterID = 1;
};

class Sportswoman1 : Sportswoman {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_SPORTSWOMAN1";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman1_co.paa" };
};

class Sportswoman2 : Sportswoman {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_SPORTSWOMAN2";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman2_co.paa" };
rarityUrban = 0.400000;
};

class Sportswoman3 : Sportswoman {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_SPORTSWOMAN3";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman3_co.paa" };
};

class Sportswoman4 : Sportswoman {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_SPORTSWOMAN4";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman4_co.paa" };
rarityUrban = 0.300000;
};

class Sportswoman5 : Sportswoman {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_SPORTSWOMAN5";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Sportswoman\data\Sportswoman5_co.paa" };
};

class RU_Sportswoman1 : Sportswoman1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman","Language_w_RU" };
};

class RU_Sportswoman2 : Sportswoman2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman","Language_w_RU" };
};

class RU_Sportswoman3 : Sportswoman3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman","Language_w_RU" };
};

class RU_Sportswoman4 : Sportswoman4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman","Language_w_RU" };
};

class RU_Sportswoman5 : Sportswoman5 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman","Language_w_RU" };
};

class ValentinaFit : Woman {
scope = 2;
accuracy = 3.900000;
displayName = "$STR_DN_CIV_VALENTINAFIT";
model = "\ca\characters2\civil\Woman\ValentinaFit\ValentinaFit";
identityTypes[] = {"Woman_Young","Valentina","Language_w_CZ" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\Civil\Woman\ValentinaFit\Data\ValentinaFit.rvmat","Ca\characters2\Civil\Woman\ValentinaFit\Data\w1_ValentinaFit.rvmat","Ca\characters2\Civil\Woman\ValentinaFit\Data\w2_ValentinaFit.rvmat" };
};
};

class ValentinaVictim : ValentinaFit {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_VALENTINAVICTIM";
model = "\ca\characters2\civil\Woman\ValentinaVictim\ValentinaVictim";

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\Civil\Woman\ValentinaVictim\Data\ValentinaVictim.rvmat","Ca\characters2\Civil\Woman\ValentinaVictim\Data\w1_ValentinaVictim.rvmat","Ca\characters2\Civil\Woman\ValentinaVictim\Data\w2_ValentinaVictim.rvmat" };
};
};

class Madam : Woman {
displayName = "$STR_DN_CIV_MADAM";
accuracy = 3.900000;
model = "\ca\characters2\civil\Woman\Wife\Wife";
identityTypes[] = {"Woman_Old","Wife","Language_w_CZ" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\Civil\Woman\Wife\Data\Wife.rvmat","Ca\characters2\Civil\Woman\Wife\Data\w1_Wife.rvmat","Ca\characters2\Civil\Woman\Wife\Data\w2_Wife.rvmat" };
};
hiddenSelections[] = {"Camo" };
rarityUrban = 0.700000;
characterID = 2;
};

class Madam1 : Madam {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_MADAM1";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife1_co.paa" };
};

class Madam2 : Madam {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_MADAM2";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife2_co.paa" };
};

class Madam3 : Madam {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_MADAM3";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife3_co.paa" };
};

class Madam4 : Madam {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_MADAM4";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife4_co.paa" };
};

class Madam5 : Madam {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_MADAM5";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Wife\data\Wife5_co.paa" };
};

class RU_Madam1 : Madam1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Wife","Language_w_RU" };
};

class RU_Madam2 : Madam2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Wife","Language_w_RU" };
};

class RU_Madam3 : Madam3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Wife","Language_w_RU" };
};

class RU_Madam4 : Madam4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Wife","Language_w_RU" };
};

class RU_Madam5 : Madam5 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Wife","Language_w_RU" };
};

class Farmwife : Woman {
scope = 0;
accuracy = 3.900000;
displayName = "$STR_DN_CIV_FARMWIFE";
identityTypes[] = {"Woman_Old","Farmwife","Language_w_CZ" };
moves = "CfgMovesOldWomen";
model = "\ca\characters2\civil\Woman\Farmwife\Farmwife";

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\Civil\Woman\Farmwife\Data\Farmwife.rvmat","Ca\characters2\Civil\Woman\Farmwife\Data\w1_Farmwife.rvmat","Ca\characters2\Civil\Woman\Farmwife\Data\w2_Farmwife.rvmat" };
};
hiddenSelections[] = {"Camo" };
rarityUrban = 0.300000;
characterID = 3;
};

class Farmwife1 : Farmwife {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_FARMWIFE1";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife1_co.paa" };
};

class Farmwife2 : Farmwife {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_FARMWIFE2";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife2_co.paa" };
};

class Farmwife3 : Farmwife {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_FARMWIFE3";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife3_co.paa" };
};

class Farmwife4 : Farmwife {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_FARMWIFE4";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife4_co.paa" };
};

class Farmwife5 : Farmwife {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_FARMWIFE5";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Farmwife\data\Farmwife5_co.paa" };
};

class RU_Farmwife1 : Farmwife1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" };
};

class RU_Farmwife2 : Farmwife2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" };
};

class RU_Farmwife3 : Farmwife3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" };
};

class RU_Farmwife4 : Farmwife4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" };
};

class RU_Farmwife5 : Farmwife5 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Farmwife","Language_w_RU" };
};

class Damsel : Woman {
scope = 0;
accuracy = 3.900000;
displayName = "$STR_DN_CIV_DAMSEL";
identityTypes[] = {"Woman_Young","Damsel","Language_w_CZ" };
model = "\ca\characters2\civil\Woman\Damsel\Damsel";

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\Civil\Woman\Damsel\Data\Damsel.rvmat","Ca\characters2\Civil\Woman\Damsel\Data\w1_Damsel.rvmat","Ca\characters2\Civil\Woman\Damsel\Data\w2_Damsel.rvmat" };
};
hiddenSelections[] = {"Camo" };
rarityUrban = 0.500000;
characterID = 4;
};

class Damsel1 : Damsel {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_DAMSEL1";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel1_co.paa" };
};

class Damsel2 : Damsel {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_DAMSEL2";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel2_co.paa" };
rarityUrban = 0.400000;
};

class Damsel3 : Damsel {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_DAMSEL3";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel3_co.paa" };
};

class Damsel4 : Damsel {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_DAMSEL4";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel4_co.paa" };
};

class Damsel5 : Damsel {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_DAMSEL5";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Damsel\data\Damsel5_co.paa" };
rarityUrban = 0.700000;
};

class RU_Damsel1 : Damsel1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" };
};

class RU_Damsel2 : Damsel2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" };
};

class RU_Damsel3 : Damsel3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" };
};

class RU_Damsel4 : Damsel4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" };
};

class RU_Damsel5 : Damsel5 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Damsel","Language_w_RU" };
};

class HouseWife : Woman {
scope = 0;
accuracy = 3.900000;
displayName = "$STR_DN_CIV_HOUSEWIFE";
identityTypes[] = {"Woman_Old","HouseWife","Language_w_CZ" };
moves = "CfgMovesOldWomen";
model = "\ca\characters2\civil\Woman\HouseWife\HouseWife";

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\Civil\Woman\HouseWife\Data\HouseWife.rvmat","Ca\characters2\Civil\Woman\HouseWife\Data\w1_HouseWife.rvmat","Ca\characters2\Civil\Woman\HouseWife\Data\w2_HouseWife.rvmat" };
};
hiddenSelections[] = {"Camo" };
rarityUrban = 0.500000;
characterID = 5;
};

class HouseWife1 : HouseWife {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_HOUSEWIFE1";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife1_co.paa" };
};

class HouseWife2 : HouseWife {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_HOUSEWIFE2";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife2_co.paa" };
};

class HouseWife3 : HouseWife {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_HOUSEWIFE3";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife3_co.paa" };
};

class HouseWife4 : HouseWife {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_HOUSEWIFE4";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife4_co.paa" };
};

class HouseWife5 : HouseWife {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_HOUSEWIFE5";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\HouseWife\data\HouseWife5_co.paa" };
};

class RU_Housewife1 : HouseWife1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" };
};

class RU_Housewife2 : HouseWife2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" };
};

class RU_Housewife3 : HouseWife3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" };
};

class RU_Housewife4 : HouseWife4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" };
};

class RU_Housewife5 : HouseWife5 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Old","Housewife","Language_w_RU" };
};

class Hooker : Woman {
scope = 0;
accuracy = 3.900000;
displayName = "$STR_DN_CIV_HOOKER";
model = "\ca\characters2\civil\Woman\Hooker\Hooker";
identityTypes[] = {"Woman_Young","Hooker","Language_w_CZ" };

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\Civil\Woman\Hooker\Data\Hooker.rvmat","Ca\characters2\Civil\Woman\Hooker\Data\w1_Hooker.rvmat","Ca\characters2\Civil\Woman\Hooker\Data\w2_Hooker.rvmat" };
};
hiddenSelections[] = {"Camo" };
rarityUrban = 0.800000;
characterID = 6;
};

class Hooker1 : Hooker {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_HOOKER1";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker1_co.paa" };
};

class Hooker2 : Hooker1 {
displayName = "$STR_DN_CIV_HOOKER2";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker2_co.paa" };
};

class Hooker3 : Hooker1 {
displayName = "$STR_DN_CIV_HOOKER3";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker3_co.paa" };
};

class Hooker4 : Hooker1 {
displayName = "$STR_DN_CIV_HOOKER4";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker4_co.paa" };
};

class Hooker5 : Hooker1 {
displayName = "$STR_DN_CIV_HOOKER5";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\Hooker\data\Hooker5_co.paa" };
};

class RU_Hooker1 : Hooker1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" };
};

class RU_Hooker2 : Hooker2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" };
};

class RU_Hooker3 : Hooker3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" };
};

class RU_Hooker4 : Hooker4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" };
};

class RU_Hooker5 : Hooker5 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" };
};

class WorkWoman : Woman {
scope = 0;
accuracy = 3.900000;
displayName = "$STR_DN_CIV_WORKWOMAN";
model = "\ca\characters2\civil\Woman\WorkWoman\WorkWoman";

class Wounds {
tex[] = {};
mat[] = {"Ca\characters2\Civil\Woman\WorkWoman\Data\WorkWoman.rvmat","Ca\characters2\Civil\Woman\WorkWoman\Data\w1_WorkWoman.rvmat","Ca\characters2\Civil\Woman\WorkWoman\Data\w2_WorkWoman.rvmat" };
};
hiddenSelections[] = {"Camo" };
rarityUrban = 0.500000;
characterID = 7;
};

class WorkWoman1 : WorkWoman {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_WORKWOMAN1";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman1_co.paa" };
};

class WorkWoman2 : WorkWoman {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_WORKWOMAN2";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman2_co.paa" };
};

class WorkWoman3 : WorkWoman {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_WORKWOMAN3";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman3_co.paa" };
};

class WorkWoman4 : WorkWoman {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_WORKWOMAN4";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman4_co.paa" };
};

class WorkWoman5 : WorkWoman {
scope = 2;
accuracy = 1000;
displayName = "$STR_DN_CIV_WORKWOMAN5";
hiddenSelectionsTextures[] = {"\Ca\characters2\Civil\Woman\WorkWoman\data\WorkWoman5_co.paa" };
};

class RU_WorkWoman1 : WorkWoman1 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" };
};

class RU_WorkWoman2 : WorkWoman2 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" };
};

class RU_WorkWoman3 : WorkWoman3 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" };
};

class RU_WorkWoman4 : WorkWoman4 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" };
};

class RU_WorkWoman5 : WorkWoman5 {
faction = "CIV_RU";
languages[] = {"RU" };
genericNames = "RussianWomen";
identityTypes[] = {"Woman_Young","Hooker","Language_w_RU" };
};
};

 
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Lo-Fi Version Time is now: 24th January 2018 - 10:03