BAZEF |
BAZEF |
Feb 23 2008, 17:27
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#81
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ArmAdeus Group: Administrators Posts: 147 Joined: 30-January 07 From: München Member No.: 559 |
Very nice and useful addon
Can i switch on/off the light on the towers via script? -------------------- |
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Feb 23 2008, 17:54
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#82
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Member Group: Addon Maker Posts: 133 Joined: 11-September 07 From: Mother Russia Member No.: 1,136 |
Very nice and useful addon Can i switch on/off the light on the towers via script? litl damage end all must be.... -------------------- |
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Feb 25 2008, 09:11
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#83
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Member Group: Addon Maker Posts: 133 Joined: 11-September 07 From: Mother Russia Member No.: 1,136 |
Prison office building -------------------- |
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Mar 10 2008, 02:23
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#84
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New Member Group: Members Posts: 1 Joined: 10-March 08 Member No.: 2,613 |
Is it possible for you to make it for just Armed Assault? No Queens Gambit needed. I would really appreciate it. But otherwise, the addon looks great!
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Mar 10 2008, 12:21
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#85
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Gee, I wish we had one of them doomsday machines. Group: Moderators Posts: 2,037 Joined: 13-November 06 From: Wales Member No.: 155 |
Very Nice
My only concern is that roof texture... it'd look fine on it's own, but because it's the same texture as the rest of the building it gives the whole thing a bit of an odd look... -------------------- The Rules - Nothing too complicated, follow these and we'll have no problems.
Moderation Feedback Thread - Tell everyone how much you Site Issues Thread - Complain about site issues here. We might even fix them! Community Chatter Thread - Furthest Mud-sling gets a free subscription to "JdB Monthly". QUOTE(Major Mike Shearer) We can categorically state that we have not released man-eating badgers into the area. QUOTE(Brace Belden) A machine gun is like a woman, I don’t understand it, I’m afraid of it, and one day I’ll accidentally be killed by one. |
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Mar 10 2008, 12:53
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#86
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ArmA.info Sarcasm Society's Slightly Mad Scotsman Group: Former .info Serviceman Posts: 718 Joined: 28-September 07 From: Glasgow, UK Member No.: 1,331 |
Thank you, was gonna comment on the same sorta thing, and I was noticing that about the models im doing for OFP, but yes, imho if you could make or find a texture for roof felt or metal roofing it would look pretty cool.
-------------------- Never before in the history of man, was so much buggered up by so few.
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Apr 12 2008, 10:05
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#87
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Member Group: Addon Maker Posts: 133 Joined: 11-September 07 From: Mother Russia Member No.: 1,136 |
Monument to Dmitry Astakhov -------------------- |
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May 17 2008, 18:35
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#88
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Member Group: Addon Maker Posts: 133 Joined: 11-September 07 From: Mother Russia Member No.: 1,136 |
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May 29 2008, 10:37
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#89
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Administrator Group: Root Admin Posts: 693 Joined: 10-October 06 From: Toulouse, France Member No.: 1 |
It looks very nice, is there new info and screenshots available ?
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Jun 1 2008, 17:03
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#90
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Member Group: Addon Maker Posts: 133 Joined: 11-September 07 From: Mother Russia Member No.: 1,136 |
On many models it is necessary to be engaged seriously in geometry and other (at first I prepare visual LODs, on the rest time does not suffice) From-for absence of communication with Sgt Ace I can not publish the following version (something I shall change in old constructions + I shall add new (garage, a barracks, prison) if I shall be in time, I shall add above what now I work - an arsenal, ware and fuel warehouses.
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Jun 12 2008, 21:07
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#91
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Member Group: Addon Maker Posts: 133 Joined: 11-September 07 From: Mother Russia Member No.: 1,136 |
My experiences with an ACIN (active interior) On images ACIN for the USSR, USA, NATO....
and a material of glass on a barracks. (thanks ObmaR ) -------------------- |
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Jun 12 2008, 22:58
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#92
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
m8, why don't you add RVMATS?
-------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Jun 12 2008, 23:09
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#93
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Member Group: Addon Maker Posts: 133 Joined: 11-September 07 From: Mother Russia Member No.: 1,136 |
Small problem with creation normalmap and RVMATs, maybe later.
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Jun 13 2008, 17:33
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#94
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Gee, I wish we had one of them doomsday machines. Group: Moderators Posts: 2,037 Joined: 13-November 06 From: Wales Member No.: 155 |
Will the final version support RACS and SLA flags? I know this sound a tad pre-emptive, but it'd be nice if we could have flags for the forces represented in vanilla
-------------------- The Rules - Nothing too complicated, follow these and we'll have no problems.
Moderation Feedback Thread - Tell everyone how much you Site Issues Thread - Complain about site issues here. We might even fix them! Community Chatter Thread - Furthest Mud-sling gets a free subscription to "JdB Monthly". QUOTE(Major Mike Shearer) We can categorically state that we have not released man-eating badgers into the area. QUOTE(Brace Belden) A machine gun is like a woman, I don’t understand it, I’m afraid of it, and one day I’ll accidentally be killed by one. |
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Jun 14 2008, 09:01
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#95
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Member Group: Addon Maker Posts: 133 Joined: 11-September 07 From: Mother Russia Member No.: 1,136 |
It simply test. I do not know as you, and such the uses of a flag it seems to me little bit cine, far-fetched. (here with the weapon, different for the different parties, in an arsenal it is looked, but there problems) Now the problem consists in a plenty of ranges that at construction of an interior of the concrete party the coordinate grid gets off
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Jul 7 2008, 06:04
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#96
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Member Group: Addon Maker Posts: 133 Joined: 11-September 07 From: Mother Russia Member No.: 1,136 |
new stuff
Brifing room (night) Radiostation again Brifing room Brifing room Yes I know, it is time to publish for a long time but to not like me quality of an interior so if who that wishes to share qualitative but lowpoly models (p3d) of furniture and other - shall be obliged -------------------- |
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Jul 10 2008, 06:38
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#97
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Member Group: Addon Maker Posts: 133 Joined: 11-September 07 From: Mother Russia Member No.: 1,136 |
Brifing room with furniture
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Aug 3 2008, 21:38
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#98
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Member Group: Addon Maker Posts: 133 Joined: 11-September 07 From: Mother Russia Member No.: 1,136 |
There will be someone who can help to finish a number of models?
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Aug 3 2008, 21:46
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#99
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ArmA.info Sarcasm Society's Appointed Olivia Wilde Stalker Group: Moderators Posts: 1,482 Joined: 12-November 06 From: United Kingdom Member No.: 113 |
Q: Will it be possible to implement an option to be seated in the briefing room or will we all have to stand before missions ^^?
-------------------- -------------------- Heed my words or risk being beaten with a stick then fed to my associate D@V£ The Rules - Most places have rules, these are ours Read them! Moderation Feedback Thread - Let everyone know how much you don't like D@V£ -------------------- |
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Aug 3 2008, 22:57
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#100
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
Q: Will it be possible to implement an option to be seated in the briefing room or will we all have to stand before missions ^^? I can't expect such a question from you m8 you can use the Playmove or SwitchMove command to sit soldiers -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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