IPB


Welcome Guest ( Log In | Register )

 Forum Rules Forum Rules
> Can't I preserve textures from 3Ds Max 2011 to Oxigen 2?, I mean, do I REALLY need to place textures in Oxigen 2?
SGJackson
post Jul 28 2010, 05:07
Post #1


Member
***

Group: Members
Posts: 131
Joined: 22-May 10
Member No.: 7,651



Heya!

I'm very good with 3Ds Max 2011 and I NEED to make my first addon biggrin.gif

I've noticed that when I have a model on 3Ds Max with the textures alrealy allocated to each part of the model and I import the model to Oxigen 2 it doesn't preserve the textures that I gave it on 3Ds Max :S

It'll make my job WAAAYYYYY easier if someone knows how... otherwise I'll need a tutorial showing how to place textures to a model... 'cause with this tutorial it doesn't work: http://ofp.gamepark.cz/_hosted/brsseb/tuto...1/lesson1_d.htm

Thanks all!
 
Quote Post

Posts in this topic


Fast ReplyReply to this topicStart new topic
3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 17th May 2024 - 12:52