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> What is your opinion of ArmA2 so far?, Be brutally honest!
TheVipersFang
post Mar 1 2008, 05:37
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Whats your opinion of ArmA2 so far?

Personally I think ArmA2 will be to ArmA what ArmA was to OFP. If that makes any sense. It seems that BIS is still living in the Cold War Era despite the fact that it has been over for almost 2 decades now.
I am not seeing any of the features that were standard in VBS1 and VBS2 like fast roping and shooting from passenger positions thumbsdownsmileyanim.gif


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Retro19
post Mar 1 2008, 09:08
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All i can say is..... its not finished yet.
 
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Bence
post Mar 1 2008, 09:46
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Same story... communists take over an island, then democratics call for aid and USA will answer.
Takes place in the near-future... according to BIS, it will take place in the past with the release of 2010! :|

Personally, I don't give a poo. ArmA 2 will be "the game" as ArmA is 0.5 and ArmA 2 will be 1.0... in my opinion! thumbsdownsmileyanim.gif


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Willus Killus
post Mar 1 2008, 11:01
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well, i am looking forward to it, however if they mess it up i shall be shouting at people


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Avalla'ch
post Mar 1 2008, 11:10
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What ? USA as heroes and Those-soldiers-that-looks-like-russians as villains again ? ahem, well whatever, its developer decision.


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Linker Split
post Mar 1 2008, 11:21
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I asked Suma to improve the AI, cause it's not so brained in this chapter (ArmA).. he says that the AI in ArmA is AI, despite the other games where it's scripted and acts always at the same manner, while in this game AI can do always a different thing.
ArmA2 will have a more clever AI he told me.

I hope guys.


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Rellikki
post Mar 1 2008, 11:52
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Looks like the same game to me. I'll be sticking with OFP and ArmA 1 and consider buying OFP 2 too, unless I hear that people really like the game...
 
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chance
post Mar 1 2008, 12:10
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I agree with Rellikki

it does look pretty much the same to me aswell,see no marked improvments over Arma 1 in the screenies, having said that a screenie can only say so much, so we'll just have to see when it comes out

QUOTE
I am not seeing any of the features that were standard in VBS1 and VBS2 like fast roping and shooting from passenger positions


yea this would be a great addition wouldnt it, but not sure that i can see this happening

Personally no matter what I will be buying Arma 2 and Opflash 2, the latter being the one I am most looking forward to biggrin.gif

 
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Linker Split
post Mar 1 2008, 12:20
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"As for the plot, it's 2009 with the action occurring in a fictional post-Soviet country called Chernarus. "Players will be sent as members of a United States Marine Corps Force Recon squad to this country to prevent further civilian casualties and ensure ongoing stability there."

FROM WIKIPEDIA:

"ArmA 2 is set in the near future, 2009, in a fictional post-Soviet country called Chernarus (literally "Black Russia", a play on Belarus (Беларусь) which means "White Russia"). Bohemia Interactive revealed during E3 that the game will have a "roleplaying feel to it"; with in-game events affecting your character as well as the entire campaign. An example would be terrorizing noncombatants and losing their trust, thus encouraging them to give away valuable information to enemy forces. A map the size of 650 square kilometers has been mentioned in a recent interview with a BI representative. ArmA 2 is expected to be released in 2008."


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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Bence
post Mar 1 2008, 15:14
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The traditional plot of BIS! I'm getting bored of this! smile.gif
BTW, they should have come up with some desert or winter map. sad.gif


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TheVipersFang
post Mar 1 2008, 15:52
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Now that you meantion it Bence I am surprised that BIS did not make the new game set in the desert region to exploit the interest in the war in Iraq and Afghanistan ... at least it would be a pleasant change to that digusting shade of green they keep re-using in all their islands!


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Dunedain
post Mar 1 2008, 15:59
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So far ? I am disappointed, even if I'll buy it, Arma2 look like a big addon of Arma maybe without bugs. blues.gif

Personally I regret that Bis didn't improve significantly the physics and the animations since Ofp "2001", and up to now the majority of the buildings seems to be closed on Arma2 ... mellow.gif

With the new technologies "multi Core CPU" it's possible to add realistic ragdoll/dismemberments and realistic animations for weapons, as Red Orchestra, without destroying the framerate. sleep.gif

That becomes annoying always to fight with the weapons and armies. If they do something after Arma2, i hope we will see some European or Asian armies. rolleyes.gif

I'm sure that Ofp will have all those features, but maybe it won't be as open as Arma since they do it for console too ...


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Linker Split
post Mar 1 2008, 16:07
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as I told you, we will never had scripted AI, which is in fact a non-AI.
Ragdolls are way difficult to implement in a game like ArmA, cause everything in this game is based on casual events (a soldier can go everywere, when he wants to) and so implementing rather than making ragdoll animations is hard to do


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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Bence
post Mar 1 2008, 16:30
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The problem is not with difficulty, but with the FPS. Oblivion uses ragdolls (which is rather cool) but that slows the game down also. Try imagining a few dozens of soldiers dying with "ragdoll animations". Very spectacular, but FPS eater!


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RicoADF
post Mar 1 2008, 17:53
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ragdolls is in tonnes of games with no problems, Rainbow 6 Vegas is 1 that i play often that has it, and also has the ability to take cover and lean from the walls in a much better way.

Frankly I aint touching ArmA II unless I see something worth while, its graphics aint worth the money and besides, to get the graphics to their peak you would need a top notch machine, something I aint spending a few grand of for a cloned game. Offer something new and I might look at it, atm OFP 1 has more features thumbsdownsmileyanim.gif

OFP2 however has my interest, depending on what it offers I might get that naughty.gif


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Linker Split
post Mar 1 2008, 17:59
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QUOTE(RicoADF @ Mar 1 2008, 17:53) *
ragdolls is in tonnes of games with no problems, Rainbow 6 Vegas is 1 that i play often that has it, and also has the ability to take cover and lean from the walls in a much better way.


yeah, but those games you are talking about are all the classic ones, in which the player must do a particular thing to achieve the objective... ArmA and ArmA2 is not like them, since ArmA2 doesn't have scripted AI (which is really not an AI) and in OFP, ARMA, ARMA2, VBS1, VBS2, AI act everytime in different ways, that's why you can't have ragdolls, particular animations (like hiding behind a wall and playing a different animation)...

They've always had to choose: scripted-AI, or free-AI


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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Bence
post Mar 1 2008, 18:17
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Personally I don't need ragdolls, they would be eye-candy but nothing else. Supporting the statement of Linker Splits!


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Nomad
post Mar 1 2008, 18:37
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I am looking forward to Arma II, because it is the real next gen succesor of OFP from BIS, and i also share the opinions of Linker Split and Bence, that ragdolls are just needless detail in game like OFP,Arma or Ama II. And what about OFP2? Lets just wait, what Codemasters can do... But at the moment i prefer Arma II, although i must buy some new parts for my comp glare.gif
 
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Bence
post Mar 1 2008, 18:47
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Yeah ArmA2 will be "expensive"! cool.gif
next gen game from BIS, next generation PC!


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Nomad
post Mar 1 2008, 19:06
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QUOTE(Bence @ Mar 1 2008, 18:47) *
Yeah ArmA2 will be "expensive"! cool.gif
next gen game from BIS, next generation PC!

Amen to that!
 
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