Armed Assault II requirements |
Armed Assault II requirements |
Dec 13 2008, 14:17
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#1
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Junior Member Group: Members Posts: 24 Joined: 1-February 08 From: Denmark Member No.: 2,272 |
Has it been released yet?? .... because im thinking about buying a new laptop just for this game
my current specs are: 4gb ddr 2 ram intel core dou 2 (2.20 ghz) nividia 8600 GT will this run Armed Assault II or shall I go for the new comp with a little better cpu, I think it was 2.53 or something |
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Dec 13 2008, 14:40
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#2
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
It has not been releqased yet
but I think your PC is good to play it. Can you play FARCRY 2 on your PC? -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Dec 13 2008, 15:23
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#3
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Junior Member Group: Members Posts: 24 Joined: 1-February 08 From: Denmark Member No.: 2,272 |
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Dec 13 2008, 15:33
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#4
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
remove (s)Vista and use XP
-------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Dec 13 2008, 15:39
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#5
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Junior Member Group: Members Posts: 24 Joined: 1-February 08 From: Denmark Member No.: 2,272 |
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Dec 13 2008, 15:54
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#6
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
Don't u have a XP installation CD?
-------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Dec 13 2008, 16:03
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#7
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Junior Member Group: Members Posts: 24 Joined: 1-February 08 From: Denmark Member No.: 2,272 |
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Dec 13 2008, 20:54
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#8
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Forum Addict Group: Administrators Posts: 875 Joined: 6-November 06 From: Provence, France Member No.: 20 |
The only reliable source we have about ArmA2 requirements can be found on the BIKI ArmA2 page, be advised it's only "projected requirements" !
QUOTE Projected Minimal PC System Requirements * Dual Core CPU * 512 MB RAM * GPU with Shader Model 3 and 256 MB RAM * Windows XP or Windows Vista Projected Optimal PC System Requirements * Quad Core CPU * 1 GB RAM * Fast GPU (8800GT level) with Shader Model 3 and 512 or more MB RAM * Windows XP or Windows Vista I will add an info from a BI Forums topic, it's from Suma, one of the Spanel Brothers and of course as Suma stated at the end of his post : " ... this is only a prediction and things can still change before the game is released" Currently I can provide only an estimation, for final words you still have to wait for later: Our intention is to scale at least to some extent to quad cores (this means with quad cores you should have either better performance in some scenes than in dual cores). Therefore the game should run better on Quad Core compared to Dual Core assuming they both run at the same frequency. That said, you can get higher frequency Dual Core for the same money as you could get Quad Core. My prediction is 3.3 GHz Dual Core will most likely run the game better than 2.5 GHz Quad Core, while both will cost you approximately the same. One thing to note: different scenarios / workloads may show different performance patterns - e.g. it is possible missions with huge numbers of units will runner better on 2.5 GHz Quad Core than 3.3 GHz Dual Core. Disclaimer: this is only a prediction and things can still change before the game is released. -------------------- |
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Dec 14 2008, 11:21
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#9
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
QUOTE One thing to note: different scenarios / workloads may show different performance patterns - e.g. it is possible missions with huge numbers of units will runner better on 2.5 GHz Quad Core than 3.3 GHz Dual Core. can somebody explain me the strange/impossible/odd way this could happen?? This post has been edited by Linker Split: Dec 14 2008, 11:22 -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Dec 14 2008, 12:11
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#10
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Forum Addict Group: Administrators Posts: 875 Joined: 6-November 06 From: Provence, France Member No.: 20 |
I believe this fact is related to multithreading.
If some tasks, well ... for example AI management, visuals effects management, physical effects on objects, are to be done on dedicated cores the load on CPU will be less on a quad core, where tasks can be done simultaneously than on a dual core where those tasks are to be queued. So if the things to be computed are very complex - in a mission with a "really huge number" of units, even if the 3.3Ghz computes faster it must manages queued tasks and perhaps uses virtual memory and then the result will be a loss of performances. I am quite unsure about this answer and if a dedicated CPU specialist can give us a hint it will be great. -------------------- |
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Dec 14 2008, 12:49
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#11
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Junior Member Group: Members Posts: 24 Joined: 1-February 08 From: Denmark Member No.: 2,272 |
hmm, I have to format my computer sometime this week, it cant barely launch Arma, lol! maybe it was the patches who messed up, im not sure
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Dec 18 2008, 08:30
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#12
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head in the stars Group: Members Posts: 549 Joined: 12-November 06 From: Bittany Member No.: 32 |
I believe this fact is related to multithreading. If some tasks, well ... for example AI management, visuals effects management, physical effects on objects, are to be done on dedicated cores the load on CPU will be less on a quad core, where tasks can be done simultaneously than on a dual core where those tasks are to be queued. So if the things to be computed are very complex - in a mission with a "really huge number" of units, even if the 3.3Ghz computes faster it must manages queued tasks and perhaps uses virtual memory and then the result will be a loss of performances. I am quite unsure about this answer and if a dedicated CPU specialist can give us a hint it will be great. yep, but for a game, the speed is more important than the number of core -------------------- |
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Dec 18 2008, 15:21
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#13
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Junior Member Group: Members Posts: 24 Joined: 1-February 08 From: Denmark Member No.: 2,272 |
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Dec 18 2008, 20:03
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#14
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Forum Addict Group: Administrators Posts: 875 Joined: 6-November 06 From: Provence, France Member No.: 20 |
There are a lot of unanswered questions ATM, so it's difficult to say a crude yes or no !
If you look at this : QUOTE My prediction is 3.3 GHz Dual Core will most likely run the game better than 2.5 GHz Quad Core, while both will cost you approximately the same. you can think that it will work on the middle low end zone ... because it looks obvious that the 3 Ghz zone is the target. And if you think about a game to be released on a "TBD" console ... you can think that your rig is on the low end because PS3 as XBox360 are featuring 3,2 Ghz CPUs ... My suggestion as an Old Bear is that considering all the fuss about CPUs/GPUs/systems changes that the best thing is to wait until ArmA2 release, to play it and to change if it's not working properly on it -------------------- |
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Dec 19 2008, 15:57
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#15
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New Member Group: Members Posts: 2 Joined: 13-May 08 Member No.: 3,144 |
can somebody explain me the strange/impossible/odd way this could happen?? If the software is written to utilize and scale using 2+ cores in a good way this could happen. The probability for this to happen is low I assume. I'm pretty sure it also will depend on the missions, and how they are written, it could also depend on how many players, how the server is configured, etc etc. If the game behavior is different with 2 vs more cores, then it could be difficult to compare the performance score. How do you test if the AI in one test is more intelligent than in a another test. It is doable but then you need to throw away FPS as the one and only measurement score. As others has pointed out, it is impossible to say before the game is released, you bet I'm looking forward to it |
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Jan 4 2009, 22:19
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#16
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Junior Member Group: Members Posts: 24 Joined: 1-February 08 From: Denmark Member No.: 2,272 |
okay ordered my new laptop today, schould arrive sometime next week.
will it run Arma II ? :S specs: Type SONY VGNFW21Z.EC1 Skærmtype LCD, WXGA++ Skærmstørrelse 16,4 Max skærmopløsning 1920 x 1080 Styresystem MS Vista Home Premium Processor Intel Core 2 Duo T9400 RAM 4096 MB (2x2048MB, 800 MHz) Harddisk, GB 500 Harddisk type SATA Harddisk, hastighed 5400 Grafikkort ATI Mobility Radeo HD 3650 Lydkort Indbyggede højttalere High Definition Audio Kombineret DVD-/CD-brænder Indbygget Wireless LAN 802.11a/b/g/Draft n Indbygget Ethernet (netkort) 10/100/1000Mbps LAN Indbygget modem V.92 / V.90 Indbygget Bluetooth Firewire IEEE 1394 Antal USB 2.0 porte 3 Kortlæser TV-udgang HDMI TV-tuner Digital TV-tuner Diskettedrev Indbygget webcam Batteri type Li-Ion Batteritid, timer 2 Bredde, cm 38,4 Højde, cm 2,9 - 3,7 Dybde, cm 26,1 Vægt, kg 3,2 |
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Feb 17 2009, 02:22
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#17
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Member Group: Addon Maker Posts: 32 Joined: 12-November 06 From: London, UK Member No.: 61 |
With that spec you will be able to run ArmAIII. Stop posting bolocks... like all of us... we are waiting for the game. According to Suma's indication one can safely asume that a top of the range Dual Core with an 8800 GT or better graphics will have no problem in running ArmAII. From what I have read so far, they also indicate that the software is optomised for Quad Core CPU which by the time ArmAII is released will be the norm. spec. of a new PC.
This post has been edited by ObmaR: Feb 17 2009, 02:34 -------------------- |
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Feb 26 2009, 22:55
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#18
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Junior Member Group: Members Posts: 11 Joined: 25-January 09 From: Latvia, Daugavpils Member No.: 4,969 |
I'm wondering if I could run ArmA2 on my Intel Celeron 3.07 Ghz
1.5 Gb ram ASUS EAH4670 512 DDR3 -------------------- Intel about OFP:DR: "Total war: The return of Operation Flashpoint." I laught so hard!
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Feb 27 2009, 18:22
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#19
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N00b always & everywhere Group: Members Posts: 430 Joined: 30-October 07 From: Wodzisław Śl. - Poland Member No.: 1,589 |
And on my:
Manufacturer: Gigabyte Technology Co., Ltd. Processor: Intel® Core2 Duo CPU E6550 @ 2.33GHz (2 CPUs) Memory: 2046MB RAM Hard Drive: 446 GB Total Video Card: Radeon X1950 Pro Monitor: Monitor Plug and Play Sound Card: Realtek HD Audio output |
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Mar 1 2009, 23:07
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#20
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Member Group: Members Posts: 32 Joined: 15-June 08 From: Seklerburg Member No.: 3,397 |
I shall add mine too with the question everyone is asking LOL: How about mine?
Processor: Intel® Core2 Duo CPU E6550 @ 2.33GHz (2 CPUs), ~2.3GHz Memory: 3070MB RAM (theres 4 gigs in but vista takes one away) Vidcards: Dual GeForce 8600 GT (will buy an 8800GTS) Monitor: Monitor Plug and Play Sound Card: Realtek HD Audio output OMG, SaS Troop we have the same PC (almost LOL) Might be a little off-topic: http://petergames.de/Armed-Assault-2.48.0.html?L=1 <--- So ArmA2 will cost 44,99E?? This post has been edited by DaKa: Mar 1 2009, 23:32 |
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