Ambient combat, same as A2? |
Ambient combat, same as A2? |
Oct 4 2010, 18:07
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#1
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Member Group: Members Posts: 45 Joined: 3-August 10 Member No.: 8,086 |
Hi....
Just bought OA over the weekend and was just wondering if the ACM works the same way as it does in A2? I tried using an "init" file from A2 in an OA mission for the ACM but didnt notice any combat happening. Yes, I waited atleast 10 minutes as where in A2 with the same ACM init it only takes about 2 minutes to start. I found an init code on the BI-WIKI and tried that one too but to no avail. any help is greatly appreciated! -------------------- SAVE IN CASE OF CRASH!
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Oct 5 2010, 15:05
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#2
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Member Group: Members Posts: 45 Joined: 3-August 10 Member No.: 8,086 |
Hi.... Just bought OA over the weekend and was just wondering if the ACM works the same way as it does in A2? I tried using an "init" file from A2 in an OA mission for the ACM but didnt notice any combat happening. Yes, I waited atleast 10 minutes as where in A2 with the same ACM init it only takes about 2 minutes to start. I found an init code on the BI-WIKI and tried that one too but to no avail. any help is greatly appreciated! Got it to work...finally. waitUntil {!isNil {BIS_ACM getVariable "initDone"}}; waitUntil {BIS_ACM getVariable "initDone"}; //Sets frequency and number of patrols (0-1). BIS_ACM is module name [1, BIS_ACM] call BIS_ACM_setIntensityFunc; //min max spawn distance [BIS_ACM, 400, 800] call BIS_ACM_setSpawnDistanceFunc; //factions to be spawned [["BIS_TK"], BIS_ACM] call BIS_ACM_setFactionsFunc; //Skill range for spawned units [0, 1, BIS_ACM] call BIS_ACM_setSkillFunc; //Amount of ammo spawned units possess [0.2, 0.5, BIS_ACM] call BIS_ACM_setAmmoFunc; //Type of patrol. With 0 meaning no chance of appearing, and 1 meaning 100% chance. -1 removes patrol type completely. ["ground_patrol", 1, BIS_ACM] call BIS_ACM_setTypeChanceFunc; ["air_patrol", -1, BIS_ACM] call BIS_ACM_setTypeChanceFunc; the one on the wiki page doesnt seem to work right. if I knew what I was doing then id probably know why, but alas I have NO idea what I'm doing lol. but I got this one to work and it works great for anyone who wants to use the ACM. Anywhoz....peace -------------------- SAVE IN CASE OF CRASH!
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