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> CH-46 helicopter, config problem
GIJOE94
post Jan 6 2008, 17:54
Post #1


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Hi all, I made a ch-46 for ofp following brsseb'z helicopter tutorial. I made the model and evrything and made it pbo, but when I go to play it in ofp an error message comes up saying ch-46\config.cpp/: '}' encounterred instead of '{'. Here's what I put in the config.cpp:
// Basic def.
#define TEast 0
#define TWest 1
#define TGuerrila 2
#define TCivilian 3
#define TSideUnknown 4
#define TEnemy 5
#define TFriendly 6
#define TLogic 7

#define true 1
#define false 0

// type scope
#define private 0
#define protected 1
#define public 2

class CfgPatches}
{

class CH-46
{
units[] = {CH-46};
weapons[] = {};
requiredVersion = 1.3;
};
};


{
class default {};
class Air: default {};
class Helicopter: Air {};
class UH60: Helicopter{};
class CH-46: UH60 {};
};


class CfgVehicles
{
class All{};
class AllVehicles:All{};
class Air: AllVehicles{};
class Helicopter: Air{};
class UH60: Helicopter{};


class CH-46: UH60
{
side=TWEST;
scope=public;
displayName="CH-46";
model="\CH-46\CH-46";

nameSound="chopper";
hasGunner=0;
crew="SoldierWPilot";
maxSpeed=130;
armor=60;
transportSoldier=1;
accuracy=0.08;
simulation=helicopter;
typicalCargo[]={Man};
driverAction = ManActUH60Pilot;
enableSweep=true;
driverIsCommander=true;

};

};

Can anyone help?


--------------------
"Our business in the field of fight, is not to question, but to prove our might." Alexander Pope
 
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Toadball
post Jan 6 2008, 22:43
Post #2


ArmA.info Sarcasm Society's Slightly Mad Scotsman
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uhm....will unpack and then try and help! tongue.gif


--------------------
Never before in the history of man, was so much buggered up by so few.
 
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JdB
post Jan 6 2008, 22:51
Post #3


Hipster addonmaker
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From: Kingdom of the Netherlands
Member No.: 10



QUOTE
ch-46\config.cpp/: '}' encounterred instead of '{'


You open defines by using "{" and close them with " };"

I noticed you have "class CfgPatches}", that "}" is not supposed to be there. You had closed a define even before you started it wink.gif


--------------------
Creator of dodgy ArmA:CWA addons.

 
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Toadball
post Jan 6 2008, 23:26
Post #4


ArmA.info Sarcasm Society's Slightly Mad Scotsman
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the, incredibly helpful, sod beat me to it tongue.gif


--------------------
Never before in the history of man, was so much buggered up by so few.
 
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GIJOE94
post Jan 7 2008, 18:32
Post #5


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ok it works in game but its invisible, explodes and when set to flying is at 140000 and dropping. can anyone help


--------------------
"Our business in the field of fight, is not to question, but to prove our might." Alexander Pope
 
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Bracken
post Jan 7 2008, 22:03
Post #6


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model="\CH-46\CH-46.p3d";

Maybe the invisible thing is caused by a path error? I don't know if you need to but I always add the file extention on the end.
 
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GIJOE94
post Jan 7 2008, 22:11
Post #7


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I dunno. This is my first addon and I did exactly what it said in the tutorial. Can someone take a look at it and try and figure out the problem?


--------------------
"Our business in the field of fight, is not to question, but to prove our might." Alexander Pope
 
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JdB
post Jan 7 2008, 22:43
Post #8


Hipster addonmaker
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Member No.: 10



QUOTE
class CfgModels
{
class default {};
class Air: default {};
class Helicopter: Air {};
class UH60: Helicopter{};
class CH-46: UH60
};


class CfgVehicles
{
class All{};
class AllVehicles:All{};
class Air: AllVehicles{};
class Helicopter: Air{};
class UH60: Helicopter{};
class CH-46: UH60

{

side=TWEST;
scope=public;
displayName="CH-46";
model="\CH-46\CH-46";

nameSound="chopper";
hasGunner=0;
crew="SoldierWPilot";
maxSpeed=130;
armor=60;
transportSoldier=1;
accuracy=0.08;
simulation=helicopter;
typicalCargo[]={Man};
driverAction = ManActUH60Pilot;
enableSweep=true;
driverIsCommander=true;


--------------------
Creator of dodgy ArmA:CWA addons.

 
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