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> BAZEF
Elliot Carver
post Dec 3 2007, 02:48
Post #41


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lo dude!

Some very nice looking addons you have there ^^ this is one pack im looking forward to smile.gif
As another idea perhapse you could incorperate some of your buildings into a small pack with earth works to make them look like they are in a hillside?



(Carvers idea shown in pic - This is not a BAZEF wip pic) smile.gif

Keep up the good work!


Cheers, thumbsup.gif
Carver


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-=engener=-
post Dec 5 2007, 13:52
Post #42


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The island with a flat surface, without objects (for the test) is necessary smile.gif


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Who will guess as is deciphered BAZEF ?

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-=engener=-
post Dec 9 2007, 11:26
Post #43


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The help with a format of RVMAT who can help is necessary write in PM - I shall send model


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Who will guess as is deciphered BAZEF ?

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Linker Split
post Dec 9 2007, 11:37
Post #44


literally the BIG BOSS of OFP
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what prob? tell us here


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judgement = hypocritical and slightly deluded
 
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-=engener=-
post Dec 9 2007, 11:39
Post #45


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I can not so to expose in any way parameters of a material that the model looked not plastic, ugly it turns out helpsos.gif


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Who will guess as is deciphered BAZEF ?

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Linker Split
post Dec 9 2007, 12:10
Post #46


literally the BIG BOSS of OFP
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do you want to make a particular surface plastic??


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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-=engener=-
post Dec 9 2007, 12:27
Post #47


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No, I need to create a material of corrugated iron, wood, a camouflage grid, a brick wall, glass


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Who will guess as is deciphered BAZEF ?

NEED HELP WITH MODELS IF CAN HELP SEND ME PM
 
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post Dec 9 2007, 12:56
Post #48


literally the BIG BOSS of OFP
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QUOTE(-=engener=- @ Dec 9 2007, 12:27) *
No, I need to create a material of corrugated iron, wood, a camouflage grid, a brick wall, glass

Corrugated iron:
1--> select NOHQ+SMDI
2-->
CODE
        Ambient = {1, 1, 1, 1};
        Diffuse = {1, 1, 1, 1};
        Forced Diffuse = {0, 0, 0, 0};
        Emmisive = {0, 0, 0, 1};
        Specular = {1, 1, 1, 1};
        Specular Power = 70;


wood:
1--> select NOHQ+SMDI
2-->
CODE
        Ambient = {1, 1, 1, 1};
        Diffuse = {1, 1, 1, 1};
        Forced Diffuse = {0, 0, 0, 0};
        Emmisive = {0, 0, 0, 1};
        Specular = {0.5, 0.5, 0.5, 1};
        Specular Power = 10;


brick wall:
1--> select NOHQ+SMDI
2-->
CODE
        Ambient = {1, 1, 1, 1};
        Diffuse = {1, 1, 1, 1};
        Forced Diffuse = {0, 0, 0, 0};
        Emmisive = {0, 0, 0, 1};
        Specular = {0, 0, 0, 1};
        Specular Power = 0;


camouflage grid:
1--> select NOHQ+SMDI
2-->
CODE
        Ambient = {1, 1, 1, 1};
        Diffuse = {1, 1, 1, 1};
        Forced Diffuse = {0, 0, 0, 0};
        Emmisive = {0, 0, 0, 1};
        Specular = {0, 0, 0, 1};
        Specular Power = 0;

3--> Add these flags to the rvmat: NoZWrite, NoAlphaWrite

for the glass rvmat, there is a tutotial posted on tutorials thread


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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-=engener=-
post Dec 9 2007, 13:07
Post #49


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senks worship.gif


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Who will guess as is deciphered BAZEF ?

NEED HELP WITH MODELS IF CAN HELP SEND ME PM
 
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-=engener=-
post Dec 9 2007, 19:30
Post #50


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Who will guess as is deciphered BAZEF ?

NEED HELP WITH MODELS IF CAN HELP SEND ME PM
 
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Linker Split
post Dec 9 2007, 19:52
Post #51


literally the BIG BOSS of OFP
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wow good work on them m8! w00t.gif


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Visit my blog about Poker at Blogspot.com


-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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-=engener=-
post Dec 9 2007, 19:56
Post #52


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It kills me, it is difficult to do all to one, constantly there are problems


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Who will guess as is deciphered BAZEF ?

NEED HELP WITH MODELS IF CAN HELP SEND ME PM
 
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eddyd
post Dec 9 2007, 22:44
Post #53


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nice lighting on the buildings , most learn more over that lighting thing so i can use on my shelters , keep up the good work

eddyD


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-=engener=-
post Dec 9 2007, 23:00
Post #54


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eddyD, this is simple, if you intresting send PM


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Who will guess as is deciphered BAZEF ?

NEED HELP WITH MODELS IF CAN HELP SEND ME PM
 
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Linker Split
post Dec 9 2007, 23:05
Post #55


literally the BIG BOSS of OFP
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QUOTE(-=engener=- @ Dec 9 2007, 23:00) *
eddyD, this is simple, if you intresting send PM

is it achieved by putting more points in the memory LOD and then in config writing a code for each one of them? unsure.gif


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Visit my blog about Poker at Blogspot.com


-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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-=engener=-
post Dec 9 2007, 23:09
Post #56


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Just it


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Who will guess as is deciphered BAZEF ?

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post Dec 28 2007, 10:27
Post #57


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Which that from new. Model of a projector and a tower most likely I shall alter, well and illumination for one I shall correct.


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Who will guess as is deciphered BAZEF ?

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JdB
post Dec 28 2007, 12:12
Post #58


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Is it just me, or is that a blank picture? unsure.gif


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Deadeye
post Dec 28 2007, 12:42
Post #59


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QUOTE(JdB @ Dec 28 2007, 12:12) *
Is it just me, or is that a blank picture? unsure.gif

it's just you wink.gif


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eddyd
post Dec 28 2007, 22:51
Post #60


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good job on that towerlight , engener thumbsup.gif
im very intresting how you do that
keep up the good work


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