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> geting turrets too work, trying to make a custom M113
Bigmike
post Oct 15 2008, 06:00
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hello everone does anyone know how to make a turret work without having the menu error message new turret.scope __yuk.gif
 
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D@V£
post Oct 15 2008, 07:57
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Gee, I wish we had one of them doomsday machines.
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What error message are you getting? It'd help a lot if we knew smile.gif


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Bigmike
post Oct 15 2008, 19:17
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this is the error i am geting so far



 
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modEmMaik
post Oct 16 2008, 20:34
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Seems that some entries are missing in the turret's defintion. You may try this:
QUOTE
...

requiredAddons[] = { "CATracked" };
...
class Turrets;
class MainTurret;
class CommanderOptics;
...

class M113MK19: Tank
{
...
class Turrets: Turrets
{
class MainTurret: MainTurret
{


This way, you define most of the turret's elements via the BI's "Tank" class.
 
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