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> New PC to run AA2, Looking for suggestions
Linker Split
post Oct 8 2010, 09:32
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literally the BIG BOSS of OFP
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Hi guys,
seems that... well, I'm going to be back... lol... in some months.. boppin2.gif

I'm building my new PC with some new stuff like Motherboard, GPU...
Since I would like to start again editing for these games, I'm looking for the best-at-good-price computer blues.gif

I already have:

QUOTE
Motherboard AsRock 4CoreDual-SATA2
CPU Intel Core2 Quad Q6600 @ 2.40Ghz
Cores pr CPU 4
Measured speed 2394.9 GHZ
Multiplier 9.0X
Bus Speed 264Mhz
Front Side Bus speed 1055Mhz
L1 Instruction cache 4x32 MB
L1 data cache 4x32 MB
L2 cache size 2x4 MB

RAM 2048MB


Ok so.....
I'm about to upgrade this.
I would like to buy a new GPU and I'm a bit confused between some Nvidia GPUs and some ATI ones.
Models are:

QUOTE
Nvidia GTX 460 1GB GDDR5

CUDA Cores 336
Graphics Clock (MHz) 675 MHz
Processor Clock (MHz) 1350 MHz
Texture Fill Rate (billion/sec) 37.8
Memory Clock (MHz) 1800
Standard Memory Config 1GB GDDR5
Memory Interface Width 256-bit
Memory Bandwidth (GB/sec) 115.2

PRIZE: 210€


QUOTE
Nvidia GTS 450 1GB GDDR5
Processor Cores 192
Graphics Clock (MHz) 783 (MHz)
Processor Clock (MHz) 1566 (MHz)
Texture Fill Rate (billion/sec) 25.1
Memory Clock (MHz) 1804
Standard Memory Config 1GB GDDR5
Memory Interface Width 128-bit
Memory Bandwidth (GB/sec) 57.7

PRIZE: 170€


QUOTE
Ati Radeon HD5770 1GB DDR5
# Engine clock speed: 850 MHz
# Processing power (single precision): 1.36 TeraFLOPS
# Polygon throughput: 850M polygons/sec
# Data fetch rate (32-bit): 136 billion fetches/sec
# Texel fill rate (bilinear filtered): 34 Gigatexels/sec
# Pixel fill rate: 13.6 Gigapixels/sec
# Anti-aliased pixel fill rate: 54.4 Gigasamples/sec
# Memory clock speed: 1.2 GHz
# Memory data rate: 4.8 Gbps
# Memory bandwidth: 76.8 GB/sec
# Maximum board power: 108 Watts

PRIZE: 180€


QUOTE
Ati Radeon HD5750 1GB DDR5
# Engine clock speed: 700 MHz
# Processing power (single precision): 1.008 TeraFLOPS
# Polygon throughput: 700M polygons/sec
# Data fetch rate (32-bit): 100.8 billion fetches/sec
# Texel fill rate (bilinear filtered): 25.2 Gigatexels/sec
# Pixel fill rate: 11.2 Gigapixels/sec
# Anti-aliased pixel fill rate: 44.8 Gigasamples/sec
# Memory clock speed: 1.15 GHz
# Memory data rate: 4.6 Gbps
# Memory bandwidth: 73.6 GB/sec
# Maximum board power: 86 Watts

PRIZE: 160€


Also I would like to upgrade my Windows XP and buy Windows 7 64-bit.

So guys, what y'a think? yammer.gif

Tell me everything you know

This post has been edited by Linker Split: Oct 8 2010, 16:52


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D@V£
post Oct 8 2010, 11:16
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Gee, I wish we had one of them doomsday machines.
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Unless you seriously need the newer software that won't work on XP, I'd say skip Vista. Once you sort out the bullshit, it's pretty much just the same thing.


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Linker Split
post Oct 8 2010, 16:52
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QUOTE(D@V£ @ Oct 8 2010, 12:16) *
Unless you seriously need the newer software that won't work on XP, I'd say skip Vista. Once you sort out the bullsh*t, it's pretty much just the same thing.


D@v£, I corrected myself boppin2.gif
I meant Windows 7 biggrin.gif


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
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D@V£
post Oct 8 2010, 18:40
Post #4


Gee, I wish we had one of them doomsday machines.
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QUOTE(Linker Split @ Oct 8 2010, 16:52) *
D@v£, I corrected myself boppin2.gif
I meant Windows 7 biggrin.gif


Unless you seriously need the newer software that won't work on XP, I'd say skip Vista Seven. Once you sort out the bullshit, it's pretty much just the same thing.


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QUOTE(Major Mike Shearer)
We can categorically state that we have not released man-eating badgers into the area.
QUOTE(Brace Belden)
A machine gun is like a woman, I don’t understand it, I’m afraid of it, and one day I’ll accidentally be killed by one.
 
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Linker Split
post Oct 8 2010, 21:17
Post #5


literally the BIG BOSS of OFP
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well I don't think it's the same cause I know that XP doesn't use all the cores of a quad core, while Windows 7 does...
is it correct?


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
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D@V£
post Oct 9 2010, 01:20
Post #6


Gee, I wish we had one of them doomsday machines.
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QUOTE(Linker Split @ Oct 8 2010, 21:17) *
well I don't think it's the same cause I know that XP doesn't use all the cores of a quad core, while Windows 7 does...
is it correct?


Ah. Yes. I forgot about that. I know it does support more RAM, though I think the numbers are 3gb for XP, 4gb for Vista and Seven. Not too sure about processors though. Bear in mind though, if you do get Vista or Seven, you're effectively only getting the same performance as if you have 1gb of RAM, due to increased demands of the OS.


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QUOTE(Major Mike Shearer)
We can categorically state that we have not released man-eating badgers into the area.
QUOTE(Brace Belden)
A machine gun is like a woman, I don’t understand it, I’m afraid of it, and one day I’ll accidentally be killed by one.
 
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Linker Split
post Oct 9 2010, 11:40
Post #7


literally the BIG BOSS of OFP
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thank you d@v£.
But what about GPU's?
I think I'm more inclined to buy a GTX 460


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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AZCoder
post Oct 14 2010, 06:36
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QUOTE(Linker Split @ Oct 9 2010, 03:40) *
thank you d@v£.
But what about GPU's?
I think I'm more inclined to buy a GTX 460

If it helps any, XP limits: http://support.microsoft.com/kb/888732
Although it says XP is limited to 2 processors, my work laptop is running XP with a quad core, and it does see all the cores. I can't say that it performs very well. It is surprisingly sluggish, partly due to all the junk they load on there.

I do agree with d@v£, Windows 7 is pretty much the same as XP. It looks different, they made it harder to find what you need, and then when you do find it, you have the same exact windows pop up as XP. At any rate, I run A2/OA on Win7 64 bit, and it runs well.

I have a friend that got a GTX 460, and it died about 4 weeks later. Warranty replacement of course. Probably a fluke, I've used Nvidia for many years, never had one die without a good reason biggrin.gif His 460 seemed to run real smoothly. I have a 285, it's done pretty well for the most part.
 
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Emma5Russell
post Jan 4 2011, 12:15
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In AA2 is demanding on both CPU and GPU...


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Flatterman
post Jan 4 2011, 17:57
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The GTX 460 is okay, not top shelf though. I would invest in a better CPU too. There is a now Intel architecture (Sandy Bridge) coming out this month, so the prices for the old i7s and i5s might drop a lot as well as the mainboards.

here's a brand new cpu benchmark of ArmA2:OA including the new sandy bridge Intels:

http://www.computerbase.de/artikel/prozess...ation_arrowhead

I'm also getting a new rig together and i'm going for a Phenom II X4 965 Black Edition @3.4 GHz
 
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