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> ArmA: Black Hawk Down, A total conversion for Armed Assault
Linker Split
post Jan 18 2008, 20:59
Post #101


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QUOTE(Kenwort @ Jan 18 2008, 18:48) *
oh yeah.. i'm a truck.. thank you... boppin2.gif

Whaaat???? blink.gif


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judgement = hypocritical and slightly deluded
 
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Daniel Von Rommel
post Jan 19 2008, 14:10
Post #102


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QUOTE(Linker Split @ Jan 18 2008, 20:59) *
Whaaat???? blink.gif


I think Kenworth has the same name as a trucks producing company
 
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Kenwort
post Jan 19 2008, 16:18
Post #103


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glare.gif oh btw.. my nick is Kenwort and has nothing to do with a truck company as for the truck company it is KenwortH, but as you can see my nick isn't that.. so in conluding... read the nick carefully... you know you are the one from the 3/5 who write my nick wrong?tiredsmiley.gif .. and it is really getting annoying! wacko.gif
Ok back to topic: offtopic.gif
News screens from Linker incoming soon, featuring some wrecked cars and objects..


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Linker Split
post Jan 19 2008, 16:40
Post #104


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yes, some minutes, I'll set up some of my pics biggrin.gif


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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Linker Split
post Jan 20 2008, 19:49
Post #105


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Ok, as announced, here there are the last pics taken from my buldozzer, showing some car wrecks made by us!
Next time, we will try to make a destroyed bus! wink.gif

Check our Forum for further news and pics!

The Black Hawk Down MOD team


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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communistbastard
post Jan 20 2008, 21:30
Post #106


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Nice cars linker split, but I think that some of the cars look a bit too nice! Needs so more rust or something, but that is just me. Keep up the good work!
 
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Linker Split
post Jan 20 2008, 21:52
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QUOTE(communistbastard @ Jan 20 2008, 21:30) *
Nice cars linker split, but I think that some of the cars look a bit too nice! Needs so more rust or something, but that is just me. Keep up the good work!

can you be more specific m8? smile.gif


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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communistbastard
post Jan 21 2008, 01:15
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QUOTE(Linker Split @ Jan 20 2008, 12:52) *
can you be more specific m8? smile.gif


Yep sure, the brown car and the blue pickup are the ones I think that need to have the rust added too.
 
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Toadball
post Jan 21 2008, 01:38
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Cars lookin' pretty sweet, as comunistbastard did say though they could do with more rust around the bare metal bits, especially the blue truck (in the wheel arches, door arch and front axel to be specific wink.gif) still looks pretty damn good with that in mind smile.gif


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Retro19
post Jan 21 2008, 03:45
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Any idea of when the beta will be availible?
 
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TheVipersFang
post Jan 21 2008, 15:45
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Progress is always good. I like progress.


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Linker Split
post Jan 28 2008, 23:45
Post #112


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ILLEGAL IMAGES, OUR MODEL MAKER IMPOTED THOSE WEAPONS FROM THE GAME CALL OF DUTY 4.
WE ARE TAKING SOME ACTIONS AGAINST HIM, WHO IMPORTED THEM THEN GAVE THEM TO ME TO FINISH.

WE APOLOGIZE FOR THE INCONVENIENCE.

THE Black Hawk Down MOD


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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Rellikki
post Jan 29 2008, 00:37
Post #113



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The weapons are looking really good. Since they are so high-detailed, why don't you try 3D modeling a hole on the M249 ammo box and some ammo there instead of just plain texture..? wink.gif Would add a nice touch.
 
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Linker Split
post Jan 29 2008, 00:42
Post #114


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QUOTE(Rellikki @ Jan 29 2008, 00:37) *
The weapons are looking really good. Since they are so high-detailed, why don't you try 3D modeling a hole on the M249 ammo box and some ammo there instead of just plain texture..? wink.gif Would add a nice touch.

good you are right, I'll do it thumbsup.gif


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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Old Bear
post Jan 29 2008, 00:45
Post #115


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Nice weapons ... I will wait for your authorization to post the pics on ArmA.info news.
Nice to know the work is going on ... waiting for a release soon !


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Linker Split
post Jan 29 2008, 00:48
Post #116


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QUOTE(Old Bear @ Jan 29 2008, 00:45) *
Nice weapons ... I have posted the pics on ArmA.info news.
Nice to know the work is going on ... waiting for a release soon !


thanks my friend!
Well, work is going on, but slowly... we have a lack of active members... so only few of us are working hard!


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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TheVipersFang
post Jan 29 2008, 01:12
Post #117


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You are the man Linker Split!

Damn fine work there as always.


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Linker Split
post Jan 29 2008, 23:41
Post #118


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I will explain you how the facts went:
A model maker of our team (The Boss, the one who made Gray Fox model) told me to not give him any credits, he said that models were easy to make (of course, he imported them).
The strange thing is that everytime he gave me some models, he only gave me the 3DS max format of them, that's why I always say that I made those models, and that they are from scratch... sad.gif indeed what I did was to import them into O2 (from 3DS to P3D) and make all the needed LODS!

Anyway, we are taking precautions and I'm personally checking all the other models he gave me (since the others are 100% made by me, and seriously no importing process, I can use only Oxygen). for what I checked, only some models have been imported from Call Of Duty 4, but they are pukes, considering my 256 models we made.

I still apologize for the crappy inconvenience.

Linker Split


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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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Linker Split
post Feb 2 2008, 01:48
Post #119


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I'm creating the target building... it's 30% done, here some pics:







Linker Split smile.gif



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Visit my blog about Poker at Blogspot.com


-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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Toadball
post Feb 2 2008, 04:52
Post #120


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very nice, as always the textures are brilliant, would love to know how you make em smile.gif


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Never before in the history of man, was so much buggered up by so few.
 
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