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> Work in Progress thread, For showing things you're working on
Benoist
post Feb 22 2008, 12:11
Post #41


ArmA.info Sarcasm Society's Mr. Argentina 2012
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First thing that I make with O2
I will try to make to the texture of the sign modifiable, by init you can put your own texture.
 
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Rellikki
post Feb 22 2008, 12:15
Post #42



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What is it? tongue.gif
 
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Benoist
post Feb 22 2008, 12:17
Post #43


ArmA.info Sarcasm Society's Mr. Argentina 2012
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Shame on you =(

It's a sign! A road poster.
Oh f*ck, I forgot about the LODs... Do I have to do all again?

EDIT: Well, here i'm, 4 AM, half pissed and tired of inserting the f*cking lods, well, now the Quarter Million Dollar Question! How much the sign should weight?
 
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Toadball
post Feb 23 2008, 15:59
Post #44


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Google is your friend...

or not...

I dunno, i'd say: Heavy but not as heavy as a house? tongue.gif looking good tough


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Never before in the history of man, was so much buggered up by so few.
 
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Radnik
post Mar 27 2008, 17:25
Post #45


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Nothing special but i managed to figured out normal maps Malajn.gif

M84 MBT
http://armedworkshop.net/projekat/1.jpg

M84A MBT
http://armedworkshop.net/projekat/2.jpg

 
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IceBreakr
post Mar 28 2008, 11:53
Post #46


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Bravo Radnik!
 
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Rellikki
post Mar 28 2008, 16:06
Post #47



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Looking good, but I'm afraid vilas already beat you to it. He also made a tank like that based on the BIS T-72, so there's not much difference between yours and vilas'...
 
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Linker Split
post Mar 29 2008, 00:28
Post #48


literally the BIG BOSS of OFP
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Some shots of my incoming project... naughty.gif




btw... LAG = 0...
stay tuned, more to come... wink.gif




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-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
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judgement = hypocritical and slightly deluded
 
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SaS TrooP
post Mar 29 2008, 00:38
Post #49


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Ahhhhhh, big grass is killing me...
Non playable Linky...
AHHHHHHHHHHHHHHGGGGGGG...
A sniper which saw me through the grass got me...
I am dying. Hell!
 
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Blackbuck
post Mar 29 2008, 00:53
Post #50


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QUOTE(SaS TrooP @ Mar 28 2008, 23:38) *
Ahhhhhh, big grass is killing me...
Non playable Linky...
AHHHHHHHHHHHHHHGGGGGGG...
A sniper which saw me through the grass got me...
I am dying. Hell!


Err ok...

QUOTE(Linker Split @ Mar 28 2008, 23:28) *
Some shots of my incoming project... naughty.gif
[img]http://img136.imageshack.us/img136/2341/pic1co3.jpg[img]
[img]http://img209.imageshack.us/img209/3033/pic2dx3.jpg[img]
[img]http://img153.imageshack.us/img153/8108/pic3bb9.jpg[img]

btw... LAG = 0...
stay tuned, more to come... wink.gif


What FPS do you get then? and what are your settings etc.


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Rellikki
post Mar 29 2008, 06:20
Post #51



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Looking good Linker. I hope you won't add wind deflection to it though... I think it's kinda useless feature on ArmA vegetation, since you can hardly even see it moving and as far as I know, it eats perfomance a lot.
 
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Linker Split
post Mar 29 2008, 10:10
Post #52


literally the BIG BOSS of OFP
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I'll answer your questions:

@helping hand:
my settings with which I play are:
Draw to 900, all settings high except Postprocessing effect to low and antialisasing on disabled.
My PC is a pentium IV, 1Gb RAM, sapphire x1550 DDR2 512Mb (it's not an high-end PC) tongue.gif
FPS: from 17 to 45. They could be still a few, but remember that my PC is not very good... sad.gif

@Rellikki
I added wind to the grass, cause it makes the jungle more wild... i added 2 different types of grass which had a different wind effect (one set to 0.3, the other set to 0.7).
Now I've added also trees and palms (which I made) and I'll let you see the results.



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Visit my blog about Poker at Blogspot.com


-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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Rellikki
post Mar 29 2008, 11:15
Post #53



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Too bad. I hope it doesn't drop FPS too much... sad.gif
What's the unit in the last picture?
 
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Linker Split
post Mar 29 2008, 11:26
Post #54


literally the BIG BOSS of OFP
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QUOTE(Rellikki @ Mar 29 2008, 11:15) *
Too bad. I hope it doesn't drop FPS too much... sad.gif
What's the unit in the last picture?

It's a simple pilot biggrin.gif
Anyway, I'll make also the island without wind affecting the grass, Ok? cool.gif


--------------------
Visit my blog about Poker at Blogspot.com


-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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Blackbuck
post Mar 29 2008, 11:47
Post #55


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Well if you get those FPS it shouldn't do much damage to me either then smile.gif


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Heed my words or risk being beaten with a stick then fed to my associate D@V£
The Rules - Most places have rules, these are ours Read them!
Moderation Feedback Thread - Let everyone know how much you don't like D@V£
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Linker Split
post Mar 29 2008, 12:24
Post #56


literally the BIG BOSS of OFP
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this is a little feature you'll encounter in my island... thumbsup.gif
(i'm not referring to the chainsaw) tongue.gif

http://www.vimeo.com/channel7129


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Visit my blog about Poker at Blogspot.com


-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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Linker Split
post Mar 29 2008, 12:25
Post #57


literally the BIG BOSS of OFP
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OOPS double post, delete it sorry guys sad.gif


--------------------
Visit my blog about Poker at Blogspot.com


-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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d@nte
post Mar 29 2008, 12:50
Post #58


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QUOTE(Rellikki @ Mar 28 2008, 16:06) *
Looking good, but I'm afraid vilas already beat you to it. He also made a tank like that based on the BIS T-72, so there's not much difference between yours and vilas'...


personally, I prefer addons made by someone, that only, a modification of the addons BIS. And Vilas stuff are not really accurate.

@linker, that seems really nice. I would add, however, a little contrast. I mean for the green colour. happy.gif

for the video. you are a killllllllllllllllllllllllller. you are not an ecologist biggrin.gif

btw well down. is it possible to make some other destruction models?


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Un ali mat zo mat bepred Ha pa ve digant ur sot e ve

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SaS TrooP
post Mar 29 2008, 12:59
Post #59


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Linky, but have the grass must be so big? If there is small bug AI will see you passing the grass and kill you. Thats unrealistic! And of course finding laying enemy on is those grasses is madness!
 
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Linker Split
post Mar 29 2008, 13:14
Post #60


literally the BIG BOSS of OFP
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QUOTE(d@nte @ Mar 29 2008, 12:50) *
@linker, that seems really nice. I would add, however, a little contrast. I mean for the green colour. happy.gif

for the video. you are a killllllllllllllllllllllllller. you are not an ecologist biggrin.gif

btw well done. is it possible to make some other destruction models?


of course it's possible, then you make the animation, configure it and that's all folks!

@SaS TrooP
sorry, I added tall grass to add a more jungle feeling... smile.gif



--------------------
Visit my blog about Poker at Blogspot.com


-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<--
-->MATERIAL EDITOR TUTORIAL!<--
-->DOWNLOAD MY HDT ISLAND!<--
judgement = hypocritical and slightly deluded
 
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