Nightstalkers - Shadow Of Namalsk, Arma modification with S.T.A.L.K.E.R.: Clear Sky thema... |
Nightstalkers - Shadow Of Namalsk, Arma modification with S.T.A.L.K.E.R.: Clear Sky thema... |
Jul 20 2008, 22:21
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#41
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He's called 'Fingers' Vagin. Cute name. Group: Members Posts: 363 Joined: 17-November 06 From: Kaer Morhen Member No.: 213 |
Well AMK wasn't to stable with my Stalker, so I decided to pick Oblivion Lost
(And with upcoming weapon pack it will be hella kick ass :-P) -------------------- Minsc will lead with blade and boot! Boo will take care of the details. - BG2
Formerly known as Salvatore_Lee© (In nomine Memory! and Rot In Pieces!) |
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Jul 20 2008, 23:12
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#42
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Senior Member Group: User Banned Posts: 203 Joined: 28-November 07 From: Northern Italy Member No.: 1,799 |
I seen just a few seldom russian words, more than understandable, make sure you have the english version 1.4 and the relative patch
I really liked this mod, but it's completely unplayable! It crashes every 15 minutes, rebooting even the PC!! -.- -AMK - scrapped This post has been edited by Daniel Von Rommel: Jul 24 2008, 17:51 |
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Jul 24 2008, 12:21
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#43
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Member Group: User Banned Posts: 94 Joined: 16-April 08 Member No.: 2,957 |
From my experience I never saw the first two rats.... along with the mutant horse Ok, anyone knows why after all those "invent ur own STALKER monster" competitions the devs in Kiev actually added only one new user-"made" monster, even though there were at least three winners? It's that same: "we will give u some much, we promise" tactics they always used: not just the Red FOrest and rats, but also throwing weapons, vehicles u can drive, and the most important thing - the size of the ZOne - 30sq.kms?! lol. Yeah, right. The SNorks look like some poor human surviviors in the Wall movie. Anyway. BEst wishes to the creators of this mod! You do the right thing. |
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Jul 24 2008, 20:45
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#44
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Member Group: Members Posts: 104 Joined: 13-November 07 Member No.: 1,712 |
QUOTE Ok, anyone knows why after all those "invent ur own STALKER monster" competitions the devs in Kiev actually added only one new user-"made" monster, even though there were at least three winners? It's that same: "we will give u some much, we promise" tactics they always used: not just the Red FOrest and rats, but also throwing weapons, vehicles u can drive, and the most important thing - the size of the ZOne - 30sq.kms?! lol. Yeah, right. it's called feature-cut. normal practice for any project that is running out of time and money. |
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Jul 24 2008, 21:58
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#45
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N00b always & everywhere Group: Members Posts: 430 Joined: 30-October 07 From: Wodzisław Śl. - Poland Member No.: 1,589 |
The Zome in STALKER is much much much smaller
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Jul 24 2008, 22:18
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#46
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He's called 'Fingers' Vagin. Cute name. Group: Members Posts: 363 Joined: 17-November 06 From: Kaer Morhen Member No.: 213 |
I think this went too much Off topic guys
-------------------- Minsc will lead with blade and boot! Boo will take care of the details. - BG2
Formerly known as Salvatore_Lee© (In nomine Memory! and Rot In Pieces!) |
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Jul 25 2008, 03:53
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#47
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ArmA.info Sarcasm Society's Admin Extraordinaire Group: Administrators Posts: 907 Joined: 5-November 06 From: Canberra, Australia Member No.: 18 |
Yes, it has. Discuss S.T.A.L.K.E.R in the OT section, discuss the Arma mod HERE.
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Jul 25 2008, 16:19
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#48
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Member Group: User Banned Posts: 94 Joined: 16-April 08 Member No.: 2,957 |
I can't entirely agree with America's greatest poet
After all, all we know about this mod is the announcement (really, a few lines), and so the game STALKER must be our primary source of information for just about anything - comparison, contrast etc. BUT if one of the moderators thinks we shouldn't do that, I won't complain much BTW, saw the reliz date for CLEARSKY - August 22nd. This post has been edited by Stavrogin1980: Aug 17 2008, 08:26 |
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Sep 13 2008, 10:47
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#49
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Junior Member Group: Members Posts: 22 Joined: 10-October 07 From: Namalsk Member No.: 1,430 |
Hi, sorry for long information pause. I working on beta, but i have too much work and little time for work .
At the end of August i finished my model of Mi-28 (Havoc) and now i working on missions for beta. Here is a small video shows PDA for missions in beta campaign http://www.youtube.com/watch?v=EY4EeKkfRYo Some screenshots from work on modification: This post has been edited by Sumrak: Sep 13 2008, 10:47 -------------------- |
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Sep 13 2008, 13:56
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#50
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Member Group: Site Team Posts: 86 Joined: 12-November 06 From: Quelque part dans le maquis Member No.: 83 |
Thanx for this information (Frontpage of Armedassault.Info), and awesome screenshots !
It's one of my favorite Mod, keep the great work ! I return on S.T.A.L.K.E.R : Clear Sky -------------------- |
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Sep 13 2008, 15:57
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#51
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Junior Member Group: Members Posts: 22 Joined: 10-October 07 From: Namalsk Member No.: 1,430 |
ConnorSG1:
Thx -------------------- |
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Nov 28 2008, 16:55
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#52
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Junior Member Group: Members Posts: 22 Joined: 10-October 07 From: Namalsk Member No.: 1,430 |
Hello,
I created a new video, showing the northern Namalsk, which will be include in version 0.3. My plan is release version 0.3 in December 2008. On YouTube.com (please, watch in the high quality): Nightstalkers, Shadow of Namalsk, Video #3 - Northen Namalsk or download better quality from the my ftp: Nightstalkers, Shadow of Namalsk, Video #3, download from ftp -------------------- |
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Dec 1 2008, 18:31
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#53
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Member Group: Members Posts: 46 Joined: 11-September 07 From: US for the time-being Member No.: 1,092 |
Excellent video! The atmosphere of the island, especially northern Namalsk looks incredible. Very empty, daunting and almost inaudible. I'm glad to hear that you plan on releasing it in 0.3 sometime soon
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Dec 5 2008, 01:05
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#54
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
yo guys, excellent MOD
Have you ever thought to take some ideas from COD4? I mean, scenasrios, vegetations... -------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Dec 8 2008, 21:56
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#55
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Junior Member Group: Members Posts: 22 Joined: 10-October 07 From: Namalsk Member No.: 1,430 |
Thx
QUOTE Have you ever thought to take some ideas from COD4? I mean, scenasrios, vegetations... Yes, i make for example Mi-28 Havoc helicopter with Cod 4 textures (my first model of helicopter ), small church (screenshot here) from Pripyat mission and i take some ideas from Cod 4 Pripyat for my Vorkuta town(eg. some buildings). Watch the web In these days i finishing work on the version 0.3, which will be released shortly. Version 0.3 will include introducing scene for campaign Namalsk Conflict (intro + 4 missions), fraction units, Havoc helicopter, finished northen Namalsk with lot of my models (now main pbo including 180 models) + 6 MP missions. -------------------- |
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Dec 20 2008, 22:03
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#56
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Member Group: User Banned Posts: 55 Joined: 8-June 08 From: Allendale, New Jersey, U.S. Member No.: 3,345 |
do the community a favor and publish the .p3d models from stalker please
-------------------- Du
Du hast Du HAST MIHSCK!!!!! -Rammestein |
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Dec 22 2008, 18:56
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#57
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Junior Member Group: Members Posts: 22 Joined: 10-October 07 From: Namalsk Member No.: 1,430 |
Hi, i posted small topic on my forum..
In version 0.3 of my modification will be part called Jalovisko, its based on real location in Czech republic. Its old agricultural object. Here are some screens called Reality vs Models from my mod Cowshed In-game Real foto Cowshed In-game Real foto Cowshed In-game Real foto Old water tower In-game Real foto Old building In-game Real foto Distribution point In-game Real foto Distribution point In-game Real foto Distribution point In-game Real foto Granary In-game Real foto ...a some bonus. In-game Real foto QUOTE gearofwar123 do the community a favor and publish the .p3d models from stalker please I release version 0.3 soon (only 1 - 2 days ) -------------------- |
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Dec 26 2008, 19:15
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#58
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Junior Member Group: Members Posts: 22 Joined: 10-October 07 From: Namalsk Member No.: 1,430 |
Nightstalkers: Shadow of Namalsk version 0.3 released.. Some screens: Videos: http://www.youtube.com/watch?v=UsWbuQDk8nk http://www.youtube.com/watch?v=EY4EeKkfRYo http://www.youtube.com/watch?v=xvC0GLgikRc http://www.youtube.com/watch?v=XA5fiVB6hHw Version 0.3 including: - proloque for campaign Namalsk Crisis - 6 MP missions (Last Man Standing and Team Deathmatch type) - a very detailed northen part of Namalsk island - soldiers from 3 fractions and Tamika character from NightStalkers - zombies - lot of new buildings and objects - Mil Mi-28A (Havoc) (cockpit no complete for now) Northen Namalsk - c. 10km2 - HD island - location Jalovisko inspired by real location (more information on my forum) - some models from S.T.A.L.K.E.R.: Shadow of Chernobyl and Clear Sky are placed on Namalsk (Signed by „Name“(ST)) - changed sky and ambient sounds Proloque for Namalsk Crisis - atmosphere campaign (Intro + 4 missions ) - player's PDA (CZ and EN translation) - dubbing (EN and CZ version) - CZ and En language Autors: (core team) Adam "Sumrak" Franců - mod leader, island maker, model maker (buildings, soldiers, Havoc), missions maker, addon maker, configs, some english translation (just almost everything) (externists) Lukáš "Pikus" Čížek - beginner modeller (He created some buildings – for example wind power plant or Sebjan chemical factory location) Adam "Artist" Hencze (english translation, dubbing - Alfa channel) Michal "Čára" Linka (dubbing, Gama channel) Radek "Saigos" Krištof (dubbing, Beta and Foxtrot channel) Jíří "Rsa Viper" Procházka (dubbing, Hotel channel) Jan "campus" Franců (betatesting and some ideas) Quality is not perfect. This is my first "big" work for Arma. My soldiers and Havoc is not textured professionally :-/, but all is functional . Please, dont look on super details for now . Im working almost alone on modification.. Arma 1.14 needed (works with 1.15b too), NO QG. Mod using following addons from the community: RHS units and weapons (http://www.armedassault.info/index.php?cat=addons&id=125) by RHS Arma effects (http://www.armedassault.info/index.php?cat=addons&id=400) by Maddmatt. Math rain (http://www.armedassault.info/index.php?cat=addons&id=330) by Maddmatt. BTR-80 (http://www.armedassault.info/index.php?cat=addons&id=48) by zGuba. TCP anim pack (http://www.armedassault.info/index.php?cat=addons&id=476) by teaCup. Andy Crow (http://www.armedassault.info/index.php?cat=addons&id=587) by andersson. (Thx to all for them) For further details, read readme file or visit http://www.nightstalkers.cz. Direct download from my ftp: Full version - download (my ftp, CZ version with CZ and EN stringtable) All needed addons are packed. No another downloads. ENG campaign fix - download (This fix add english dubbing and english text in PDA) Enjoy!
This post has been edited by Sumrak: Dec 27 2008, 14:27 -------------------- |
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Dec 27 2008, 15:25
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#59
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literally the BIG BOSS of OFP Group: Addon Maker Posts: 1,532 Joined: 12-November 06 From: Bari (ITALY) Member No.: 66 |
nice! One of my favourite!
-------------------- Visit my blog about Poker at Blogspot.com
-->TUTORIAL ON HOW TO MAKE NORMAL MAPPING IN ARMA!<-- -->MATERIAL EDITOR TUTORIAL!<-- -->DOWNLOAD MY HDT ISLAND!<-- judgement = hypocritical and slightly deluded |
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Dec 27 2008, 16:54
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#60
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ArmA.info Sarcasm Society's Mr. Argentina 2012 Group: Newshound Posts: 498 Joined: 20-October 07 From: Argentina Member No.: 1,502 |
I had some problems with the movement (the bushes and fallen trees stop you) but it was very good overall.
The only thing I request are missions in daylight or dawn-afternoon. Because when I reached the safepoint in the city I was already seing everything in a green tone. |
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Lo-Fi Version | Time is now: 18th April 2024 - 08:45 |