IPB


Welcome Guest ( Log In | Register )

 Forum Rules Forum Rules
 
Reply to this topicStart new topic
> NIX - Addons, NIX - Addons
NJ91
post Jan 20 2009, 19:07
Post #1


Junior Member
**

Group: Members
Posts: 16
Joined: 25-October 07
Member No.: 1,546



Hello!
I have finally accomplished to create a WORKING addon Malajn.gif

This addon contains units from RACS 45th Infantry Air Assault Regiment. They come in Woodland and Desert camo.
Note that this is only BETA!!!!! I have already improved them a bit. So please do not complain if it looks NOOOOOBISh tongue.gif

Download link:
45th Infantry Air Assault

Images from FileFront
Pic1
Pic2

This post has been edited by NJ91: Jan 20 2009, 19:12
 
Quote Post
Rellikki
post Jan 20 2009, 22:09
Post #2



Group Icon

Group: Addon Maker
Posts: 1,148
Joined: 4-November 06
Member No.: 13



Well, it's a nice start. You should try reworking on the camo though. I can see the pattern has been generated with a camouflage plugin and the colors are kinda bright too, perhaps even too variegated, especially the desert camo on pic1. I like the colors of the camo on pic2 though, but maybe less brightness would be better.
You should work on the details of the clothing in general too. There's not much of texture there apart from the normal mapping... the pockets of the trousers seem to be missing too.

This post has been edited by Rellikki: Jan 20 2009, 22:13
 
Quote Post
NJ91
post Jan 20 2009, 22:18
Post #3


Junior Member
**

Group: Members
Posts: 16
Joined: 25-October 07
Member No.: 1,546



QUOTE(Rellikki @ Jan 20 2009, 23:09) *
Well, it's a nice start. You should try reworking on the camo though. I can see the pattern has been generated with a camouflage plugin and the colors are kinda bright too, perhaps even too variegated, especially the desert camo on pic1. I like the colors of the camo on pic2 though, but maybe less brightness would be better.
You should work on the details of the clothing in general too. There's not much of texture there apart from the normal mapping... the pockets of the trousers seem to be missing too.


Yes i know all that. I am having problems figuring out how to get the pocket textures... all i did was delete the old textures from the us_soldieracu_co and generated my own texture. Then copied the gray texture from the soldier_nohq and pasted it on the camo, then multiplied them so they melted together. But still it looked crap. So if you or someone else could help me with those pockets etc i would really appreciate it.

But thanks for the respons tongue.gif next addon will be WAY better. i hope
 
Quote Post
Rellikki
post Jan 20 2009, 22:23
Post #4



Group Icon

Group: Addon Maker
Posts: 1,148
Joined: 4-November 06
Member No.: 13



You could always paint some shadow and detrition on the pockets to make them appear better. smile.gif
You should be able to find some useful cloth texture tutorials if you search around a little. Google is your friend.
 
Quote Post
NJ91
post Jan 20 2009, 22:29
Post #5


Junior Member
**

Group: Members
Posts: 16
Joined: 25-October 07
Member No.: 1,546



ok, thanks biggrin.gif
 
Quote Post
Deadeye
post Jan 21 2009, 11:37
Post #6


ArmA.info Sarcasm Society's Gentleman Usher of the Banstick
******

Group: Former .info Serviceman
Posts: 1,781
Joined: 1-November 06
From: Old-Europe
Member No.: 11



Good for a start, also thanks for informing us on our Forums smile.gif

Here's our Mirror : http://www.armedassault.info/index.php?cat...&setlang=en

Cheers Deadeye


--------------------
 
Quote Post
D@V£
post Jan 21 2009, 15:14
Post #7


Gee, I wish we had one of them doomsday machines.
Group Icon

Group: Moderators
Posts: 2,037
Joined: 13-November 06
From: Wales
Member No.: 155



Hi there.

With the detailing, here's a cheap way to get it done:
1. Get the pilot texture from the Characters PBO (The RACS one tends to work best, it has the least extra stuff on it and is a more neutral colour)
2. Grayscale the texture.
3. Set it as a soft light layer on top.

If you need any other bits (ie, patches) copy them over directly from the soldier texture of the same group.


--------------------
The Rules - Nothing too complicated, follow these and we'll have no problems.
Moderation Feedback Thread - Tell everyone how much you hate me love me secretly fear that Mark is watching you while you sleep. secretly wish that Mark is watching you while you sleep.
Site Issues Thread - Complain about site issues here. We might even fix them!
Community Chatter Thread - Furthest Mud-sling gets a free subscription to "JdB Monthly".

QUOTE(Major Mike Shearer)
We can categorically state that we have not released man-eating badgers into the area.
QUOTE(Brace Belden)
A machine gun is like a woman, I don’t understand it, I’m afraid of it, and one day I’ll accidentally be killed by one.
 
Quote Post
wipman
post Jan 21 2009, 18:55
Post #8


Senior Member
****

Group: Members
Posts: 282
Joined: 19-December 06
Member No.: 476



Hi, i would had used the BIS woodland camo for the woodland BDU version and i would have left the desert BDU and would had use a different weaponry. Let's C ya


--------------------
 
Quote Post
DaKa
post Jan 21 2009, 20:02
Post #9


Member
***

Group: Members
Posts: 32
Joined: 15-June 08
From: Seklerburg
Member No.: 3,397



I really like it, as you guys said there is room for some improvements, but I know for sure that I'll be the first one to download you upcoming update (I downloaded the beta too if you missunderstand). Keep up th good work man, I really like what you are doing!
 
Quote Post
NJ91
post Jan 22 2009, 17:31
Post #10


Junior Member
**

Group: Members
Posts: 16
Joined: 25-October 07
Member No.: 1,546



So far i have improved [Desert] the bodyarmor, the the helmet camouflage has been changed to the same as the unifroms. West camo has been changed. [Woodland] Body Armor.

i am having trouble creating a working and good looking body armor, the backpacks are the best so far.

Thanks for the comments.
 
Quote Post
NJ91
post Jan 25 2009, 12:41
Post #11


Junior Member
**

Group: Members
Posts: 16
Joined: 25-October 07
Member No.: 1,546



Here is some new pics of the updated desert version of the 45th units, i changed the camo so they fit better in the South Sahrani enviroment. They wear a more DryLand a like camo.
Picture1
Picture2
Picture3
Picture4

If you want them to have a more desert looking camo please tell me here.

This post has been edited by NJ91: Jan 25 2009, 12:45
 
Quote Post
Jackal326
post Jan 26 2009, 23:05
Post #12


New Member
Group Icon

Group: Addon Maker
Posts: 9
Joined: 1-July 08
From: UK
Member No.: 3,526



Don't forget to add the netting on the helmet to the normal map, so it doesn't look so drawn/painted on. Looking good otherwise though.


--------------------
 
Quote Post
NJ91
post Jan 27 2009, 15:27
Post #13


Junior Member
**

Group: Members
Posts: 16
Joined: 25-October 07
Member No.: 1,546



QUOTE(Jackal326 @ Jan 27 2009, 00:05) *
Don't forget to add the netting on the helmet to the normal map, so it doesn't look so drawn/painted on. Looking good otherwise though.


I am having some problems with that part sweatingbullets.gif Newbie problems, but i will figure it out. The 1.0 will NOT contain the mapping. But after some research and help i will release the next update. And they will surely have the normal map thing... tongue.gif

And by the way. My SF units has been recently uploaded.
Download NIX SF UNITS

They have some problems, but still fun to play with, nothing that would effect gameplay, but still small annoying problems.
Have fun.

This post has been edited by NJ91: Jan 27 2009, 15:30
 
Quote Post

Fast ReplyReply to this topicStart new topic
3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 18th April 2024 - 18:07