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> Deadfast's Cartridges, Report feedback please ;)
Deadfast
post Mar 24 2009, 22:27
Post #1


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Deadfast's Cartridges
by Deadfast, based of original work by Mondkalb.

MP Compatible? Yes (client-side)
Signed? Yes, key included
Independent? No, requires Extended Eventhandlers v1.92

Deadfast's Cartridges is a little eye-candy addon for ArmA.

Allowing cartridges to stay on the ground and simulating ejected ones from mounted weapons on vehicles it brings the atmosphere to a new level!
Nothing better then walking through all that brass at the end of a mission smile.gif


Scripts are pre-compilled and cartridge models do not display in distance to ensure maximal possible performance.


Images:






Download:
(Version 0.2.0 [534.3KB])
Big thanks to all mirror providers! smile.gif


Requirements:

Features:
  • 8 cartridge models created by Mondkalb (reference photos by Freshman):
    • 9x19 Luger
    • .45 ACP (not used ATM)
    • 5.56x45 NATO
    • 7.62x51 NATO
    • .50 BMG
    • 20mm
    • 40mm grenade
    • Hand grenade safety pin
  • Automatic removal system based on time and/or cartridge limit.
  • Simulation of ejected cartridges for some vehicles (see supported vehicles).


Supported Ammunition:
  • All 5.56 ammunition
  • B_9x19_Ball
  • B_9x19_SD
  • B_9x18_Ball
  • B_9x18_SD
  • B_762x51_Ball
  • B_762x51_noTracer
  • B_762x54_Ball
  • B_762x54_noTracer
  • B_127x99_Ball_noTracer
  • B_127x108_Ball
  • F_40mm_White
  • F_40mm_Green
  • F_40mm_Red
  • F_40mm_Yellow
  • F_40mm_HE
  • G_30mm_HE
  • G_40mm_HE_6G30
  • SmokeShellRed
  • SmokeShellGreen
  • SmokeShell
  • GrenadeHandTimed
  • GrenadeHand


Supported Vehicles:
  • DSHKM
  • M2StaticMG
  • HMMWV50
  • ACE_HMMWV_50
  • HMMWVMK
  • ACE_HMMWV_GL
  • ACE_HMMWV_GMV
  • ACE_HMMWV_GMV2
  • Truck5tMG
  • M1Abrams
  • ACE_M1Abrams
  • ACE_M1Abrams_Desert
  • ACE_M1A1_HA
  • ACE_M1A1_HA_Desert
  • ACE_M1A2
  • ACE_M1A2_Desert
  • ACE_M1A2_SEP
  • ACE_M1A2_SEP_Desert
  • ACE_M1A2_SEP_TUSK
  • ACE_M1A2_SEP_TUSK_Desert
  • ACE_M1A2_TUSK
  • ACE_M1A2_TUSK_Desert
  • Stryker_ICV_M2
  • ACE_Stryker_M2
  • Stryker_ICV_MK19
  • ACE_Stryker_MK19
  • UAZMG
  • ACE_UAZ_MG
  • UAZ_AGS30
  • ACE_UAZ_AGS30
  • T72
  • ACE_T72
  • T72_RACS
  • LandroverMG
  • AH6
  • AH6_RACS
  • ACE_AH6_TwinM134
  • AH1W
  • UH60MG
  • ACE_AH1W_TOW_TOW_HE
  • ACE_AH1W_TOW2
  • ACE_AH1W_TOW_HE_F_S_I
  • ACE_AH1Z_AGM
  • ACE_AH1W_AGM_HE
  • ACE_AH1Z_AGM_HE_F
  • ACE_AH1Z_AGM_HE_F_S_I
  • ACE_AH1Z_HE
  • ACE_AH1Z_HE_F
  • ACE_AH1Z_HE_S_I
  • ACE_AH1Z_TOW
  • ACE_AH64_AGM
  • ACE_AH64_AGM_AIM
  • ACE_AH64_AGM_HE
  • ACE_AH64_AGM_HE_F
  • ACE_AH64_AGM_HE_F_S_I
  • ACE_AH64_HE
  • ACE_AH64_HE_F
  • ACE_AH64_HE_S_I
  • ACE_UH60MG_M240C
  • ACE_UH60MG_ESSS
  • ACE_UH60MG_M134
  • KA50
  • ACE_Ka50
  • ACE_Ka50_N
  • Mi17_MG
  • ACE_Mi17_MG


Future Plans:
  • Add Queen's Gambit vehicles (technicals)
  • Add weapons from RobbertHammer's AK, Pistol and M16 pack
  • Add ACE's weapons and vehicles


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Linker Split
post Mar 24 2009, 23:09
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nice man, I always thought to include this into my Black Hawk Down Mod smile.gif


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Snake Man
post Mar 24 2009, 23:10
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From: PMC
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Would you add Vietnam: The Experience mod support there?

Good work with the cartridge addon.


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Deadfast
post Mar 25 2009, 14:44
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Yes, I'll look into it wink.gif


Sadly I don't have an M43 cartridge model as of now so I'm either gonna have to use the 5.56 or the 7.62x51 for AK's as a placeholder.


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wipman
post May 30 2009, 12:13
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Hi, i still get this error message on MP whenever i enter in the server, once someone (AI or player) shot his weapon:

I think that the addon isn't loaded/started until that someone fires a weapon and then this creates the empty shells in the ground. Any idea?. Let's C ya


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