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> Vietnam: The Experience, The most detailed and comprehensive Vietnam mod
dg
post Apr 2 2008, 06:21
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Hey Guys!
Thank you for your critic! I'm gonna try some things out!


edit

I tryed out, to change the handle and some other parts a bit



I reduced the polys to 3000 too,

But i try do more,

Does anybody know how round it a bit at the handle?
 
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MehMan
post Apr 2 2008, 10:18
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That's 3000 polies, but definatley not 3000 triangles. You're wasting polygons all over the place. Besides that it's inaccurate.

Compare it with this:

 
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Rellikki
post Apr 2 2008, 11:19
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I totally agree with MehMan and as said before, you don't even need to make high-poly weapons to make them look good. Maybe to make normal maps, but come on... why waste time?
 
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dg
post Apr 4 2008, 05:26
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Yes, i'am reducing polys, other things and adding some things,
 
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SaS TrooP
post Apr 4 2008, 15:21
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Guys, i got the problem. I am using WINRAR, but wne your pre alpha is downloaded and i am trying to decompress it, i go t message: "I can't find a archives!". While using IZArc the same! How to unpack this mod...
 
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Sparky Speirs
post Apr 10 2008, 13:40
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cool mod!


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Rellikki
post Apr 10 2008, 14:29
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QUOTE(SaS TrooP @ Apr 4 2008, 17:21) *
Guys, i got the problem. I am using WINRAR, but wne your pre alpha is downloaded and i am trying to decompress it, i go t message: "I can't find a archives!". While using IZArc the same! How to unpack this mod...


Perhaps the download was corrupted? Try redownloading.
 
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Migalex
post May 13 2008, 23:10
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I need help install the hotfix now.....the runme.bat doesn t find nothing, and yes, puted it at VTE directory, but he does not found, I even try run it to see if the patch was a plied, but of course wasn t
Need help please again........
I finnaly installed, but how i run it? Whats the the thing I put after target?-nosplash -mod=DBE1;@vte;beta? If is this it does not show anything still.......
Need help pls

This post has been edited by Migalex: May 14 2008, 15:17
 
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genpatton43
post May 16 2008, 02:17
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I previously downloaded VTE prior to the release of this last update and everything worked fine. All of the maps came up as did the units.
I downloaded the newer version today and pasted the files in my addon folder.
but now, when I log on it tells me that a config file cannot be found. So I downloaded everything again and found the file. I copied it into the folder and I still get the same message and I cannot even get the game to open.

I did earlier today, but when I went into the mission editor, none of the VTE units or maps were present?

What am I missing?
It worked fine prior to this update but now I get nothing.
 
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Snake Man
post Oct 14 2008, 17:49
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QUOTE
i understand there is bugs such as floating grass ect ect.

Floating jungle block objects have been fixed in the upcoming version.

QUOTE
er... not to be evil, but weapons look weird
hope you'll change them guys, I really like VTE since the OFP days!

We are now using in house VTE OFP ported weapons, some Vilas and Skaven's weapons. None of the screenshotted weapon models aren't included in the latest release.

QUOTE
Is that in a large mission, or by testing it with a single soldier in the editor? (That is a frequently made mistake)

VTE takes good care that all models have proper resolution LODs which end less than 100 polys. For the soldier models I put together I made the LODs which in fact wont end less than hundred, they are in range of 160 or so (there is still tweaking to do heh). I play tested them with probably more than hundred soldiers in a screen at one time running around, no problems at all.

There will be no FPS drop in VTE because bad modeling.

QUOTE
I am using WINRAR, but wne your pre alpha is downloaded and i am trying to decompress it, i go t message: "I can't find a archives!".

I suggest you re-download and make sure you are using the latest released version, found on VTE official forum of course wink.gif

QUOTE
I downloaded the newer version today and pasted the files in my addon folder.
but now, when I log on it tells me that a config file cannot be found.

I would recommend making a new MOD dir for new version, this way if there is any problems, you still have your working older MOD dir if you need to just jump into the action.

By downloading the latest released version, you will have no problems running it with ArmA v1.14. If you do, follow the install guide step by step, it will most likely fix any earlier install errors.


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Gaz
post Dec 1 2008, 23:03
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Hi
I,like to start by saying what an exelent mod, cant wait till its all finnished.
Now I was wondering if and how i can get the doors to open on certain bunkers and buildings. When i place a bunker/building on the map and then try to open the door i get a sqs error. Is this likely to be sorted soon or can i get the sqs script.
Any help would be great as i'v set up a clan around the mod and want to start a campain.

Thanks
Hornster

This post has been edited by Hornster: Dec 1 2008, 23:05
 
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Snake Man
post May 8 2009, 17:47
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This is the Vietnam: The Experience Final Alpha release (05-08-09), it is our sixth release for ArmA. This release has been done after heavy multiplayer testing and several suggestions and requests from the players.

Pre alpha means that this is work in progress. Usually the release cycles go from alpha to beta to release candidate into the final release. This release is still incomplete but the earlier versions have been proven on MP to be very enjoyable, this release should enhance the MP even more. We just want to warn anyone who is interested to not get their hopes up, VTE team is not in the business to overhyping their work.
    - Many models have no normal or specular maps.
    - Soldier models with bad texturing.
    - No missions or campaigns (except on our dedicated server).
    - No shadows on ported objects.
    - A "few" errors on arma.RPT file...
The bad list continues.

DO NOT DOWNLOAD THIS UNLESS YOU ACCEPT THAT THIS IS WORK IN PROGRESS.

This release contains the following: A1 Skyraider, ACH-47A Gunship, AH1 Cobra, A4 Skyhawk, A6 Intruder, B52 Stratofortress, C130 Hercules, CH-34, CH-47 Chinook, F5 (camo and grey), F4E Phantom (camo and grey), F105 Thunderchief, MC130 Combat Talon, MiG-17 (two camos), MiG-19, UH-1 Huey (slick, dustoff and gunships), O1 Birddog, OH-6, S56 Sikorsky, LSSC, PBR, two sampans, USS Kittyhawk, M48 Patton, M113 ACAV (3 machine guns), M551 Sheridan, PT76, SA-2 SAM, T55 and ZU23. For personal weapons we have: AK47, AR-15 (Colt Commando), CAR-15 GL, Bren2, Browning, DP27, Enfield, Garand, Ithaca, Kar 98K, L1A1, M1 Carbine, M3A1/SD, M14, M16A1, M21, M39 Hush Puppy, M45 Swedish K, M60/shorty, M72 LAW, M79, M1911, Mas36, Mosin 38, Mosin Nagant, MP40, PPD40, PPS43, PPSh, PRC25, RPD, RPG2, RPG7, SKS, Sten/SD, Stoner, SVT, Thompson, Type63, Type 56, Type 68, Uzi and XM177e.

Config for all the VTE v0.4 soldiers (in theory basic OFP VTE v0.4 missions should work with little tweaking), there is now new models for most of the infantry branches. And of course the VTE objects/terrains, including two prototype terrains and few single tree terrains for us to try out in MP environment.

Disclaimer: If you create missions with this release, be prepared to overhaul them completely in the future when we release next version, we guarantee you that classnames and stuff will change to break your missions. However the soldier classnames are now set, I would not think they will get changed, but nothing can be promised at this moment. Be prepared to expect bugs and broken things in this release. More mission porting compatibility has been added to this version.

Screenshots: I run ArmA with all details set to low/very low and disabled, but I did take some shots from our MP sessions with the first release, check them out in VTE ArmA screenshots topic. However here is the earlier screenshots by granQ:

A4
O1 Birddog
M79 grenade launcher
VietCong face (old vietcong).
CH-34
GI Joe (old Army soldier).
NVA (old NVA soldier).
M113
Weapons 21st June 2007.
Huey's

Here is few screenshots of the new stuff.

SEAL


SEAL 2

SEAL 3

SEAL 4

SEAL 5

LRRP ERDL


LRRP ERDL 2

LRRP ERDL 3

LRRP ERDL 4

Future plans: We have alot of work to do, all of the models need to be reworked, textures done, terrains... configs... oh boy, dont get me started, anyone care to help? Hehe. I'm looking forward to working for the NAM stuff, it will be great.

Please join to PMC Tactical (VTE) dedicated server to test MP with this release, the more testing and bug reports we have, the better we can develop this further. Read details of the addons etc in PMC Tactical (VTE) dedicated server ADDONS topic. Hope to see you all on the server.

Vietnam: The Experience online manual can be found here.

When you see something missing or wrong in the manual, please send feedback to us in our forum, thank you.

Download VTE_final_alpha.rar - 1.15gb.
Mirror 1: Armaholic.com.
Mirror 2: Gamingsa.com.
Mirror 3: Armedassault.info.
We appreciate the mirrors and more would be very welcome.

This post has been edited by Snake Man: May 10 2009, 15:59


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http://tactical.nekromantix.com/
PMC Editing Wiki - tutorials, guides, information etc.
Snake Man, PMC.
 
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Snake Man
post Nov 23 2009, 14:33
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We have opened project page for VTE into DevHeaven, please report bugs to VTE in DevHeaven project page. Thanks.


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PMC Tactical OFP, ArmA, ArmA 2 and Falcon 4
http://tactical.nekromantix.com/
PMC Editing Wiki - tutorials, guides, information etc.
Snake Man, PMC.
 
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Snake Man
post Jun 15 2010, 21:55
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This is the leading, most comprehensive and detailed Vietnam war modification.

This is the Vietnam: The Experience final ArmA release (06-14-10).

Even though this is our last ArmA (meaning Armed Assault, ie ArmA 1) release, this is work in progress. We just want to warn anyone who is interested to not get their hopes up, VTE team is not in the business to over hyping their work.

VTE will continue on ArmA 2.

Current issues
- terrains with 1 texture 4WVR haxxor method.
- mines are not working.
- kittyhawk is broken.
- artillery is work in progress.

DO NOT DOWNLOAD THIS UNLESS YOU ACCEPT THAT THIS IS WORK IN PROGRESS.

This release contains the following: A1 Skyraider, ACH-47A Gunship, AH1 Cobra, A4 Skyhawk, A6 Intruder, B52 Stratofortress, C130 Hercules, CH-34, CH-46E, CH-47 Chinook, CH-53, F5 (camo and grey), F4E Phantom (camo and grey), F105 Thunderchief, MC130 Combat Talon, MiG-17 (two camos), MiG-19, UH-1 Huey (slick, dustoff and gunships), O1 Birddog, OH-6, S56 Sikorsky, LSSC, PBR, two sampans, USS Kittyhawk, M48 Patton, M113 ACAV (3 machine guns), M551 Sheridan, PT76, SA-2 SAM, T55 and ZU23. For personal weapons we have: AK47, AR-15 (Colt Commando), CAR-15 GL, Bren2, Browning, DP27, Enfield, Garand, Ithaca, Kar 98K, L1A1, M1 Carbine, M3A1/SD, M14, M16A1, M21, M39 Hush Puppy, M45 Swedish K, M60/shorty, M72 LAW, M79, M1911, Mas36, Mosin 38, Mosin Nagant, MP40, PPD40, PPS43, PPSh, PRC25, RPD, RPG2, RPG7, SKS, Sten/SD, Stoner, SVT, Thompson, Type63, Type 56, Type 68, Uzi and XM177e.

And much much more...

Config for all the VTE v0.4 soldiers (in theory basic OFP VTE v0.4 missions should work with little tweaking), there is now new models for most of the infantry branches. And of course the VTE objects/terrains, including two prototype terrains.

Screenshots: I run ArmA with all details set to low/very low and disabled, but I did take some shots from our MP sessions with the first release, check them out in VTE ArmA screenshots topic.

Here is few screenshots of the newer stuff.

SEAL


SEAL 2

SEAL 3

SEAL 4

SEAL 5

LRRP ERDL


LRRP ERDL 2

LRRP ERDL 3

LRRP ERDL 4

Future plans: VTE will continue on ArmA 2.

Vietnam: The Experience ArmA online manual can be found here.

When you see something missing or wrong in the manual, please send feedback to us in our forum, thank you.

Download VTE_06-14-10_final.rar - 1.25gb.
Mirror 1: Armaholic.com.
Mirror 2: Armedassault.info.
We appreciate the mirrors and more would be very welcome.

This post has been edited by Snake Man: Jun 15 2010, 22:49


--------------------
PMC Tactical OFP, ArmA, ArmA 2 and Falcon 4
http://tactical.nekromantix.com/
PMC Editing Wiki - tutorials, guides, information etc.
Snake Man, PMC.
 
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